Well, with the completion of my Mallet Warriors I faced a quandry. My plan was to construct this all-vulture army:
1 Fire thrower team
1 Keeper
2 (x4) units Vulture Crossbows
2 (x4) units Vulture Mallet Warriors
1 Vulture Marksman
1 Vulture Impaler
1 Vulture Talon Lord
1 Vulture Totem
This was in preparation for a game I have with some old friends in early April. However, I probably wont have the eagerly-awaited "Mutant Terror Birds" in my grubby hands by then to use as the totems...and since I know those are coming, I really dont want to waste time with my original plan (using Reaper Axe Beaks as proxies).
So.....I think I'm going to have to reconsider the army I am going to prep.
My new focus is on the following Dark Tusk / Vulture army:
4 Dark-Star Warriors
1 Dark Tusk Hero
1 Tusked Raider
8 Vulture Crossbows
10 Vulture Mallet Warriors
1 Vulture Marksman
1 Vulture Talon Lord
The Dark Star Warriors, Vulture Crossbows, Talon Lord, and 8 of the Mallet Warriors are already painted. That leaves the Dark Tusk Hero, Tusked Raider, 2 more Mallet Warriors, and the Vulture Marksman conversion.
side note...I have a couple Chainmail dwarves coming my way for possible conversions for the Marksman. The Scorcher/Shock Trooper and also a used Hammer Priest. We'll see how that plan works out.
So I went ahead and primed the "to be painted" list, along with the fire thrower team for the heck of it..
I decided to cut off the "stumps" that two of the tusked raider's legs were sitting on (thank you Dremel tool!). The front leg I just left in the air, the back leg I placed a boulder in its place to make it look like it was stepping off a big rock.
I've started to paint the Tusked Raider, but as I expected I'm struggling with shading the beast's skin. I have a hard time with "smooth" type hides. Same issue I had with the goblin ripper beasts. Anyone have some helpful painting tips? I'm tempted to wash this thing with a dark brown but I am so hit-and-miss with washes I don't know what I am doing.