Well, I wish I would've read that idea before my buddy and I deployed. We did it the standard way and now, we both have mobility problems. It has sort of taken some of the strategy out of the game. We only finished round one which was more or less: reveal card, place figs on the table, move them as far as they can go to allow for other figs to be placed behind them. This now means that because of the chocking terrain, we have bottle necks. So, for at least the next round, we have to activate the unit in front just to get things moving!
I kinda take responsibility for this mess. I prefered to play facing the short way ( deploy on the 8 foot side and only have 4 feet of contested ground) but my buddy talked me into playing the long way. I knew better but, I didn't think it would be this bad. Oh well, it's fun regardless.
I'll post more after we play again.