Excelsior Entertainment Forums

Warzone => Open Discussion => Topic started by: Jase on February 01, 2013, 09:02:53 PM

Title: New Warzone (merged thread)
Post by: Jase on February 01, 2013, 09:02:53 PM
Popped up on Youtube:

https://www.youtube.com/watch?v=rAzZcnwXlVY (https://www.youtube.com/watch?v=rAzZcnwXlVY)

Supposedly there will be announcements on the 15th. I checked the website and it's still under construction.

Thoughts?

Jase
Title: Resurgence in Warzone?
Post by: Jase on February 01, 2013, 09:09:39 PM
Hi

I put a link to Youtube in the Warzone discussion area under the heading "New Release?". It's basically a short promo video for a new company, Prodos Games, that is going to ressurect Warzone. I checked the website they listed at the end of the vid, but its still under construction.

Any thoughts on this?

Jase
Title: Re: Resurgence in Warzone?
Post by: MadBrad on February 01, 2013, 10:52:14 PM
<Shrug>   We'll have to see what they are doing. 

Title: Re: New release?
Post by: Manic _Miner on February 02, 2013, 03:55:25 AM
 Just about to post on this too ;).

 They have a facebook page too.

http://www.facebook.com/groups/121888887983248/125839414254862/?notif_t=group_activity
Title: Re: Resurgence in Warzone?
Post by: micmellon on February 02, 2013, 11:26:56 AM
They have no connection to the community ???
Title: Re: New release?
Post by: Kaile_Bloodhammer on February 02, 2013, 02:07:48 PM
Well it snot going to the DSS.  Will be interesting  if they reconstruct Mk 1 or go with something completely new.  either way looks like new minis for us.
Title: Re: New release?
Post by: joshuaslater on February 02, 2013, 06:19:31 PM
Well it snot going to the DSS.  Will be interesting  if they reconstruct Mk 1 or go with something completely new.  either way looks like new minis for us.

right on!!
Title: Re: Resurgence in Warzone?
Post by: Lancelot on February 02, 2013, 09:01:45 PM
There's a pic of some sort of gun and looks like computer redesigned "peeks" of what looks like Dark Legion on their Facebook page. Interesting that this has happened in silence. Whoever "they " are they have to have some decent money backing them.
Title: Re: New release?
Post by: Bobban on February 03, 2013, 04:32:28 AM
This makes me incredibly excited!!! As Paradox seems to be backing it this could be the real deal 8)

Fingers crossed, can't wait for Feb 15th!
Title: Re: New release?
Post by: micmellon on February 03, 2013, 07:50:53 AM
I could not  find anything online the  paradox homepage .  ???

I expected something in the News Part of the page . I am curious  but  i habe still doubts .
Title: Re: Resurgence in Warzone?
Post by: Topkick on February 03, 2013, 08:59:29 AM
Asked if it would be a new rule system or build of one of the previous ones and this was the reply I got "As with our models: take the original concepts and bring into the 21st century". Whoever they are they have mastered the art of speaking without saying anything.
Title: Re: New release?
Post by: Bobban on February 03, 2013, 09:03:25 AM
They are obviously working on it - check this out:

https://www.facebook.com/WarzoneResurrection

(http://sphotos-b.ak.fbcdn.net/hphotos-ak-prn1/72994_125753427596894_1673509176_n.jpg)

(http://sphotos-g.ak.fbcdn.net/hphotos-ak-ash3/537438_125753634263540_184573797_n.jpg)

(https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-frc1/778910_126004480905122_1408042922_o.jpg)
Title: Re: New release?
Post by: Horned Owl on February 03, 2013, 09:24:04 AM
As a self-confessed dinosaur and aficionado of the original Mutant Chronicles universe, my prime fear is that they might be taking Warzone even further away from the original background than the last few editions did. We will see what happens.
Title: Re: Resurgence in Warzone?
Post by: Horned Owl on February 03, 2013, 09:58:38 AM
One has to admire that.
Title: Re: Resurgence in Warzone?
Post by: joshuaslater on February 03, 2013, 10:23:46 AM
Well they didn't change the scale of the models leaving us holding our.....old collections, which would be useless.  I guess we'll see what happens.

I'm glad Hal is on their facebook page asking the questions.  I hope more of the old Warzone guard join him. 
Title: Re: Resurgence in Warzone?
Post by: JohnL5555 on February 03, 2013, 10:28:01 AM
  I'm curious. They have said that they are making 28mm figs and that our older figs will work with the rules.
This is a thread at Lead Adventure Forum they have posted more info on.
http://www.lead-adventure.de/index.php?topic=50271.0 (http://www.lead-adventure.de/index.php?topic=50271.0)

Thanks,

John
Title: Re: Resurgence in Warzone?
Post by: Coil on February 03, 2013, 11:21:07 AM
The sneak peeks do look nice. Sure it is computer rendered and may not look like that IRL. But if it is close to this I can see myself getting into it. At least getting a rulebook and a few minis to check it out.
Title: Re: New Warzone (merged thread)
Post by: Coil on February 03, 2013, 11:26:15 AM
I merged the two threads.
Title: Re: New Warzone (merged thread)
Post by: MartianBanshee on February 03, 2013, 12:19:24 PM
As a self-confessed dinosaur and aficionado of the original Mutant Chronicles universe, my prime fear is that they might be taking Warzone even further away from the original background than the last few editions did. We will see what happens.

This is an important point.  Recycling the name into a crap game with a hollywierd jacked up back story is not impossible.  I shall wait and see before I drink from this glass again.
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 03, 2013, 12:55:59 PM
The sneak peaks look nice so far and they have the blessing of the creator of Mutant Chronicles (who apparently likes what he sees).  The renders look pretty good (and they are do CAD-based design, so the renders should be indicative of the final sculpt; and from the physical copy they posted of some kind of Dark Legion gun, the detail is amazing) and even the Chasseurs look like an updated version of the old Mk1 shirtless-dudes (but without looking dopey  :P ).

I'm personally hopeful.  At the very least this is 28mm so even if the rules end up not being to one's taste, they are making some great "proxies" for 1st, 2nd or Ultimate.
Title: Re: New Warzone (merged thread)
Post by: joshuaslater on February 03, 2013, 02:09:51 PM
We have to figure out how to reopen the registration around here to let them chime in and convince us.

EDIT:  I sent Rob Alderman an email on Lead Adventure letting him know how to get to Dave McGee, and join.
Title: Re: New Warzone (merged thread)
Post by: Bobban on February 03, 2013, 08:56:44 PM
Casting looks great!
(http://sphotos-g.ak.fbcdn.net/hphotos-ak-prn1/s480x480/734199_4900592308530_1856330228_n.jpg)

Undead Legionnaires!!!
(http://sphotos-h.ak.fbcdn.net/hphotos-ak-ash3/843880_4937860320207_1058768732_o.jpg)
Title: Re: New Warzone (merged thread)
Post by: Melanieshaman on February 03, 2013, 09:10:46 PM
Sorry I posted this before i saw the merged thread..go ahead and delete mine...

on the news..OMGOMGOGMOGMOGMOGMOGMOMGOMGOM!!!!!!!!!!!!

I am SOOOO excited for this! I wonder if they'll do a kickstarter, or just have it fully funded and ready to go. Me thinks because it's digital models, that they will most likely do a kickstarter..i sure if they do it gets funded..I know I am in!


edit- where's my dang Brotherhood sneaks???!!!
Title: Re: New Warzone (merged thread)
Post by: Coil on February 03, 2013, 11:02:16 PM
edit- where's my dang Brotherhood sneaks???!!!
I want to see some Brotherhood too.
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 04, 2013, 02:02:08 AM
Finally, everything will depend from the moment when I get the first miniature in my hands.

If I like them I give the minis a try and maybe the rules, too.

I they fail to hit me positve I will stay with the good old stuff.

Most liekly I would start to use them as proxies in a first step and later on I would make the final step to switch the rules.

But for that I would expect t see a well made set of rules and a well balanced setting plus a high amount of units with an ongoing progress.
Title: Re: New Warzone (merged thread)
Post by: Francesco on February 04, 2013, 05:37:33 AM
I'm a bit sceptical about anything doing with or under Paradox agreement. I contacted Paradox few month before Excelsior closure, read the contract and terms and found it terrible... I don't know what they will doing, and if they arrive at better terms, but I know PAradox don't have any interest in WZ and take care like GW with WH (cannot forgotten the terrible b movie done by Simon Hunter, or the horrible miniature created by FF for their collectible miniatures game, in either product the Mutant Chronicle was distorted and ruined).

In any case, like any other adventure in this field, I'm excited about this new release, and very curios about what they will release. 
Title: Re: New Warzone (merged thread)
Post by: Niart Gunn on February 04, 2013, 05:58:24 AM
I'm quite surprised how this suddenly came out of nowhere, so, like many others I'm kinda sceptical about all this. It does definitely have some potential, but I have yet to see any images of troopers with a true warzone style. I don't like the render of those People's Volunteers very much for example (I really hope they're PVs, they would make even worse Chasseurs) they don't fit very well with the old Cybertronic models imo. Anyways, I'm quite excited about this and I'm looking forward to seeing more stuff.

The recently posted Razide torso looks very nice at least:

http://sphotos-e.ak.fbcdn.net/hphotos-ak-prn1/798229_4979985813318_1382133346_o.jpg (http://sphotos-e.ak.fbcdn.net/hphotos-ak-prn1/798229_4979985813318_1382133346_o.jpg) (link only because of size)
Title: Re: New Warzone (merged thread)
Post by: Melanieshaman on February 04, 2013, 08:05:33 AM
edit- where's my dang Brotherhood sneaks???!!!
I want to see some Brotherhood too.

I don't know why B-Hams weren't the first sneaks..we ARE the BEST! ;P
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 04, 2013, 08:29:40 AM
I'm quite surprised how this suddenly came out of nowhere, so, like many others I'm kinda sceptical about all this. It does definitely have some potential, but I have yet to see any images of troopers with a true warzone style. I don't like the render of those People's Volunteers very much for example (I really hope they're PVs, they would make even worse Chasseurs) they don't fit very well with the old Cybertronic models imo. Anyways, I'm quite excited about this and I'm looking forward to seeing more stuff.

The recently posted Razide torso looks very nice at least:

http://sphotos-e.ak.fbcdn.net/hphotos-ak-prn1/798229_4979985813318_1382133346_o.jpg (http://sphotos-e.ak.fbcdn.net/hphotos-ak-prn1/798229_4979985813318_1382133346_o.jpg) (link only because of size)

Actually those shirtless dudes covered in augments are dead ringers for the Chasseurs circa 1st Edition.  Remember, 2nd Edition did a lot of updating to the aesthetics that weren't necessarily loved by all.  I'm actually loving the return to 1st Edition stylings on the Chasseur and (now that we've seen the concepts) Machinators (yay, Terminator-style again!).  Now if only they would tell us what the big, hulking dude is (my first thought was Surveiler, but it is apparently something else).

The Dark Legionnaires look great and fit in with the bio-tech angle quite nicely.  Remind a lot of the legionnaires the Biz used to draw rather than the rag-tag viking-hat variety of Bonner.  More tubes, less armour and gaunt, skeletal features (oh and gas masks, always gas masks).  They are dead-ringers of Bislegionnaires (nice to see him get tapped, some of my favourite WZ pieces are his).

That Razide is pitch perfect as well, which is great, because the Razide is about as iconic as you get for Warzone.  And if they can do that well, then we may see our first decent Nepharites.  All in all, these previews actually make me want to collect a DL force to supplement my Bauhaus, Mishima, Sons of Rasputin and Cybertronic stuff.

I'm ecstatic that they are starting from scratch as well.  One of the problems with Warzone was that it has seen so many visual revamps from RPG, to 1st Edition Warzone (hell, even a change toward the end of 1st) and to 2nd Edition Warzone (and then the admixture of Ultimate where it was all thrown together in to one pot).  To do a proper reboot it needs to start the mini line from scratch, choose an aesthetic to stick to and plow forward.  I'm glad they're leading in with the minis, and despite being a die-hard Bauhauser, I think it was the right plan to start with DL and Cyber.

The Former had, by far, the most sub-par minis for the life of the game.  The size of their range meant they were the slowest to update and were stuck with the most early sculpts for a while.  Showing them getting a full face-lift shows that they are on track to make theme finally look half decent.  And Cyber was the faction that saw the most aesthetic shifts across the life of MC/WZ.  The full-colour art was all chrome and sleekness, the black and white was all tubes and hyper-industrial cyberpunkish stuff, 2nd Edition then did a full revamp to gasmasks and actually made the outward augmentations less apparent (Chasseurs kind of just looked like normal troopers with skull masks, Machinators were hard to distinguish from guys in suits instead of robotic killing machines, etc.).  So the concept art for them shows that they are willing to pick an aesthetic and go with it (and it is a mix of 1st Edition design with the more industrialized 2nd Edition and B&W art; I have to say that I like the look).

So far, I like what I'm seeing.  Definitely a better effort than FFG and one that is trying to cater to whatever is left of their built-in fanbase without being slavish to us (and hopefully getting newbies in to refresh us).
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 04, 2013, 09:11:06 AM
I'm very happy someone is again doing new Warzone figures at worse they can be used as alternative sculpts for some units or as proxies for some of the unreleased units, looking forward to see whats coming, now i need to dust of those minis.

regards

'99'
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 04, 2013, 12:58:56 PM
Well I am excited about seeing them bring it back also but I sure hope they don’t turn it into something else with pretty much just the name being the only thing that tells us it is Warzone. Please keep it true and a real feel to the setting we all know and love. I agree that I like they are going more with the original concepts (the Mechinators) but the big hulking thing with all the bolts on it and such just does not have the Cybertronic feel to me - IMHO.

This game is by far the most loved and played game by me and my sons and I believe there are some loyal but skeptical fans out there, but if they keep it true the fans will be a huge marketing tool, I myself will push this game every where I play. This if done right can and will rival GWs Sci-Fi game! - keeping fingers crossed!

We will all just have to wait and see
Title: Re: New Warzone (merged thread)
Post by: Horned Owl on February 04, 2013, 01:51:58 PM
(...) but the big hulking thing with all the bolts on it and such just does not have the Cybertronic feel to me - IMHO.

Agreed. But much of the rest looks much like the original. Keeping my fingers crossed – and I could live with the Cybertronic guy if there´s not too many like him in the game. I care more for the background, which was becoming rather flattened as editions progressed.

2nd edition Warzone and 2nd edition MC took the beloved Bauhaus, which originally was a rich conglomerate of Czarist Russia, October revolution, Soviet Gulags, Italy, Mafia and ´Ndrangheta, Frederick-the-Great and WW1 Prussia, France, Foreign Legion, Switzerland, the Balkans, k.u.k. Austria-Hungary and Poland, with a smattering of Teutonic Knighthood orders and the like, and they turned it much into a single Monocled Prussian cliché.

Same with Mishima, which took a step back from its roots in Hindu-Buddhist India, Meiji Restauration and feudal Japan, complete with the schism between adherents of Buddhism and Shintô and the converted Christians, modern-age corporate Japan, Yakuza romance, the Chinese Opium War, Tongs and Triads, with Fukido hinting at Hongkong as well, and which was reduced to an all-Japanese generic-samurai-age stereotype.

(Repeat with any of the megacorps).

In the old background, from a role-player´s perspective, the concept of multiple clichés intermixed was a terrific boon: The availability of stereotypes enabled players to get into motivations and backgrounds quickly, with a minimum of description. The multiplicity of stereotypes provided depth, avoided for one cliché to become prevalent (with the accompanying vaguely ridiculous feel), and allowed for a multitude of campaign styles.

Examples in point:
Capitolian characters could be tough gunslingers or railroad prospectors in the ghost towns of Southern Mars. They could be hard-bitten private eyes (or needle-striped, fedora´ed mobsters staking a claim) in the grey-shaded underworld of San Dorado. They could be a high-finance family clan defending their business empire against dastardly corporate and familiar intrigue. They could be gung-ho veterans fighting for a numbered hill against Mishiman partisans in the Graveton jungle, or CBI agents investigating Heretical ritual murders on the backwater bayous of Venus. They could be rivalling fighter-jock aces at Capitol´s Top Gun academy. They could expose a plot to assassinate the Chairman, moving through a maze of conflicting Bureau interests. All this and more could be facets of the jewel that is Capitol. Same for each of the megacorps.

Of course, I see the obvious necessity for the background to be a bit condensed to fit a tabletop game, which was the probable reasoning behind the changes. A wargamer might not wish to have to delve through a plethora of sourcebooks to get "his" fraction´s character and history right. But I love the original background and would love to see it conserved.

Title: Re: New Warzone (merged thread)
Post by: semai99 on February 04, 2013, 02:04:04 PM
I'm just looking forward to seeing something new for the Warzone background that I can use (unlike the collectible ones that were released), even if not all the figures fit they might be good to add as unit leaders to my forces that already own I'm personally hoping for some of the Dark Eden Tribes figures that were not released.  They could also focus on the cartel as it was never really fully fleshed out in the last version.

Here's just hoping to be playing more Warzone again.

Now where did I put that charger.....
Title: Re: New Warzone (merged thread)
Post by: Coil on February 04, 2013, 02:34:57 PM
I think all the preview pics they have posted look quite nice. I see nothing wrong with modernizing the look of some units. We as long time fans have to realise that all the minis we love are quite old and some have not aged that well.

I think the muscular cyber dudes they have posted pics of look great. Obviosly they are different from the chasseurs or people's volunteers we know but that is a good thing since the PV minis are really old.

If their minis translate as nicely from render into physical minis as for example Wyrd has done with their Malifaux plastics this will look really good.
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 04, 2013, 03:34:04 PM
I can respect that; however I would prefer to see it stick with the genre and then expand on it or it be cleaned up but moving to far of the mark to me it becomes something else. The hulking Cybertronic guy has nubs and bolts on his armor and for me and others that goes against the sleekness/sophistication of the Cybertronic look (its not Cybertronic). If you are going to change them to the point of not being recognized then why license out an existing creation – rather just make your own? So for me I am hoping they keep all the factions what they were meant to be.  

I also believe it will be a TOUGH sell, I have noticed that many of us fans like our Bauhaus to be Bauhaus and so on and so forth. What you or I say is not going to have any real impact to make a difference but as I said before it is going to be either a Hit or a miss – M.C. Warzone fans are true blue and a tough audience  ;D and we LOVE the fluff of the Warzone world!

But I am very happy to see someone attempt to give it a whirl and the skeak peaks so far look pretty good – again – just taking a wait and see position for the moment.

Warzone won't die - it will just multiply  ;)
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 04, 2013, 05:49:26 PM
Actually, the first thing I though when I saw the new Cybertronic stuff was that they were going with a lot of the B&W artwork from the RPG as a basis.  That stuff is a lot chunkier, more angular and a lot grittier (with a higher proportion of gubbins, head tubes and other bits).  Definitely not the sleek, chromed exteriors of most of Bonner's work (hell a lot of 'em look tarnished to me).  I actually kind of like that look so I am enjoying the grittier look Cybertronic is getting this go around.  They are one of the factions that has had the least solid base for visual style.  Coloured art had everything sleek and shiny (until 2nd Edition when it was all dark and industrial) and interior B&W art in the RPG was grim, gritty and dirty.

Out of all the factions Cybertronic was in need of some kind of standardization/facelift (along with the DL, really).  I'm glad the first bits have focused on them because it is hard to screw up more timeless designs like the Imperials and Bauhaus, but Cyber and the DL are two that could cause some troubles.  I know I'll certainly be grabbing some of the new cyber stuff, myself.
Title: Re: New Warzone (merged thread)
Post by: PFC joe on February 04, 2013, 05:52:01 PM
Hi guys.  It's good to see you.  It's been too long.  Are we ready to do this again?

-PFC joe
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 04, 2013, 06:12:44 PM
Welcome back Joe
Title: Re: New Warzone (merged thread)
Post by: nicklas_danielsson on February 04, 2013, 07:18:17 PM
(...) but the big hulking thing with all the bolts on it and such just does not have the Cybertronic feel to me - IMHO.

Agreed. But much of the rest looks much like the original. Keeping my fingers crossed – and I could live with the Cybertronic guy if there´s not too many like him in the game. I care more for the background, which was becoming rather flattened as editions progressed.

2nd edition Warzone and 2nd edition MC took the beloved Bauhaus, which originally was a rich conglomerate of Czarist Russia, October revolution, Soviet Gulags, Italy, Mafia and ´Ndrangheta, Frederick-the-Great and WW1 Prussia, France, Foreign Legion, Switzerland, the Balkans, k.u.k. Austria-Hungary and Poland, with a smattering of Teutonic Knighthood orders and the like, and they turned it much into a single Monocled Prussian cliché.

Same with Mishima, which took a step back from its roots in Hindu-Buddhist India, Meiji Restauration and feudal Japan, complete with the schism between adherents of Buddhism and Shintô and the converted Christians, modern-age corporate Japan, Yakuza romance, the Chinese Opium War, Tongs and Triads, with Fukido hinting at Hongkong as well, and which was reduced to an all-Japanese generic-samurai-age stereotype.

(Repeat with any of the megacorps).

In the old background, from a role-player´s perspective, the concept of multiple clichés intermixed was a terrific boon: The availability of stereotypes enabled players to get into motivations and backgrounds quickly, with a minimum of description. The multiplicity of stereotypes provided depth, avoided for one cliché to become prevalent (with the accompanying vaguely ridiculous feel), and allowed for a multitude of campaign styles.

Examples in point:
Capitolian characters could be tough gunslingers or railroad prospectors in the ghost towns of Southern Mars. They could be hard-bitten private eyes (or needle-striped, fedora´ed mobsters staking a claim) in the grey-shaded underworld of San Dorado. They could be a high-finance family clan defending their business empire against dastardly corporate and familiar intrigue. They could be gung-ho veterans fighting for a numbered hill against Mishiman partisans in the Graveton jungle, or CBI agents investigating Heretical ritual murders on the backwater bayous of Venus. They could be rivalling fighter-jock aces at Capitol´s Top Gun academy. They could expose a plot to assassinate the Chairman, moving through a maze of conflicting Bureau interests. All this and more could be facets of the jewel that is Capitol. Same for each of the megacorps.

Of course, I see the obvious necessity for the background to be a bit condensed to fit a tabletop game, which was the probable reasoning behind the changes. A wargamer might not wish to have to delve through a plethora of sourcebooks to get "his" fraction´s character and history right. But I love the original background and would love to see it conserved.


Title: Re: New Warzone (merged thread)
Post by: nicklas_danielsson on February 04, 2013, 07:19:40 PM
I can respect that; however I would prefer to see it stick with the genre and then expand on it or it be cleaned up but moving to far of the mark to me it becomes something else. The hulking Cybertronic guy has nubs and bolts on his armor and for me and others that goes against the sleekness/sophistication of the Cybertronic look (its not Cybertronic). If you are going to change them to the point of not being recognized then why license out an existing creation – rather just make your own? So for me I am hoping they keep all the factions what they were meant to be.  

I also believe it will be a TOUGH sell, I have noticed that many of us fans like our Bauhaus to be Bauhaus and so on and so forth. What you or I say is not going to have any real impact to make a difference but as I said before it is going to be either a Hit or a miss – M.C. Warzone fans are true blue and a tough audience  ;D and we LOVE the fluff of the Warzone world!

But I am very happy to see someone attempt to give it a whirl and the skeak peaks so far look pretty good – again – just taking a wait and see position for the moment.

Warzone won't die - it will just multiply  ;)

Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 04, 2013, 11:16:22 PM
At this point, I think we will need to wait and see what develops. 

I liked their page on facebook and left a post on some info I thought might be useful to them.

In the end, we are going to get new figures, and I'll probably be dissapointed in some, but man...getting a whole new wave of players into a great system would be great.

...and I hope the new team reaches out to Thom and Lance.   Talk about a huge trove of information and dedication. 

Overall, I will keep a positive outlook on the project.   At worst, we'll find that the IP was bought by GW, and I will be forced to jump off a cliff! 

...or not.   :)
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 05, 2013, 12:17:41 AM
The bulky guy could be a Chasseur maybe even enhanced or the MK II or Shock Troops.
That stuff on the back looks a little bit like jet engines.

It looks more like steam punk then the old Cybertronic stuff but in general steam punk was always part of the MC Universe.
Cybertronic was the exception. That is maybe because they are the only company with access to the real technology.

To push Cybertronic into a steam punk style fits for me. Maybe a mixture would be nice.
Title: Re: New Warzone (merged thread)
Post by: Jase on February 05, 2013, 12:24:33 AM
Question is: how many will back their Kickstarter if it occurs? Also, what happens with the current miniatures from Prince August? Will they end up getting a cease and desist?

I'm interested to see how this develops. I hope it succeeds, because I firmly believe Paradox will pull the liscence if things start to sour. They've done it before.

Jase
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 05, 2013, 02:40:11 AM
Hi guys,

First off, thanks for letting me join the forum. I understand there have been a lot of issues with spam in the past.  :) Prodos Games have been desperately trying to register so that we can actually talk with you guys!

Secondly, thanks to everyone that has liked the facebook group so far, the more support Prodos Games get, the better they will be able to present Warzone Resurrection.

Thirdly, I am friends with the guys that own Prodos, I am the messenger. Check elsewhere and you'll see.

Anywho!

This is what I posted elsewhere:

Q. Are the old miniatures making a comeback?
A. No, these are completely new miniatures, with a great effort to bring them in line with modern designs, whilst still keeping in tune with the original artwork which WILL be used again as it hasn't aged like the miniatures.

Q. Who is behind Prodos Games?
A. Some folks from the UK who were big fans of the original game that felt disappointed when the game died. We've worked really hard to get this liscense and it's important we do it justice. We also understand the disappointment that failure could bring customers and every effort is being made to ensure the success of this project, with a modern market being kept in mind at all times.
Jarek Ever and Mark Rapson are the driving force, with a supporting base of friends, including professional Miniature Designers, Rules developers, Graphic Designers and writers. We're a creative group of mates!

Q. What scale will the miniatures be?
A. Heroic 28mm. Modern standard (i.e. GW, Warmachine, Malifaux, Dark Age, Etc)

Q. Can I still use my old miniatures in the new game?
A. Yes indeed, but given the new designs, you won't want to!

Q. What material are the models made of?
A. High Quality Plastic and eventually Resin too, but they are going to be priced accordingly. This is going to make the game very accessible, but still have a 'hobby' aspect rather than pre-painted, collectable (as has recently been attempted with the Mutant Chronicles Liscense).

Q. How will the miniatures be produced?
A. An odd one, but important. These are 3D printed... I know, I know, WHAAAAAT?! But 3D printing looks F*** ugly and the texture is horrible! Well, last year a new printer was developed that creates beatiful, smooth textures in high quality plastic, replicating the 3D sculpt perfectly. Not only are they incredibly cost effective, but the material is still high quality, check out the pictures on the facebook page (you don't have to be a member to view AFAIK).

Q. Is Prodos Games affiliated with FFG or Prince August?
A. No, not at all. Prodos Games, as fans of Warzone 1st, 2nd and 3rd edition felt diappointed by the FFG offering and also feel that to make Warzone thrive again, they must make up to date sculpts that are still true to the artwork and storyline.

Q. What are the rules like?
A. Still in last stages of Development. All I can say is they are D20 driven.

I hope that helps you out, please keep asking questions and those of you that do have Facebook, please follow this link: http://www.facebook.com/WarzoneResurrection#!/WarzoneResurrection?fref=ts

A website is in production, but there's nothing there at the moment. Keep an eye out, but I will make sure to keep you updated.
http://warzonegame.com/warzone-resurrection/
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 05, 2013, 02:41:04 AM
As for what will happen to Prince August, I couldn't say as I do not know!
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 05, 2013, 03:40:28 AM
Hi Frazetta,

Cheers for your comment!

I think for Prodos, understanding the customers is very important. Too many companies these days have lost touch with their fanbase and because Warzone is so well remembered, it is important for Prodos to really keep an eye out on Customer Feedback.

I would call it serious business, but run by fans, for fans.

With that in mind, the releases will not be officially announced for a short while. Keep an eye out for the 15th of February for Prodos Games' next update though. It will be a good one!

Also, keep an eye out for the daily updates. :)
Title: Re: New Warzone (merged thread)
Post by: Francesco on February 05, 2013, 04:08:12 AM
Hi guys,

First off, thanks for letting me join the forum. I understand there have been a lot of issues with spam in the past.  :) Prodos Games have been desperately trying to register so that we can actually talk with you guys!

Secondly, thanks to everyone that has liked the facebook group so far, the more support Prodos Games get, the better they will be able to present Warzone Resurrection.

Thirdly, I am friends with the guys that own Prodos, I am the messenger. Check elsewhere and you'll see.

Anywho!

This is what I posted elsewhere:

Q. Are the old miniatures making a comeback?
A. No, these are completely new miniatures, with a great effort to bring them in line with modern designs, whilst still keeping in tune with the original artwork which WILL be used again as it hasn't aged like the miniatures.

