Author Topic: Slings, Aim, & Outrageous Fortune  (Read 4050 times)

Offline joshuaslater

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Slings, Aim, & Outrageous Fortune
« on: October 19, 2005, 05:04:16 AM »
How does Aim work for a sling, or for that matter a goblin blowpipe.  My confusion stems from the fact that the rate of fire is two shots for each action spent.  So a slinger could pelt a unit with four sling stones using both actions.  If Aim requires one action, does this mean that the two shots in the remaining action have the Aim bonus? 

Yes, I've been looking over the Sons of Kronos lists because  that wily Bill Refsland has some of the coolest models, and I got inspired.  Rock on.
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Offline Southpaw

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Re: Slings, Aim, & Outrageous Fortune
« Reply #1 on: October 19, 2005, 05:11:50 AM »
You would get the bonus for both shots, since the bonuses for Aiming continue until either you move, your target moves, or your turn ends.
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Offline Coil

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Re: Slings, Aim, & Outrageous Fortune
« Reply #2 on: October 19, 2005, 05:53:58 AM »
I agree. You get a bonus for both shots until the end of the turn or you change target.

Offline T Prime

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Re: Slings, Aim, & Outrageous Fortune
« Reply #3 on: October 24, 2005, 10:45:41 AM »
Sic gorgiamus allos subjectatos nunc