There is one thing i just cant get into my head:
I know some people say, dont compare units. But still, why are Blood Berets that expensive?
Lets take a Venusian Ranger vs. a Bloodberet which are pretty equal in stats and similar in SA (also Imperial and Bauhaus have a similar army structure):
BB costs 31. --- VR costs 25 and has 1 more PW and 1 more AR (PW i dont care too much about, AR i do), not to say, a way better ass rifle.
BB has SA: Camouflage:2, Para-deploy, Survival Training:2 --- VR has SA: Resolve:3, Survival Trainin:3
Let's be tolerant and let's say cam2 and cam3 even eachother out.
Let's say Para-deploy (which i find cool, but also very risky and not always usable) and resolve3 (which is not too bad either) even eachother out, even though i would like resolve better in alot of cases.
This leaves me with two possible reasons, why BBs cost 6 PC (for 4 BBs you can basicly field 5 VRs!) more than VRs:
1. It's because i can select BBs in any Imperial army, no matter what clan i choose whereas i can only select VRs when i choose to play House Sagielli or as support.
(If this is the reason, calculating it would go beyond me)
2. It's because of camouflage. (and i'm still pretty tolerant about the better stats and ass rifle of VRs)
I take it from this forum, that camo IS a highly controversial topic. So if this is the reason for the higher point cost, imo it should be good (like ambush, which is very good and also always usable, so there i can understand the high pc of such models).
I also take it, that you guys dont stack it with cover like we have done so far. Is this because it would overpower a camo unit for its point cost? Because, as i understand it, it ONLY applies when you are in cover. Then there is the terrain effect condition which states, camo is not cumulative with terrain effects. Terrain as i understand it, is not cover but effects of Jungle "terrain", Desert "terrain", Arctic "terrain" etc. as in the book in chapter "terrain". I dont see why terrain ever would have something to do with camouflage because they dont provide cover but anyways... imo if it doesnt stack with cover, why does it not just say so? instead it even says, it applies only in cover...
If however it is played (as i read a few times in the forum), that camo2, for example, is only useful in obscure cover (where it gives a rather poor aditional -1) and smoke, i dont see the high point cost of camo (if of course it actually is the reason why BBs are so much more expensive than VRs).
These are just some thoughts of mine. Maybe somebody likes to discuss this topic with me. I dont necessarily need (official) rules as they are not clear anyways concerning camo. But if you have a good and fair way to play it, i am very open to it
Since we probably havent played uwz as much as some of you guys, i cant yet judge if a unit is overpowered or underpowered in terms of balance, but i hope for some oppinions on that too.
Alex