Q. Who is behind Prodos Games?
A. Some folks from the UK who were big fans of the original game that felt disappointed when the game died. We've worked really hard to get this liscense and it's important we do it justice. We also understand the disappointment that failure could bring customers and every effort is being made to ensure the success of this project, with a modern market being kept in mind at all times.
Jarek Ever and Mark Rapson are the driving force, with a supporting base of friends, including professional Miniature Designers, Rules developers, Graphic Designers and writers. We're a creative group of mates!

Q. What scale will the miniatures be?
A. Heroic 28mm. Modern standard (i.e. GW, Warmachine, Malifaux, Dark Age, Etc)

Q. Can I still use my old miniatures in the new game?
A. Yes indeed, but given the new designs, you won't want to!

Q. What material are the models made of?
A. High Quality Plastic and eventually Resin too, but they are going to be priced accordingly. This is going to make the game very accessible, but still have a 'hobby' aspect rather than pre-painted, collectable (as has recently been attempted with the Mutant Chronicles Liscense).

Q. How will the miniatures be produced?
A. An odd one, but important. These are 3D printed... I know, I know, WHAAAAAT?! But 3D printing looks F*** ugly and the texture is horrible! Well, last year a new printer was developed that creates beatiful, smooth textures in high quality plastic, replicating the 3D sculpt perfectly. Not only are they incredibly cost effective, but the material is still high quality, check out the pictures on the facebook page (you don't have to be a member to view AFAIK).

Q. Is Prodos Games affiliated with FFG or Prince August?
A. No, not at all. Prodos Games, as fans of Warzone 1st, 2nd and 3rd edition felt diappointed by the FFG offering and also feel that to make Warzone thrive again, they must make up to date sculpts that are still true to the artwork and storyline.

Q. What are the rules like?
A. Still in last stages of Development. All I can say is they are D20 driven.

I hope that helps you out, please keep asking questions and those of you that do have Facebook, please follow this link: http://www.facebook.com/WarzoneResurrection#!/WarzoneResurrection?fref=ts

A website is in production, but there's nothing there at the moment. Keep an eye out, but I will make sure to keep you updated.
http://warzonegame.com/warzone-resurrection/
Despite was said by others members, I think a totally revamp of the old concept is a very good thing. IMHO, if you will use the old concept and old artwork the game will rise just old. I think the old design was very good in '90 years, but now is very obsolete. Also, this new company cannot survive with "filling" hole in WZ rage, but must make new miniatures, with fresh design and try to find new hobbyists, so the new design must match the new taste. What I see now is a nice compromise between the old WZ and a new modern look.

My only concern is regards Paradox license terms. Hope you guys find a better agreement, years ago I contacted him and terms and conditions was very bad.

In any case, good look with your projects and long life to warzone :)
Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 05, 2013, 09:53:18 AM
As for what will happen to Prince August, I couldn't say as I do not know!

I have no affiliation with PA.  However, a couple of educated guesses.   

They purchased the stock from Target (not Excelsior).  So, they probably would continue to sell what they have, until the market dries up.

With the new WZ, I suspect they will sell for a while, and then they will dispose of the remaining stock when the sales drop off. 

It might be a good idea to contact PA and see if they might be a good partner for release of the new figs. 

As for my comment about being dissapointed with new figures in the WZR range, please take that as a "I'm a guy who is set in his ways, and things that any line of figures has their share of magnificent figures, and a few "duds"."   Overall, I think the new line will look good, and with new miniatures sculpting tools and tech, I am positive they will look better than the old fis.  I especially want to see new B-Hood troops that will help me forget the 1st edition troopers.   Sgt, Big Head is my least favorite of all the WZ range.  Also, the vehicles from the 1st edition where pretty Mah.   The Clown Car was a travesty.   The Hurrican Walker and EDD need and update, but at least looked good on the battlefield. 
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 05, 2013, 10:47:40 AM
Hi guys,

<SNIP>
Q. Are the old miniatures making a comeback?
A. No, these are completely new miniatures, with a great effort to bring them in line with modern designs, whilst still keeping in tune with the original artwork which WILL be used again as it hasn't aged like the miniatures.

Q. Who is behind Prodos Games?
A. Some folks from the UK who were big fans of the original game that felt disappointed when the game died. We've worked really hard to get this liscense and it's important we do it justice. We also understand the disappointment that failure could bring customers and every effort is being made to ensure the success of this project, with a modern market being kept in mind at all times.
Jarek Ever and Mark Rapson are the driving force, with a supporting base of friends, including professional Miniature Designers, Rules developers, Graphic Designers and writers. We're a creative group of mates!


Thank you for the statement, what was said above is what I am VERY happy to know. I think it is very important to be very honest here and “keep it real” yet respect one another’s opinions. The Cybertronic is a very neat concept but it has a very “Chaos Space marine” feel to it – does not mean it won’t work or not a good looking concept, nor does it mean I wont buys a bunch of them if the new creators go that direction because there is much more to be seen - but just my thoughts and input – Warzone is one game like many I really fell into the back ground and concept with and been playing/collecting every since with my two sons who also play and collect to this day.

I totally agree that the miniatures need to be revamped and totally looking forward to seeing the new stuff but I really would like it to see it remain true to its genre and origins (at least in some ways, it could be options to add in plastic kits??) but it sounds exactly what you guys are doing anyways – a lot of the new stuff today all pretty much looks very similar with a “twist” you know.

I wish the new guys all the best and it is great to know that they are fans and are working on it as well. Good luck and keep it coming!

Warlord
Title: Re: New Warzone (merged thread)
Post by: RLEE on February 05, 2013, 10:52:08 AM
will there be an effort to get product to FLGS (what few remain) or will this be a internet order only kind of business?

I know the website goes live on the 15th dose that mean we can order product on the 15th? if not and lets say there is a crowd funding kind of campainge that happens, when would we, the customer, expect to see actual models in hand?

If your going with the traditional method of releasing models every month, as opposed to kickstarter, how many releases would be out each month? what would the "waves" be like something for each faction or one army this month and one army next month.

in addition to cybertronic and dark legion which faction are going to be released?

will the rules be one book includes everything like ultimate Warzone, or one main rule book followed by faction book. which it seems is the plan for every other miniature company?

Warzone never really had tanks, light vehicals yes but things like "the grizzly" weren't really practical in skirmish games. will WZR have larger support like medium tank and larger?

will there be new never seen before units and characters and can you give a little insight to what we might expect to see?

oh and where is the new sneak peek for today?

Love everything I've seen so far. really looking forward to getting into this version
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 05, 2013, 11:28:11 AM
There's questions I really want to answer, but cannot just yet! :)

Wait until the 15th and more will be revealed.

I'm really pleased you guys have responded so positively. :) Thanks for being so welcoming.  ;D

Anywho! An exciting update! Any guesses?
(http://sphotos-e.ak.fbcdn.net/hphotos-ak-ash3/843020_4989680135670_756573344_o.jpg)
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 05, 2013, 11:37:06 AM
The rocket launcher of the scorpion.
Title: Re: New Warzone (merged thread)
Post by: Bobban on February 05, 2013, 12:00:44 PM
Keep up the good work - I hope you know how many hearts are pumping with excitement for this. I can't stop thinking about this reboot and the possibilities! I was into doomtrooper back in the day here in Sweden but was way too young to really get inte the RPG or Warzone (born in 1988). A couple of years ago I rediscovered my old cards and really got obsessed with the MC universe and have been trying to get my hands on all of the good old stuff (including miniatures). It's been a "relic hunt" - until now. If this goes well it could become a viable game system again and I would love to be able to play it with my friends! Maybe I'm optimistic or naive, but I'm hyped as hell for this!!!
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 05, 2013, 12:12:11 PM
I thought this might be worth pointing out too!

(http://sphotos-e.ak.fbcdn.net/hphotos-ak-ash3/32157_126927190812851_928181681_n.jpg)

*Disclaimer* Final dice for Warzone Resurrection may differ from those shown. This is just a stock image. However, 20 sided will not change...

As for excited hearts, 526 likes on the facebook page and counting!!!!

http://www.facebook.com/?ref=logo#!/WarzoneResurrection?fref=ts (http://www.facebook.com/?ref=logo#!/WarzoneResurrection?fref=ts)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 05, 2013, 12:51:47 PM
(http://sphotos-f.ak.fbcdn.net/hphotos-ak-ash3/798163_4990346632332_1513600946_o.jpg)

 :D
Title: Re: New Warzone (merged thread)
Post by: joshuaslater on February 05, 2013, 01:56:48 PM
Off on the right foot!!  Good move not changing the scale of the game and alienating the fans of this setting. 
Title: Re: New Warzone (merged thread)
Post by: Coil on February 05, 2013, 02:00:14 PM
Thanks for posting here and welcome to this forum Rob. While I like everyone else would like to know everything at once what you write gives hope that this will be good.

I especially like that you recognize the need to modernize the design of models. The miniatures hobby has really evolved since Warzone and while the old sculpts were ok or even good for their time they have aged. The previews you have shown so far look promising.

I also hope that the rules will be updated as well and that you do not feel too constrained by the past on that front either. While I think that there are a lot of good things in the rules of older editions there are also weaknesses especially when game size goes up matches can take a long time.

Make us a good game and then even us old cynics will be happy (and those who don't like the new rules can at least enjoy getting new minis or vice versa).  :D
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 06, 2013, 01:08:00 AM
I'm liking those new Cybertronc figures a lot...  ;D
Title: Re: New Warzone (merged thread)
Post by: Pollo on February 06, 2013, 08:09:52 AM
Hi rob_alderman!
Italian players are really excited about the new Warzone!
I'd like to tell you my expectations for this new edition of our favourite game:

1) I hope the rules will be clear and exhaustive. The Ultimate edition had really big issues on this.
2) I hope the background and the "canon" will be respected. All products since 2nd edition twisted various aspects of the original setting... and fans were really disappointed. I think it is one of the most relevant causes of the "descent into failure" of Mutant Chronicles.
3) (connected to 2) I hope the restyling will not betray the mood of classic illustrations. Most of the fans I know were intrigued by Mutant Chronicles thanks to Paul Bonner illustrations and such. Looking at the sneaky peeks, I have some concerns about this... maybe I am just too nostalgic; but which MC fan is not?  ;D
4) I hope the game will be easy to acquire for non-English players. Since there are no longer local official distributors of MC products (or at least I think so), this is a key factor for the diffusion of the game.
5) I hope the rules will be tested for different kinds of match, from true skirmish games (5-10 miniatures) to big battles (30+). Duration of battles and table dimensions is a big problem for many groups; if the rules would allow fast and balanced games for each range of army dimension, that would be a big help for a lot of unlucky players that do not have quite space or time.

Thanks for the attention!

P
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 06, 2013, 08:49:07 AM
This is so awesome seeing all the BUZZ for Warzone!

Its Alive, its ALIVE!!
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 06, 2013, 10:48:13 AM
Hello Pollo, voice of the Italian gamers!  ;)

Prodos Games understands the high expectations set by it's fanbase. It's of the utmost importance to the company that not only are new Warzone fans considered, but also the old ones who have waited so long for something like this.

I wish I could answer your questions right now, but just wait a little bit and more will start to become clear.

Cheers
Rob
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 06, 2013, 10:53:44 AM
This is so awesome seeing all the BUZZ for Warzone!

Its Alive, its ALIVE!!

I couldn't agree more! This is my first jump into Warzone, but I remember it well! I play a lot of 'Flintloque', which was very popular at the same time as the peak of Warzone.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 06, 2013, 10:56:44 AM
For the rules junkies amongst you:

(http://sphotos-e.ak.fbcdn.net/hphotos-ak-snc6/s480x480/285262_4996579028138_1625909147_n.jpg)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 06, 2013, 12:30:06 PM
Hi Frazetta, I'm not sure I understand what you are saying?

Those rules have nothing to do with Prodos Games.

Anywho, here are some ways you can pose the Cybertronic Chasseurs!

(http://img266.imageshack.us/img266/355/poseschaissur.jpg)
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 06, 2013, 01:00:36 PM
Not sure about the heads a bit tin man looking or are they thumbs  ;D ;D  but seriously an interesting start for the poses
Title: Re: New Warzone (merged thread)
Post by: Coil on February 06, 2013, 01:36:51 PM
Anyone else look at that picture and imagine them dancing?
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 06, 2013, 01:55:22 PM
Anyone else look at that picture and imagine them dancing?

Ha ha ha! and the music that goes with it.
Title: Re: New Warzone (merged thread)
Post by: Glenn M on February 06, 2013, 02:16:14 PM
I heard "Staying Alive"  That's just me though. 

I've always been mildly interested in Warzone, but had never gotten the opportunity to play.  So I am rather interested to see what turns up for this. 
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 06, 2013, 02:19:09 PM
Anyone else look at that picture and imagine them dancing?

LOL cha cha cha  it look like a list of dance moves now you mention it  ;D
Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 06, 2013, 03:00:53 PM
Anyone else look at that picture and imagine them dancing?

Ha ha ha! and the music that goes with it.

Men Without Hats: Safety Dance!   
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 06, 2013, 03:05:40 PM
Napalm Death - Greed Killing ;)

Heck, it's even about corporate power!  :D
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 06, 2013, 05:18:49 PM
Careful gents, we are showing our age  ;D

"Do the safty dance, do the safty dance..."

A question though rob_alderman, the picture with the multiple Cybertronic guys with different facial gear - are they Chasseurs or something else? Is that the final product or will they be adding shoulder pads and such to "beef" them up?
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 06, 2013, 05:20:45 PM
But Warlord...."We can dance if we want to"
Title: Re: New Warzone (merged thread)
Post by: joshuaslater on February 06, 2013, 08:03:14 PM
I should have warned Rob about some of the eccentric folks in our facility.
Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 06, 2013, 09:06:21 PM
I should have warned Rob about some of the eccentric folks in our facility.

Eccentric?   The word you are looking for is round the bend crazy.   That's actually 4 words, but one just doesn't convey enough.   8)

Incidentally, it's good to see a lot of folks checking back in.   
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 06, 2013, 10:44:47 PM
The almost naked Chasseurs have no shoulder pads...
Title: Re: New Warzone (merged thread)
Post by: Coil on February 06, 2013, 11:51:19 PM
Funny that Safety Dance comes up. I'm actually going to see Men without hats play live next week.
Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 07, 2013, 12:10:55 AM
Funny that Safety Dance comes up. I'm actually going to see Men without hats play live next week.

Coil, have a heck of a good time.   MWH definitely created some fun music.   Brings back some good memories.
Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 07, 2013, 12:17:03 AM
The almost naked Chasseurs have no shoulder pads...

Personally, I'm not sure that is a bad thing.  I like them. 

I know that many on the forum hold Kevin Bonner in high esteem.  However, moving onto a new style is not necessarily a bad thing. 

Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 07, 2013, 12:20:15 AM
I should have warned Rob about some of the eccentric folks in our facility.

I'm used to it! My other gaming activities involve sticking fantasy creatures into historical uniforms and basing whole missions on bad puns! The High Elf Marshall Sault and his Horse Pepper have joined many Napoleonique battles!

Anyway! Warzone!

Any guesses?

(http://sphotos-g.ak.fbcdn.net/hphotos-ak-prn1/s480x480/563693_10152234287942195_2081949596_n.jpg)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 07, 2013, 12:20:51 AM
A question though rob_alderman, the picture with the multiple Cybertronic guys with different facial gear - are they Chasseurs or something else? Is that the final product or will they be adding shoulder pads and such to "beef" them up?

You'll have to wait and see! :)
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 07, 2013, 12:22:05 AM
Can't wait to see what they've done with the other factions.  Those Chasseurs are a great modernization of the old 1st Edition guys (and I will definitely be picking a few up for my Cybertronic), but I'm really excited to see updated Venusian Rangers.  So iconic, but never had minis that do them justice.

And oh my, is that an Attila?  Hmm, I may need to expand my Cybertronic even more...
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 07, 2013, 02:09:32 AM
Where is the ironic smile of the Atilla?

The head looks good but if he would smile it would be perferct.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 07, 2013, 03:13:01 AM
Who said it was an Atilla? It could be an Atilla...
Title: Re: New Warzone (merged thread)
Post by: kvaerne on February 07, 2013, 03:35:11 AM
In Italy there is a great interest in your project, good job.
Chronopia not you think? Maybe in the future?
Thank you.
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 07, 2013, 03:59:19 AM
Who said it was an Atilla? It could be an Atilla...

Sneaky, sneaky.  Now I'm even more intrigued (though if it is, I think it looks perfect).
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 07, 2013, 04:03:30 AM

Chronopia not you think? Maybe in the future?

I always liked the design of Chronopia myself. I have some of the supplement books just because I thought they looked cool.
Plus, I really like Paolo Parente's work... I'm a big fan of DUST and Confrontation.

No idea though at this stage. It's very early and the focus has to be on Warzone to do it justice.
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 07, 2013, 07:01:15 AM
A question though rob_alderman, the picture with the multiple Cybertronic guys with different facial gear - are they Chasseurs or something else? Is that the final product or will they be adding shoulder pads and such to "beef" them up?

You'll have to wait and see! :)

Rob, you are such a tease!!  ;)

Looking forward to seeing the finished product.

Hey TOP!

"We can leave your friends behind.
Cause' your friends don't dance,
and if they don't dance, well they're no friends of mine.
I say, we can go where we want to.
A place where they will never find.
And we can act like we come from out of this world! Leave the real one far behind..."

Ah the good ol days, brings back memories! 8)

Enjoy the Concert Coil, wish I was going!

Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 07, 2013, 12:32:56 PM
I should have warned Rob about some of the eccentric folks in our facility.

I'm used to it! My other gaming activities involve sticking fantasy creatures into historical uniforms and basing whole missions on bad puns! The High Elf Marshall Sault and his Horse Pepper have joined many Napoleonique battles!

Anyway! Warzone!

Any guesses?

(http://sphotos-g.ak.fbcdn.net/hphotos-ak-prn1/s480x480/563693_10152234287942195_2081949596_n.jpg)

My guess is that this is a Curassier or Attilla Mk III
Title: Re: New Warzone (merged thread)
Post by: Melanieshaman on February 07, 2013, 02:21:00 PM
THAAAAAAT'S right b*tches!

(https://sphotos-a.xx.fbcdn.net/hphotos-ash3/72975_10200089896666073_231344433_n.jpg)
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 07, 2013, 03:09:58 PM
That rocks!  Fits perfectly with Brotherhood aesthetics and looks damn menacing.  I wonder what it is?  Wish I could see how many arms it has.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 07, 2013, 03:27:41 PM
(http://sphotos-e.ak.fbcdn.net/hphotos-ak-prn1/798172_10200091139177135_465110839_o.jpg)
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 07, 2013, 04:39:38 PM
 :o

That, that's beautiful.

Looks like my Cybertronic is getting a nice, big expansion come release.
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 07, 2013, 05:48:52 PM
WE'RE BACK!

Very nice guy, keep em coming.
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 08, 2013, 12:25:05 AM
The latest previews are perfectly matching the MC style!

I like them!
Title: Re: New Warzone (merged thread)
Post by: Niart Gunn on February 08, 2013, 02:18:22 AM
That head looks quite good, but I sincerely hope that is no Attila. To me, the Attila is about the most iconic Cybertronic unit there is, and having such a different head would be a mistake. It really needs it's evil grin tbh.
So I'll go ahead and guess this is actually the Chem.IMN, if only out of pure hope.

I do, however, like that brotherhood sketch very much. It's very true to the style of old and gives me high hopes for upcoming corporate stuff as well. I also love what we can see of the shoulder pads on the second render of the Cybertronic unit as well. Those are the most important part afterall, right? ;)
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 08, 2013, 04:02:50 AM
I like the look of that Brotherhood looking figure..
Title: Re: New Warzone (merged thread)
Post by: kvaerne on February 08, 2013, 06:30:48 AM
I really like this Attila .
Title: Re: New Warzone (merged thread)
Post by: Coil on February 08, 2013, 07:53:51 AM
I like it too and the Brotherhood sketch looks really intriguing. It looks quite massive might it be a battle suit type model?
Title: Re: New Warzone (merged thread)
Post by: Prodos on February 08, 2013, 08:46:49 AM
Hello Everyone:

Thought you might like to see this one

(http://img43.imageshack.us/img43/4017/razid.jpg) (http://imageshack.us/photo/my-images/43/razid.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 08, 2013, 09:03:49 AM
RAZIDE! looks good so far, is this the final model?
Title: Re: New Warzone (merged thread)
Post by: Bobban on February 08, 2013, 09:11:58 AM
Awesome!!! I think it's great that you talk directly to the fans. And it's such a relief that you stay true to the MC roots. Keep up the great work! I will support you in any way I can. ;D
Title: Re: New Warzone (merged thread)
Post by: MCmutant on February 08, 2013, 09:13:40 AM
My heart is really pounding when I see all these sneak and peaks ^^ I never began play Warzone before even though I'm a Mutant Chronicles fan since childhood, this may be my second chance :)

Just wondering, who do we give feedback to for ideas of future miniature releases?
Title: Re: New Warzone (merged thread)
Post by: Bobban on February 08, 2013, 09:26:14 AM
Well said, MCMutant! I think you and I have a similar experience with the franchise. We have to spread the word in Sweden (the homeland of MC and Target Games/Äventyrsspel after all)!

@Prodos: I know it's early, but do you plan on selling through independent stockists or through your company directly???
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 08, 2013, 12:18:03 PM
The RAZIDE is well made!

It gets better and better!
Title: Re: New Warzone (merged thread)
Post by: Jase on February 08, 2013, 12:21:23 PM
(http://sphotos-e.ak.fbcdn.net/hphotos-ak-prn1/798172_10200091139177135_465110839_o.jpg)

Warzone gets the ABC Warriors!
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 08, 2013, 12:56:00 PM
WAIT! are those pants? why is the Razide wearing pants?
Title: Re: New Warzone (merged thread)
Post by: Coil on February 08, 2013, 12:59:03 PM
WAIT! are those pants? why is the Razide wearing pants?
I have to post pics of the Razide I painted up in flesh tones. It becomes very disturbing compared to the standard red.
Title: Re: New Warzone (merged thread)
Post by: joshuaslater on February 08, 2013, 01:38:09 PM
The caption on the Razide pic is pretty funny.  I needed that!
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 08, 2013, 02:03:54 PM
They posted a physical mock-up of the Razide.  Not wearing pants, just a loincloth (good for hiding seems on a multi-part mini).  Still can't tell if the gun is a re-design of the Nazgaroth or something else like a Hellblaster or Soulshearer.  Could even be a new weapon.

(http://i14.photobucket.com/albums/a334/error12/404548_10152237356697195_2082948004_n_zps6b74d88a.jpg)

I love that the legs don't look overly small in this version.  Keeps the hulk-like upper body but the larger legs make it look really menacing.
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 08, 2013, 04:02:35 PM
WAIT! are those pants? why is the Razide wearing pants?
I have to post pics of the Razide I painted up in flesh tones. It becomes very disturbing compared to the standard red.

Which one do you have painted in flesh colors? I have several of them and they all have their parts pretty well hidden - nothing there anyways except skin.

(http://3.bp.blogspot.com/_vkRZX6UIbGk/SQq3Ji6EecI/AAAAAAAABtU/uYEwqempdY8/s400/Razide.JPG)

(http://2.bp.blogspot.com/_KFvAVYwwFSQ/SIBeenYF22I/AAAAAAAAAGk/RIT0X1peCuU/s320/Razide%2B2%2B(resized)%2B(Copy%2B1).jpg)

(http://www.mutantchronicles.it/MC%20LOGOS/Eroi/razide.jpg)

They are kind of like this guy, just smoothed over:
(http://www.mutantpedia.com/Immagini,%20Avatar%20e%20Video/Immagini%20Mutant%20Chronicles/Studio%20Parente/kr-golem.jpg)

I have mine painted in various colors also but most are RAZIDE-RED!  ;D

This creature to me is iconic to the Dark Legion. I am not opposed to him having the clothe either though.


Title: Re: New Warzone (merged thread)
Post by: Jase on February 08, 2013, 07:35:31 PM
Would like to see a scale comparison for the Razide.

Jase
Title: Re: New Warzone (merged thread)
Post by: Melanieshaman on February 08, 2013, 08:49:35 PM
That rocks!  Fits perfectly with Brotherhood aesthetics and looks damn menacing.  I wonder what it is?  Wish I could see how many arms it has.

Ya i was thinking like a dreadnought type of thing or they made the Crusader a bigger nastier thing..which I certainly would NOT mind :D
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 08, 2013, 11:25:17 PM
Would like to see a scale comparison for the Razide.

Jase

The squares on the Cutting mat it has been photographed against are 1cm ;)

Those Razides are lovely, of all the old models, the Razides are my favourite. The one standing at ease, with his gun is sculpted by Paul Muller, who I am a big fan of...

I think the loincloth really breaks up the model and gives the painter something extra to focus on.
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 09, 2013, 01:39:28 AM
That Raz looks great can't wait to get my hands on one  ;D
Title: Re: New Warzone (merged thread)
Post by: aoi cobalt on February 09, 2013, 05:11:09 AM
I've been watching quietly, hoping that I will be pleased on the 15th.
Even though I've got my small force of Cybertronic mostly finished, and am working on my Dark legion, having new models will be nice.
Any info on what factions will be next to produce?
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 09, 2013, 08:05:51 AM
Cybertronic, Dark Legion and Brotherhood so far. More to be announced soon. ;)

Patience, my friend.  ;D
Title: Re: New Warzone (merged thread)
Post by: Prodos on February 09, 2013, 08:22:12 AM
All Prodos Games Warzone Resurrection miniatures are CAD designed, including the Razid shown!
Title: Re: New Warzone (merged thread)
Post by: Horned Owl on February 09, 2013, 08:51:12 AM
It has already been suspected.
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 09, 2013, 09:37:54 AM
I actually think the old version is better, I'm talking about version 2. The new model lacks a real Nazgaroth and feels small. A razide should be considerably larger than a human.

(http://i261.photobucket.com/albums/ii57/Tradera_photo/razides.jpg)
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 09, 2013, 10:10:59 AM
Horned owl - that is the picture that sums up the Razides, and if they can capture that feel they will have a serious winner on their hands! multi part, multi posed Razides - very cool!

Those guys mean business!
Title: Re: New Warzone (merged thread)
Post by: nicklas_danielsson on February 09, 2013, 10:12:57 AM
I actually think the old version is better, I'm talking about version 2. The new model lacks a real Nazgaroth and feels small. A razide should be considerably larger than a human.

(http://i261.photobucket.com/albums/ii57/Tradera_photo/razides.jpg)
like the Picture and hope that they doing nice skulpts thats look like this somwhat.......
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 09, 2013, 10:45:22 AM
Yes, if thay are able to capture the feeling of that image, they will have a clear winner.
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 09, 2013, 12:36:44 PM
The new Razide actually appears to be much larger than the old, I believe the grid squares are 1cm a piece.  So that puts it in at about 40mm tall or so.  The old sculpt wasn't terribly much taller than a human (just bulkier really).  I quite like the size of the new guy, should stand 1.5 to 2 times as tall as an average human, which seems about right for a Razide.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 09, 2013, 12:53:08 PM
Yep!

The legs are slightly more bestial on the new one as well.

I love that artwork, is it official or fan made? Anyone know who made that artwork is? It's loooovely!
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 09, 2013, 01:11:13 PM
Its fan made. I think the guy is polish. You should sign him to your new team.
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 09, 2013, 01:13:21 PM
+1 for that artwork very grim  :)  I hope you do make them a bit bigger than the older ones
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 09, 2013, 01:13:39 PM
Yeah, definitely a great piece of art.
Title: Re: New Warzone (merged thread)
Post by: Horned Owl on February 09, 2013, 01:37:59 PM
Absolutely! This is professional-level illustration.

Might be this one: http://perun-tworek.deviantart.com/art/shadowrun-troll-300033381
Title: Re: New Warzone (merged thread)
Post by: Melanieshaman on February 09, 2013, 02:22:44 PM
Enough with the Cybertronic and Legion mooks..MORE BROTHERHOOD! :D
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 09, 2013, 02:33:37 PM
The new Razide actually appears to be much larger than the old, I believe the grid squares are 1cm a piece.  So that puts it in at about 40mm tall or so.  The old sculpt wasn't terribly much taller than a human (just bulkier really).  I quite like the size of the new guy, should stand 1.5 to 2 times as tall as an average human, which seems about right for a Razide.

The one is just bent way down, he is 2" bending and standing will be about 3" or so:

(http://2.bp.blogspot.com/_KFvAVYwwFSQ/SIBeenYF22I/AAAAAAAAAGk/RIT0X1peCuU/s320/Razide%2B2%2B(resized)%2B(Copy%2B1).jpg)

Looks like the one in the picture will be about the same height, maybe a little bigger?

I have actually been planning a game based on that picture with several Razides attacking a ruined city with skeletons strewed around in piles and loose ones scattered all about showing the massive extermination by the Razides. Forces (not sure which ones yet) fighting them back - it is called "ATTACK OF THE RAZIDES!"

