@ Veez - Getting to play a game! YES
@ Josh - Gnome Acrobats - KARMA for the enormous welling up of fond nostalgia (I had an elf acrobat)!
Making characters for a new rpg! Ahh Champions, how your character creation has drained the hours of my youth away.
Opening the Monster Manual for the first time (and Deities & Demigods).
My first Warhammer Battle. ANd the time I beat 2 armies with one (Orcs slaughtered Dwarves and Wood Elves).
PIZZA and DICE!
In 6th grade jumping up and down with my two friends after finishing a massive dungeoncrawl-a-thon because our characters (naturaly as DM I somehow also had a character (think NPC with benefits) in the party, because that's what you did in those days) had just gone up 5 levels in 1 adventure (we were young and still figuring out how the game worked...and in those days 1 GP = 1 EXP -- A silly rule really - The Barbarian picks up a GP from his mound of loot -- "This is a whole new experience" PING! He flicks it awya and picks up another...."This is a whole new experience" PING! "This is a whole new experience" PING! "This is a whole new experience" PING!....etc.)
Best rpg moment - I was GMing. It was the climax of a chapter in a campaign where my players were on a quest for 3 weapons. They had found one. The Sword Requiter - Once the sword of an ancient forgotten god, legend said whoever killed the bearer was cursed to die aswell.
Well...My players had just busted into the ritual chamber, charged into the magic circle and rescued a young prince (age
who was to be a virgin sacrifice to summon a chaos godling to the prime material plane. One of my guys has the kid held in his arms, while the others are fighting off the master baddies. But the kid is squirming to get free (still under the spell of the villain). So the bear of a player holding the kid, decides the best way to subdue a prone 8 year old is a headbut. THis is WFRP - He rolls a 6 for damage which means he gets to roll again and add it...another 6, and another, and another. So, while standing in the middle of the summoning circle, the PC cracks open the hapless prince's skull and inadvertantly makes the virign sacrifice...DOH! Well...here comes the Chaos god, manifesting into our world. And as the GM, in my head I'm saying Shhhh---oot there goes the rest of my campaign! I've never been one to fudge or fix dice rolls to help players, it sets a bad precedent...kinda like bailing out Wall Street.
Suddenly the player carrying Reqiter screams for his fellows to run from the tower. They bolt out the door and he rushes forward to take on the manifesting lord of entropy. The overconfident god (well if you were a Chaos god wouldn't you be overconfident?) sees the Dwarf defying him and promtply consumes his soul...
...which kicks in the legendary magic curse of the sword...which kills the god and saves the world. The player lost his character, but it was one of the most heoric moments I've seen in gaming. I gave him mucho bonuses for his next pc.