Author Topic: Directly placed template weapon in CC  (Read 29055 times)

Offline chribu

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Directly placed template weapon in CC
« on: June 05, 2006, 04:51:30 AM »
Can a directly placed template weapon (e.g. FT and shotgun) be used while engaged in CC?
Disciples for example only have the shot pistol. Can they use that after an enemy engages them in CC or do they need to break away first?

Offline Dragon62

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Re: Directly placed template weapon in CC
« Reply #1 on: June 05, 2006, 06:26:11 AM »
The answer is no they can't be used.
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Offline chribu

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Re: Directly placed template weapon in CC
« Reply #2 on: June 05, 2006, 08:00:27 AM »
thought so... just checking  :)

Offline Stalker

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Re: Directly placed template weapon in CC
« Reply #3 on: June 05, 2006, 01:10:58 PM »
Just to verify, they would need to break away and then shoot.
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Offline Dragon62

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Re: Directly placed template weapon in CC
« Reply #4 on: June 05, 2006, 03:19:48 PM »
Correct
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Offline PFC joe

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Re: Directly placed template weapon in CC
« Reply #5 on: June 08, 2006, 08:15:59 AM »
"if no CC weapon, one handed firearms/smg's/melee weapons or natural Attack, then model may make unarmed CC attacks at -4 CC and ST DAM.  Rifles, HMG's, two handed Ranged Combat weapons etc that have a CC stat make attacks at ST DAM.  Bayonettes do full listed weapon damage plus any bonus's"

the psuedo-ruling from a while back.

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Offline chribu

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Re: Directly placed template weapon in CC
« Reply #6 on: June 08, 2006, 08:32:52 AM »
Uhm the Disciples Shot Pistol is a one handed firearm i think... but it still can't be used in CC so disciples can make an unarmed CC attack at -4CC and ST DAM, right?
« Last Edit: June 08, 2006, 08:36:49 AM by chribu »

Offline PFC joe

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Re: Directly placed template weapon in CC
« Reply #7 on: June 08, 2006, 08:34:40 AM »
If you really want to hit at 2CC and 4 DAM, be my guest.
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Offline chribu

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Re: Directly placed template weapon in CC
« Reply #8 on: June 08, 2006, 08:42:48 AM »
Well, if I have a 8 model disciple squad, 1 model is engaged in CC with an enemy model (last one on the table) and hasn't managed to break away with it's 3 actions, i have 7 models left.
They can
A) do nothing and WAIT (thus on the enemy model's next activation they will probably kill him, but only after he's killed my model)
B) try and shoot with the shotguns on the 2 models in CC, thus having a chance to kill my one too
C) try a couple of CC attacks each at the enemy model.

I think option C is the one that gives me the best chances at killing the enemy unit without losing my one.


Oh, and the previous scenario has happened to me twice in the last week!

Offline PFC joe

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Re: Directly placed template weapon in CC
« Reply #9 on: June 08, 2006, 09:04:19 AM »
erm...

you'd have a lot better chance dog piling him than you would Shooting into CC.

They're Grunts, so you'd have to make the prerequisite LD test to shoot into CC.  Which is a -8.  given their stellar LD of 10...


all in all, I'd go for the gangbeating.

-PFC joe
« Last Edit: June 08, 2006, 09:39:01 AM by PFC joe »
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Offline chribu

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Re: Directly placed template weapon in CC
« Reply #10 on: June 08, 2006, 09:28:28 AM »
uhm
last time you said

Quote
Are you allowed to use a template weapon (lets say a flamer) if you hit a friendly model, too?
If you are going to hit a friendly model with a template you must first  pass a LD test at -8 before you can fire.  (Unscrupulous ignores that).  if you fail you lose the rest of your actions for this turn.  There is no additional test, only the -8 one.  You must make this test for each time you wish to fire into CC  (only once for multipe ROF weapons).
-PFC joe
so i thought... just 1 test, not 2...

Offline PFC joe

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Re: Directly placed template weapon in CC
« Reply #11 on: June 08, 2006, 09:38:22 AM »
Whoops! i know I remembered just after i said that, and tried to find the previous post!...

goes back and edits the last comment.!

-PFC joe

-sorry a bit rusty-
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Offline chribu

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Re: Directly placed template weapon in CC
« Reply #12 on: June 08, 2006, 09:49:23 AM »
 ;) Thanks for everything anyway, as usual!

Offline komplikator

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Re: Directly placed template weapon in CC
« Reply #13 on: May 02, 2007, 02:55:24 PM »
"if no CC weapon, one handed firearms/smg's/melee weapons or natural Attack, then model may make unarmed CC attacks at -4 CC and ST DAM.  Rifles, HMG's, two handed Ranged Combat weapons etc that have a CC stat make attacks at ST DAM.  Bayonettes do full listed weapon damage plus any bonus's"
-PFC joe

Bayonettes do full listed weapon damage plus any bonus's ....

Belzerach and Scythe of Semai HMG have integrated bayonets... that means, Belzerach`s DAM in CC is 11 and DAM 13 for Scythe of Semai?
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Offline Archer

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Re: Directly placed template weapon in CC
« Reply #14 on: May 02, 2007, 04:00:56 PM »

Bayonettes do full listed weapon damage plus any bonus's ....

Belzerach and Scythe of Semai HMG have integrated bayonets... that means, Belzerach`s DAM in CC is 11 and DAM 13 for Scythe of Semai?

This was a type-o.  Its user Str + bayonet damage; Which means that a Militia with a bayonet is doing a Str 6 hit on a charge (str4 +1 for bayonet +1 for charge)

  It says clearly in the rules about Side Arms being usable... and that anything bigger than a SIDEARM was essentially an expensive club.
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