That, in a nutshell, is correct.
Let me state the following, for the record:
Archer's research is not without merit. John is an avid player, and has been involved with UWZ from it's inception, including playtesting (you'll find his name in the credits - check it!). I am not trying to overrule John, here. I am, merely, trying to keep everyone on the same page when it comes to playing the game as designed.
John has researched this particular question - a lot - and has had discussion with Thom on this subject. However, it is my stance that the rules should be played as written, with the FAQ as the final arbiter to any discrepancies, ambiguties and/or mistakes of omission/inclusion that have surfaced in the rules. John and I have discussed this - a lot - and have yet to reach concordance. This is not to day that John is wrong. I believe that the perfect answer lies somewhere in the middle, but I am convinced that the rules and the FAQ are there for a reason. That reason is to be able to provide a common set of rules for all to play.
This particular issue is, in my opinion, one of those that will continue to draw debate until such a time as new rules supercede those currently written. Until then, it is my opinion that the rule should be played as FAQ'd (which, by default, supercedes the rules).
You have not kicked over the proverbial worn can, rather, you asked for help, and got several viewpoints. You are free to play it as you see fit amongst your group, though, I recommend familiarity with the rules and the FAQ in the event you play/teach others from outside your group.
Silently (forgive the pun), continue to raise issues. Discussions like these have a way of making others' ears perk up and listen. This subject is important, your opinion valid, and has not, to my knowledge, rubbed anyone the wrong way.
Karma to you, bud.