We have made rules for "Lesser Razides" to be foot troops (painting about 20 of them) and the larger ones (various types) to be the anchors on their lines as support with Legionnaires as fodder, been painting/working on it for a while now.
Title: Re: New Warzone (merged thread)
Post by: nicklas_danielsson on February 09, 2013, 05:00:44 PM
Its fan made. I think the guy is polish. You should sign him to your new team.

i agree
Title: Re: New Warzone (merged thread)
Post by: nicklas_danielsson on February 09, 2013, 05:03:54 PM
The new Razide actually appears to be much larger than the old, I believe the grid squares are 1cm a piece.  So that puts it in at about 40mm tall or so.  The old sculpt wasn't terribly much taller than a human (just bulkier really).  I quite like the size of the new guy, should stand 1.5 to 2 times as tall as an average human, which seems about right for a Razide.

The one is just bent way down, he is 2" bending and standing will be about 3" or so:

(http://2.bp.blogspot.com/_KFvAVYwwFSQ/SIBeenYF22I/AAAAAAAAAGk/RIT0X1peCuU/s320/Razide%2B2%2B(resized)%2B(Copy%2B1).jpg)

Looks like the one in the picture will be about the same height, maybe a little bigger?

I have actually been planning a game based on that picture with several Razides attacking a ruined city with skeletons strewed around in piles and loose ones scattered all about showing the massive extermination by the Razides. Forces (not sure which ones yet) fighting them back - it is called "ATTACK OF THE RAZIDES!"

We have made rules for "Lesser Razides" to be foot troops (painting about 20 of them) and the larger ones (various types) to be the anchors on their lines as support with Legionnaires as fodder, been painting/working on it for a while now.


that sounds Amazing pleas tell as how it goes and Pictures to
Title: Re: New Warzone (merged thread)
Post by: Prodos on February 10, 2013, 12:41:06 AM
I can confirm the new Razid is a monster in every sense of the word. He is similar in size to a GW Ogryn or Ogre
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 10, 2013, 02:51:55 AM
It sounds good. Checked out your Facebook page today and become overjoyed when I see a large imperial mark. But it turns out that it is for the a new rpg. Damn I became disappointed.

But then I started thinking. If Imperial will be in the RPG, you probably have it in the figuregame as well and I dont think you would put a big mark of imperial if it was not in the game, that would have been just cruel  ;)
Title: Re: New Warzone (merged thread)
Post by: Prodos on February 10, 2013, 02:58:54 AM
Grinder, sorry to disappoint. I can confirm that we intend to do all Magacorporations in time, although only 2 of them will be in the first wave (Cybertronic being one, the other is yet to be announced (it could be any of the other four))
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 10, 2013, 03:02:28 AM
Yeah, the RPG will come back, too. That is for sure a full revival of MC and will help to get a lot more people into both games and they can share the minis. That will help to push Warzone even a little more.  :)

Prodos is an English company.  I hope they want to have Imperial as part of the game as soon as possible  ;)
Title: Re: New Warzone (merged thread)
Post by: nicklas_danielsson on February 10, 2013, 03:39:19 AM
Yeah, the RPG will come back, too. That is for sure a full revival of MC and will help to get a lot more people into both games and they can share the minis. That will help to push Warzone even a little more.  :)

Prodos is an English company.  I hope they want to have Imperial as part of the game as soon as possible  ;)

 ;D happy times..............
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 10, 2013, 04:00:19 AM
It is a kind reward for all the people like us who liked the system to much to let it die or where to stubborn to release the end of the game  ;)
I'm for sure the second type  :D

Hopefully the new editions will rock the universe  ;D
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 10, 2013, 05:12:07 AM
Grinder, sorry to disappoint. I can confirm that we intend to do all Magacorporations in time, although only 2 of them will be in the first wave (Cybertronic being one, the other is yet to be announced (it could be any of the other four))

OK, Algeroth, Brotherhood and Cybertronic are very good choices. Not that I played them in the past much. Imperial was always my first choice.
But the three hate each other like hell.

The next MegaCorp will be more difficult but if they want the Mega Corp with the most possibilities it will be Mishima, because Mishima can fight against all three (from the background).
All other possibilities (Imperial, Bauhaus, and Capitol) will normally not fight the Brotherhood. Of course you can find always exceptions but it is most time not true to the story.

It would still a little bit odd to have the both big MegaCorps (Bauhaus and Capitol) not to be part of the first release but still I would recommend Mishima to keep everybody in hate to each other.
Anyway don’t forget to offer team fighting rules. We play most games as 2-vs.-2-team-games.
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 10, 2013, 07:03:34 AM
Do you  have  already plans  to get  on some  tradefairs ?

I can  highly  recommend the SPIEL in Essen in Germany .
It ist close by and  it is the world  largest fair. You  could  offer  some  nice  starting  package  there , too .  ;)

Get  a few gaming tables and a booth to sell your stuff .
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 10, 2013, 08:44:38 AM
I hope not i  appear to be grumpy. You have my fullest support and i will be your first customer. If Imperiel isnt in the first round, it's just an excuse to try a new corp. The Broderhood sketches look pretty damn cool.
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 10, 2013, 09:26:09 AM
Mishima design suggest:

(http://4.bp.blogspot.com/-qnmC2FzKgSE/UPARE5WadQI/AAAAAAAAquQ/pVSAUZ92EOY/s1600/krg-wizard.jpg)

Lets not and say we didn't
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 10, 2013, 09:48:38 AM
Mishima design suggest:

(http://4.bp.blogspot.com/-qnmC2FzKgSE/UPARE5WadQI/AAAAAAAAquQ/pVSAUZ92EOY/s1600/krg-wizard.jpg)

Lets not and say we didn't

Noooooo I've got to bleach my eyes again its almost, almost as bad as Sean Connery in red spandex...

Looking forward especially as they are looking at the RPG as well.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 10, 2013, 11:15:21 AM
(http://sphotos-e.ak.fbcdn.net/hphotos-ak-prn1/s480x480/521608_10200107858835116_156323733_n.jpg)

These are pre-production masters. :)

Trade fairs, yep, I have a list ready for the guys. I'm an old school wargamer, been on the block for a while and I like to keep an eye out on what goes on. Spiel is definately one worth going to, but that depends how well Prodos Games do!

I have some funny stories about another company I have worked for and their experience of Essen Spiel, but they are a little un-PC! haha!
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 10, 2013, 11:29:43 AM
Origins, GenCon and Talamania.....can I get an amen   ;)
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 10, 2013, 11:45:45 AM
A professional booth takes some afford, time and even worst money. But it is a great chance to get people in touch with the game, meet fans and to push the game with small test games and introductions.
We had a perfect time during the first Edition when we visit SPIEL 1996. There is even a picture of me and a friend in the Chronicle Nr. 6. Long time ago… When I remember correctly the booth was not big but impressive.
The board during the SPIEL motivates us to build our industrial ruins game board for Warzone.
It would be great to meet you and the other people from Prodos and to game with you a little bit. Of course I hope Prodos is in October already ahead of any business plan and Warzone is back in big business so you can effort the expenses.

------------------------------------

Is the pre-production master a Zombie? The picture is a little bit fuzzy?
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 10, 2013, 12:03:17 PM
Back in the Excelsior days Thom would bring a crew to man the booth in the Dealer's Hall and then has a crew of Crusaders (Demo Reps) to run demos and events to attract players. I  heartily recommend the same approach
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 10, 2013, 01:11:14 PM
The other thing is logistics, Prodos is a UK based company and a very small one at that! If it is successful, it may grow into something big! :)

I love meeting people from all over the place, Alternative Armies, who I also work for only go to Salute (London, UK) now and I have met fans from Europe, America and Canada at that show!
Title: Re: New Warzone (merged thread)
Post by: nicklas_danielsson on February 10, 2013, 02:36:49 PM
micmellon
so you wher one of the old Company?
 ::)
Title: Re: New Warzone (merged thread)
Post by: Melanieshaman on February 10, 2013, 08:37:42 PM
Origins, GenCon and Talamania.....can I get an amen   ;)


AMEN! Hopefully I can make at least ONE of these and kick some tail in the name of the Cardinal!
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 11, 2013, 01:04:05 AM
Not, not at all . But we stayed  at the booth and supported them sportaneously .
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 11, 2013, 01:08:40 AM
I used to do a similar thing for Mongoose Publishing. It's all fun and games, tiring though!
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 11, 2013, 01:12:22 AM
Funny was that we knew the rules much better then the crew.  ;D
Title: Re: New Warzone (merged thread)
Post by: Prodos on February 12, 2013, 01:56:18 AM
Prodos Games are very please to announce the addition of Mr. Andy Hoare to the Mutant Chronicles Warzone Reusrrection writing team. Andy is a massive Mutant Chronicles fan and has been battling in the Solar System since the early 90s.

Andy Hoare is a veteran of the tabletop wargaming industry having worked for Games Workshop, Wyrd, Architects of War, Mantic and others. He works as a freelance designer and author and lives in the Midlands in the UK, the spiritual home of the tabletop wargaming scene.

Title: Re: New Warzone (merged thread)
Post by: Coil on February 12, 2013, 07:38:31 AM
That is great news!
Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 12, 2013, 10:18:08 AM
Congratulations, Andy!   

Nice to know that the staffing is getting set, and efforts are underway with good people.
Title: Re: New Warzone (merged thread)
Post by: Lopis on February 12, 2013, 12:29:31 PM
Question:

Isn´t that the design of the Robot of Judge Dredd ?

http://mechachan.com/m/src/131467457998.jpg

Hope thats not a point of copyright issures ;-)



I should have warned Rob about some of the eccentric folks in our facility.

I'm used to it! My other gaming activities involve sticking fantasy creatures into historical uniforms and basing whole missions on bad puns! The High Elf Marshall Sault and his Horse Pepper have joined many Napoleonique battles!

Anyway! Warzone!

Any guesses?

(http://sphotos-g.ak.fbcdn.net/hphotos-ak-prn1/s480x480/563693_10152234287942195_2081949596_n.jpg)

My guess is that this is a Curassier or Attilla Mk III
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 12, 2013, 12:46:17 PM
New sneaky peek, what is this  ???

(http://img191.imageshack.us/img191/9863/cyber234.jpg)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 12, 2013, 01:05:32 PM
ohhhhh I wanted to post that one!!!

Anyway! It's very exciting stuff. Can't wait to paint it!!! eeeee!  ;D
Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 12, 2013, 01:41:54 PM
New sneaky peek, what is this  ???

(http://img191.imageshack.us/img191/9863/cyber234.jpg)

Looks like part of a Meka to me. 
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 12, 2013, 01:46:54 PM
To slow Rob  ;)
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 12, 2013, 11:04:16 PM
Hope they keep the Dark Legion as it was in the first edition, as a collective Evil. Instead of dividing it up into different apostles.

The same goes for the other corps. Hope they do not become fragmented. If you play Bauhaus, you should be able to select all the minis that they produce regardless of affiliation.
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 13, 2013, 01:15:18 AM
A part for shure. Doesn't look right....   ???  ???  ???
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 13, 2013, 01:19:38 AM
(http://sphotos-d.ak.fbcdn.net/hphotos-ak-ash3/72636_10152245997117195_96613605_n.jpg)

Today is the day of the Brotherhood!!!  ;D
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 13, 2013, 04:19:35 AM
Looks like the back of some Mecka kinda looks like a Warmachine Jack at the moment without a full picture but what fraction can it be from? Mishima? or a Cybertronic I don't remember Brotherhood having anything like that so it could be a totally new machine.
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 13, 2013, 08:00:51 AM
Hope they keep the Dark Legion as it was in the first edition, as a collective Evil. Instead of dividing it up into different apostles.

The same goes for the other corps. Hope they do not become fragmented. If you play Bauhaus, you should be able to select all the minis that they produce regardless of affiliation.

Personally I like the subdivisions of the Dark Legion and the different subfactions within the Corp - they gave some nice flavor to the game. Most complaints seem to have been from power gamers who could no longer cook up a fig that was nigh invulnerable. For those players who miss the tactical helmed, bionic armed, auto injector using uber clown with twin nimrods I suggest you might have been playing the wrong game and recommend Shockforce, unless you are lactose intolerant. That game stunk and was so cheesy it was printed on slices of limburger
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 13, 2013, 08:03:37 AM
If you look at this picture:

(http://sphotos-a.xx.fbcdn.net/hphotos-prn1/793775_127657497406487_212692379_o.jpg)

Note the back rear spine area, it bears some similarities to the 3D sneak pick here:

(http://img191.imageshack.us/img191/9863/cyber234.jpg)

I am guessing it may be the drawing realized?

Not sure though, just an observation...
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 13, 2013, 08:14:33 AM
I see a similarity in the"jump-pack thrusters" design  but the placement is different and there is no head. I am not going to guess. Someone else will guess it or come close and then I can may have an idea
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 13, 2013, 09:04:34 AM
I see a similarity in the"jump-pack thrusters" design  but the placement is different and there is no head. I am not going to guess. Someone else will guess it or come close and then I can may have an idea


That was my take on it also, just the similarities in the design and that one is a sketch and the other is what I would perceive the on actual design. The "spine" area also bares some strong similarities as well but the placement is definitely off between the drawing and the 3D rendition.
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 13, 2013, 10:20:07 AM
http://www.facebook.com/photo.php?fbid=10200129392333440&set=o.121888887983248&type=1&relevant_count=1&ref=nf

Anyone want to see a Brotherhood trooper?
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 13, 2013, 10:22:51 AM
(http://sphotos-a.ak.fbcdn.net/hphotos-ak-ash3/s480x480/563168_10200129392333440_1880977625_n.jpg)

Bloody awesome design.  ;D
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 13, 2013, 10:24:46 AM
Or you can just look at the photo from Rob instead of clicking my link  ;D
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 13, 2013, 12:37:02 PM
My friend will be pleased, that definitely manages to capture the SHOULDER PADS, while keeping them, somehow, not over the top (probably the slimmer lines making them look more like armour than concrete roadblocks  :P ).
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 13, 2013, 12:53:53 PM
I'm disappointed wheres the giant melon  ;D ;D ::) ::)
Title: Re: New Warzone (merged thread)
Post by: nicklas_danielsson on February 13, 2013, 01:15:43 PM
Not, not at all . But we stayed  at the booth and supported them sportaneously .

aha nicely doon.. ;D :o
Title: Re: New Warzone (merged thread)
Post by: nicklas_danielsson on February 13, 2013, 01:17:12 PM
Prodos Games are very please to announce the addition of Mr. Andy Hoare to the Mutant Chronicles Warzone Reusrrection writing team. Andy is a massive Mutant Chronicles fan and has been battling in the Solar System since the early 90s.

Andy Hoare is a veteran of the tabletop wargaming industry having worked for Games Workshop, Wyrd, Architects of War, Mantic and others. He works as a freelance designer and author and lives in the Midlands in the UK, the spiritual home of the tabletop wargaming scene.



nicely doon i like it welcome
 ::)
Title: Re: New Warzone (merged thread)
Post by: nicklas_danielsson on February 13, 2013, 01:32:11 PM
My friend will be pleased, that definitely manages to capture the SHOULDER PADS, while keeping them, somehow, not over the top
im liking this broder hood trooper nice

 ;D ::) :o ;D
Title: Re: New Warzone (merged thread)
Post by: Prodos on February 13, 2013, 02:37:35 PM
Here's a head variant and a tiny tiny sneak of a hero:

(http://img24.imageshack.us/img24/5930/sp13a.jpg) (http://imageshack.us/photo/my-images/24/sp13a.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 13, 2013, 02:44:36 PM
(http://sphotos-b.ak.fbcdn.net/hphotos-ak-ash3/s480x480/539623_10200130373477968_1349525963_n.jpg)
I just had to double check if you guys can see this too! It appears you are allowed. :)
Title: Re: New Warzone (merged thread)
Post by: nicklas_danielsson on February 13, 2013, 02:50:31 PM
(http://sphotos-b.ak.fbcdn.net/hphotos-ak-ash3/s480x480/539623_10200130373477968_1349525963_n.jpg)
I just had to double check if you guys can see this too! It appears you are allowed. :)


yeey now its Close................

 :P
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 13, 2013, 03:47:39 PM
Here's a head variant and a tiny tiny sneak of a hero:

(http://img24.imageshack.us/img24/5930/sp13a.jpg) (http://imageshack.us/photo/my-images/24/sp13a.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

Cardinal Durand in action??
Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 13, 2013, 05:28:15 PM
Here's a head variant and a tiny tiny sneak of a hero:

(http://img24.imageshack.us/img24/5930/sp13a.jpg) (http://imageshack.us/photo/my-images/24/sp13a.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

Very nice!   The lines and proportions are outstanding!    I hope that every figure you end up doing matches the lines of the old, with the proportions of the new.   

Keep up the excellent work!
Title: Re: New Warzone (merged thread)
Post by: Brother Jim on February 13, 2013, 09:52:37 PM
I prefer the second Brotherhood helmet.

Will the guns be similar to the existing guns?
Or will I have to mentally abuse my OCD into submission and tell it "the guns are functionally identical while being cosmetically different".

Oh. Dang, it's fighting back already. Headache starting. Aspirin inbound. :-[ :'(
Title: Re: New Warzone (merged thread)
Post by: Pollo on February 14, 2013, 05:10:03 AM

(http://img24.imageshack.us/img24/5930/sp13a.jpg)

That's the right direction!  ;)
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 14, 2013, 08:03:01 AM
Here's a head variant and a tiny tiny sneak of a hero:

(http://img24.imageshack.us/img24/5930/sp13a.jpg) (http://imageshack.us/photo/my-images/24/sp13a.jpg/)

Uploaded with ImageShack.us (http://imageshack.us)

I prefer this mouth piece on this brotherhood trooper than the other with the O mouth.  Only 8 hours to go to see what its all about...
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 14, 2013, 11:03:43 AM
New sneak peek

(http://img594.imageshack.us/img594/8628/zombiesquad.jpg)
Title: Re: New Warzone (merged thread)
Post by: MCmutant on February 14, 2013, 11:37:06 AM
oh my god!!!

So happy they stayed true to the original :) I hope they continue to do that with other iconic heroes and villains.
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 14, 2013, 11:49:58 AM
True! Great! Awesome!
Title: Re: New Warzone (merged thread)
Post by: Prodos on February 14, 2013, 03:57:57 PM
http://warzonegame.com/

Dear Mutant Chronicles Warzone Fans.
Firstly we would like to thank you for all the support and excitement you have shown for ‘Warzone Resurrection’. We are truly blown away by it! We would also like to thank you for your constructive feedback, which has helped us tread the fine line between the old and the new. We are very proud and excited by what has been produced and we hope you are too! After all - you’ve kept the dream alive for the last 20 years.

So as we promised, today is the day… the big reveal! What does that mean? Well, firstly we are able to present the three factions we have decided to lead with, namely Dark Legion, The Brotherhood and the MegaCorporation Cybertronic. It is also the day we launch the ‘Kickstarter’ project to finance the fourth faction MegaCorporation Bauhaus.

We understand some people are not keen on the concept of ‘Kickstarter’ and as such wanted to explain a couple of things.
1.   We intend for all products we have developed so far for the first 3 factions to be available in June 2013. The Kickstarter project (its success or failure) will not affect these plans.
2.   We have a stretched goal for ‘Kickstarter’ which will allow us to manufacture the ‘starter boxes’ in plastic. If we do not meet this the starter will be made (like the rest of the initial releases) in high grade resin.
If you do not wish to support a Kickstarter project, but still want a Warzone Resurrection force (or two), you will be able to pre-order them from our website (warzonegame.com), after the Kickstarter, to receive in June. Or you can order them for near-immediate delivery after the release date from the same site.

We also intend to sell through FLGS. So if you know one that you think should stock Warzone Resurrection, let us know!
Another key thing is that we have designed a new game system; one that like everything else in Warzone Resurrection is a mixture of old and new. Key to this is the skirmish approach and the D20 of old, but we have also incorporated algorithms from computer game programming (for balance) and card play (to represent environmental, wargear and personnel effects on the battle). But be assured, Mutant Chronicles Warzone Resurrection is still primarily a tabletop 28mm scale miniature skirmish game and a very good, exciting and gripping one at that!

Kind Regards and Happy Gaming
Jarek, Mark and Michal (Prodos Games Ltd.)
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 14, 2013, 06:00:57 PM
Hey guys, your thoughs on the Bauhaus concepts:
(http://sphotos-a.xx.fbcdn.net/hphotos-prn1/555840_130059567166280_741755362_n.jpg)
Vulkan Battlesuit

(http://sphotos-a.xx.fbcdn.net/hphotos-prn1/555840_130059570499613_1487187771_n.jpg)
Bauhaus Hussars

(http://sphotos-a.xx.fbcdn.net/hphotos-ash3/555840_130059563832947_754447986_n.jpg)
Angelika Drachen - Suspected to ba a Ranger (skull type helm)
Title: Re: New Warzone (merged thread)
Post by: Lancelot on February 14, 2013, 08:23:06 PM
Umm...No.  Hate to say it but compared to the other stuff they're showing, thats downright bland. The DL and Brotherhood look good and Cybertronic is in right direction but these designs lost points. If they're going with "traditional " story of MC then the idea is a RETRO- science fantasy then these need LOT of work. Each faction should have look that instantly identifies it with that faction. Though i like they got away from the "oversized shoulder pads syndrome" Bauhaus should have more Russian /German combo look. The hero figure is a little more in right direction, but the battlesuit  and trooper look way too much like generic "baddies" from any number of video games.
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 14, 2013, 08:27:00 PM
Seeing a close-up of the Hussar, I actually like it a lot more than the tiny, head-on look.  I like the overall look of the helmet.  Very smooth and storm-trooper-esque (which is a great look for 'em).  I also have to admit, though I am a fan of the classic Bauhaus weapons, I love the look of the redesigns.  That LMG is beautiful.  The Vulkan also looks really nice (I like the HMG redesigns, not as over-the-top as the ever-present gatling gun, more along the lines of a smoothed-over Nimrod).  I just hope a few helmet spikes are thrown in for old times sake.

And that character is awesome.  Light armour on a female model without it being skimpy or revealing?  Count me in (and I love the helmeted version too).  She makes this a must have if she can get translated to the mini-form well (and you guys seem to have a knack for that).  One of my favourite female minis in a good long time.

Edit - I'll also have to check the MC Bauhaus sourcebook when I get home.  But I think skull cresthelms were for more than just the Rangers.  It may have been a more general special forces helmet (especially depending on colour).  But my memory fails me right now.  And with a lot of these designs pegging off of 1st Edition and Mutant Chronicles, it is probably a good source to go for when making baseless guesses. :D
Title: Re: New Warzone (merged thread)
Post by: Coil on February 14, 2013, 11:11:54 PM
I went ahead and backed it because a real gamer can never have too many projects going on. I hope the Kickstarter is successful and that you reach the stretch goals (more units yes please :))
Title: Re: New Warzone (merged thread)
Post by: leutenantbrittan on February 14, 2013, 11:14:11 PM
Sadly depressed to be honest!

They just look nothing like Bauhaus should!

All the best!
Title: Re: New Warzone (merged thread)
Post by: Jase on February 15, 2013, 12:06:22 AM
I just backed this on Kickstarter.

Re: the Bauhaus concept: The Vulkan suit is rather stiff looking. I bear in mind that this is a concept artwork, so the final product may end up being different. Personally I'd like to see it as stompy as the original model, but a bit more boxy shaped; I'm picturing something similar to the Nort army's assault exo suit that appears in the Rogue Trooper game (I couldn't find a good pic of it on Google, sorry to say).

The rest of them appear fine to me.

Jase
Title: Re: New Warzone (merged thread)
Post by: Jase on February 15, 2013, 12:13:07 AM
Have to say though, this is getting me inspired to get some figures painted up and play a game or two again.
Title: Re: New Warzone (merged thread)
Post by: Niart Gunn on February 15, 2013, 02:54:38 AM
Well, the Prodos page links to Kickstarter now. I'm really not sure if I should like that, kinda makes it look like there's money missing, and  Kickstarter might not be the best place for that tbh. Also, if you try it via Kickstarter, the things you show to the people that might support you, should have kind of a good visiual appearance and quite frankly, from a graphic designer's point of view the Prodos Games one looks bad and really amateurish. I've seen Tabletop Games on Kickstarter with at least as detailed models as this, and a visual appearance that looked 10 times better (and most importantly, professional) than this fail horribly on Kickstarter, so I 'm really not sure if this is going to work afterall. I mean, you need to get new people pledging money, just the old Warzone fans won't do.

And then there is this Vulcan Battlesuit concept art. Are you kidding me dudes?
This looks like a child using some carton boxes to feel like a Mechwarrior or something. Please no.
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 15, 2013, 03:31:03 AM
I've gone ahead and backed the kickstarter, as a few have said here I like some of the new sculpts for some of the fractions Cybertronic and Brotherhood especially, but I must admit those current concept drawings for the Bauhaus don't do anything for me except the female one. I think it will do reasonably well as Warzone/Mutant chronicles is still popular in its concept and themed background. (+60 days gives me time to sell some stuff on ebay to pay for the new forces ;D)

WHO WANT TO BUY A KIDNEY  ::) ::)
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 15, 2013, 04:45:07 AM
I am disappointed about the Bauhaus units, too.

The shoulder pads of the Hussars don’t look right. Maybe it is just the pose of the Hussars but it is called shoulder pads not arm pads. Please change the design of the Hussars!
It looks a little bit like the Venusian Ranger look got adapted to all units but somehow it doesn’t fit.
The Hussars has a touch of bad made LARP costumes. Sorry, I expected more than that.

The Vulkan is difficult. Of course we all are influenced from the 2nd Edition and the units from that book were not all 100% typical Warzone and it carries one more time the Ranger style. This smooth style has something of Bauhaus (the design style not the army). The arms looks like stolen from the Sons of Rasputin Shock Soldaten but I can live with them.
 The back is really not right. I just don’t like the rear. No amour there. No steam engine. Nothing… Oh, I forgot. Overall the front side looks ok. Not overwhelming but ok.

The Heroine could be a member of the Order of Fear. The Neurolash is their favored weapon or she is just a cruel one. At least she is the highlight of Bauhaus.
 
General about the design: If they look through all the old rulebooks and Bronner pictures they will see that the style of the Venusian Ranger is not omnipresent. There is more than that.

About Kickstarter. Why not? I thought that a Kickstarter project will be the only possible solution to get Warzone restarted.

But over all I have some critics how they present them. Standing around like somebody ordered some dolls and forgot to pick them up. They made a better job with the show offs before and the pictures are just in a bad resolution. It is difficult to see what people should support on the pictures. Hey you want their money then they can expect some good pictures.
At least this errors could be solved very fast, or?
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 15, 2013, 04:59:02 AM
I agree with 'micmellon' that a Kickstarter was probably one of the only ways to truly get it up and running again with enough fractions and units available straight away or else it would have been a rulebook with a couple of figures available with more released each month, which really would  be a non-starter for the game.
Title: Re: New Warzone (merged thread)
Post by: Glenn M on February 15, 2013, 05:49:14 AM
Please tell me the Bauhaus is a joke.  I mean, it's a joke right.  Those are terrible.  I don't even follow Warzone heavily, but still, TERRIBLE.  It looks like a cheap cosplay.  Everything released so far, awesome, those, not remotely awesome. 

Pondering picking up a Brotherhood starter set, but not sure if I can play. 
Title: Re: New Warzone (merged thread)
Post by: RLEE on February 15, 2013, 08:20:02 AM
um, I kind of like the designs of the Bauhaus faction tbh. give them more dynamic poses and exaggerate the scale to match 28mm figures and I think they'll be fine.

the vulkan suit in particular is a big improvement over the older version
Title: Re: New Warzone (merged thread)
Post by: Crenshaw el Mortificador on February 15, 2013, 08:55:47 AM
Sincerely, Bauhaus designs are disappointing. They have to improve a lot.
Title: Re: New Warzone (merged thread)
Post by: Lancelot on February 15, 2013, 08:59:04 AM
Seems the point is going about. What REALLY worries me is the guns and overall look. There was reason one saw so many "gatling "type guns.

One of the most basic themes in MC and MC:WZ is the HIgh tech has been lost or at least too dangerous to use in common ways. The analogy I used to use in demos is humankind went from Star Trek level tech and, due to the Dark Legions corruption of the super speed computers , and had to go back to almost WW1 level with some things being about ALIENS (Colonial Marine,Sigorney Weaver) level. Even THAT level is touchy.

 SO yes we're guns and stylings with a retro - historical and  even talking steampunk-esque  here with some modern types developed. Blood Berets for example had full armor and higher tech look but the basic Regulars and Trenchers had almost none and looked like they stepped right off the pages of history. Thats what makes Cybertronic stand apart from the other Megacorp. Theyre being the rebellious lot and bring back that ultra tech.
 
