« Reply #5 on: January 05, 2006, 05:22:03 PM »
I was suprised that there is no adverse effect for losing close combat if you don't kill out 50% of the unit.
That's 50% or the
original number; i.e.: a 12 model squad loses 5 models, and is fine. Losing a sixth model causes a check. A 13 model squad losing six models is fine, while the seventh causes the check. A squad containing 13, originally, is down to 7, and loses 1 more during the next activation has to test, as the number of models has been reduced to half or below the original number.
A squad containing a sniper (or other model with the Form Fireteam SA) counts it's number as however many models are in the squad when losses are taken, i.e.: A full squad of Trenchers has 12 Troopers, 2 HMG's, 1 Sniper and a Sergeant, for a total of 16 models. Both HMG's and the Sniper Form Fireteam, early, so the squad's "original" number of models is, now, 13 (12 Troopers and the Sarge).
« Last Edit: January 05, 2006, 05:25:12 PM by dmcgee1 »

Logged
If sing, sang, and sung, sink, sank, and sunk, and drink, drank, and drunk, how is it that it isn't bring, brang, and brung, think, thank and thunk, and ding, dang, and dung?
Don't even get me started about bad, badder and baddest. Run, ran AND run...again? C'mon!