Author Topic: Smoke Grenade Deviation  (Read 3871 times)

Offline warzoneD

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Smoke Grenade Deviation
« on: January 20, 2008, 01:03:50 PM »
Played last night - a disagreement arose--

RE: Smoke Grenades - These are  listed as indirect fire weapons.

According to 9.3.2  Deviation - If the hit roll is failed the difference between the number rolled is subtracted from the DAM - with smoke I assume this means the smoke level.  So if the smoke grenade roll to hit misses and deviates it is simply removed from play? 

It's not like 2nd Ed where the template deviates to another spot.

Anyone?

D

Offline Dr. Nick

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Re: Smoke Grenade Deviation
« Reply #1 on: January 20, 2008, 01:08:00 PM »
yes, i think that is right.

smoke level gets less..

no scource, but i think itīs in the faq! check them (2) out!!

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Offline Dr. Nick

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Re: Smoke Grenade Deviation
« Reply #2 on: January 20, 2008, 01:14:51 PM »
from the faq:

Quote
Page 143-145: Smoke Munitions and Deviation
Q: Do smoke munitions like Smoke Grenades, Apex A12 Grenades from under barrel grenade
launchers, or Smoke Canisters from mortars deviate?
A: The answer is yes, but only to a slight degree. Smoke rounds that deviate farther than their smoke
level in inches are considered ineffective, and should be removed from play.

now it seems that the lvl is not reduced, but it can only derivate inches = lvl.

==> ??
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Offline warzoneD

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Re: Smoke Grenade Deviation
« Reply #3 on: January 20, 2008, 01:22:11 PM »
Ok - That's how we played it. 

So a smoke Grendade that misses by more than 1 is basically null (since only lvl 2 smoke).

Thnx

Offline Dragon62

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Re: Smoke Grenade Deviation
« Reply #4 on: January 20, 2008, 01:29:49 PM »
It can deviate 2 inches and is still level 2.
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Offline dmcgee1

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Re: Smoke Grenade Deviation
« Reply #5 on: January 22, 2008, 04:11:46 PM »
Phil is right.  Smoke will deviate, but only up to its level in inches.  If it deviates farther (missed the roll by more than it's level it is considered too dispersed to be effective.
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Offline warzoneD

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Re: Smoke Grenade Deviation
« Reply #6 on: January 22, 2008, 04:24:36 PM »
Coo.  Thanks fellaz!