 If everyone starts having a "ultra high tech look" then it doesn't really make Cybertronic stand out and the different Corps loose thier individual looks.  These designs remind one of the video game "Army of Two" rather than interesting figures that capture the interest and look of Bauhaus.  In certain case it might not be necessary to reinvent the wheel. Perhaps a more cleaned up,detailed, and  proportional sculpt of the original basic troops and Vulkan suit. (lets face it. the orginal sculpt of the Vulkan was a bit off for a human to be in it or even sitting in it.) The forearms need to be more bulked out more so they actually look like armor rather than skintight clothes. Ah heck , they need to be in full suit of armor and they need proper shoulder armor not just arms.

 As i stated before , the heroine is in right direction but need bit more work. She needs sword i think. And her shoulder armor is awkward (it looks like  stuck on piece of cardboard  rather than actual armor, even as ceremonial). I have seen should armor in RL steampunk and historical re enactment that would fit in.


As for the Kickstarter, got no issues with using it at all. After all, did we not see it put to really good use by REAPER for the Bones line?
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 15, 2013, 09:09:45 AM
Niart Gunn, I think you need to do a little more digging!

The releases will occur with Kickstarter or not. It is being used to speed up production and quality.

There is money behind Prodos, without it, they wouldn't have such a massive liscense! :)
Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 15, 2013, 09:22:28 AM
In general, I agree that the Bauhaus troops need some more work.  

 Even if you went with a longer shoulder pad that was higher, and then had two or three articulated pieces that extended down to cover the bicep, or even the entire upper arm, that would give them a better look.  That could even be the new Bauhaus signature look.  

TThe helmets need to be more Stahlhelm/Pickelhaube looking.   Give them a bit more bulk.  Maybe go with a helmet and goggles - so something more Afrika Korp.  That would bulk out the head a bit, and allow a shoulder pad placed higher on the shoulder. The facemasks look a bit too much like something a hockey goalie would wear.  Maybe use a gasmask, but one that has a bit more bulk.  

The Vulkan looks too high tech.  Not enough bulk.  

I love the Hussar jacket on the heroine model!   That is pure gunius!  

I think you all did good work on the Cyber, B-Hood and DL troops.   But, I think you need to re-visit the Bauhaus line and make them a bit more WW1 looking, and a little less Star Wars.  

Feel free to take or leave this advice.  I know that trying to please too many people can be the bane of an artist.  However, the lines of Bauhaus should be less BMW and more WWI.  

Title: Re: New Warzone (merged thread)
Post by: joshuaslater on February 15, 2013, 09:24:51 AM
I just edited a post with my mod hat.  This is a very free forum, and by all means express your opinion about the art, just be careful with the language you use.
Title: Re: New Warzone (merged thread)
Post by: Warlord on February 15, 2013, 09:35:32 AM
...In certain case it might not be necessary to reinvent the wheel. Perhaps a more cleaned up,detailed, and  proportional sculpt of the original basic troops...

Could not agree more with this statement, my sentiment exactly.

I also agree that getting all of the “INPUT” can be daunting and you have to go where you need you believe to – this is a HUGE undertaking, but please bare in mind that there are some very valid points being made on the various forums and in the end you will know because it will translate into dollars or a lack there of.

And for the record, I too am in the camp that the Bauhaus needs to be re addressed going back to the original concept, the W.W.I Stahlhelm feel is a large part of that Corps signature.

However the new Brotherhood look very good thus far.
Title: Re: New Warzone (merged thread)
Post by: Melanieshaman on February 15, 2013, 10:01:21 AM
I was one of the first 5 people to back as soon as the KS launched... in at the Necromutant level..already getting eye rolls and head shakes from the wife..she is SO tired of kickstarter LMAO
Title: Re: New Warzone (merged thread)
Post by: PFC joe on February 15, 2013, 11:17:54 AM
Overall, I'm .... unimpressed.  Don't get me wrong, there are some design aspects I love and I don't have any problems with using Kickstarter to finance further developments beyond the initial three force offerings it's just...

If you're going to use decades old art to promote your kickstarter/relaunch and claim that you're going to be heavily influenced by that original art then don't get butt hurt and defensive  when old members that have been stewing in your newly acquired ip for decades point out that your new designs look nothing like the previously established design ethos.  Especially don't get upset at criticism when your kickstarter marketing is aimed directly at nostalgia and not at acquiring interest from new players in an oversaturated market, even more so when the old timers will be a huge portion of the primary investors in your expanded production line financing plan.
Tl;DR  listen to the people that want to give you money.

Overall force composition is one boss, one squad and one heavy, which leads one to speculate about whether the points system (which they spoke of as being statistically modulated (GOOD!)) is more of a one vs one equalizer or more of a paper rock scissors form.  TL:DR  how the heck are ten legionnaires equal to ten Hussars?

Algeroth: Love em, why isn't there a necromutant included in the box?

Bauhaus:  .....  scrap the mech inf unit entirely.  take everything else back to the boards and fine tune it a bit.  It's close but tooo... generic Sci-Fi atm

Brotherhood:  Why do we have to keep having Cardinal Dominic?  And the Judicator is a bit.. anime power suitish.  Cool but again, the history was always diesel punk, not cyber punk.

Cybertronic:  Actually everything is really darned cool.  except for the  Everassur.  It's wrong in every way.  It honestly looks like a Warmachine Warjack.  With the extra heavy torso, small legs, oversized weapons, square armor plates, randomn bolts, offset and forward canted head, how is this thing not made by Privateer Press?  Especially jarring when -EVERYTHING- else in Cybertronic is curved, sealed surfaces with, excepting the EDD, proportional human shaped bodies.  The Everassur just needs to be scrapped outright.


Anywho... the jury is still out.

-PFC joe
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 15, 2013, 12:00:07 PM
Frazetta, the Hussar jacket actually comes from 18th Century-mid 19th Century uniforms. :)

All feedback is being taken on by Prodos Games. A little positivity goes a long way.

Anywho, what do you think of these finals? I think they are ace!

(http://sphotos-e.ak.fbcdn.net/hphotos-ak-prn1/65237_10200142316096526_109810427_n.jpg)
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 15, 2013, 12:14:15 PM
Aaahhh, these are nice ones.

Later (after you found the final designs of the Megacorps  ;) ) you could add versions with some old armor pieces and clothes.

But thumb up!
Title: Re: New Warzone (merged thread)
Post by: leutenantbrittan on February 15, 2013, 12:26:32 PM
Hi!

The legionnaires look good but as I mentioned elsewhere, possibly a little too generic, maybe some shoulder pads or helmeted heads would be good to include as separate extras.

I concur with the comments about the use of the Paul Bonner artwork for marketing! If you say you are heavily inspired by it, why throw it all out as with the Bauhaus designs.

Also the Everassaur chappy just doesn't look anything like a Cybertronic construct. Hes too bulky and Gorilla like and as others have said, far too much like something from Warmachine. Possibly with a sleeker armour, less bits and bobs and a toned down gun (not to mention removing the smokestack) would improve him a bit!

Sorry for sounding so negative but Warzone is such a brilliant game and the initial concepts were really solid but each new pic makes me think they would have been better off creating a new setting entirely as the only similarities with the original Warzone are the names. Even the iconic weapons have been dropped for the most part for bitty and oddly high tech replacements!

Come on chaps! look at the original setting! Most of the folk backing it are going to be those who collected and played it first time round so its a bit daft to diverge so far from what your own potential customers want!
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 15, 2013, 12:32:58 PM
Cybertronic:  Actually everything is really darned cool.  except for the  Everassur.  It's wrong in every way.  It honestly looks like a Warmachine Warjack.  With the extra heavy torso, small legs, oversized weapons, square armor plates, randomn bolts, offset and forward canted head, how is this thing not made by Privateer Press?  Especially jarring when -EVERYTHING- else in Cybertronic is curved, sealed surfaces with, excepting the EDD, proportional human shaped bodies.  The Everassur just needs to be scrapped outright.
-PFC joe

I get where you are going on the Everassur as how would that get passed by the Brotherhood they would deem it a heretic machine and would give them a good excuse to attack Cybertronic in the background of the Mutant Chronicles universe.

On another note is the game going to be purely skirmish or will we be able to fiend hordes of Undead Legionaries?
Title: Re: New Warzone (merged thread)
Post by: masherking on February 15, 2013, 01:03:50 PM
Lets not forget they are re designing/ re imagining these units and the fluff.
which really needs to be done. So dont be too attach to anytihing.
for the record I reallly do like the new bauhaus.
What I'm really waiting to hear more about are the rules....so far what little been said sounds good.

 
Title: Re: New Warzone (merged thread)
Post by: MCmutant on February 15, 2013, 01:27:25 PM
Since I haven't played any edition of warzone I can't really say much about the game system itself but as a Mutant Chronicles hardcore fan this is my point of view of the miniatures so far.
Overall I'm quite satisfied and considering a fact that Prodos need to satisfy both oldschool Warzone/Mutant Chronicles hardcore fans and NEW players aswell. Some of the new modern designs is quite ok and I can settle with that since I understand that some bits need to be uppdated to attract new players (who doesn't have a clue what Mutant Chronicles is from the beginning).

Dark Legion:

The Legionnaires have an ok modern design to them, as someone mentioned you should be able to put on some shoulderpads or something if u want to. I really liked that they used oldschool Kratach again.

Razide seems to be an ok miniature aswell and much better than the two latest warzone versions that was released :P , seems they tried to stay true to original concept art. Would be nice though if we got alternate version with oldschool Nazgorth and pose.

Alakhai was the concept art they showed up which made me believe in Prodos. This 100% true oldschool design is just plain awsome.

The Brotherhood:

Overall nothing here dissapoints me. Cool oldschool designs and feeling in the miniatures. Judicator looks big and impressive and love the Cardinal Dominic figure based on the Paul Bonner art.

Cybertronic:

The Chasseurs miniatures seems to me the best of two worlds. They flirt with Warzone first edition designs (naked big muscles and cyber enhancements) and new modern design that might apply to new players/people

Cuirassier can't say much since I have't seen a close up on the final version.

Everassur....I believe most have been said. Imo just scrap the current design all together, trial and error.

Bauhaus:

The named character seems ok so far. The Vulcan need to be a little more bulkier and the hussars... well just look at the first edition ones aswell as second edition and start from there.


There are some troops etc that Prodos can modernize to revive Warzone, as long they try to be true to some of the most Iconic characters and concepts in the Mutant Chronicles Universe.
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 15, 2013, 01:57:31 PM
FINALLY! For me it will be a set of the Dark Legion and a rulebook. But what have they done with the Bauhaus? They appear to come from a low budget movie. Kev White's amazing Battle suit has been transformed into a square sissy made ​​of cardboard  ???
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 15, 2013, 02:33:55 PM
In at the Razide level.  Also, someone should post the helmet concepts for Bauhaus that they just posted.  Some nice stuff in there (posting from my phone right, a bit of a hassle and I don't want to hotlink it and eat their bandwidth).  But if you are social-media inclined then get on in and vote for a helmet (I have a feeling 4 will be popular).
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 15, 2013, 03:42:17 PM
I think it's better not to post it here and just get people to head over and make their decision there! :)

But for completeness...  ::)

(http://img441.imageshack.us/img441/2019/warzonehussarhelmetvari.jpg)
Title: Re: New Warzone (merged thread)
Post by: Jase on February 15, 2013, 04:07:01 PM
I was one of the first 5 people to back as soon as the KS launched... in at the Necromutant level..already getting eye rolls and head shakes from the wife..she is SO tired of kickstarter LMAO

Guess you'll be looking at getting a Brotherhood starter set then, Melanie?  :)
Title: Re: New Warzone (merged thread)
Post by: Melanieshaman on February 15, 2013, 04:28:28 PM
I was one of the first 5 people to back as soon as the KS launched... in at the Necromutant level..already getting eye rolls and head shakes from the wife..she is SO tired of kickstarter LMAO

Guess you'll be looking at getting a Brotherhood starter set then, Melanie?  :)

duh! lol i am trying to con her...make that sweet talk her into letting me pledge more..but of course I am getting the Bro-hams.

Alos, I wish it was Dom in the starter..I'd rather have Laura, or even Nik.
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 15, 2013, 07:35:01 PM
I was one of the first 5 people to back as soon as the KS launched... in at the Necromutant level..already getting eye rolls and head shakes from the wife..she is SO tired of kickstarter LMAO

Guess you'll be looking at getting a Brotherhood starter set then, Melanie?  :)

duh! lol i am trying to con her...make that sweet talk her into letting me pledge more..but of course I am getting the Bro-hams.

Alos, I wish it was Dom in the starter..I'd rather have Laura, or even Nik.

Heh, yeah, I managed to sell my wife on the fact that it didn't end until April.  Bauhaus and Cyber will be mine!
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 16, 2013, 12:38:51 AM
I am sure Laura and Nik will come later. :)

It's just to get started, all the starter boxes are the same points value and absoloutely balanced, but still varied in their own ways. :)
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 16, 2013, 04:09:24 AM
"my blood is boiling and heart is broken .... and who said how Cybertronic should looks like ? Paul Bonner - drawing guy?? or Mr. Fredrik Malmberg, creator of Mutant Chronicles, who approves all our concepts and so far he loves them!" - Jarek Ever

Just saw this over on the Resurrection page at Facebook in the thread about the Everassur. He goes on to make a valid  point that there must be content and fluff introduced to make this version different but it reads like a half explanation and half sneer at what we have done.

....please bear in mind, Warzone died, 3 times... and we won't follow previous license owners paths! There must be content of new stuff abd a small bit of fluff. After all we are making Horror- Sci-Fi game not D class Sci-Fi - Comedy - Jarek Ever

Not sure how I feel about all this and rather than start a war on their page I am hoping some of the more level headed people here who have kept me from blowing a fuse in the past will help me work past what I feel is a swift kick to the nads.
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 16, 2013, 05:46:36 AM
http://www.facebook.com/photo.php?fbid=10200147164137724&set=o.121888887983248&type=1&relevant_count=1&ref=nf

Might make a good Cybertronic Operations Overseer
Title: Re: New Warzone (merged thread)
Post by: Coil on February 16, 2013, 06:17:01 AM
"my blood is boiling and heart is broken .... and who said how Cybertronic should looks like ? Paul Bonner - drawing guy?? or Mr. Fredrik Malmberg, creator of Mutant Chronicles, who approves all our concepts and so far he loves them!" - Jarek Ever

Just saw this over on the Resurrection page at Facebook in the thread about the Everassur. He goes on to make a valid  point that there must be content and fluff introduced to make this version different but it reads like a half explanation and half sneer at what we have done.

....please bear in mind, Warzone died, 3 times... and we won't follow previous license owners paths! There must be content of new stuff abd a small bit of fluff. After all we are making Horror- Sci-Fi game not D class Sci-Fi - Comedy - Jarek Ever

Not sure how I feel about all this and rather than start a war on their page I am hoping some of the more level headed people here who have kept me from blowing a fuse in the past will help me work past what I feel is a swift kick to the nads.
Hal, I do not think you should take it personally or on behalf of Thom either. There are quite a few of us still around here who have supported the game and especially UWZ for a long time. A bunch of us have our name in the book even :).

The MC universe has a rich history which we are all fond of. I think we still have to acknowledge that mistakes have been made with all editions of Warzone both when it comes to rules, minis or business mistakes. We also know that there are perfectly valid reasons for certain things that we do not need to air in public.

 It is good that they are trying to learn from the past. They are also communicating and taking in feedback which is good. But in the end it is they who have to make decisions on where to go with the game. Not everything will be what us veterans want or think is the spirit of Warzone. But I try to combat my nostalgia tinted perceptions from the past. If the new rules or minis aren't to our liking we still can play with UWZ and haven't lost a thing but we have at least gained some new mini options.

Was that level headed enough, Hal?  :D
Title: Re: New Warzone (merged thread)
Post by: Coil on February 16, 2013, 06:18:52 AM
http://www.facebook.com/photo.php?fbid=10200147164137724&set=o.121888887983248&type=1&relevant_count=1&ref=nf

Might make a good Cybertronic Operations Overseer
Looks cool whatever they call him.
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 16, 2013, 08:10:10 AM
I think the dissing of Paul Bonner and especially the D-Class Sci-fi Comedy crack were uncalled for. I know my opinions don't mean anything and they are free to go whatever direction they want but to ask our opinions almost everytime they post a pic and then popping off when we give them was a little low class
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 16, 2013, 08:52:03 AM
I loove the latest Vulkan design! This is just getting better.

(http://sphotos-h.ak.fbcdn.net/hphotos-ak-prn1/61766_10200148091400905_609940317_n.jpg)
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 16, 2013, 08:53:39 AM
Though, to be fair, more than a few people have been really uncharitable to them and have turned minor issues (like faction aesthetics) in to huge mountains.  It's especially jarring when there are some people who have played Warzone for a long time that are getting drowned out in the screaming over how things look wrong.  I think it is possible to phrase criticism without having to resort to hyperbole.

I personally actually liked the Everasseur as presented, I liked the initial Bauhaus concepts and easily saw the 1st Edition influences in the helmet design that the artist went for.  I know this is something a lot of us have been wishing for over the last, well, close to a decade.  But I think some people are taking it a bit personally when a concept or piece of art doesn't match their expectations.

Prodos seem to be a decent bunch and have been fairly responsive to criticism and concern, but a lot of people (not saying anyone here) have a gone a bit beyond reasonable criticism.  Remember that the guys at Prodos are fans of the game as well.  They played 1st Edition, 2nd Edition and even Ultimate Warzone and had fun with it.  This is equal parts business venture and labour of love from fans of the property.  It can't be easy to show off a concept and have a bunch of people crawl out of the woodwork to imply that they are just doing this as a cash grab and that they are destroying the soul of the game.

And as they said, they are running the concepts past Malmberg, the guy who created the universe we have loved for the last twenty years.  If his blessing isn't good enough then I wonder what is.  I know we all have our own conception of "how things should be", but how that looks can really vacillate from person to person.  Cybertronic has had one of the least consistent looks over the life of the game and have appeared as everything from sleek, chromed cyborgs to dirty and industrial looking depending on the artist.  Paul Bonner wasn't the only guy who drew Cybertronic and while a lot of people jump to him as the iconic Mutant Chronicles artist, I don't think we should devalue the work of all the other artists who constructed our conception of the game universe either.

Edit - And I say this as someone who actually liked the earlier Bauhaus concepts...  that Vulkan is freaking amazing!
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 16, 2013, 09:14:14 AM
Now that's more like it. Love the new Battle Suit, but I cant understand why they insist on having masks on ALL the troops of Bauhaus. Hope there will bee some options without masks, as there was in version 1.
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 16, 2013, 09:15:16 AM
I loove the latest Vulkan design! This is just getting better.

(http://sphotos-h.ak.fbcdn.net/hphotos-ak-prn1/61766_10200148091400905_609940317_n.jpg)

I like the look of this walker a new take on the vulcans but it does look viable which I like I hope the driver/pilot has an ballistic shield in front of him or the bullets might ricochet into his head But I like the way they are improving the concepts but they do need to post updates on the kickstarter rather than just facebook as not everyone does facebook I also prefer some of the new Bauhaus helmet designs looking more promising each day
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 16, 2013, 09:17:45 AM
Yeah, they should definitely update the KS along with the FB. They should also get a blog we can follow via RSS.
Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 16, 2013, 09:26:05 AM
I think the dissing of Paul Bonner and especially the D-Class Sci-fi Comedy crack were uncalled for. I know my opinions don't mean anything and they are free to go whatever direction they want but to ask our opinions almost everytime they post a pic and then popping off when we give them was a little low class

Hey TK,

There's so many ways to take offense, and in this case, I think none was meant.   

The new license holder is trying to respond to a few irate voices who insist that "if it doesn't look Paul Bonner, then you are a sellout" crowd.   The observation that they are Sci-Fi horror, I read as - guys, we have to design ugly looking nasties and heroic looking good guys.  They are going to try and avoid figures that are open to ridicule.   

The observation that Warzone has died three times is a tough comment, but it is accurate.   I know that Thom, Lance and crew poured their hearts into the game, and were on the cusp of success.  What Paradox did to them was the real kick in the nads.   

Feel free to take my observation for what it is worth.   

Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 16, 2013, 09:34:51 AM
I loove the latest Vulkan design! This is just getting better.

(http://sphotos-h.ak.fbcdn.net/hphotos-ak-prn1/61766_10200148091400905_609940317_n.jpg)

I want to thank the guys at Prodos for being willing to listen to the "old guys" of the game.  I consider the helmets and Vulkan redesign to be a result of the feedback they are getting from various sources, including we fine UWZ guys!

Thanks to the Prodos crew!

I also want to thank everyone here who has kept their cool on some of the changes.   This game inspires a lot of passion, and add in the personal friendship many of us have, and we have the potential to get upset about OUR game.  

I remember on the old boards, when UWZ was the topic of controversy, and people left the community because of bad feelings that were created by some pretty ugly and personal posts..   I would urge everyone to take a 60 second breather before responding to a percieved slight or insult.  

Title: Re: New Warzone (merged thread)
Post by: Lancelot on February 16, 2013, 09:39:01 AM
Out of curiousity , where was all this stife and verbal warfare taking place? Am i missing something?
Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 16, 2013, 10:04:20 AM
Lance and TK,

TK, I'm reading through some of the posts on the Prodos FB site, and some of the people are getting a little impassioned.  I don't like some of the comments, especially some of the the accusations that the only reason all the companies failed was mis-managment.   I think we all know different.   Paradox yanked the license from a promising company in their own interests.     

Lance, my former comments apply to the old boards, before these opened.  Some of the old crew were pretty blunt in their opinions.   I know several of the followers on that board left due to an outright ugly atmosphere.   

On the current boards, the FF guy who stopped in to tell us about the MC mini's game got an earful, and lost his cool in response as well, as I recall.    I really don't have a desire to relive that, again.   

Hope that clears things up, at least a bit.

Title: Re: New Warzone (merged thread)
Post by: Crenshaw el Mortificador on February 16, 2013, 10:09:55 AM
¡Vulkan much better!

And this is new Everassur great Redesign

(https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-prn1/21916_10200147164137724_32937054_n.jpg)






Title: Re: New Warzone (merged thread)
Post by: Joe Kool on February 16, 2013, 10:15:53 AM
"my blood is boiling and heart is broken .... and who said how Cybertronic should looks like ? Paul Bonner - drawing guy?? or Mr. Fredrik Malmberg, creator of Mutant Chronicles, who approves all our concepts and so far he loves them!" - Jarek Ever

Just saw this over on the Resurrection page at Facebook in the thread about the Everassur. He goes on to make a valid  point that there must be content and fluff introduced to make this version different but it reads like a half explanation and half sneer at what we have done.

....please bear in mind, Warzone died, 3 times... and we won't follow previous license owners paths! There must be content of new stuff abd a small bit of fluff. After all we are making Horror- Sci-Fi game not D class Sci-Fi - Comedy - Jarek Ever

Not sure how I feel about all this and rather than start a war on their page I am hoping some of the more level headed people here who have kept me from blowing a fuse in the past will help me work past what I feel is a swift kick to the nads.
Dude, I completely agree with you, their comments are a bit much and makes them sound like a bunch of condescending jerks at times.

For the record Warzone has only Died TWICE! The first time was complete mismanagement. I did not even know the details about what happened the second time as I was just playing a homebrew blend of 1st and 2nd ed.
Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 16, 2013, 11:16:14 AM
¡Vulkan much better!

And this is new Everassur great Redesign

(https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-prn1/21916_10200147164137724_32937054_n.jpg)

I did not like the look of the old one, the bucket head, especially!  

The new one is a nice improvement!   I personally do not like the open mouthed grimace, and the shoulder and forearm pads could be shaved back a bit - not too much, but just a bit to make the proportions work even better.    

However, once again, thanks to the Prodos guys for listening to the feedback!     This re-conception of the figure definitely keeps the old "lines", but brings the proportions up to a much less exagerated, and overall sleeker look.      


As suggested on the FB site, calling this a Curassier would bring the designation into line with the Napoleonic references used by Cyber in the classic literature.   And, you could call the Chasseurs something else.  Legere, maybe? - Napoleonic designation for infantry.  

These are suggestions only, and I think youProdos has been taking the right direction.  


Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 16, 2013, 12:11:09 PM
I would call it a Carabinier... I really like it.

Don't take Jarek's comments personally. He's a lovely guy and it's hard not to like him in person. He is as passionate as anyone else about Warzone and has just expressed his opinions. If you don't like a design, don't buy it, or make some constructive criticism. He does take on board evey suggestion he sees as you can tell by the design changes Bauhaus are going through (you realise this does cost money... Concept art isn't free!) and the 'Everasseur' redesign (again, not free!).

It's all coming along really well, I seriously can't wait to see how Bauhaus end up, but it sounds like it will be gooooood!
Title: Re: New Warzone (merged thread)
Post by: Joe Kool on February 16, 2013, 12:12:04 PM
I am ecstatic that Warzone will get another chance at life, I also think that some updating of the designs is great as long as the MC Warzone "feel" is kept in those updates.

Shoulder pauldrons are a must to keep that iconic feel. That said they can be toned down to a manageable size to allow for a more realistic range of motion for the troops.

I think some real respect must be made for the original artwork that made the MC universe so popular, lets not forget is was not the visuals of Warzone that made it die, it was mostly due to poor management that killed the game compounded with ill will to the IP by game shops that were burned by Target games. It has been long enough now for most of that ill will to be gone or forgotten.
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 16, 2013, 12:26:26 PM
Yeah! That Everassur is a bomb! I love the new Warzone every day a little more.

It looks like they understand our critics like we meant them. Constructive and as a full support.

I would love to see at the Vulkan a nice Gatling gun. Just an idea. Maybe as a weapon option.

The new helmet examples are great, too.

I like the helmets Nr. 4 and 8 but the gasmask Nr. 1 and 2.
Title: Re: New Warzone (merged thread)
Post by: leutenantbrittan on February 16, 2013, 12:52:05 PM
I guess I have been one of the haters thus far but the revised design for the Cybertronic and Bauhaus stuff has really begun getting me to revise my opinions.

The Everassur is far better than the previous concept they produced and if they could tone down the gun a little or better yet replace it with some classic Cybertronic weaponry, I would be very happy. The only other slight niggle with the new design is the feet seem a little bit soft.

Title: Re: New Warzone (merged thread)
Post by: leutenantbrittan on February 16, 2013, 12:54:02 PM
Oh and I second the call for a gatling gun on the Vulcan along with a decent grippy fist!
Title: Re: New Warzone (merged thread)
Post by: Prodos on February 16, 2013, 01:03:33 PM
 Top kick, just to confirm what others have said here, Jarek meant nothing more than Prodos games will take a different route to Target, Excelsior and FF with the IP. We know all 3 previous endeavours failed for 3 very different reasons. We want WZR to succeed, just as we did with previous incarnations because we love The MC fluff. There is no sneer, nor will there ever be from us! Jarek is a passionate guy and some of the negativity got to him, that is all. I hope that helps.  Mark



"my blood is boiling and heart is broken .... and who said how Cybertronic should looks like ? Paul Bonner - drawing guy?? or Mr. Fredrik Malmberg, creator of Mutant Chronicles, who approves all our concepts and so far he loves them!" - Jarek Ever

Just saw this over on the Resurrection page at Facebook in the thread about the Everassur. He goes on to make a valid  point that there must be content and fluff introduced to make this version different but it reads like a half explanation and half sneer at what we have done.

....please bear in mind, Warzone died, 3 times... and we won't follow previous license owners paths! There must be content of new stuff abd a small bit of fluff. After all we are making Horror- Sci-Fi game not D class Sci-Fi - Comedy - Jarek Ever

Not sure how I feel about all this and rather than start a war on their page I am hoping some of the more level headed people here who have kept me from blowing a fuse in the past will help me work past what I feel is a swift kick to the nads.
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 16, 2013, 02:00:09 PM
Thanks Prodos for your explanation. I have no qualms with whatever direction you go and understand reacting to negativity. I also am appreciative of your response to feedback which is why Jarek's response jumped out at me. I try to give both respect to your efforts and honest constructive feedback. My request is that instead of lashing out the Prodos team respect the efforts that have been done by those who were involved in the prior efforts. My fear is that Jarek's comments, made in anger, reflect a previously hidden contempt for those previous efforts
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 16, 2013, 03:01:54 PM
The new Everassur is crazy cool, I hope we will get the opportunity to buy it and Cardinal Dominic separately on Kickstarter.
Title: Re: New Warzone (merged thread)
Post by: Joe Kool on February 16, 2013, 03:25:03 PM
Saw this on Dakka and thought it should be here as well!

