(Ye know... this must be the week to beat on dead horses. *sigh*)
rifles in CC: Dave- A rifleman has no business in Close Combat and if you look at some of the normal troop models available some corps, many of them come with pistols (Capitol troops and Imp Regular) or CC weapons (Trenchers) for the off chance they will be in CC and will need something other than a club.
It sepcificly states what weapons are allowed to fire during CC and waht can't. THe only reason to allow rilfes to do it is to give troops witout CC weapons a stronger weapon than dedicated CC troops in CC. An unfair advantage I say to some troops out there.
Those troops that don't have anything CC-specific? They have the dedicated specialists in the force structure to take the fight to kinfe range. It's the rifleman's job to cover. If the PLAYER did not bring anythign to fight battles on even ground up close, that is the PLAYER's fault for thinking he might noe need it. (All my armies have some sort of CC-capable unit in them because I expect to have to bail out one of the firepower squads at least once a game. ).
FWIW, I happen to consider this subject about as beaten as its goona get... THe book says what it does and Thom confirmed it in front of witnesses... Its a gmae mechanic and it happens to work for what it does. IRL, one's finger is not where near the trigger if forced to use one's rilfe as a club. Fore-guard and behing the charging handle for a buttstroke or baytonet attack... and bayonet charge is taught to be last act of defiance. At least it was when I went through basic. Now I have no idea...
riflebutt on EDD- One has a better chance at shooting him unless EDD charges you. And if EDD charges you and you cant breakaway for whatever reason, welll... breaking ones rifle is least of one's worries.

If it were real life, I wouldn't smash my rifle on a vehicle anymore than you... unless I knew it was gonna stiop the damn thing (jam a leg actuator, etc)
Sythe- Dave, I agree more things should be a little closer to matching the design of the weapon or fluff. But it is what it is... if it were to be allowed, I'd have no problem with it as I never have any intention on letting him close to use it like that... and if he's using it like that, he's insame; the Sythe is a better bulltet spitter than a can opener.
I'm not saying I agree or disagree on it being allowed, I am saying I can see whay he would think it should have a bayonet and what I could see being on it and being reasonable... I did *not* say it should be allowed. To be honest, it could have teh soopa-penultimate CC weapon on the model... Just means I am going to ensure it's dead that much more and it becomes a point sink.

Now with all respect due you for your calmness in discussing this subject, pleast drop it already- it's been ruled on.