Where did you get those character profiles? I assume that is the rules pdf printed and laminated? Can we get a copy. The rules I've seen so far from the site don't really include much in the way of stats or it 'top secret'.
Do the owners still have the attitude that their point system is a secret not to be published with the rules? I think that is a mistake. I thought about it. I'd rather ignore the official points if that is the case, and just create my own point system that closely or exactly aligns. That way I can play with a point system. I've gamed enough to know that is a mandatory requirement and could care less if someone said 'but then its not official'. Fact is, every game we play as gamers is 'official' as long as we have a pre-stated set of rules and a logical point system that (to our best knowledge) has a high degree of balance. Yet, it would be grand if they'd just publish one with the rules, saving me the effort. Plus, if and when the game goes to game heaven years from now, unlike most dead games this game will have a point system that future gamers will use. Take the long view. Think about it this way, first edition and second edition Warzone died, so did a lot of other games, and yet some still play it and eventually the fact that a point system was never done becomes a thorn in the side of those gamers. They either create one, or in the case of VOR, tweak it so its fixed.
Warzone Resurrection isn't published and thus it is not too late to include it, or even once it is, you an always release it later, for free or for a price. Sale it if that is what you want to do. Those who care about such things will pay for it, say 5 dollars for a pdf.
When I see a model is listed as 210 points. I want to know why? If the points reflect his stat profile, weapons and damage, abilities and any special model status (ie spell caster, vehicle) then it should be easy to see why its 210. It would be great to have a little set of model profiles in the back of the game book with a math breakdown of each model profile and their cost.
The game proports to be a game for the 21st century, but without such additions your really just pimping a 20th century idea and a backward bad one at that). Step up and put your mouth where your money is give gamers what they truly want and need, that includes a point system. It is highly useful for players present and future.
The model and terrain in the battle look nice. You should make a You Tube video series. That is another thing, back in the day companies like Excelsior and Target didn't have resources like You Tube. One key thing I like about Infinity is you can see awesome tutorials and other videos about that. If Warzone Resurrection is truly a game for the 21st century then you WILL follow and make such a you tube series, otherwise your ignoring a great resource and again making a 20th century game and I remember reading that isn't what your stated goal is. If it takes time and effort to do that, and that is your plan all along kudos to you.
I assume the game rules book will be out by next summer (Gen Con perhaps?).
I am interested in the game templates. I saw a template pack somewhere on the official prodos site? Got any created? will they be made of that plexi-glass material? much like Infinity, Metropolis games had?
Will you make a long skinny 'light' and long fat 'heavy flamer template?