Author Topic: VEHICLE RULE SYMPOSIUM (NOTE: This is not a "To Tank or not to Tank" debate)  (Read 9117 times)

Offline brynolf

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Topkick's suggestions are cool, but not really along the same lines as mine. I suggested the vehicle rules could be split up into "abilities", where, say, a tank could have Ram, Crew 5, Rotating turret, Manouverability 1, Weapon immunity 15 etc
While a Purple shark would have Fly, Crew 2, Manouverability 3 etc

I think it could simplify the vehicle handling in the system. You only have to look up the rules/SAs that the vehicles you field actually have.

Regarding Ramming, I don't think there has to be a ranking of it, since the damage etc could be worked out using Size, AV, Speed etc.