...In 1st edition a player can purchase a BIPOD for 2 points: (casualties of war p.18); a CHAMELEON OVERSUIT for 5 points: (warzone p.112); and a LASER SIGHT for 7 points: (warzone p.112) - (lets just say its close enough to a SCOPE). So, if I understand correctly, a sniper in 1st edition warzone could be equiped with a BIPOD, a CHAMELEON OVERSUIT, and a LASER SIGHT...but in ultimate warzone they cannot be equiped with them all, like any normal sniper would be? - and yet EE just released a BAUHAUS SNIPER mini which is equiped with a BIPOD, a GHUILLESUIT, and a SCOPE...any reason why I can buy a cool warzone mini but not have it fully realised in the rules?...I mean your joking about not allowing (for example) a sniper to have a bipod, a ghuillesuit, and a scope all at once for the sake of "game balance" right?...that as you said: "being able to load out a model with everything based on a static PC could lead to imbalancing." I mean do you realise what your saying? That I as a player acording to ultimate warzone and for the sake of "game balance"cannot equip a sniper (for example) with a BIPOD, a GHUILLESUIT, and a SCOPE all at the same time?...even though you have a new mini with all three and the fluff (let alone real life examples) supports the contrary? Are you also saying having points for equipment like in 1st edition is the same as "house" games, in the sense it is not good enough? - because I dont think I need to tell everyone how wildly popular it was and the reasons it was, but for clarity I will - that point system allowed those models to come to life in a way that this edition does not. Anyway, some of the "loadouts" in ultimate are not even close to being true ...sorry, but if you think Im going to play along with stuff like the BELZARACH not being allowed a BAYONET as a loadout, when numerous illustrations and minis clearly show it does I can only say that is a game I will not play.