Ok...
For those of you locals coming to the show, the Bring and Battles will 4 suggested missions in order to help keep things from being a simple grind-fest (which is still cool if thats what you wanna do...)
Mission #1: Breakthrough (2 hour time limit)
Just as the title says... the most points in the opponent DEPLOYMENT zone at the end of the game.
Mission #2: Rescue!
Pilot down, agent stuck or simply the Captain's Woman is missing and is located somewhere out to the front of your patrol Recover the person and get them back to your deployment zone... And no capping the agent/pilot/Captain's Woman. Them's sour grapes....
Mission #3: The High Ground or The Bunker
A key piece of realestate is open for the taking... and the holding of this ground will help break the front wide open.... or slow down the enemy offensive.
Mission #4: Assasins!
Standard kill the leader.... and All the squad leaders.
These ar not by any means the only missions to play- feel free to cook up your own....
And if you are there and not busy, be certain to bust on Masherking as he is busy licking his wounds from the Cartel Grudge Match....
Ooooooo Yeaaaaaaah.... I have not forgotten. And my boys will be there ready to pummel some upstart uppity agents.