T1: JB wins Init
JB: chooses to activate (act) Ducal Militia Squad 1 (Ducs1) and snags an Individual marker. He decides not to hsutle it to the DZ. Reveals two Cyber False Leads. The rest of the Ducs-1 decide to camp ot behind the building and await further instruction.
DC: act Mirrormen (MM) and snags a Marker, transferring it around the building towards the Cyber DZ.
JB: reveals False Lead
DC: act Machinator Mk I Squad 1 (MkI-1) and breaks down door (after several tries, finally putting enough wounds on it) and gets a Mk I inside.
JB: act Ducs-2 and move into and fires down "Vulkan Alley", wounding a MM.
DC: act MkI-2 and take position near MM, transferring Marker.
JB: act Max Steiner (Max) who fires down "Vulkan Alley" to no effect.
DC: act MkI-3. Take position behind Center Building.
JB: act Vulkans Squad 1 (Blue). Taking position with Ducs-2, firing at MkI-1, Killing two MkI-1's (no panic).
DC: act MkI-4. Grab Marker between two storage tanks.
JB: act Hussars, forming fire line along hills to cover the storage tanks.
DC: act Supoort Scorpion (Scorp-S), advancing while using storage tanks as cover.
JB: Reveals False Lead
DC: EDD advances between maufacturing buildings, killing a Ducs-1.
JB: act Mortar Team (Mort) and kills 1 MM and wounds 2 MkI-1's .
DC: act Atillas (AtSc) and advance through tank farm. Hussars come off of Wait to no effect with Scorpion in lead.
JB: act Vulkans Squad 2 (Black). Take position on hill behind Hussars.
Ducs-2 move to secure "Vulkan Alley"
"Vulkan Alley"
End of T1
End of T1