Author Topic: Army Madness  (Read 8530 times)

Offline wmeredith

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Re: Army Madness
« Reply #15 on: May 01, 2007, 05:34:34 AM »
Hello

I am still hopeless. I just picked up some vor union troops and mishima doomtroopers to start a cartel army

wmeredith
« Last Edit: May 01, 2007, 04:11:49 PM by wmeredith »
Wise men say absolute power corrupts absolutely I am not a wise man.

Offline PhillySniper

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Re: Army Madness
« Reply #16 on: May 01, 2007, 05:41:02 AM »
Lol Tell me about it. The Vor figs work great. The Urban Chaos line works for Enforcers and Mercs. A little smaller but they fit in well with the armored Vor soldiers.

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Offline Archer

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Re: Army Madness
« Reply #17 on: May 01, 2007, 08:33:02 AM »
heehee...

  I may never get all of my stuff painted...

 Currently on the plate:

Amazons Mercs (Shadowforge Marines) for Cartel (unit info to be posted soon) (almost done)
Agents for Cartel (almost done- Yay!!)
LI Squad with Commo for Capitol (almost done)
one more Ranger for Capitol (primered)
two Seven-Man squads of Militia for Bauhaus (to go with the 3.5k I already have painted)
squad of Pig Iron grunts for Cartel use (almost done)
Wild Roses Special Forces troops for Imperial (primered)
twelve Space Marines to fill out squads for a DA army (primered)
Elven Militia warband for Chronopia (almost done)
Elven Dragonbane for Chronopia (primered)
Desert Crusaders for Chronopia (50% finished)
entire Dwarven Army (about 1500-2k points) (primered)

And then the occasional filler piece as needed.
John "Archer" Tinney

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"Why do your people always ask if someone is ready, just before you do something massively unwise?"
"Tradition."

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Iron Panda

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Re: Army Madness
« Reply #18 on: May 01, 2007, 05:28:56 PM »
Quote
Amazons Mercs (Shadowforge Marines) for Cartel (unit info to be posted soon) (almost done)

Can't wait for the fluff and stats! 

Amazons are always...intriguing. ;)

Offline Archer

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Re: Army Madness
« Reply #19 on: May 02, 2007, 06:41:03 AM »
Quote
Amazons Mercs (Shadowforge Marines) for Cartel (unit info to be posted soon) (almost done)

Can't wait for the fluff and stats! 

Amazons are always...intriguing. ;)

#   Model   CC   RC   PW   LD   AC   WD   ST   MV   AR   SZ   PC
   Amazon   8   9   5   12   3   1   4   4   18   2   24
   Sgt   9   9   5   13   3   1   4   4   18   2   27
   Captain   9   10   5   14   3   2   4   4   18   2   40
   Spec.(sr/lmg   8   9   5   12   3   1   4   4   18   2   35/33

Notes:  All Survival 3, Comms; Sgt Tactical Sense. Sniper: Form Fireteam, Sniper
 Captain: Cmd Helm, Unit Cmdr

Car 24 and Bowie knives.  Sniper has Assailant and the LMG is either an MG40 or M606.

No written fluff for them yet...  I'll write some up and post it later.  Suffice it to say, they are an All Woman Merc outfit that fights on Venus that is very good at working in the Jungle.

  And they take any former corporate soldier into their ranks... as long as they are female.
John "Archer" Tinney

"Ready?"
"Why do your people always ask if someone is ready, just before you do something massively unwise?"
"Tradition."

- Jeffrey Sinclair and Delenn, Babylon 5: "War Without End, Part One" y

Iron Panda

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Re: Army Madness
« Reply #20 on: May 02, 2007, 07:14:12 AM »
I checked the Shadowforge models for the amazons, and I got to say, they so fit the style.  It's also so apt that their base of ops is in Venus.

About the skills, would camouflage be added in conjunction with the survival skill?


Quote
And they take any former corporate soldier into their ranks... as long as they are female.

(glimmer of hope............ awww shucks!)




Offline Dragon62

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Re: Army Madness
« Reply #21 on: May 02, 2007, 07:29:36 AM »
It could be look at Desert scorpions.
Define Irony-A bunch of idiots dancing around on a plane to a song made famous by a band that died in a plane crash.

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Offline Archer

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Re: Army Madness
« Reply #22 on: May 02, 2007, 07:54:11 AM »
I checked the Shadowforge models for the amazons, and I got to say, they so fit the style.  It's also so apt that their base of ops is in Venus.

About the skills, would camouflage be added in conjunction with the survival skill?

  I thought about it... and given Jungle Terrain hides folks pretty damn well, camoflage is not a huge need.  Speed is... and at mv4, they have that.  In Lvl 4+ Jungle, they sould be really good due to sighting issues. (SMG's work very well at Short. :) )
John "Archer" Tinney

"Ready?"
"Why do your people always ask if someone is ready, just before you do something massively unwise?"
"Tradition."

- Jeffrey Sinclair and Delenn, Babylon 5: "War Without End, Part One" y