« Reply #10 on: November 15, 2011, 04:48:11 AM »
Hi Guys....
searchin the Forum about Dire Rating but had still some Questions about that... the first 2 are just to clarify
1. When a dire rating model wounds an individiual and friendly squad of the individual stands in dire Rating range then the squad donīt have to test because only the unit have to roll against dire
2. Multiwounds units ( Individuals, Vulkans, Dragonriders... ) make no dire rating Check till they loose half their Squad/Wounds ( and Vehicles till they loose half squad and their Safe Wound )
3. Now the Question that i think about: with the last hit of a dire rating model a squad is reduced to 50 % ... the rest of the squad is in dire effect range... must they now first make a dire roll and then after that a panic check ?
thx
I think that there is a misunderstanding in the mechanic of how Dire is actually used, here. Dire affects the Panic Check; it is a negative modifier to the Panic Roll. Therefore, if no Panic Roll needs to be made, then do not roll. If a Special Ability includes the effect that a Panic Check must immediately be made, then mke the Panic Roll using the Dire SA as a negative modifier to the roll, in addition to any other modifiers.
Does this clarify it?

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