There are three factors that made me decide not to take medics in my Imperial regular squads, the foremost reason is that though the medic has a additional ability the other troops lack he is still limited in terms of the most important currency in UWZ: Actions. The medic has more to do, but the same number of actions to do it in. Second, the chances of successfully using the medic ability are typically lower than the chance to wound an enemy model, therefore his actions would typically be better spend shooting than assessing the wounds of his squadmates. At this point, since he doesn't have extra opportunity to heal, and his chances of healing are typically lower than his chance to inflict a wound, the medic ends up being an expensive trooper. Third factor is the analysis of my above comments in comparison to the other specialists available, compared to both the regular rocket launcher, or regular HMG, the medic is a poorer choice.