(http://img7.imageshack.us/img7/6091/variationsh.jpg) (http://imageshack.us/photo/my-images/7/variationsh.jpg/)


They look great, but I have to ask why on earth are they armed with Kratachs and not armed with Belzarachs?
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 16, 2013, 06:45:26 PM
I like the new Everasseur or whatever it is. A bit top-heavy, perhaps. But the Robocop-esque head is awesome! I really like the mouth.
Title: Re: New Warzone (merged thread)
Post by: Jase on February 16, 2013, 07:42:01 PM
I'm liking these necromutants! Reckoning that Cybertronic and the Dark Legion will be the starter forces I pick from Kickstarter!
Title: Re: New Warzone (merged thread)
Post by: leutenantbrittan on February 17, 2013, 04:11:54 AM
The Necromutants do indeed look good but as already mentioned they have the wrong gun! Bring on the Belzarachs!
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 17, 2013, 04:27:33 AM
Well, Kratachs don't have that top handle. I think its a mix between belzarach and kratach. Not that it matters to me. I never liked the idea of DL weaponry always looking the same.

by the way... a clip: http://www.youtube.com/watch?v=di7mzq9EOOg
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 17, 2013, 04:38:42 AM
When I look at all then starter packages I understand why IMPERIAL is missing.

The structure is always: A bunch of cannon fodder, a hero and a heavy weapon platform.
The heavy weapon platform is a weak point in IMPERIAL. Heroes and cannon fodder can be provided.

The Hurricane Walker is too much.
Then there are three options left:

The Necromower but it is a wheeled vehicle and I think you want to leave that for later.
The Ram Air Cav. is a flying unit and maybe a vehicle, too. This is one more time a very special unit.
The last option would be to make something new. At the moment I would prefer this option but what would fit???
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 17, 2013, 08:21:56 AM
I don't know the actual reason, but I don't think it's that. Prodos would develop something new to fit into the 'starter box' for Imperials if there wasn't something suitable.

I actually think it might be saving the most popular until last, allowing the other factions to get their own exposure first. Honestly, I don't know though. As I've said before, I'm close friends with the guys, not an employee of Prodos. :)
Title: Re: New Warzone (merged thread)
Post by: Glenn M on February 17, 2013, 08:28:08 AM
Every time I look at the Brotherhood they taunt me, why do they taunt me?!

Too many projects!  I suppose the plan of the day will have to be to back, check out the rules, talk it out amongst my friends and decide to stay or not.  Kickstarter is stealing my soul though. 
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 17, 2013, 09:40:01 AM
Imperial has several options...a smaller scout or squad support walker maybe called the Spitfire to keep the theme, an upscale version of the Vermin with squad support guns,  or from history a small two man scout car with an armor piercing cannon or a new concept like a battlesuit of their own
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 17, 2013, 10:55:26 AM
It would be neat if Capitol grabbed something like a grey shark and Imperial picked up a non-walker for their heavy support unit (a Necromower is actually a good idea).  Always nice to add a bit of unique flavour to each box.  Mishima is a shoe-in to grab the Meka (and I can't wait to see a new version of it).
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 17, 2013, 10:57:28 AM
In the "Fictional Reality" magazine they had a Bulldog battle suit for Imperial in the 2nd edition. It was some fan made unit.
Title: Re: New Warzone (merged thread)
Post by: Joe Kool on February 17, 2013, 11:00:31 AM
Yeah, I really do hope that if the Capitol level is reached we see a redo of one of the Sharks!
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 17, 2013, 11:01:27 AM
For Capitol they could take Big Watts Bob as the heavy weapon support.
Title: Re: New Warzone (merged thread)
Post by: Joe Kool on February 17, 2013, 11:10:43 AM
For Capitol they could take Big Watts Bob as the heavy weapon support.

I'd love to see an in scale updated version of Big Bob Watts!
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 17, 2013, 12:06:11 PM
the first pictures of the mortificator is online!
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 17, 2013, 12:12:36 PM
Mortificators!  :D

(http://img705.imageshack.us/img705/2470/mortyficatros.jpg)
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 17, 2013, 12:15:43 PM
thx! i could not link it!
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 17, 2013, 12:24:54 PM
i just double checked with the pictures. it fits 100%! perfect done!
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 17, 2013, 12:40:23 PM
Yeah, the Brotherhood stuff we have seen thus far has really been true to the originals.
Title: Re: New Warzone (merged thread)
Post by: nicklas_danielsson on February 17, 2013, 02:34:54 PM
 ;D ;D
Prodos seem to be a decent bunch and have been fairly responsive to criticism and concern, but a lot of people (not saying anyone here) have a gone a bit beyond reasonable criticism. Remember that the guys at Prodos are fans of the game as well. They played 1st Edition, 2nd Edition and even Ultimate Warzone and had fun with it. This is equal parts business venture and labour of love from fans of the property. It can't be easy to show off a concept and have a bunch of people crawl out of the woodwork to imply that they are just doing this as a cash grab and that they are destroying the soul of the game.

And as they said, they are running the concepts past Malmberg, the guy who created the universe we have loved for the last twenty years. If his blessing isn't good enough then I wonder what is. I know we all have our own conception of "how things should be", but how that looks can really vacillate from person to person. Cybertronic has had one of the least consistent looks over the life of the game and have appeared as everything from sleek, chromed cyborgs to dirty and industrial looking depending on the artist. Paul Bonner wasn't the only guy who drew Cybertronic and while a lot of people jump to him as the iconic Mutant Chronicles artist, I don't think we should devalue the work of all the other artists who constructed our conception of the game universe either.


In the "Fictional Reality" magazine they had a Bulldog battle suit for Imperial in the 2nd edition. id like to hear more about that..??
It was some fan made unit??.


Imperial has several options...a smaller scout or squad support walker maybe called the Spitfire to keep the theme, an upscale version of the Vermin with squad support guns, or from history a small two man scout car with an armor piercing cannon or a new concept like a battlesuit of their own
id like the thinking

Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 17, 2013, 02:45:34 PM
Agreed Nicklas.  Some of the Facebook posts are pretty over the top.   One guy is daring Prodos to make the same mistakes as everyone else did by not adhering to the strict sanctity of the WZ Pure and Chosen.   

Yeah, whatever that means....

I just want to state for the record, that I think Paul Bonner's art is not that great.    His way oversized weapons and steroid inspired "we have muscles on our muscles" style does not do it for me. 

If you believe his art is good, then fine.  Art is subjective. 

However, I personally am glad to see the new proportions of the figures that Prodos is designing.   And, if it deviates from PB, I think that in many ways, this is a good thing.   

My .02
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 17, 2013, 03:18:27 PM
For the  record my only problem has been with Jarek's comments calling Bonner "some drawing guy" and the efforts of previous design teams as "D class Sci-fi comedy". I feel they
were uncalled for. Other than that I have not had a problem with any of Team Prodos. I agree some of the  comments have been over the top but that can be taken care of by calling out the jerks and not shotgun insulting everything that they are following. As a general rule they respond to suggestions well and are flexible. I plan on putting into the kickstarter...just not sure at what level. Whether you like or don't like previous efforts or certain artists they all deserve our respect.
Title: Re: New Warzone (merged thread)
Post by: nicklas_danielsson on February 17, 2013, 04:31:19 PM
look what do you say abaut the hussars and the ducal militias.????????????

https://www.facebook.com/photo.php?fbid=10151328310504091&set=o.121888887983248&type=1&theater
https://www.facebook.com/photo.php?fbid=10151328280544091&set=o.121888887983248&type=1&theater


Nicklas Danielsson


Lesser armor than what i think the hussars are whering


Lesser armor than what i think the hussars are whering.



Like ·  · Unfollow Post · 34 minutes ago via mobile.



Nicklas Danielsson Im saying that i think the new hussars look like this one the ducal milisa.

32 minutes ago via mobile · Like..

Jim Vidlak Jr I am starting to think that whoever did the hussar sketches looked at the militia for inspiration rather than the Hussars

31 minutes ago · Unlike · 1..

Nicklas Danielsson yes i do Think so

2 minutes ago · Like

https://www.facebook.com/photo.php?fbid=10151328310504091&set=o.121888887983248&type=1&theater
https://www.facebook.com/photo.php?fbid=10151328280544091&set=o.121888887983248&type=1&theater

Well...I like old hussars.Why not made new hussars based on the old ones with the same armor,spiked helmet and weapon but with diffrent pose and with more equipment??It could be more acceptable.
 the ones now hawe to littel armor they hawe as the dukal militia









Nicklas Danielsson The thing i think of is that they hawe and juse to little armor.
And ofcours id like à lithel bit bygger pouldrons.

42 minutes ago via mobile · Like..



Nicklas Danielsson As they are now they look like ducal militia.
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 17, 2013, 04:44:01 PM
I don't mind the lighter look. The 1st ed ones look too much like power armour, which it's not supposed to be. And the 2nded ones have about the same armour coverage as the new ones, it's just that it's thicker and more massive. You have seen the latest hussar concepts with thigh plates and codpiece, right?
Title: Re: New Warzone (merged thread)
Post by: nicklas_danielsson on February 17, 2013, 04:52:19 PM
I don't mind the lighter look. The 1st ed ones look too much like power armour, which it's not supposed to be. And the 2nded ones have about the same armour coverage as the new ones, it's just that it's thicker and more massive. You have seen the latest hussar concepts with thigh plates and codpiece, right?

yes i hawe but i belive Theas new ons look to mutch ducal rather then hussars...
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 17, 2013, 04:58:48 PM
Honestly, I think the latest version of the Hussar (a bit up-armoured from the initial concept) is about pitch perfect.  The 1st Edition Hussars were over-armoured compared to their stats (same A value as Capitol troopers but with models that looked better protected than Capitol heavies).  And the split in to Ducal Militia and Hussars is one of those things I think was unneeded (I wasn't a huge fan of 2nd Edition giving everyone two-tiered core infantry).  So I hope they just ignore stuff like Ducal Militia and People's Volunteers, myself.  The tiered split made sense for Capitol and I think the addition of Ahigaru to Mishima was a good one.  But stuff like Regulars, People's Volunteer and Ducal Militia never sat right with me.

So if the design for the Hussars is closer to the 1st Edition concept of them (the most basic grunt in the army), then I think they look perfect for it.
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 17, 2013, 05:27:02 PM
Here they are, by the way.

(https://s3.amazonaws.com/ksr/projects/457746/posts/407886/image-213150-full.jpg?1361112762)
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 17, 2013, 05:42:13 PM
Yeah, that's them.  Look a lot less like dude in power armour and more like grunts.  And I am loving that re-conception of the Bergdahl Stonecleaver LMG.  Going to a drum magazine like that makes sense, but it manages to keep the smooth lines of the original gun.
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 18, 2013, 04:59:05 AM


In the "Fictional Reality" magazine they had a Bulldog battle suit for Imperial in the 2nd edition. id like to hear more about that..??
It was some fan made unit??.




I don't know if this is a legal source but it is the only one I know about:

http://www.mutantpedia.com/eng/Warzone.html

At the bottom you find the "Fictional Reality" magazines.
Issue 0 and 1 have Imperial inside.


And please could you please show the Hussars in some jungle camo outfit? The white armor leads always to Star War jokes  ;)
Most Bauhaus units will fight in the jungle anyway. So please!

Honestly, I think the latest version of the Hussar (a bit up-armoured from the initial concept) is about pitch perfect.  The 1st Edition Hussars were over-armoured compared to their stats (same A value as Capitol troopers but with models that looked better protected than Capitol heavies).  And the split in to Ducal Militia and Hussars is one of those things I think was unneeded (I wasn't a huge fan of 2nd Edition giving everyone two-tiered core infantry).  So I hope they just ignore stuff like Ducal Militia and People's Volunteers, myself.  The tiered split made sense for Capitol and I think the addition of Ahigaru to Mishima was a good one.  But stuff like Regulars, People's Volunteer and Ducal Militia never sat right with me.

So if the design for the Hussars is closer to the 1st Edition concept of them (the most basic grunt in the army), then I think they look perfect for it.


I have to disagree about the split of units. In the first edition they always said there are Trenchers and Regulars but there is no difference between them.
I disliked this from the beginning. Two separate units shouldn't be equal. For sure there are differences in the abilities, specialists, armory and so on...
Title: Re: New Warzone (merged thread)
Post by: Pollo on February 18, 2013, 06:28:28 AM
Before my aestethics considerations, I think one thing has yet to be totally explained:
What is this new Warzone project going to be? A reboot of Mutant Chronicles, or an evolution of the original setting?
This is important to justify the differences with the classic Mutant Chronicles we have been loving. Do you want to change the classic concepts? Ok: just explain, in the background story and the fluff, WHY there have been such changes. Has the Brotherhood found a way to purify technology so that weapons and such could be more sophisticated? Has Cybertronic advanced in their researches? With such explanations, it would be easier to accept the new concepts, because these changes will be blended with the original canon.
If a reboot is what is going on, well... I do not think it is the right path to follow. It would always be something different from the MC we have learned to love, and it is a risky way to impress new customers. Which is the problem? Big shoulderpads? Bulky weapons? Well, that is what made Mutant Chronicles... Mutant Chronicles. Maybe a better approach would be to put classic bulky weapons and shoulderpads as optional pieces (maybe instead of a legs/arms pose).
Other point is: I hope Facebook would not be the main site where this project will be discussed and supported. I do not use it (and I won’t), so I really hope that opinions of non-Facebook users will be taken into consideration equally.

Finally, my aestethics considerations:

Brotherhood:
Just perfect.
I hope the Art will be given the right importance in the gameplay. Powers should be the... power of Brotherhood.

Dark Legion:
Alakhai and Necromutant seem great. The Razide seems too small. The Legionnaires are a bit too.. anonymous. Some metal plate on their skin should characterize them better.

Cybertronic:
A bit too futuristic if compared with other pieces. As I said before, if this level of technology will be well explained in the background story, no problem here. The new Everassur design is better than the old concept, but it should have a more dynamic pose.

Bauhaus:
Well... I do not like it. Sorry. Shoulderpads shoul be shuolderpads, armplates should be armplates. My biggest concern about new Bauhaus design, even after the recent re-design, is its lack of details on armours; is it related to the use of resin/plastic? Why has its design to be so sharp-cornered? Why its surfaces should be so plain? The new Battlesuit concept (though better than the previous one) seems a walking washing machine with a man inside...
For the shoulderpads (and just for them), i would recommend this design:
(http://www.mutantpedia.com/Immagini,%20Avatar%20e%20Video/Immagini%20Mutant%20Chronicles/Film/film_02.jpg)
It is not as exaggerate as old illustrations, and it is more characteristic.

I love how you are taking into account feedbacks from your followers, and I love the work Prodos is doing. Do not forget that when reading my opinions!
I am a long-time MC lover and purist, and I am an avid and insanely accurate Warzone player. Actually, I am the rules guru for the Italian community, who likes to experiment new game options with his strong group of players near Rome. If we could be of any help, just ask. We would be proud to support this project more than just economically.
Title: Re: New Warzone (merged thread)
Post by: MCmutant on February 18, 2013, 07:14:36 AM
Well said Pollo since I'm also a purist within the Mutant Chronicles franchise :)

Title: Re: New Warzone (merged thread)
Post by: Lopis on February 18, 2013, 07:18:42 AM
Just to throw in some thought about the design,

Mostly I like it !
I don´t have the background of the MC-Universe and the fluff , but I can tell if I like something if I see it and if it meets my imagination of how it should be ;-)

Dark Legion is wonderful, Cybertronic pleases my eyes, even if I think them a bit too sci-fi -maybe a little step too futuristic-. Even if I made the little joke about the similarity to the War-Robot out of Judge Dredd, I really like what the concept brings.
Brotherhood is a very good approach I think, the new troopers look good and remind me of the old Fury-Elites which I thought made good models, maybe they had a bit too big helmets. But this has merged well and we find models, that I really like and with good proportions fit into my view of Mutant Chornicles. Mortificators have been good, but the new version with a bit more fluid-motion-pose – super!
What I think about too futuristic for Cybertronic hits me here as well. Brotherhood was a bit more archaic in my opinion, especially the Judicator with his super-sci-fi gun looks a bit the cybertronic-version of an inquisitor. Brotherhood was known for big shoulderpads, mostly I liked them, but in my eyes the Judicator seems a bit too bulky.
Bauhaus, hmmm problematic. The Personality is clearly a winner for me. All in all I like it, especially the Attila/Dolman for the Personality (I always wanted something like that for the old models – I even modelled some as addition). I would recommend something in this manner for the officers of Bauhaus. Long Coats, maybe a winter-Attila over a shoulder. That’s the kind of littleextras that works for individuality.
But pleeeaaaase don´t do this thing with the riding-trousers again. I think they´re horrible. OK, maybe I´m alone with that.
The shoulderpads, OK there have to be some, but do they have to be so small ? They look like glued to the jacket, and even if they should be symbolic, I think it should be a bigger symbol ;-)
The Vulkan in the re-designed version is a good one. What I don´t like is the stubby “arms” with the guns. A friend brought up the picture of a T-Rex (with his mini-arms), and it fits.
So I would second the Idea of a gun and a Claw/Hand for the Vulkans.
The Hussars have been discussed many times already and I think they´re on a good way and in the re-design in a good shape. Again here the shoulderpads disrupt the image. I think they´re too long and drawn down the arm. I think Pollo´s idea and picture lead the way. Don´t know it will do the trick, but I think it would improve the overall view.
So all in all I´m very pleased with what I see, even if Bauhaus needs still a bit improvement ;-)
But go on with this good work !
With most of the mini´s you showed that you know what is possible / needed .
Hope the rules will improve the image.
Keep rockin´!
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 18, 2013, 07:41:42 AM
(http://www.mutantpedia.com/Immagini,%20Avatar%20e%20Video/Immagini%20Mutant%20Chronicles/Film/film_02.jpg)
It is not as exaggerate as old illustrations, and it is more characteristic.
To me, those shoulder pads look more like 1st edition WZ Imperial pads.

I think Prodos Bauhaus pads look good; they are very similar to the classic ones, and with more dynamic poses I believe it won't be as noticed that they are attached to the upper arms. It's the poses of the concepts that is the problem IMO.
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 18, 2013, 10:13:48 AM
JUST NOTICED its funded looking forward to seeing the finished models  ;D ;D
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 18, 2013, 10:21:39 AM
Yaaay! Totally! And the Bauhaus shoulder pads might even have grown a bit since yesterday:

(http://sphotos-f.ak.fbcdn.net/hphotos-ak-prn1/21825_10151533011209073_391334114_n.jpg)

Man, I like that gas mask!  ;D

EDIT: Sorry, that was probably just a fan remake of the concept.
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 18, 2013, 10:59:11 AM
I love the T-Rex analogy. Please give him a bigger weapon.  ;D

The shoulder pads could be just a little larger and shorter and at the shoulder.
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 18, 2013, 11:07:42 AM
Before my aestethics considerations, I think one thing has yet to be totally explained:
What is this new Warzone project going to be? A reboot of Mutant Chronicles, or an evolution of the original setting?
This is important to justify the differences with the classic Mutant Chronicles we have been loving. Do you want to change the classic concepts? Ok: just explain, in the background story and the fluff, WHY there have been such changes. Has the Brotherhood found a way to purify technology so that weapons and such could be more sophisticated? Has Cybertronic advanced in their researches? With such explanations, it would be easier to accept the new concepts, because these changes will be blended with the original canon.
If a reboot is what is going on, well... I do not think it is the right path to follow. It would always be something different from the MC we have learned to love, and it is a risky way to impress new customers. Which is the problem? Big shoulderpads? Bulky weapons? Well, that is what made Mutant Chronicles... Mutant Chronicles. Maybe a better approach would be to put classic bulky weapons and shoulderpads as optional pieces (maybe instead of a legs/arms pose).
Other point is: I hope Facebook would not be the main site where this project will be discussed and supported. I do not use it (and I won’t), so I really hope that opinions of non-Facebook users will be taken into consideration equally.

The guys at Prodos appear to be old-school Mutant Chronicles fans.  So while I would still term this a re-boot (i.e. they are remaking everything in the game from the ground up), the aesthetics scream MC/1st Ed. Warzone to me.  And since the RPG side of things is being rebooted I have been following a bit about that as well, and it sounds like they will be sticking to what made Mutant Chronicles, Mutant Chronicles (and we already know that communication is occurring between the RPG team and Prodos).  So I don't think you need to fear a movie/COG/FFG incident again.

As for the use of facebook, websites cost time and money (and usually more of the former than anything).  They have already said the game will have an official website and forum, but for now a combination of social media and forum visits seem to be a fairly good way of getting info out.  The thread over on DakkaDakka is pretty active, I'm keeping one going with updates on RPGNet (and the occaisional update from the Prodos guys), Facebook gets a fairly good clip of new news, and now with the Kickstarter, they have an organized and centralized update method.  A website will come eventually, but their use of the internet as a news spreading tool is certainly commendable.

Quote
Dark Legion:
Alakhai and Necromutant seem great. The Razide seems too small. The Legionnaires are a bit too.. anonymous. Some metal plate on their skin should characterize them better.

Apparently a stretch goal is to include corporate shoulder pads as bits if they make it to plastic production.  I hope they get to 70k on the Kickstarter.

Quote
Cybertronic:
A bit too futuristic if compared with other pieces. As I said before, if this level of technology will be well explained in the background story, no problem here. The new Everassur design is better than the old concept, but it should have a more dynamic pose.

They look about as futuristic as they did in Mutant Chronicles and 1st Edition.  Any time Prodos show off a low-tech/industrial unit, people seem to get mad ( ;) ).  But Cyber have always had chromed units, augments out to wazoo and other high-tech bits.  That's what set 'em apart from the rest of the diesel-punk factions.  Hell, I'd say their weapons look a bit lower tech this go around since they aren't wielding things that look like they fit in to Ghost in the Shell.  :P

Quote
Bauhaus:
Well... I do not like it. Sorry. Shoulderpads shoul be shuolderpads, armplates should be armplates. My biggest concern about new Bauhaus design, even after the recent re-design, is its lack of details on armours; is it related to the use of resin/plastic? Why has its design to be so sharp-cornered? Why its surfaces should be so plain? The new Battlesuit concept (though better than the previous one) seems a walking washing machine with a man inside...
For the shoulderpads (and just for them), i would recommend this design:

SNIP IMAGE

It is not as exaggerate as old illustrations, and it is more characteristic.

The actual concept artist chimed in on the sharper, angular details.  He wanted to go in a different direction with the shouldpads.  He had always felt that rounded shoulder pads had been more Imperial (and I tend to agree).  Their only unique feature was being elongated.  But if one is looking to tone down and modernize (just a bit) then shortening Bauhaus pads make them look almost exactly like Imperial ones (see: image you posted...  remove the helmet and the insignia and I would think it to be a great rendition of an Imperial trooper).  Prodos may change to less angular shoulders.  But I quite like the angled, squared look.  Always seemed odd the a faction called Bauhaus had so many rounded features anyways.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 18, 2013, 11:15:04 AM
Hi guys, Prodos successfully reached £35,000 today. They express their eternal gratitude to all the awesome fans out there that have pledged.

Here is what the Bauhaus starter pack is going to look like (pre-3d, which is coming soon!):

(https://s3.amazonaws.com/ksr/assets/000/394/828/cd34e5de6106563bee99c0dbe782a960_large.jpg?1361215093)

Keep the pledges and suggestions coming. Don't forget to recommend to your mates and pledge early. Remember that certain things will only come out and get done in the way you want if certain targets are reached. By reaching £35k, Prodos are also giving everyone 1 LTD edition card pack PER starter box they have pledged for!

 ;D

(http://sphotos-g.ak.fbcdn.net/hphotos-ak-frc1/858169_10200160543592202_1064152455_o.jpg)
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 18, 2013, 11:43:21 AM
Hi guys, Prodos successfully reached £35,000 today. They express their eternal gratitude to all the awesome fans out there that have pledged.

Here is what the Bauhaus starter pack is going to look like (pre-3d, which is coming soon!):

(https://s3.amazonaws.com/ksr/assets/000/394/828/cd34e5de6106563bee99c0dbe782a960_large.jpg?1361215093)

Keep the pledges and suggestions coming. Don't forget to recommend to your mates and pledge early. Remember that certain things will only come out and get done in the way you want if certain targets are reached. By reaching £35k, Prodos are also giving everyone 1 LTD edition card pack PER starter box they have pledged for!

 ;D

(http://sphotos-g.ak.fbcdn.net/hphotos-ak-frc1/858169_10200160543592202_1064152455_o.jpg)

Nice options for the Vulkan but I still miss some weapon options.
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 18, 2013, 11:57:21 AM
I like the new Vulkcan I prefer the one with the fans on the back everything seems to be dropping into place nicely

Also if you were wondering what the cybertronic hand signals are in the pictures

(http://i732.photobucket.com/albums/ww323/doublesix66/NewTacticalHandsignals2_zpse8a98f99.jpg)
Title: Re: New Warzone (merged thread)
Post by: Lopis on February 18, 2013, 12:09:23 PM
Nearly there !

Vulkans getting better, just a bit more ;-)

The back is better thatn the early designs, the feet now look like a machine as they should and yes there´s the turbine on the back !

Say do I see that right, that the short arms end in a slot where the waepon-modules are put in ?

So there´s still apossibility to other weapon options ?
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 18, 2013, 12:22:24 PM
Yeah, the arms have been weaponless the whole time.  They show the weapon options on the main army picture (and HMG/autocannon and flame throwers), though I dare say there may be others as well.  The small dino-arms are just weapon hardpoints (just like the gatling arm was on the original).  No point attaching weapons when the main design isn't hammered out yet.  And just to be contrary I like the vented back with the holes.  The fans feel too exposed to me.  A nice alternative might be slatted vents as well.
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 18, 2013, 08:51:56 PM
Here's a version posted with a couple of ranged mounts:

(http://i14.photobucket.com/albums/a334/error12/427180_10200161020884134_855502113_n_zps28b93cf4.jpg)

I wonder what kinds of load outs these things will have.  The design seems to be quite modular.  I could easily see some sort of fist/manipulator being an option.
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 18, 2013, 10:37:50 PM
Now I love the new design.... I always thought in the arms would be the weapons.
Title: Re: New Warzone (merged thread)
Post by: kvaerne on February 18, 2013, 11:50:29 PM
Good, beautiful Vulcan , friends ;D
Title: Re: New Warzone (merged thread)
Post by: Jase on February 19, 2013, 12:42:24 AM
God damn that's a monster.

@Semai99, any chance I can get the link to those signal interpretations?
Title: Re: New Warzone (merged thread)
Post by: Pollo on February 19, 2013, 03:49:35 AM
A website will come eventually, but their use of the internet as a news spreading tool is certainly commendable.

But why hasn't the official site (with a proper official forum) come yet? Why such a countdown to see mostly concepts and very few images of the actual casting quality? How much time do we have to expect for a sample of the rulebook?
I repeat: I love what Prodos is doing; but, IMHO, these choices are hindering their own work. Anyone can speculate on their reasons, butI'd like to have some official answers. ;D

Quote
Cybertronic:
They look about as futuristic as they did in Mutant Chronicles and 1st Edition.

I disagree. Just look at the new Armored Chasseur.
And comparing the new Venusian Rangers, the Armored Chasseurs and the Mortificators, they seem to come from three different games...
I wonder how can new Bauhaus and Cybertronic concepts fit with old illustrations. I hope there will be much more new art and coherent explanation in the fluff. The FFG CMG tried to maintain old illustrations and just mix the new concepts with them; but the result was just weird and ugly. Instead, WZ 2nd ed. blended the innovations evolving the existing background, and that is one of the few things I like of 2nd ed.

On the shoulderpads I have posted:
obviously, that is not the classic Bauhaus shoulderpad design. They were made for an old project of the MC movie (and that is what it should have been...). I was only trying to find a compromise between classic design and realism.

New aestethics considerations:

Venusian Rangers (and still Bauhaus in general):
They are not really different from Hussars. I think they should be characterized more.
Bauhaus design should somehow instill awe in their enemies. I do not have that sensation when I look at the new miniatures... anyway, I like the Vulkan Battlesuit more with those heavy weapons attached.

And then... everybody dance now!  :D
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 19, 2013, 05:27:31 AM
It's important to keep in mind that Prodos Games is run by 2 people and not as a full time venture. The sculptors, concept artists etc are in different countries and working on a freelance basis. EVERYTHING that you see has been shown to the liscense holder at Paradox. Nothing, not even the website, can go through without their knowledge.

Be aware that websites etc are all on the go, but at this point, the Kickstarter is doing that job for them. The Website would contain no extra material, it would contain a forum, yes, but that can also wait for now.

If the Kickstarter is really successful, then who knows what way the company will go!

