What do you think, are vehicles to good?
I think vehicles add an interesting dynamic to the game. As a Bauhaus player, Ive seen the strike skimmer used to devestating effectiveness. Ive seen Cybers EDD singlehandedly control and win a game. Theres nothing like the feeling of being pinned down in a corner cowering at the sight of a great grey.
I think vehicles are to good. The Mounted HMG's are by far the best weapons in UWZ.
They nearly have the range of a Sniper, but the damage of a HMG in shorter distances.
The are hard to kill. The bonus to hit a large target is not big enough. The Rocket Launchers
have to bad range modifiers, so you often miss with the rockets. They should be able to track on vehicles to hit them better.
Vehicles ARE deadly when used properly. A Mounted HMG will rip your force to shreds if you let it. Most MHMGs are only good to medium range <which puts them into effective range of just about every AR in the game>. Rockets arent the only way to kill a vehicle. I have tasked a whole squade to the sole purpose of taking an EDD out, quickly. I have also used a Strike Skimmer as a decoy to draw fire. That being said, template weapons are more of a pain to me than a vehicle <especially when a certain Cyber player has tons of them and never seems to miss, right jjdodger
> As far as tracking on a vehicle that might not be a bad idea seeing as they are larger< im not real sure how it could be done> but I think thats what AIM can be used for if im not mistake
Especially the single crewed vehicles are to good. +3 RC when they are standing. Why?
They should get no bonus when they are standing (as any other model) and should get a
penalty if they are moving and shooting in one action, because that is difficult to hand.
Multicrewed vehicles are more realistic with their rules. Moving and shooting in one action is a very big advantage.
All vehicles shoot get big penalties if they are doing this.
First let me start off with my feelings on Multi-crewed vehicles. I think the way MCs are designed is very effective and realistic. <having been in the back of a deuce or a bradley trying to fire accurately while its moving I can attest to that>
Now single crewed are a different story all together. THEY ARE A PAIN!!!!
Having been on the wrong end of a EDD doing a richard dance< because I stupidly left my forces with no cover, none on wait and clustered together
> I can feel the dislike of the +3 when not moving. I agree that they maybe should get a small penalty <-1 maybe> when moving and shooting in the same action because as we have all found out, its not easy to do many things well at once < driving while drinking coffee with a smoke in your mouth and talking on a cell
> I think the +3 is a bit much for not moving to shoot. A +2 might make it not quite as deadly but still take into effect that it is a vehicle that is losing its greatest attribute<mobility> to fire at your sorry cowering arse
But with all that said Ive hated the +3 for a vehicle when playing against it, have loved it when using it to my advantage and actually like the strategy that it needs to be taken out without heavy losses.
Thats just my two cents and I hope I was able to state it without offending anyone as that was not my intention
Philly