I've been thinking army composition rules may need to be revisited. Specifically the devide between Grunt and Elite. What we might normally think of as Elite units, American Airborne, Falschrimjager, Commando, etc weren't fielded as a supplement to existing forces i.e. it was rare and far from ideal for an operation to be carried out by two squads from 1st Infantry Division, and a squad from the 82nd Airborne. Rather whole forces were internally consistant.
I think this means we need to rethink the role of the Elite unit designation. I can think of two possibilities. The simpler of the two, eliminate the Elite designation entirely, leaving only grunts, individuals, and support. The other option would be to have the elite designation represent vetrancy, with basically the same organization and equipment as grunts but with higher stats, special abilites, and coorespondingly higher PC.
Contrarily support still clearly has a role: representing company and higher level assets like HMG teams, Mortars, or vehicle support (though I'm not sure if I want to include or how much emphasis I'll want to place on vehicles, since without dedicated AT infantry can be almost completely ineffective).
As far as weapons go I was thinking the best rationale was to have damage consistent along calibur lines i.e. all .30-06 do X damage, all .303 do Y damage, all 9mm do Z damage, etc. and then allow the weapons other properties determine things like range modifiers, rate of fire, etc. What do people think?