Again, this is all speculative on my part, I am only a friend of the company, not a spokesperson!
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 19, 2013, 05:31:25 AM
(http://sphotos-e.ak.fbcdn.net/hphotos-ak-ash4/382356_10200164431849406_548222175_n.jpg)
(http://sphotos-c.ak.fbcdn.net/hphotos-ak-ash3/857003_10200164010478872_1357586554_o.jpg)
Title: Re: New Warzone (merged thread)
Post by: Lopis on February 19, 2013, 05:45:57 AM
Did I say Judicator too bulky ?

https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-ash3/563115_10200529139332448_1731437121_n.jpg

 this one is a perfect hit for me. I want this one (the smaller one) !
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 19, 2013, 09:06:44 AM
Did I say Judicator too bulky ?

https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-ash3/563115_10200529139332448_1731437121_n.jpg

 this one is a perfect hit for me. I want this one (the smaller one) !
Yeeah! the left one is perfect!
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 19, 2013, 09:47:41 AM
The Cyber monster cast looks like very high quality. Too bad it's single pose though, I'd love to have a couple or more not looking totally the same. Well, that's where conversion skillz come in I guess :)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 19, 2013, 09:51:03 AM
Plus, it is a hero with the type 'monster' rather than a monster that would feature more than once in an army.
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 19, 2013, 09:54:40 AM
Plus, it is a hero with the type 'monster' rather than a monster that would feature more than once in an army.
Ah, ok. Yeah, "built from the remains of the Immortal", right? Sounds intriguing, almost Evangelion-esque.
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 19, 2013, 10:39:36 AM
Looks great, I'm glad I'll be picking up the Cyber starter.  The Ev will make a nice addition to my collection. :D
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 19, 2013, 10:55:16 AM
"built from the remains of the Immortal"  ??? Can somebody please enlighten me a little bit? Somehow I have the feeling I cannot remember any Immortals ???
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 19, 2013, 10:57:43 AM
Did I say Judicator too bulky ?

https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-ash3/563115_10200529139332448_1731437121_n.jpg

 this one is a perfect hit for me. I want this one (the smaller one) !

I like the bulky Judicator. For a normal figure is the gun far too big and I have nothing against a battle suit.
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 19, 2013, 10:58:31 AM
Will be there any chance to choose a Vulcan as a add on box, too?
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 19, 2013, 11:03:35 AM
The option for an additional Vulcan is down near the bottom of the page for £14.  I'm tempted to replace one of my V-Ranger boxes with one for an extra couple pounds.
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 19, 2013, 11:16:23 AM
"built from the remains of the Immortal"  ??? Can somebody please enlighten me a little bit? Somehow I have the feeling I cannot remember any Immortals ???
No, it's probably some new fluff for the new edition. That's all we know: the big everasseur thingy was built from parts from something called "the immortal". Probably a super machine that got smashed or something :)
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 19, 2013, 11:50:55 AM
Overall I think they should start where the last Warzone version stopped and continue from there. This would give space for new fluff.

Somebody said if a something like an Everasseur would be used from Cybertronic the Brotherhood would call them heretics. I think this already happened anyway, so why should Cybertronic limit themselves too much? Imperial takes this as an excuse since the founding of Cybertronic.

By the way the Scorpion is a beast, too.
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 19, 2013, 12:18:49 PM
Couldn't find any other link of the Venusian Ranger.

http://www.dakkadakka.com/gallery/465191-.html

I like the concept but the shoulder pads are a no-go for me. All the other fractions get their pads only Bauhaus have not earned them. Why???
Please change your mind. I don't care much about the Hussars but the Rangers... Noooo please!
 
Title: Re: New Warzone (merged thread)
Post by: Lopis on February 19, 2013, 12:57:37 PM
40 K it is !

NewtroopsNewtroopsNewtroopsNewtroops  ;D
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 19, 2013, 02:08:58 PM
New render of the Battlesuit

(http://img835.imageshack.us/img835/4239/bodyok02.jpg)
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 19, 2013, 04:02:43 PM
Looking pretty neat! A bit more "bird-like" like a plucked chicken than the concept scetch, but certainly in the vincinity of awesome.
Title: Re: New Warzone (merged thread)
Post by: LAWwaldo on February 19, 2013, 07:56:12 PM
I have returned.

While I am excited with the prospect of this new version, I am trying to wait patiently on the Beta rules.  I want to see what direction they are going with the changes they hinted at.  Also, I kinda wish they were doing their Kickstarter better.  Being spoiled by CMON (I do volunteer stuff with them a lot) I feel like this Kickstarter is moving so slllooww.
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 19, 2013, 09:21:35 PM
Nah, this Kickstarter really is par for the course with a startup. They are clearing ~£5000 a day, which for a new company on their first project is pretty good.  Remember CMON and their ilk are bucking the trend rather than being part of it (not to mention they are an established brand like Mantic, WGF, SJG and Reaper).  I've been part of everything from a small print-run RPG that was lucky to break $10k to $1mil video game projects.  Prodos's is what I would expect from a new company composed of two guys and a handful of freelancers who need to content with producing a licensed game.  We'll talk again in a year or two if they decide to do another Kickstarter once they are established, but right now they are going along at a good clip for the size they are.

And expect the Beta rules on Monday (or the 28th...  both were quoted in the same post, Kickstarters can warp time when you are caught in them).
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 20, 2013, 01:47:40 AM
I'm pretty sure it will be on Monday.

And yeah, please keep in mind this is a small project and a lot of money has been put into making the designs (and re-designing!!!).
Title: Re: New Warzone (merged thread)
Post by: LAWwaldo on February 20, 2013, 01:53:50 AM
You know what, it is the £ instead of $ that is throwing me off.  It's a much better pace than I initially thought.  In the end I just want it to succeed because I have loved the game since 1st ed, which seems so long ago.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 20, 2013, 02:46:32 AM
lol! As Prodos is UK based, they have to run kickstarter using £££. They have posted under each pledge level the equivalent in $$$ for you lot!

Anyway,

This design is done, Jarek is happy with it. I'm happy with it! But what pose do you like? I like pose 3 personally.


(http://sphotos-g.ak.fbcdn.net/hphotos-ak-ash3/860862_10200169347532295_282641507_o.jpg)
(http://sphotos-a.ak.fbcdn.net/hphotos-ak-ash3/17694_10200169347932305_2067617554_n.jpg)
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 20, 2013, 03:48:09 AM
Aww, we don't get all three?
Title: Re: New Warzone (merged thread)
Post by: Pollo on February 20, 2013, 03:50:41 AM
Pose 3!! No doubt! That is exactly what I meant with "a more dynamic pose"!  :D
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 20, 2013, 04:02:26 AM
Aww, we don't get all three?

Nope, as it's a hero model! To make all 3, Prodos would have to make 3 moulds. No-one would buy 3 of the same model in 3 different poses, so it's not really worth it!
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 20, 2013, 04:02:28 AM
Well, pose 1 is my least favorite anyway. Feels too much like old school GW orcs waving choppaz all around.
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 20, 2013, 04:08:33 AM
Definitely pose 3 for me pointing that gun bracing ready to fire/firing
Title: Re: New Warzone (merged thread)
Post by: Coil on February 20, 2013, 05:54:43 AM
Pose 3 is the best of those.
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 20, 2013, 07:04:55 AM
I like the first pose  :P
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 20, 2013, 07:24:34 AM
Noo, not the first! It's too much like GW orcs!  D:
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 20, 2013, 07:34:14 AM
On another matter by the looks of things (until we get the rules on Monday), its looks like it will be a few squads/hero/monster per side I do hope the cards don't affect the game to much especially the gear cards I would want them to be semi-permanent, you place them either at the beginning or during the game to announce the unit type was better equipped than 1st thought ie extra armour grenades etc. which is good for tactical reasons of never quite knowing all the gear they have rather than they are Hussars = light armour, rifle, pistol.

But one thing I really want is to be able to do larger battles with hordes of troops I do hope they put this option in the back especially if they want to sell lots of the minis, which will be needed to make it viable to turn them into plastic minis..
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 20, 2013, 08:04:18 AM
Making it possible to play bigger games would be a smart move, as you say. But worst case scenario we can still use the models in another mass comat-ish system.


Modified by Topkick - I changed what I assume was a typo n-bomb to the word bigger instead of deleting
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 20, 2013, 08:11:29 AM
(http://sphotos-b.ak.fbcdn.net/hphotos-ak-prn1/71764_10200170285275738_1374065006_n.jpg)

 ;D
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 20, 2013, 08:18:51 AM
Making it possible to play bigger games would be a smart move, as you say. But worst case scenario we can still use the models in another mass comat-ish system.


Modified by Topkick - I changed what I assume was a typo n-bomb to the word bigger instead of deleting
Really?  o_O Yes, that was not intended...

But speaking of intentions, now THAT's a dude with some baad ones! :D
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 20, 2013, 08:21:14 AM
I didn't think it was and you are right that undead legionnaire has bad ass intentions and I think "junk-zilla"  is about to get retrofitted into an ashtray
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 20, 2013, 10:58:00 AM
i thought he would be bigger. was not much left of the immortal?  ;)

what is about the other version? will be both released? i would not mind.  8)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 20, 2013, 11:09:16 AM
Both will be released, one might be Kickstarter only, or it might be general release with different rules, or both might be general release. I don't quite know yet!
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 20, 2013, 11:13:09 AM
Thanks for the many updates Rob....have a lil karma
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 20, 2013, 01:53:11 PM
Soon we will reach the next milestoone. And here is a pics of some dancing Mortificators :D

(https://s3.amazonaws.com/ksr/assets/000/397/079/cab176fd7f1874cc95485e5916376768_large.png?1361307265)
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 20, 2013, 01:55:29 PM
Yeah, those poses are not entirelly convincing to be honest. But yeah! Special dice are cool and all, but it's at 50k where things are really starting to heat up!
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 20, 2013, 02:00:36 PM
Brotherhood in tabi socks....the horror, the horror  :o   ;D
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 20, 2013, 02:13:47 PM
New cool dice

(https://s3.amazonaws.com/ksr/assets/000/399/166/fdc8907d7724c8bd58adc82e10d381d9_large.png?1361395651)
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 20, 2013, 02:16:21 PM
Well, it seems they haven't changed the faction symbols much aafter all.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 20, 2013, 03:10:07 PM
I LOVE DICE.

Prodos reached 45,000 today, which means each Starter Box will include special dice and the Limited Edition Gear Cards freebie has been unlocked!

(http://sphotos-c.ak.fbcdn.net/hphotos-ak-ash3/535549_10200171910076357_796992047_n.jpg)


 ;D
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 20, 2013, 04:53:55 PM
Next batch of heroes is we hit 50,000...

(http://sphotos-c.ak.fbcdn.net/hphotos-ak-snc7/s480x480/402945_10200172636734523_167811072_n.jpg)

Who can name them all?
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 20, 2013, 04:56:28 PM
Diana, Laura, Golgotha, Max - Do i get a freebie ;D
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 20, 2013, 05:03:07 PM
If you have pledged 'dark legion' level or above, then yes! You get one free hero!  ;)
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 20, 2013, 08:11:28 PM
And if you are eyeing a few extras then the price for the upgrade from Razide to Dark Legion is pretty good now.  For £5 less than the cost of a starter you get the starter plus a free character.  That is damn tempting.  I have been thinking that I could use two Vulcan...  Looks like I'm negotiating with the wife soon. :D
Title: Re: New Warzone (merged thread)
Post by: Jase on February 20, 2013, 11:58:22 PM
I LOVE DICE.

Prodos reached 45,000 today, which means each Starter Box will include special dice and the Limited Edition Gear Cards freebie has been unlocked!

(http://sphotos-c.ak.fbcdn.net/hphotos-ak-ash3/535549_10200171910076357_796992047_n.jpg)


 ;D
I love dice too, but I'd like this colour combo:
Bauhaus - blue dice with gold stamping
Dark Legion - black dice with red stamping
Cybertronic - black dice with bright green stamping
Brotherhood - red dice with black stamping (Inquisition colours)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 21, 2013, 02:44:47 AM
This miniature is not quite finished, but almost there. You can build it in all 3 ways (and more). The kit will come with spare arms and 2 head options!

(http://sphotos-b.ak.fbcdn.net/hphotos-ak-ash3/554189_10200174103411189_2147336760_n.jpg)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 21, 2013, 04:00:53 AM
Sorry, I don't understand the question.
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 21, 2013, 04:14:49 AM
The Bauhaus chick is turning out lovely! Really cool nonchalant pose!
Title: Re: New Warzone (merged thread)
Post by: Bobban on February 21, 2013, 04:50:00 AM
Now THAT'S how you make a good female character! No "combat stilettos", over-sized breasts, skin-tight outfit or silly pose.

I love that model - realistic and bad-ass!!! Cudos to Prodos and the sculptor - keep up the amazing work!
Title: Re: New Warzone (merged thread)
Post by: Pollo on February 21, 2013, 06:29:40 AM
I love dice too, but I'd like this colour combo:
Bauhaus - blue dice with gold stamping
Dark Legion - black dice with red stamping
Cybertronic - black dice with bright green stamping
Brotherhood - red dice with black stamping (Inquisition colours)
That would be reeeeeeeeeally cool!! But for Brotherhood, I'd suggest red dice with gold stamping.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 21, 2013, 09:39:31 AM
Oooooh shiny!

(http://sphotos-f.ak.fbcdn.net/hphotos-ak-prn1/76094_10200175321041629_1052682415_n.jpg)

 ;D :o
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 21, 2013, 10:06:35 AM
O_O

That is all amazing!  The Vulcan is looking great and the character is pure awesome (great job on the pose).  I think my favourite is the one with the gun pointed forward, though reaching to draw looks pretty great as well.  Either way, she is coming along nicely.  If I end up grabbing an extra Bauhaus starter I guess I can just make two of her with varied poses.  Great work!
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 21, 2013, 11:22:56 AM
Oooooh shiny!

(http://sphotos-f.ak.fbcdn.net/hphotos-ak-prn1/76094_10200175321041629_1052682415_n.jpg)
(http://i14.photobucket.com/albums/a334/error12/427180_10200161020884134_855502113_n_zps28b93cf4.jpg)

 ;D :o

Nice but it looks a lot slimmer than the concept especially the legs I like the chunky legs I think its more the ankle parts, this post is turning into a bit of deja vu "do my ankles look fat in these shoes"  :o  no love not a t all  ;)
Title: Re: New Warzone (merged thread)
Post by: Jase on February 21, 2013, 07:48:51 PM
I like the battle damage appearing on the render. I fear that that the slim legs will be rather weak when finally cast and may need to be pinned.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 22, 2013, 12:48:17 AM
Hi there!

Battle Damage won't be on the final design, it has been confirmed.
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 22, 2013, 03:09:07 AM
Regarding the Etoiles Mortant, when it eventually comes that far; Please don't make them all female! That's a stupid thing really, based on the original Bonner picture that just happened to be female. The MC book clearly mentions "the men and women of the etoiles mortant", and besides what's the logical reason to have a corps made entirelly out of women anyway? The mourning wolves I can understand, but the etoiles are not like that.
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 22, 2013, 04:47:29 AM
The same with almost all other units. Most soldiers are men but most have female members, too.

From time to time a female minitature in the units would be nice.
Title: Re: New Warzone (merged thread)
Post by: Melanieshaman on February 22, 2013, 07:53:22 AM
Soon we will reach the next milestoone. And here is a pics of some dancing Mortificators :D

(https://s3.amazonaws.com/ksr/assets/000/397/079/cab176fd7f1874cc95485e5916376768_large.png?1361307265)

OH! It is ON!!!
Title: Re: New Warzone (merged thread)
Post by: Melanieshaman on February 22, 2013, 07:54:52 AM
Now THAT'S how you make a good female character! No "combat stilettos", over-sized breasts, skin-tight outfit or silly pose.

I love that model - realistic and bad-ass!!! Cudos to Prodos and the sculptor - keep up the amazing work!

What's wrong with Stilettos, big boobs and skin tight clothing?

NOTHING (in MY book)
Title: Re: New Warzone (merged thread)
Post by: Bobban on February 22, 2013, 08:43:15 AM
Now THAT'S how you make a good female character! No "combat stilettos", over-sized breasts, skin-tight outfit or silly pose.

I love that model - realistic and bad-ass!!! Cudos to Prodos and the sculptor - keep up the amazing work!

What's wrong with Stilettos, big boobs and skin tight clothing?

NOTHING (in MY book)

Sure, as far as fashion and physical qualities you perceive as beautiful. But in a COMBAT situation such things are, if you look at it in a realistic way, laughable. I get that this is a ficitional universe, but seeing female characters only through such a sexualized view (while at the same time not sculpting giant crotches on males etc.) just reinforces objectifying of women. And it's a breath of fresh air that companies like Prodos don't cater to that old view ("our target audience are nerdy, immature males who want boobs on ther figures").

Again, I think it's all about the context and a Bauhaus officer shouldn't wear high heels etc.
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 22, 2013, 08:57:26 AM
Ugh, let's not have this discussion here as well...

Let's instead rejoice in the fact that we made it to 50K today  ;D (And I'm guessing we'll get our boob quota fulfilled with Golgotha coming up)
Title: Re: New Warzone (merged thread)
Post by: Brother Jim on February 22, 2013, 09:33:05 AM
Shouldn't one of those Mortificators be female?

On the subject of sexy combat women...I love boobs and sexiness.
But I don't think they'd be running around with large unarmored parts of their anatomy all exposed.
That's one of the things that I did not like about the second Blessed Vestal Laura sculpt.
The large 'cleavage window' made no sense for protection reasons and that she's basically a nun.


I seem to recall something about the Etoiles Mortants all being sterile or infertile. Since they couldn't give any children to serve the Corporation, this was how they 'gave back'. Or something like that. I'm not sure where I saw that, but it was probably in Warzone 1st Ed rulebook, the comic books or the Bauhaus book for the RPG.
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 22, 2013, 10:31:49 AM
I seem to recall something about the Etoiles Mortants all being sterile or infertile. Since they couldn't give any children to serve the Corporation, this was how they 'gave back'. Or something like that. I'm not sure where I saw that, but it was probably in Warzone 1st Ed rulebook, the comic books or the Bauhaus book for the RPG.
In the RPG (1st ed at least), there were both male and female etoiles. Sounds like WZ 2nd ed, where they changed some of the fluff.
Title: Re: New Warzone (merged thread)
Post by: LAWwaldo on February 22, 2013, 10:32:36 AM
I wish they had some mixed gender units like the original game.  It was so nice to have mixed gender units.  However, I will settle for a variety of poses.
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 22, 2013, 10:38:25 AM
I wish they had some mixed gender units like the original game.  It was so nice to have mixed gender units.  However, I will settle for a variety of poses.
What mixed gender units are you referring to?
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 22, 2013, 11:45:20 AM
Ugh, let's not have this discussion here as well...

I got fed up of that on the dakka forum as well also going on about KickStarters rather than talking about the characters

Quote
Let's instead rejoice in the fact that we made it to 50K today  ;D (And I'm guessing we'll get our boob quota fulfilled with Golgotha coming up)

Roll on another goal, not bad really 50k + 451 pledgers in 8 days with 52 days to go.  ;D  arrgh happy days to come.


Title: Re: New Warzone (merged thread)
Post by: Grinder on February 22, 2013, 12:05:07 PM
Yes, it really feels like we will reach the goal of 70K to get plastic minis and shoulder pads/helmets to the undead legionnaires.
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 22, 2013, 12:42:30 PM
And on the way there, new units as well! This is gonna be so neat!
Title: Re: New Warzone (merged thread)
Post by: Prodos on February 22, 2013, 01:07:46 PM
We made the £50k stretched goal today. Here is the £60k units:

(http://img594.imageshack.us/img594/551/60kstretchgoal.png) (http://imageshack.us/photo/my-images/594/60kstretchgoal.png/)

Uploaded with ImageShack.us (http://imageshack.us)
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 22, 2013, 01:17:58 PM
Now it begins to be reeeeeally fun, damn I can not wait until summer. I really like the choices of characters.
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 22, 2013, 01:33:33 PM
Three Stalkers? But... but they should come in pairs, maan
Title: Re: New Warzone (merged thread)
Post by: Prodos on February 22, 2013, 02:06:51 PM
Well you can always field as units of 2 if you want!
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 22, 2013, 02:14:35 PM
Three Stalkers? But... but they should come in pairs, maan

Buy two boxes and you have three pair.  ;D
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 22, 2013, 02:27:05 PM
Hope the Stalker get bigger than Razid. In the RPG thay are BIG MEAN MOSTERS.
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 22, 2013, 03:56:17 PM
Well you can always field as units of 2 if you want!
Hehe, yes of course. I was just pretending to be an ortodox whiner for a change. :)
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 22, 2013, 04:24:34 PM
I doubt that. They would have to make entirelly new molds for that.
Title: Re: New Warzone (merged thread)
Post by: Melanieshaman on February 22, 2013, 09:53:52 PM
Now THAT'S how you make a good female character! No "combat stilettos", over-sized breasts, skin-tight outfit or silly pose.

I love that model - realistic and bad-ass!!! Cudos to Prodos and the sculptor - keep up the amazing work!

What's wrong with Stilettos, big boobs and skin tight clothing?

NOTHING (in MY book)

Sure, as far as fashion and physical qualities you perceive as beautiful. But in a COMBAT situation such things are, if you look at it in a realistic way, laughable. I get that this is a ficitional universe, but seeing female characters only through such a sexualized view (while at the same time not sculpting giant crotches on males etc.) just reinforces objectifying of women. And it's a breath of fresh air that companies like Prodos don't cater to that old view ("our target audience are nerdy, immature males who want boobs on ther figures").

Again, I think it's all about the context and a Bauhaus officer shouldn't wear high heels etc.


Yep because a sci-fi war game is SO real, and logical already.  /eyeroll
Title: Re: New Warzone (merged thread)
Post by: Bobban on February 23, 2013, 02:24:41 AM
Ugh, let's not have this discussion here as well...

You are completely right, brynolf, let's get back on topic.

Really looking forward to the new Stalkers! :o Always loved the background and design of these guys (although the old minis needed to be bigger as some have already stated). Can't wait for renders!!!

(http://www.mutantpedia.com/Immagini,%20Avatar%20e%20Video/Immagini%20Mutant%20Chronicles/Varie/bw/PretorianStalker.gif)
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 23, 2013, 03:06:29 AM
Yeah, Stalkers have a lot of potential. Them coming in boxes of three makes me wonder how big they are gonna be though. Granted, they should not be quite as big as razides, but still quite beefy.
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 23, 2013, 03:20:04 AM
The problem here is that I believe that the new Raziden is too small. If the new PS would be credible, they must make it much larger.

Found these photos on the net. Surely fan made​​.

(http://www.web3dservice.com/andyba/MC/pretorian_stalker1.jpg)

(http://www.web3dservice.com/andyba/MC/pretorian_stalker2_wire.jpg)
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 23, 2013, 03:31:15 AM
New pics of the Everasseur

(http://sphotos-a.ak.fbcdn.net/hphotos-ak-ash3/856492_10200184834559461_1897023391_o.jpg)
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 23, 2013, 03:37:14 AM
New pics of the Everasseur

(http://sphotos-a.ak.fbcdn.net/hphotos-ak-ash3/856492_10200184834559461_1897023391_o.jpg)
Simply gorgeous!
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 23, 2013, 03:46:52 AM
Found some more renders from the same guy.

(http://www.web3dservice.com/andyba/MC/inquisitor2.jpg)

(http://www.web3dservice.com/andyba/MC/inquisitor.jpg)

(http://www.web3dservice.com/andyba/MC/inquisitor1.jpg)

(http://www.web3dservice.com/andyba/MC/dark_legionary2.jpg)

(http://www.web3dservice.com/andyba/MC/dark_legionary4.jpg)

(http://www.web3dservice.com/andyba/MC/dark_legionary3.jpg)
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 23, 2013, 03:58:46 AM
Those images are probably from the fanmade MMORPG that was under way some years ago. Too bad it din't happen.
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 23, 2013, 04:24:43 AM
The pose of the Everasseur is great!

About the Stalker. They mention 35mm bases but how large can it be?
Title: Re: New Warzone (merged thread)
Post by: Topkick on February 23, 2013, 04:50:20 AM

Yep because a sci-fi war game is SO real, and logical already.  /eyeroll

Hey it is real...and if I don't clap at the end of Peter Pan, Tinkerbell will die  ;)
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 23, 2013, 08:26:55 AM
The Everasseur looks really good now they have posed it can't wait to get my hands on this one.  ;D
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 23, 2013, 09:23:06 AM
New pictures of the Game Cards

(https://s3.amazonaws.com/ksr/assets/000/403/657/391aa9fc45239116c4263a46732425ef_large.png?1361574898)
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 23, 2013, 09:59:42 AM
Looking neat! I'd prefer rounded corners though. They tend no last longer.
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 23, 2013, 10:03:31 AM
Looking neat! I'd prefer rounded corners though. They tend no last longer.

I'd imagine these are pre-production test pieces so hopefully as you say I hope they have rounded edges, on another note they look nice
Title: Re: New Warzone (merged thread)
Post by: Caffeinomane on February 23, 2013, 10:34:07 AM
Other point is: I hope Facebook would not be the main site where this project will be discussed and supported. I do not use it (and I won’t), so I really hope that opinions of non-Facebook users will be taken into consideration equally.
I agree with Pollo about this point. I really do not want to use facebook.
Plus I think that an official website and forum would be less confusing.

I mostly agree with the opinions about the Bauhaus. It lacks of the Bauhaus feeling that I was used to (big, robust and heavy).
On the other hand, I love what you are doing! Especially because you are finally doing justice to the Brotherhood illustrations with those miniatures.
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 23, 2013, 10:37:23 AM
As they said, the website needs to be finished up and approved by Paradox before they can roll it out.  So the choice isn't between "have a website" and "just use facebook" but rather between "use facebook" and "don't do anything".  It is part of the difficulty of doing a licensed product, approval must always be given by the licensing body before decisions are finalized.
Title: Re: New Warzone (merged thread)
Post by: Caffeinomane on February 23, 2013, 11:03:17 AM
As they said, the website needs to be finished up and approved by Paradox before they can roll it out.  So the choice isn't between "have a website" and "just use facebook" but rather between "use facebook" and "don't do anything".  It is part of the difficulty of doing a licensed product, approval must always be given by the licensing body before decisions are finalized.
Yes I understood that, but I wanted to emphasize that point. Sometimes people forget that there are weird people that do not want to use facebook.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 23, 2013, 02:56:55 PM
Not so much weird people that don't want to, just people that don't want to!

It's fair enough and completely understandable, but the reality of it is that the website, for one reason or another is not ready. It's no-ones fault, these things just take time.

Believe me, the minute something is deemed 'ready' the Prodos guys now make sure the pledgers are the first people to know.  :)
Title: Re: New Warzone (merged thread)
Post by: Prodos on February 24, 2013, 01:11:34 AM
We have just reached the 150% of target pledge. As a thankyou to our KS supporters something extra is coming very soon!

Title: Re: New Warzone (merged thread)
Post by: Prodos on February 24, 2013, 02:07:38 AM
As a big thank you to all pledgers (old or new) and to celebrate making 150% of our stretched goal. All pledgers of 'Razide' level or above will recieve this fellow for free. He is very limited edition and will only be available on Kicksarter (for the next 52 days). If you want to buy more copies please add £4 per copy to your pledge.

(http://img690.imageshack.us/img690/5339/carterlmishimadoomtroop.png) (http://imageshack.us/photo/my-images/690/carterlmishimadoomtroop.png/)

Uploaded with ImageShack.us (http://imageshack.us)
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 24, 2013, 02:25:25 AM
Absolutely wonderful! Really cool with a Limited Edition mini to Warzone. Hope this will silence all # ¤% & who whine all the time att other forums.
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 24, 2013, 06:10:34 AM
Neeeeat! :D
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 24, 2013, 09:09:59 AM
As a big thank you to all pledgers (old or new) and to celebrate making 150% of our stretched goal. All pledgers of 'Razide' level or above will recieve this fellow for free. He is very limited edition and will only be available on Kicksarter (for the next 52 days). If you want to buy more copies please add £4 per copy to your pledge.
[/URL]

Cool congratulations on achieving the goal with hopefully more to be crushed..

Not so much weird people that don't want to, just people that don't want to!

I'm one of that camp had a look at a friends and its not formatted well and why would I want everyone to know what I'm doing all the time, I know you can have friends settings but the fact that any photos you upload onto there site is there property and they can reuse it if they want is not good.
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 24, 2013, 09:34:20 AM
> hussar designs are weird
> legionaires designs are boring
> scale previews are messed
> necromutant designs are weird
> mortificator poses are weird
> unknown manufacturer appearing
dont be so blue-eyed to believe in a
new game - just read the name "paradox"
- this licence is becomíng terminated.
Aah, the optimism...
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 24, 2013, 09:56:54 AM
> hussar designs are weird
> legionaires designs are boring
> scale previews are messed
> necromutant designs are weird
> mortificator poses are weird
> unknown manufacturer appearing
dont be so blue-eyed to believe in a
new game - just read the name "paradox"
- this licence is becomíng terminated.

I do not agree with you at all. Legionnaires are really good just lacks some details like shoulder pads and helmets from the Mega Corps. And these are the only minis we have seen who have been in resin. Besides the Undead, have we seen parts of the Razide (maby a little small) and the huge Cybertronic mini wich looked to be of high quality but perhaps lacked the feeling of Cybertronic.  All the others are just renders so it is impossible to predict what the final result will be.

I think it's great that they are trying to give their interpretation of the game and come up with new ideas.
Title: Re: New Warzone (merged thread)
Post by: Lancelot on February 24, 2013, 10:19:54 AM
> hussar designs are weird
> legionaires designs are boring
> scale previews are messed
> necromutant designs are weird
> mortificator poses are weird
> unknown manufacturer appearing
dont be so blue-eyed to believe in a
new game - just read the name "paradox"
- this licence is becomíng terminated.
Aah, the optimism...


LOL. Ahh this takes me back to the early days of Excelsior and late days of Target....   (singing) Meemorriieeees......
Title: Re: New Warzone (merged thread)
Post by: Jase on February 24, 2013, 02:47:59 PM

[/quote]


LOL. Ahh this takes me back to the early days of Excelsior and late days of Target....   (singing) Meemorriieeees......
[/quote]

Lord, those were some flamewars back then.

Frazetta, If you don't like the images of the models that's fine, that's your opinion. Nothing is stopping you from using your current miniatures to play.


Title: Re: New Warzone (merged thread)
Post by: Melanieshaman on February 24, 2013, 10:29:04 PM
ALL of the Brotherhood stuff has been flawless..one funky Mort pose out of the lot..doesn't mean it can't be tweaked.
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 25, 2013, 12:13:28 AM

Regarding the Venusian Rangers.

Why do they have no thigh armor?
Even the simple Brotherhood Regulars have them.  :o

Anyway looks the armor of the Rangers to weak in my opinion.
Bauhaus was in the 1st Edition always the army with the highest armor values but in this edition no chance.
There are too many gaps in the armor for a real Bauhaus feeling.

I have the feeling that the new Bauhaus design looks too realistic and not MC typical enough to convince me.

How weak will be the armor of Mishima? Mishima had in the past the weakest armor but the highest movement. If Bauhaus makes the standard they have to show up with almost no armor at all.

Don’t get me wrong. I like most designs and the Vulcan and the Heroine are smashing!
I have only doubts about Bauhaus. That the design concept for Bauhaus miss what Bauhaus should be.

And just what teases me, too. The Brotherhood units and the new Cybertronic Everasseur are able to wear real shoulderpads so why should a Venusian Ranger not get nice shoulder pads, too?
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 25, 2013, 12:50:31 AM
How is going with Armoured Chasseurs, the Necromutants squad, Dr Diana, Blessed Vestal Laura, Goltgatha, and Max Steiner?
Do you have already any concepts ready for a preview?
Title: Re: New Warzone (merged thread)
Post by: Prodos on February 25, 2013, 01:18:29 AM
Micmellon, as soon as they hit the KS stretched goal they went into 3d design! We should be in a position to share shortly.

I'm looking at the old 'plastic' Bauhaus sergeant at the moment, his armour positioning seems fairly similar to the new concept designs we have released. But remember these images are only concept, version 2 if you like the minis will be based on them, but not identical. I hope that helps

Frazetta, you will still be able to use your old models with the new rules, or vice versa! Or even old with old or new with new! Sorry you aren't liking the new designs!

The beta basic rules will be released at midnight tonight GMT UK time on Kickstarter in English in PDF format! All you will need is 12 or so minis per side, a tape measure, a D20, and some scissors
Title: Re: New Warzone (merged thread)
Post by: joshuaslater on February 25, 2013, 07:22:14 AM
We can use our old models, the new models, the old rules, the new rules!!   Kings to you Prodos, and Rob, for the respect you've shown us old timers here. 
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 25, 2013, 09:24:36 AM

Regarding the Venusian Rangers.

Why do they have no thigh armor?
Even the simple Brotherhood Regulars have them.  :o

Oddly the art on the KS page has them without the armour, but the individual unit art we've seen has them with thigh armour and a codpiece.  Same goes for the Hussar (the difference between the ones used in the starter set and those in the individual box).  My guess is they will be fully armoured as we have seen in other pieces of concept art.
Title: Re: New Warzone (merged thread)
Post by: joshuaslater on February 25, 2013, 09:28:18 AM
In fairness, some of the art has been near stick figure for the poses, and changes are made from feedback.  I'm liking the way Prodos is responding to the fans.  Keep making suggestions to get the look you hope for, but understand you may not get all the ones you want.
Title: Re: New Warzone (merged thread)
Post by: luckyone on February 25, 2013, 09:39:30 AM
We can use our old models, the new models, the old rules, the new rules!!   Kings to you Prodos, and Rob, for the respect you've shown us old timers here. 

Seconded
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 25, 2013, 11:32:55 AM
Thank you Prodos!

I looking forward to all new previews!
Title: Re: New Warzone (merged thread)
Post by: MadBrad on February 25, 2013, 11:54:28 AM
In fairness, some of the art has been near stick figure for the poses, and changes are made from feedback.  I'm liking the way Prodos is responding to the fans.  Keep making suggestions to get the look you hope for, but understand you may not get all the ones you want.

Josh, you have hit the nail on the head.   Prodos put up the money, assembled the resources, and are taking the business risk.   If they decide on something that I personally do not like, it is not my place to belabour them over whatever precieved mistake I think they are making.  

Plus, the vast majority of what they have done so far is great work, and they've listened to the fan base on several figs.  

I'm just thrilled that we will all get to see a new version of the game and setting we all love get another shot!



Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 25, 2013, 01:17:28 PM
Nope.  :)

But they do have these.


(http://sphotos-g.ak.fbcdn.net/hphotos-ak-snc6/5645_10200199061755132_257121574_n.jpg)
(http://sphotos-a.ak.fbcdn.net/hphotos-ak-prn1/856816_10200199058955062_295042023_o.jpg)
(http://sphotos-b.ak.fbcdn.net/hphotos-ak-prn1/860996_10200199059035064_355258913_o.jpg)
(http://sphotos-g.ak.fbcdn.net/hphotos-ak-prn1/859754_10200199058835059_511712859_o.jpg)
(http://sphotos-h.ak.fbcdn.net/hphotos-ak-prn1/882244_10200199058915061_188157818_o.jpg)

Bauhaus piccies coming tomorrow.

Keep in mind, this is all done in real time. As they have hit target, they show you whatever they can as soon as it's a)done and b) okayed by Paradox to show to the public. :)
Title: Re: New Warzone (merged thread)
Post by: Prodos on February 25, 2013, 04:28:14 PM
Beta Rules :
https://docs.google.com/file/d/0B9SxXmqAnzM-QUlKYjhnWnFsR28/edit?usp=sharing
Beta Cards:
https://docs.google.com/file/d/0B9SxXmqAnzM-blNkQmJ0eGhSZG8/edit?usp=sharing
Title: Re: New Warzone (merged thread)
Post by: LAWwaldo on February 25, 2013, 08:47:03 PM
Well the Beta rules kinda ruined it for me.  Two actions and you cannot take the same action twice.  No, just no.  Three Actions is what made Warzone.  It gave the game great tactical flexibility and it's why I loved it as a Skirmish game.  I have no gripes about the new art direction (most of it I love), and I appreciate the use of cards in the game (you could go some interesting places with this), but really when you dumb down the CORE mechanic of the game then I just feel like the game has been dumbed down to every other miniature game out there.  Move and shoot?  Shoot or Move?  Yes, I understand that this makes the game a lot faster.  It also allows for larger scales games.  However, for me I am just not looking for that. when I see the title Warzone attached to a game that I dearly want to love.
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 25, 2013, 09:16:20 PM
Meh, I was never married to the number of actions, just that there was an action point mechanic.  Sounds like most of the same gripes the Excelsior weathered when they reduced the standard amount of actions in Chronopia, and I think it turned out fairly well.

When I was still actively playing Warzone there was certainly a lot of people who weren't sure if three actions were ideal.  And even a few who weren't 100% on board with being able to double/triple-tap shooting actions and the like.  In a lot of cases the aim action was never taken because taking two shots was almost always better.  Now that you can't just continually blaze away the aim action becomes important again.

It still allows flexibility like shoot-move, move-shoot, shoot-hide, aim-shoot, etc.

And of course, it is still model-by-model activation (the real important part of Warzone was that a squad could multi-task).

Three actions and free-form expenditure just never seemed like a sacred cow of the game to me any more than four-action heroes were from 1st Edition.  To me, model-by-model and free order in which actions are taken is far more important.

Either way, we can hopefully avoid using terms like "dumbed-down" as they are more inflammatory than they need to be.  You don't like the change, that doesn't mean it is any dumber, that means you don't like it.  Which is cool by me.  But I like the new direction of the action system.  It keeps the important tactical-timing factor in squad activation without any of the actions feeling useless or extraneous (like aim tended to be in the face of double and triple fire).

That said, I'm wondering if this is version has had more cut out of it to facilitate testing.  Direct question to Prodos, will their be a return of the Warzone reaction mechanics?  That is a more important factor for me than almost anything.  Warzone's reaction mechanics were always an integral part to me, but I can see why a beta-test would leave them out in the early stages, since they created a lot of complex interactions.  But I definitely hope they stick around in some form.
Title: Re: New Warzone (merged thread)
Post by: warzoneD on February 25, 2013, 10:07:27 PM
I think there's some interesting ideas here, but I have to admit the card mechanic isn't my cup of tea.  Still going to give it a try-- happy to prove myself wrong if the game works overall.
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 26, 2013, 12:40:38 AM
I can see how it would put some people off (I'm adoring it personally), but the upside is that it seems to be easy to decouple as well.  The only bit you really need to keep is the starting resources (easy to run as a pool of refreshing chits each game turn) to activate hero abilities (if you so desire, I really like that part myself, very pulpy and cinematic).

The cards themselves seem to be easy enough to ignore.  Each player gets a refreshing pool of three points (representing the three starting resources) and those can be used to activate abilities on units.  No need to muck about with deck-building if you are so inclined.

Might be a nice option to add in an appendix for those who are averse to card mechanics.

Though I can't wait to see the full range of cards and start playing around with different strategies and tactics. :D
Title: Re: New Warzone (merged thread)
Post by: Cirith on February 26, 2013, 04:24:53 AM
Meh, I was never married to the number of actions, just that there was an action point mechanic.  Sounds like most of the same gripes the Excelsior weathered when they reduced the standard amount of actions in Chronopia, and I think it turned out fairly well.

I always loved 3 actions in Warzone and 2 actions in Chronopia as standard. With Warzone I feel that 3 actions allow you to use cover better. Jumping out from behind a wall, shooting then getting back behind the wall... The 'no 2 same actions in a row' would solve the main problem that 3 actions poses as well (Heavy Weapons). So it seems they have solved the problem twice, but I should read the beta rules before posting more.
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 26, 2013, 07:10:26 AM
The "step out of cover -> shoot -> step into cover" was the downside of the old 3 action mechanic for me. It might work in Necromunda or similar really small-scale games, but in bigger battles it just felt unecessarily detail-ish. I really like the minimalistic direction Prodos is taking the rules. The cards add variation and randomness. Looking good so far!
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 26, 2013, 09:54:14 AM
Nope.  :)

But they do have these.


(http://sphotos-a.ak.fbcdn.net/hphotos-ak-prn1/856816_10200199058955062_295042023_o.jpg)

Bauhaus piccies coming tomorrow.

Keep in mind, this is all done in real time. As they have hit target, they show you whatever they can as soon as it's a)done and b) okayed by Paradox to show to the public. :)

That picture looks more like a Destroyer than necromutant?
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 26, 2013, 11:24:08 AM
The Punk face!
Title: Re: New Warzone (merged thread)
Post by: Grinder on February 26, 2013, 12:49:15 PM
New Hussar renders

(http://sphotos-d.ak.fbcdn.net/hphotos-ak-ash3/860270_10200206766747752_1203836766_o.jpg)
Title: Re: New Warzone (merged thread)
Post by: dmcgee1 on February 26, 2013, 03:34:24 PM
New Hussar renders

Cool fig.  I like the uniform, the armor, but not-so-much on the shoe laces.  With all the other joinings as clips and fasteners, why the archaic laces.
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 26, 2013, 06:02:34 PM
The new Hussars looking really nice obviously they will look better once they get posed as the Everasseur did  ;D
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 27, 2013, 05:22:07 AM
Yeah, some cool poses and they'll look awesome
Title: Re: New Warzone (merged thread)
Post by: joshuaslater on February 27, 2013, 07:45:08 AM
Has anyone kicked the tires on the beta rules? 
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 27, 2013, 08:40:30 AM
I have played it against myself a couple of times. It works well enough, I'd say. A lot less clutter than the previous rulesets. That said, it's not really "fresh" and revolutionary, just a pretty solid game.
Title: Re: New Warzone (merged thread)
Post by: micmellon on February 27, 2013, 11:20:19 AM
The new Hussars look great.

A few cool poses would be nice!
Title: Re: New Warzone (merged thread)
Post by: Joe Kool on February 27, 2013, 11:26:08 AM
Here is the post I made on Facebook after testing things out. I am sure the questions will be answered there soon enough.

So I got in a total of 4 games last night and I will begrudgingly say that the cards are definitely growing on me! :P Not a total convert yet, but well on my way. Some advice for those that have not played a game yet; take at least 10-15 resource cards in your deck. It really helps get the combos out!

Some of the combos already available in this limited deck are great and it should get even more diverse as we see more army specific cards show up.

The only thing I feel needs a bit of spicing up is the Aim action, because I have been finding it more advantageous in a turn I don’t need to maneuver to shoot then hide for the bonus to cover. I think the lesser opportunity to hit is outweighed by the better defensive save IMHO.

I have a few general questions.

1 Will we be seeing some army specific units and cards before the end of the beta? I’d love to be able to build a small list myself that is not generic.


2 Will there be purchasable gear upgrades for squads more than just a heavy or special type weapon? Things like grenades, medics and the like, so everything isn’t dependant on a “gear” card.


3 Why limit Monsters to only one in a list like heroes? I can see the hero limit (not a complete fan of it, but understand), but don’t get the total clampdown on Monsters surely 2 would not ruin the game. I love Razides if you must know and only being able to take one makes me a sad panda.
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 27, 2013, 12:52:53 PM
Here is the post I made on Facebook after testing things out. I am sure the questions will be answered there soon enough.

So I got in a total of 4 games last night and I will begrudgingly say that the cards are definitely growing on me! :P Not a total convert yet, but well on my way. Some advice for those that have not played a game yet; take at least 10-15 resource cards in your deck. It really helps get the combos out!

My Magic the Gathering experience is half-way to wanting me to take 24 in the deck, but starting with 3 (possibly more in the next iteration of the beta since characters will determine the starting resource pool) changes that calculus a bit.  15 sounds about ideal (basically, an extra resource every four draws, almost guaranteed to have one in the opening hand).

Quote
Some of the combos already available in this limited deck are great and it should get even more diverse as we see more army specific cards show up.

I'm especially liking specialty ammo being in there.  It gives it the feeling of being a limited commodity without making it a guaranteed squad upgrade (and thus something you can always tailor in to a list).

Quote
The only thing I feel needs a bit of spicing up is the Aim action, because I have been finding it more advantageous in a turn I don’t need to maneuver to shoot then hide for the bonus to cover. I think the lesser opportunity to hit is outweighed by the better defensive save IMHO.

I think it would largely depend on the squad's current position.  Holding in heavy cover?  Hide makes no difference in this case and aim is always the better option.  That said, the next beta iteration will bring things like Rapid Fire which may re-marginalize aim again (so far it gives a +1 to ROF, is an advanced action and gives all shots a -2 RS; though this still makes it a better choice for ROF1 weapons than aim).  Either giving Rapid Fire a downside or bumping aim up should help this.  Though going back to 1st Edition's +4 RS and +4 damage may be a bit too much, but going to +2 RS and +2 damage will still likely put it behind Rapid Fire.

Quote
I have a few general questions.

1 Will we be seeing some army specific units and cards before the end of the beta? I’d love to be able to build a small list myself that is not generic.

Next beta will apparently be previewing some unique faction cards (possibly even stats as well).  One of the examples they gave for Dark Legion was Dark Symmetry Pulse which disabled gear cards for a turn.  Sounded really interesting.

Quote
2 Will there be purchasable gear upgrades for squads more than just a heavy or special type weapon? Things like grenades, medics and the like, so everything isn’t dependant on a “gear” card.

Sounds like this will be faction-dependent but some armies/units will have non-standard upgrade options to reflect the flavour of the faction (one example is that Brotherhood will have Art users built in to their squads).

Quote
3 Why limit Monsters to only one in a list like heroes? I can see the hero limit (not a complete fan of it, but understand), but don’t get the total clampdown on Monsters surely 2 would not ruin the game. I love Razides if you must know and only being able to take one makes me a sad panda.

I have a feeling that may just be something to balance the beta rules.  Without elite infantry in the mix or more weapon specialist options I could see monsters and heroes overpowering the beta.  The full comp rules allow 1-4 troops, 0-3 heavy troops/monsters/walkers, a hero and a super-heavy (likely things like Bio-giants or Gigameks).
Title: Re: New Warzone (merged thread)
Post by: Joe Kool on February 27, 2013, 01:00:29 PM
Yeah I got the Monster confused with super heavies. It happens and am glad I was wrong! The only problem now it that my Razides are in the same slot as my Praetorian Stalkers, tough choices must be made!
Title: Re: New Warzone (merged thread)
Post by: Durandal on February 27, 2013, 02:09:09 PM
If an army comp system forces tough choices then it is probably doing its job.  On the plus side, I have more Vulcans than I will likely ever need!  :P
Title: Re: New Warzone (merged thread)
Post by: Doompup on February 28, 2013, 06:05:13 AM
Gee, I'm away for a couple months to take care of "real world" problems, and WZ gets restarted! I'll have to take time off more often  ;)
I'm definitely excited about this. I like the visual transition better for this one than I did between 1st and 2nd ed.s; a lot of the 2nd ed models really turned me off.
Bhood, DL, look fine; I like the new high-tech Cybertronic look, kind of makes them distinct, and fits with their corporation and fluff IMO.
I don't mind the Bauhaus look, but then again, I'm not really much of a Bauhaus player so...
As a diehard Capitol player, that is probably what will make of break this for me, when/if we get Capitol units and concepts.
Either way, I'll probably support the project, and if no Caps, then get get a box of Bhood or Cybers.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on February 28, 2013, 06:13:55 AM
Just wait on the Capitol front... It's gonna be worth it. :)

Anyway, for those of you who have not or cannot play...

https://www.youtube.com/watch?v=PYZ8rqdq70s (https://www.youtube.com/watch?v=PYZ8rqdq70s)

Here's a video I made of gameplay. We slip up here and there, but it is the first time we played the Beta Rules, so it comes with warts and all!  :)

Strictly unofficialy, this one I might add!
Title: Re: New Warzone (merged thread)
Post by: Lopis on February 28, 2013, 10:59:16 AM
The new Hussars look great.

A few cool poses would be nice!

Yeah with the new renders we´re talking again !
Title: Re: New Warzone (merged thread)
Post by: Bobban on February 28, 2013, 12:25:30 PM
Just chipped in my pledge and brought it over 60k! ;)
Title: Re: New Warzone (merged thread)
Post by: semai99 on February 28, 2013, 01:04:25 PM
Just chipped in my pledge and brought it over 60k! ;)

Only 10k for plastic now..

and the 20k for Capitol I'd love to see what they put in the starter box for Capitol

I wonder what the 65k stretch goal is?
Title: Re: New Warzone (merged thread)
Post by: brynolf on February 28, 2013, 01:16:49 PM
Way to go!
Title: Re: New Warzone (merged thread)
Post by: Prodos on February 28, 2013, 01:36:22 PM
Just chipped in my pledge and brought it over 60k! ;)

Thank you to you and all the other pledgers today. Im so excited about the models that have been released!
Title: Re: New Warzone (merged thread)
Post by: warzoneD on March 02, 2013, 12:16:57 AM
Just checked out this battle report on the Warzone Resurrection forum -- Interesting comments (addresses many of my own feelings)

http://www.forum.warzonegame.com/viewtopic.php?f=16&t=47
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 02, 2013, 03:25:14 PM
New poses of the Hussars, the shoulder pads looks strange, like skateboard protection on the arms :-\

(http://img826.imageshack.us/img826/2826/pose1n.jpg)
Title: Re: New Warzone (merged thread)
Post by: Topkick on March 02, 2013, 05:47:35 PM
Those are upper arm guards....I think shoulder pads have to be on the shoulder
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 03, 2013, 03:58:46 AM
That is my main critic about Bauhaus design from the beginning.

The pads slide down the arm. It looks like they have done it to keep the arms flexible (separate parts) and to keep production easy.
But frankly it's a bad idea, shoulder pads should be pads on the shoulder. This ruins in my opinion the whole design and the rest of the design is awesome.
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 03, 2013, 04:48:55 AM
That is my main critic about Bauhaus design from the beginning.

The pads slide down the arm. It looks like they have done it to keep the arms flexible (separate parts) and to keep production easy.
But frankly it's a bad idea, shoulder pads should be pads on the shoulder. This ruins in my opinion the whole design and the rest of the design is awesome.


Totally agree.
Title: Re: New Warzone (merged thread)
Post by: Warlord on March 03, 2013, 05:53:41 AM
Those are upper arm guards....I think shoulder pads have to be on the shoulder

Ditto.

It is not functional; if real I would imagine the soldiers pulling these things off due to the cumbersome design. I imagine a 2-part armor, one piece that actually sits on the shoulder and the other sort of "hinged" that covered the upper arm.

Just my thoughts
Title: Re: New Warzone (merged thread)
Post by: Francesco on March 03, 2013, 12:39:08 PM
IMHO, is a better solution, I'm tired of all these big shoulder pads every where... The new one look better, more logical and with a real function (protect the upper side body, the old protect what? By air assault?

Hope capitol design will be revised like cybertronic and bauhaus
Title: Re: New Warzone (merged thread)
Post by: brynolf on March 03, 2013, 02:06:08 PM
Bah, shoulder pads are just aesthetics. It looks cool, that's why they're there. You can't say that the MC shoulder pads do any good. Why don't modern day infantry have anything resembling them then?
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 03, 2013, 02:25:52 PM
YES it is only aesthetic, but this is the aesthetics that have made Mutant Chronicels into a Cult universe, and if you start to change too much on the basic concept, the entire project could backfire. I Think Prodos have done a some grate work and i think they have to but there feel to it. I hope thay bring in some totaly new monsters/heros/machines etc. But I think one should use kid gloves when doing the old figures to not ruin too much of the old feelingen.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 04, 2013, 02:57:57 AM
(https://s3.amazonaws.com/ksr/projects/457746/posts/418062/image-219211-full.jpg?1362393326)

Title: Re: New Warzone (merged thread)
Post by: micmellon on March 04, 2013, 03:12:43 AM
That are really cool shoulder pads and the rest is awesome, too!  ;)  ;D
Title: Re: New Warzone (merged thread)
Post by: Francesco on March 04, 2013, 04:48:45 AM
IMHO (stress IMHO), there is not utility to redone the some identical piece. The best example is GW: they renew the old style, remaining faithful to the original idea, but the miniatures and style now are better, very fresh and with great appeal (if you like GW idea about sci-fi). The old warzone style smell too by '80 and '90 fashion, I like it but, repeat, need a new fresh restyling. 
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 04, 2013, 08:15:39 AM
Is it not an incredible amount of whining on KS and Dakka, I'm not talking about constructive criticism but whining about niceties. Must be exhausting to work so hard to recreate Warzone and getting met by all this negativity?

Tatsamoto looks awesome, will be a joy to paint.

By the way isnt the KS going the wrong way?? Could it be the new Zombicide?
Title: Re: New Warzone (merged thread)
Post by: joshuaslater on March 04, 2013, 09:07:05 AM
Is it not an incredible amount of whining on KS and Dakka, I'm not talking about constructive criticism but whining about niceties. Must be exhausting to work so hard to recreate Warzone and getting met by all this negativity?

Tatsamoto looks awesome, will be a joy to paint.

By the way isnt the KS going the wrong way?? Could it be the new Zombicide?

I actually feel sorry for Prodos.   It's impossible to please everyone!! 
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 04, 2013, 10:40:34 AM
It's hard work to recreate anything and the reality is that it will not please everyone.

Anyway, on a lighter note, here's some cool stuff!

Well, a few updates today from the past couple of days...

(http://sphotos-c.ak.fbcdn.net/hphotos-ak-ash3/601467_10200253968287761_2042373466_n.jpg)
-Based on the feedback recieved over the weekend, this is what one of the final Bauhaus troopers will look like.

Hope you like them!
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 04, 2013, 10:44:52 AM
*oh and...


(http://img202.imageshack.us/img202/6381/venusianranger.jpg)
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 04, 2013, 11:02:34 AM
Finaly the shoulder pads on the right place  ;D

The Ranger concept is looking mutch better. As i wrote on Frother it's actually amazing how you are listening to the fans and constantly changing for the better. I'm impressed!
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 04, 2013, 11:40:43 AM
Incredible! Awesome! Great!

What should we do? Prodos asked for a feedback and we do it  ;D and even worse you are listening to us  ;)  ;D  ::)
Title: Re: New Warzone (merged thread)
Post by: Cirith on March 04, 2013, 11:41:28 AM
Finaly the shoulder pads on the right place  ;D

The Ranger concept is looking mutch better. As i wrote on Frother it's actually amazing how you are listening to the fans and constantly changing for the better. I'm impressed!

Agree! The Bauaus Trooper is looking good!
Title: Re: New Warzone (merged thread)
Post by: warzoneD on March 04, 2013, 02:39:16 PM
I agree.  Bauhaus trooper looks great. And I second the notion of applauding Prodos for responding so well to the fan feedback.

D
Title: Re: New Warzone (merged thread)
Post by: semai99 on March 04, 2013, 03:25:15 PM
Agreed the shoulder pads look like shoulder pads rather than upper arm guards, they are now looking nice I hope they add some ammo pouches etc. The Ranger looks different will be interesting to see how it pans out.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 04, 2013, 03:28:06 PM
Check out the new website: http://warzonegame.com/ (http://warzonegame.com/)
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 04, 2013, 03:58:10 PM
One other ting i hope thay will include a head options without mask for the Hussars. With the face impression of the Immortal (Here comes PAAAAIN and you know it)

Website is looking good
Title: Re: New Warzone (merged thread)
Post by: brynolf on March 05, 2013, 11:21:29 AM
Yeah, we want masked, maskless, gasmasks and everything! =D
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 05, 2013, 12:54:21 PM
Hey the guys from PRODOS are actual crazy! The GRIZZLY is back!  ;D ;D ;D
Title: Re: New Warzone (merged thread)
Post by: warzoneD on March 05, 2013, 01:12:49 PM
The Grizzly?!  Wow-- was kinda wishing they'd take on some of the smaller more manageable Bauhaus vehicles.

D
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 05, 2013, 11:12:01 PM
It is quite small, its only 4 x 7 inch, i think this scale is moore suitable for a wolf tank. But i have to buy one as the collector i am :D
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 06, 2013, 02:15:10 AM
The Grizzly?!  Wow-- was kinda wishing they'd take on some of the smaller more manageable Bauhaus vehicles.

D

They will!
The Grizzly is awesome, I can't wait to paint one. I love painting vehicles, so many weathering opportunities!
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 06, 2013, 03:13:29 AM
Me too,  i love to really make the vehicle dirty and realistic. I think i will paint the the old and the new in the same style and make a comparison shot. Rob one think you maby could pas on to the Prodos guys is to make the traks smaller. In the old model the resin is cipping everywhere  >:(
Title: Re: New Warzone (merged thread)
Post by: Niart Gunn on March 06, 2013, 03:15:55 AM
I hate to be the sceptic all the time, but the Grizzly, really?

It's really one of the worst vehicle models there ever was in warzone, one of the worst i've ever seen in general actually. One unproportional mess of a tank. That was only made up by it's ridiculous size (which in turn made it largely unplayable) and now, at 10x7 inches, it seems terribly out of scale as well. I really don't get why Prodos sometimes moves away from very solid, iconic designs (hello Attila) but then keeps ridiculous stuff like this Grizzly exactly like it was. Just seems like the redesigns just aren't where they need to be tbh. Also, why do Dark Legion and Bauhaus get to keep their old Assault Rifles, but Cybertronic has to deal with these supersoaker kind of guns? I really loved the old design there and again, don't see much reason to change it.
In general, regarding vehicles I was hoping more for stuff in the vein of those APCs and stuff that can be seen in the 2nd Edition Armybook, there were some really good designs there. Also very curious what's gonna happen to the Eradicator (which badly needs a redesign tbh).

On the plus side, the Vulkans look really awesome now, and on the latest pics the bauhausers' shoulder pads are in the right place. Venusian Rangers look good as well.
Oh, and I really love the Mortificators and Tatsumoto by the way. Really true to solid old designs, very well done.

Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 06, 2013, 06:01:17 AM
Imho they should stick to the original mutant chronicle art.

The eradicator deathdroid had a "charming" appearance on purpose. The death egg was also sold as a miniature toy to young children, making Cybertronic's military assets friendlier and so much more advanced than corporate assets. About the same reason there's a smirk on atila cuirassiers. The whole "Terminator" look of the corporation was awesome, from the T100 to Vince Diamond's Shwarzenegger traits , and the clean alloy used on the art (weapons or troops) stood out from other factions.

The new art for chasseurs almost look like dark legion necrotech to some extent.

I am quite happy they are trying to revive the IP though, and the undead legionnaires have potential.
Title: Re: New Warzone (merged thread)
Post by: Prodos on March 06, 2013, 06:35:58 AM
A great review of the Razide and Undead Legionnaires by Templarcrusade01: https://www.youtube.com/watch?v=lE31NtzI_28
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 06, 2013, 06:52:32 AM
After watching this video, I am completely in love with the Razide mini. If it only have had a Nazgaroth, it would have been perfect. But you cant have everything  ;D
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 06, 2013, 09:06:11 AM
How big was the old Grizzly?
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 06, 2013, 10:30:21 AM
The razide looks rather cool in design, though in fact the nazgaroth as drawn in the original books is such an iconic weapon for them.

Undead legionnaires are probably the more interesting miniature that i have seen so far, and not just because i am a DL player at heart (yes, balanced dark legion player :P).


Title: Re: New Warzone (merged thread)
Post by: Durandal on March 06, 2013, 10:54:13 AM
How big was the old Grizzly?

No clue on the model, but to be true to the RPG a model would need to be 16.9" long and 6.8" wide.  The old one mini was probably close to this (way too tall and squished though).

That said this new one is closer to the much smaller Grizzly drawn by Bonner for the cover of the Bauhaus source book.  Looking at the size of the gunner/commander, it is easy to see he takes up half the width of the turret (or thereabouts).  With a 28mm mini being about an inch wide that means a 28mm Grizzly turret (from the Bonner painting) should be a little over 2" wide give or take.  The Grizzly being produced by Prodos is 4" wide and the turret appears to take up half its span.  So given that, the Prodos cut-down Grizzly is actually the ideal size of a super-heavy tank and matches up to Bonner's iconic rendition quite well.

For reference, given the dimensions in the RPG, a Wolf, converted to 28mm is still smaller than this beast (it would be about the size of a Rhino or Predator from GW) at 4.5" long and 2.8" wide.  The art for the Wolf makes it look much bigger than it really is.

So basically, if Prodos retcon the Grizzly to be more like the super-heavy tank envisioned by Bonner rather than a land cruiser, then it still occupies a size band larger than even a to-scale Wolf.

For reference the new Grizzly is around the size of the experimental Russian KV-5 Super Heavy tank and is a fair amount bigger than a modern MBT like the Abrams or Leopard.  I think fitting it in to skirmish scale as a 100 ton monster-tank is a nice touch, and making it conform to the dimensions Bonner had it at makes it much more workable at this scale.  They can still make MBT-sized tanks that are smaller than it that still conform to the expected scale of a 28mm MBT.
Title: Re: New Warzone (merged thread)
Post by: MadBrad on March 06, 2013, 11:03:12 AM
I hate to be the sceptic all the time, but the Grizzly, really?

I had a friend who coveted the Grizzly, and finally got one.   Was it totally unusable -not really.  Was it unbalancing? Probably.   Did it ever even hit the table, once? NO!   

Final question, however, is the kicker.   When he displayed the Grizzly at the local FLGS during a game, did he get loads of people asking him about the cool big vehicle?  YES!   

It is a marketing strategy to try and get the attention of different groups of consumer, and one of those groups is the "bigger is better" consumer.   
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 06, 2013, 12:00:05 PM
I'd imagine the size of the new Grizzly probably represents it as a better component of a game.

It will be a fantastic addition to a demonstrators collection as well for sure!
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 06, 2013, 12:25:11 PM
The old model was impossible to play with, just fun to own. It will be really cool to finaly being able to field a big tank in warzone.
Title: Re: New Warzone (merged thread)
Post by: Warlord on March 06, 2013, 01:25:05 PM
How big was the old Grizzly?

http://www.collecting-citadel-miniatures.com/wiki/index.php?title=File%3AForgeworld_Warzone_Bauhaus_Grizzly.jpg&oldid=25093
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 06, 2013, 03:14:45 PM
(https://s3.amazonaws.com/ksr/projects/457746/posts/421388/image-220366-full.jpg?1362599562)
(https://s3.amazonaws.com/ksr/projects/457746/posts/421388/image-220367-full.jpg?1362599568)

Final version of Bauhaus. Time to move onto other designs now!  ;D
Title: Re: New Warzone (merged thread)
Post by: brynolf on March 06, 2013, 03:30:38 PM
Looking good. I kind of mourn the running pose from the last render though. It was really cool, despite the wierd back foot.
Title: Re: New Warzone (merged thread)
Post by: Niart Gunn on March 07, 2013, 03:55:58 AM
I just noticed that what I guess are the Bauhaus LMG's are square in a lateral cut, which makes them seem really heavy, and I don't like that very much (the AR's are kinda thick as well tbh). In my opinion they should be quite a bit thinner, but other than that, the Hussars look really nice now, especially in the second pose.

And MadBrad, I get the "applying to the 'bigger is better' crowd", but that doesn't change that I feel like some of the redesigns are just not very necessary or even kinda sad, while other things that could do with a redesign are kept the same. You could've pleased those people with something better looking than a grizzly tbh.

Oh, and the Razide is perfect. I don't mourn the loss of the Nazgharoth that much and I'm really looking forward to paint one. Same with the Undead Legionnaires, especially with the promised customizeability.
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 07, 2013, 07:08:49 AM
This is one bad M%&/#%er F%4er

(http://img12.imageshack.us/img12/9505/grizzly2.png)
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 07, 2013, 07:12:47 AM
I found a picture of a painted Everassur, the painting of this model is really ace!!! Im happy they are doing new stuff.

(http://img163.imageshack.us/img163/8738/45702818.jpg)
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 07, 2013, 08:23:04 AM
the grizzly is spot on to be playable. Pretty much exactly like Bonner's front page for the venusian marshal art. Course it's off scale of the original, but they could put different variants of the tank into the lore.
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 07, 2013, 08:38:47 AM
I hope thay will make a Tank Commander like in the Bonner picture.
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 07, 2013, 08:40:46 AM
Here are some uppdated pictures of the Hussars. Thay are looking mutch better.

(http://img560.imageshack.us/img560/8595/pose13.jpg)

(http://img839.imageshack.us/img839/6761/poses233.jpg)
Title: Re: 3D Printers To Assault The Home Desktops!
Post by: joshuaslater on March 07, 2013, 09:14:46 AM
Do you guys at all know that the times of commercial miniature
producing will probably be as good as over in a few years?
Because then home suitable 3d printers/scanners allow to
reproduce any miniature and 3d models with just a few clicks.
Maybe such things wouldnt price higher than the actual PCs!
Its truly about time to get some serious commercing into the internet.
That talented 3d designers also gained rewards for sharing their pieces.
 http://www.wfs.org/blogs/james-lee/investing-future-3d-printing
I only hope lead miniature producers like P.A. will survive
especially since im highly preferring this material over plastics.

P.S.: Think twice peoples - not only the shapes
also completely in various coloured materials!
http://www.makepartsfast.com/2012/12/4748/3d-printers-of-2012/

Prodo has enough to worry about right now.  I'm not going to remove this post.  I'm just going to say that it's very discouraging, negative, and inappropriate for this thread.  If you want to start a new thread about computer printing, put it somewhere else, like in General Discussion.  This is a warning. 
Title: Re: 3D Printers To Assault The Home Desktops!
Post by: Prodos on March 07, 2013, 01:55:23 PM
Do you guys at all know that the times of commercial miniature
producing will probably be as good as over in a few years?
Because then home suitable 3d printers/scanners allow to
reproduce any miniature and 3d models with just a few clicks.
Maybe such things wouldnt price higher than the actual PCs!
Its truly about time to get some serious commercing into the internet.
That talented 3d designers also gained rewards for sharing their pieces.
 http://www.wfs.org/blogs/james-lee/investing-future-3d-printing
I only hope lead miniature producers like P.A. will survive
especially since im highly preferring this material over plastics.

P.S.: Think twice peoples - not only the shapes
also completely in various coloured materials!
http://www.makepartsfast.com/2012/12/4748/3d-printers-of-2012/

Prodo has enough to worry about right now.  I'm not going to remove this post.  I'm just going to say that it's very discouraging, negative, and inappropriate for this thread.  If you want to start a new thread about computer printing, put it somewhere else, like in General Discussion.  This is a warning. 

Thank you for this!
Title: Re: 3D Printers To Assault The Home Desktops!
Post by: rob_alderman on March 07, 2013, 02:01:46 PM
Do you guys at all know that the times of commercial miniature
producing will probably be as good as over in a few years?
Because then home suitable 3d printers/scanners allow to
reproduce any miniature and 3d models with just a few clicks.
Maybe such things wouldnt price higher than the actual PCs!
Its truly about time to get some serious commercing into the internet.
That talented 3d designers also gained rewards for sharing their pieces.
 http://www.wfs.org/blogs/james-lee/investing-future-3d-printing
I only hope lead miniature producers like P.A. will survive
especially since im highly preferring this material over plastics.

P.S.: Think twice peoples - not only the shapes
also completely in various coloured materials!
http://www.makepartsfast.com/2012/12/4748/3d-printers-of-2012/

There will always be a market for PEWTER miniatures. Manufacturing in 3D, at the quality Prodos are is very expensive. Prodos Games are trying groundbreaking techniques that other companies have no tackled yet. I would imagine their plastic kits will be as detailed as the Malifaux Plastic kits. 3D printing at home is NOT AN IMMEDIATE THREAT for any miniatures company. Even if it was, it just means marketing would change. In the same way the music market has changed. Or even the photographic market.

I honestly think you are living in the past, and you are more than welcome to, but I really don't see why you feel the need to drag everyone else back with you! Prodos Games are making massive steps to take your FAVOURITE game into a CONTEMPORARY market. Quite honestly, hold up your Warzone models against Infinity, Warmachine, Malifaux... Your old model looks ancient. Some of the old sculptors are embarrassed of those designs and even the owners of the license don't think that MC should look like that anymore.

The middle ground is being met, it is a hard journey to take and I congratulate the bravery of the folks at Prodos Games.

A little appreciation here and there goes a long way.  :)

Once again, I'll point out for safety that I am not an employee of Prodos Games, these opinions are my own and not of Prodos Games or any professional associated with the company.
Title: Re: New Warzone (merged thread)
Post by: joshuaslater on March 07, 2013, 02:21:45 PM
I'd like to keep this thread in the present with what Prodos Games is doing.  If anyone wants to start a thread in General Discussion on 3D printing, they can go there. 
Title: Re: New Warzone (merged thread)
Post by: Doompup on March 07, 2013, 04:49:05 PM
Well, getting back on track:

I'm super-excited about Warzone returning. So far I like the models; I didn't care about the Bauhaus first test model one way or the other, but I can see why some people didn't like the shoulder/arm guards. Kudos to Prodos for listening to fan feedback.
As for the cards, I was a little skeptical; but looking at the cards is starting to bring me around; the Strategy and Gear cards remind me of the cards from Siege of the Citadel. I'm still not sure about the resource cards, but I know it's still a work in progress. Glad it's a new rule set, but familiar enough that it still feels like Warzone.
Now, we just need to hit 80K some I can get some new Caps. I would REALLY love to see some of the concepts.
Title: Re: New Warzone (merged thread)
Post by: Lopis on March 08, 2013, 03:48:17 AM
I´d geuss first and next to see of Capitol is a bunch uf Sunsets ;-)
Title: Re: New Warzone (merged thread)
Post by: joshuaslater on March 08, 2013, 08:57:05 AM
Capitol is popular with the Warzone crew. 
Title: Re: New Warzone (merged thread)
Post by: semai99 on March 08, 2013, 11:51:01 AM
I wonder with the new grizzly it will entice a couple of extra pledges (or loose some), and with the plastic versions next up will we see a surge to the Capitols, it will be very interesting to see what units they choose for the Capitols starterboxes, the new artwork will be the key

I think it will be
Standard Infantry somewhere between WZ 2's  Light & Heavy Infantry, Mitch & either the Orca or Great Grey/purple sharks
1st expansion boxes Big Bob watts, Rangers or Marines (free sea lions etc) possible the K9 Units

anyhow at least we will get a good base to start from up-to now.
Title: Re: New Warzone (merged thread)
Post by: joshuaslater on March 08, 2013, 12:16:13 PM
Is Prodos actually owning the rights to
reproduce all the old miniatures btw?

No.  Prodos is under license from Paradox, and I'm guessing the license is to produce new models and a new game with the background, not produce the old models.
Title: Re: New Warzone (merged thread)
Post by: semai99 on March 08, 2013, 12:20:06 PM
Is Prodos actually owning the rights to
reproduce all the old miniatures btw?

No.  Prodos is under license from Paradox, and I'm guessing the license is to produce new models and a new game with the background, not produce the old models.

That said they will be able to use the old names and descriptions of the older minis as a basis for the newer line of minis, as we have already seen with troop types available.
Title: Re: New Warzone (merged thread)
Post by: joshuaslater on March 08, 2013, 05:20:07 PM
Ahah - i guess ill then continue makeing variants of the
old figs for Ebay - oc with appropriate descriptions.

I can't condone this. 
Title: Re: New Warzone (merged thread)
Post by: dmcgee1 on March 08, 2013, 06:50:28 PM
Ahah - i guess ill then continue makeing variants of the
old figs for Ebay - oc with appropriate descriptions.

You may soon find a Cease and Desist letter in your mail, Fraz.  Were I you, I'd refrain from violating trademark issues.
Title: Re: 3D Printers To Assault The Home Desktops!
Post by: Horned God on March 08, 2013, 07:19:40 PM
Once ........

I disagree. I like these new warzone miniatures. They are plastics. I like them fine, but honestly the 'new' old Razide is actually better or at least equal. Many many of the metal ones are, and ofcourse, especially many of the original 1e warzone are in fact poor quality relative to newer ones. Yet, over time I got use to and rather like my Free Marines, and other 'older' models. I really do.

I also like the new Infinity miniatures, but when I first got my Yu-Jing I found at least some of those I got (the japanese sectorial) seemed more like 25mm than true 28mm. I didn't like the skinny katana, thought he Oniwaban model itself is awesome.

Still I'd like to see how these new warzone models look compared to new Dystopian Wars models, Infinity, and my older Warzone, VOR and other models.

More power to Prodos' but to say the older models are 'archaic' or that sculptors are ashamed they did them is a bit much. I say many of those are actually better or equal. Let's put up individual models and I could point out which is better and it won't always be the 'new' plastic ones.

One advantage they do have is customizing is easier for the plastics. I do like that apsect.
Title: Re: New Warzone (merged thread)
Post by: Horned God on March 08, 2013, 07:26:34 PM
Is Prodos actually owning the rights to
reproduce all the old miniatures btw?

No.  Prodos is under license from Paradox, and I'm guessing the license is to produce new models and a new game with the background, not produce the old models.

I say more power to Prodos. I plan on getting some of their stuff, a T-shirt, the rules and the new cards intrigue me, but I already know they won't produce an open point system (which they easily could). I want to see how these plastics look on the table next to my existing metal miniatures. If 40k plastics are any guide, I say they should work well.

I don't own an Imperial so perhaps I'll get some of those, and Infinity has an ardriana faction with some sweet scotsman. I really like the ones with the kilts., and they have a great sniper model. I can create a point system and just add these to my force.

Title: Re: New Warzone (merged thread)
Post by: Lancelot on March 09, 2013, 01:47:48 AM
Ahah - i guess ill then continue makeing variants of the
old figs for Ebay - oc with appropriate descriptions.

That may be bad idea Fraz. its still thier ideas and designs. Better off making new things. Now that WZ is back in spotlight chances are theyre going to be a lot less tolerant about such.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 09, 2013, 08:40:36 AM
Horned God, I have worked with some of the old sculptors. I am afraid what I said about them being embarrassed by the old minis is true!

I agree with the power to Prodos statement though, they are working bloody hard to ensure the new minis are tip-top and Warzone will be a successful, contemporary SF wargame!
Title: Re: New Warzone (merged thread)
Post by: Horned God on March 09, 2013, 10:01:45 AM
Horned God, I have worked with some of the old sculptors. I am afraid what I said about them being embarrassed by the old minis is true!

I agree with the power to Prodos statement though, they are working bloody hard to ensure the new minis are tip-top and Warzone will be a successful, contemporary SF wargame!

The old sculptors might feel that way but I think their feelings are unjustified and misplaced. If they want to feel that way that is fine, but its their own private fantasy.
Title: Re: New Warzone (merged thread)
Post by: Melanieshaman on March 09, 2013, 01:08:39 PM
Ahah - i guess ill then continue makeing variants of the
old figs for Ebay - oc with appropriate descriptions.

You may soon find a Cease and Desist letter in your mail, Fraz.  Were I you, I'd refrain from violating trademark issues.


Well - i really dont think so!
I did it before with the desert scorp with
long handgun and when you in the description
explain its not a original everything goes fine!
Even the trademark name isnt a problem this way.

P.S.: Of course during the
Prodos baby phase not - ill wait.

That's interesting, you can infringe on someone's trademark, make money off it, AND that's legally "okay"?
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 09, 2013, 03:19:20 PM
Can we get back on track please?  ::)

Frazetta, if you would like to discuss the in's and out's of what you can and cannot do, I would recommend contacting Prodos. Do not post here again about it please. Feel free to PM me if you wish to express opinions to me too.

Anyway, Laura!

(http://sphotos-b.ak.fbcdn.net/hphotos-ak-prn1/s480x480/644258_110444972478926_1810512298_n.jpg)

Title: Re: New Warzone (merged thread)
Post by: brynolf on March 09, 2013, 05:01:35 PM
Prodos has really hit the nail on the head with the Brotherhood. Great design! If I had anything to say about it though, I'd prefer a bit more "heroic" pose. She is a special character after all, not a grunt.

She looks convertible enough though.
Title: Re: New Warzone (merged thread)
Post by: TwoGunBob on March 09, 2013, 06:46:28 PM
Too much cheek, not enough armor.
Title: Re: New Warzone (merged thread)
Post by: Cirith on March 10, 2013, 12:53:41 AM
Looking good.... Iam liking the cheekyness....
Title: Re: New Warzone (merged thread)
Post by: Francesco on March 10, 2013, 12:56:00 AM
This is my first sculpt for Prodos, glad you like it :)
Title: Re: New Warzone (merged thread)
Post by: brynolf on March 10, 2013, 04:36:02 AM
This is my first sculpt for Prodos, glad you like it :)
Yep, good job. Hope you are prepared for some flak from the gender stereotype crowd though :)
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 10, 2013, 05:01:19 AM
That are good news.

This is my first sculpt for Prodos, glad you like it :)

you are a big MC fan and a gifted sculptor. That should be a real win win situation for you and Prodos.

About Laura: I like her but I would like to see some optional poses.
Title: Re: New Warzone (merged thread)
Post by: Francesco on March 10, 2013, 05:24:32 AM
This special character has only one pose, with two head (one with helmet, another without).

Seems Prodos want I sculpt next special character in two poses, but it is only preliminary discussion about. Don't know about other special character, but I think anyone will have a single poses. 

Quote
Yep, good job. Hope you are prepared for some flak from the gender stereotype crowd though Smiley

Sorry, I'm not english (or american) so don't understood what you mean exactly here
Title: Re: New Warzone (merged thread)
Post by: Lopis on March 10, 2013, 08:41:28 AM
I´d geuss first and next to see of Capitol is a bunch uf Sunsets ;-)

OK, I´ll take it all back, I was mislead by the square shoulder pads....
I was referring to the appeal to unloch Capitol on http://www.warzonegame.com/

And in the dark image was a soldier, as I said I was mislead...
If they follow the pic it will be the banshees that are the first sqaud ;-) (the old-shool banhsees had these funny white grinning masks)

OK, I want them !
Title: Re: New Warzone (merged thread)
Post by: MadBrad on March 10, 2013, 08:55:52 AM
This special character has only one pose, with two head (one with helmet, another without).

Seems Prodos want I sculpt next special character in two poses, but it is only preliminary discussion about. Don't know about other special character, but I think anyone will have a single poses. 

Quote
Yep, good job. Hope you are prepared for some flak from the gender stereotype crowd though Smiley

Sorry, I'm not english (or american) so don't understood what you mean exactly here

Francesco.  I posted this on the Facebook page as well.   I love the figure, except for two small details.   The legs are too long, and the bare bottom make an otherwise great figure look less than great. 
Title: Re: New Warzone (merged thread)
Post by: Francesco on March 10, 2013, 09:00:46 AM
Thanks for your comment :)
She has two platform shoes under her feet. If you will buy it, in your hand the proportion will appear good.

About bare top... No, look better, she has an armour on her top
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 10, 2013, 11:10:44 AM
Capitol goals are released.

We will get

10 infantry (I expect light)
2 Purple sharks
Bob Watts

That is a cool setting!
Title: Re: New Warzone (merged thread)
Post by: Doompup on March 10, 2013, 01:38:30 PM
Francesco.  I posted this on the Facebook page as well.   I love the figure, except for two small details.   The legs are too long, and the bare bottom make an otherwise great figure look less than great.  

After looking, I think she is wearing pants. Look at the crotch area, and you can see the fabric folds by the loin cloth (I know that's not what it's called, but I don't have a better term  :-\  )

And please don't ask why I was examining her crotch that closely.... ;D
Title: Re: New Warzone (merged thread)
Post by: luckyone on March 10, 2013, 06:16:50 PM
Why were you examining... Oh my bad.
Title: Re: New Warzone (merged thread)
Post by: Coil on March 11, 2013, 01:51:33 AM
Francesco, it is great to hear you are sculpting for Prodos. Laura looks good overall. As I have posted on Facebook my main concern is not about her ass but more the hair and face. The face is the focal point of a mini like this and a fuller head of hair and a well defined face will make the model stand out especially when painted.
Title: Re: New Warzone (merged thread)
Post by: Coil on March 11, 2013, 02:07:05 AM
Doompup, of course she is wearing pants or a form fitting body suit.

If it was made out of a similar material to modern fencing equipment it would protect rather well against cuts too. Given that this is supposed to be the 28th century I would guess the ballistic nylon would be at least as strong.

Female fencer:
http://www.zimbio.com/pictures/rBfuwX1QD6e/Olympics+Day+8+Fencing/jCZ7MyzuSJK/Susannah+Scanlan

http://www.123rf.com/photo_8094571_female-fencer-isolated-on-white.html
Title: Re: New Warzone (merged thread)
Post by: Francesco on March 11, 2013, 04:14:12 AM
Thanks for your comments. I did new render about Laura, without light or any other technicality for make it a bit realistic (like real shadows).

If Prodos want show I will post already here.
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 11, 2013, 04:57:30 AM
I like Laura's sculpt. I don't mind Laura being cheeky/sexy at all, MC illustrations of females almost always had something cheeky about them, even "vestals" were in a way.

Overall, the gender stereotypes were/are very strong in the setting, hence the exaggerated shoulder plates on armor too.

Human soldiers have a serious lot of muscle (that goes for both genders, but even more so for males), probably through a tad of genetic enhancements/implents and most women illustrations invariably had quite alot of "charms" so to say (another genetic alteration thing i would guess).  This fits the fluff as well, because companies providing enhancements thrive on getting people convinced that they need them...not unlike today, actually.
Title: Re: New Warzone (merged thread)
Post by: brynolf on March 11, 2013, 01:14:34 PM
In case you live under a rock... here are the first Machinator renders. So glad they ditched the sword & shield! The poses and heads might need some overlooking though.
(https://s3.amazonaws.com/ksr/projects/457746/posts/425438/image-222483-full.jpg?1363029196)
Title: Re: New Warzone (merged thread)
Post by: Durandal on March 11, 2013, 02:04:09 PM
I quite like the heads.  The combination of skull and gorget/collar is really evocative.  Poses could use a tweak or two, I agree.  Mostly the landing guy.  Infinity has taught my mind that that pose is for air-drop troops, so unless the Machinators drop on to the field, it will confuse my lizard like hind-brain.  :P
Title: Re: New Warzone (merged thread)
Post by: semai99 on March 11, 2013, 04:36:12 PM
I Like the poses right & left ones, but as they are multi-part you will be able to pose them as you like or convert easier than before.

As others have said I wonder if they are going to get para-deploy?
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 11, 2013, 10:38:43 PM
Yes, maybe some minor changes of the poses couldl be necessary but over all I like them!
Title: Re: New Warzone (merged thread)
Post by: Raga on March 11, 2013, 10:56:35 PM
Is it only me? I think that there is something wrong in Laura's pose.
I can't imagine her to attack with spear while handling it like this.
In my opinion a much stronger attack would be performed if her wrists were reversed 180 degrees (thumbs toward the blade).
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 12, 2013, 06:11:17 AM
Hey raga

True for typical thrusts, but you can make a very strong low-aimed stab with this hold, like greek hoplites would do (although they used it one handed), especially if you release the left hand grip and guide the spear down with the right. It uses your triceps instead of biceps, which is in many cases stronger, but much less flexible (especially with both hands).

---

I sadly don't dig the new cybertronics, it seems. They feel more detailed than the previous minis, sure, but they strike me as too far from the original concepts. I miss the "clean" and ironically "friendly" look of the military assets of the corporation.
Title: Re: New Warzone (merged thread)
Post by: Pollo on March 12, 2013, 06:40:11 AM
I miss the "clean" and ironically "friendly" look of the military assets corporation.

+1

But I like that Everassur and new Machinators share some similarities in their armor design.
Title: Re: New Warzone (merged thread)
Post by: Brother Jim on March 12, 2013, 09:22:49 AM
That Machinator with the gatling needs to keep its fingers clear of the barrels.

Other than that I like them, and I will call them "Mark III's".

I just wish the new Cybertronic had the same or a similar style of guns as the older models.
Title: Re: New Warzone (merged thread)
Post by: semai99 on March 12, 2013, 12:54:48 PM
That Machinator with the gatling needs to keep its fingers clear of the barrels.

Other than that I like them, and I will call them "Mark III's".

I just wish the new Cybertronic had the same or a similar style of guns as the older models.

I liked the older style guns as well as they are more sci-fi'ish than a lot that's out there they have some really nice shapes about them and have a unique look as well, we'll see how they progress over the next couple of weeks.
Title: Re: New Warzone (merged thread)
Post by: Doompup on March 12, 2013, 04:23:22 PM
It seems to me like Prodos has few motivation to realize
the original styles though they actually had appropriate skills.
Maybe they believe their variants gonna sell quite much better
simply because theyre completely new. That would though be
sad since the Mutant Chronicles kinda lives just through said
styles and not only the fiction. After all i saw i must seriously
doubt that the shown remixings can satisfy the minds of the
older players and also new interests will stay less.


I've been playing/collecting Warzone on and off since 1998 and I'm quite happy with the models so far (maybe I'm in a minority  ;)  )
I think that the models have been a good blend of the older style with the newer; and they've been willing to listen to fan feedback (such as for the Bauhaus shoulder pads).
The only figures that I've seen that looked like a bigger departure from the old are some of the Cybertronic figures, but I quite like the cyberpunk aesthetic, and think that style fits Cybertronic quite well, visually and fluff-wise.
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 12, 2013, 04:56:40 PM
I for one love the new stretch goal. I was not keen on the weapon of the Razide, but in the new bitzbox we get the Nazgaroth!
Title: Re: New Warzone (merged thread)
Post by: Durandal on March 12, 2013, 07:18:40 PM
And all those people worrying about whether their Vulcans are legal in the new edition now have an answer to boot!

Depending on what the components look like I may pick up one for Bauhaus and one for Cyber for a bit of variety.
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 12, 2013, 11:15:17 PM
Last evening something stuck my mind. I don’t know if anybody released it before and I was the only blind but if MC and especially WRZ gets big and I have no doubts about that there is a nice opportunity in the future for Prodos.
All models are CAD designed and rendered and they even change the poses by CAD and defined realistic joints etc. it will be a small step to make a PC game out of the existing work. I am no PC game specialist but for me it sounds like they have a great base to develop things like that.
It is just a day dream and idea in my mind and for now they should concentrate on the actual task to get WRZ big and beautiful with a lot of business success and fun for the fans but they could keep the idea in the back of their mind for later… 

I believe they are heading in the right direction to provide us a well-made version of WRZ and I don't see any dark clouds at the horizont.
Title: Re: New Warzone (merged thread)
Post by: Raga on March 13, 2013, 01:03:21 AM
Hey raga

True for typical thrusts, but you can make a very strong low-aimed stab with this hold, like greek hoplites would do (although they used it one handed), especially if you release the left hand grip and guide the spear down with the right. It uses your triceps instead of biceps, which is in many cases stronger, but much less flexible (especially with both hands).

I have browsed pictures of the hoplites. And I find what you said true only for a one-handed thrown attack and overshoulder low thrust - overshield attack in a tight formation.
http://4.bp.blogspot.com/-Zbl8qFWR7N8/T_GxYwbLBkI/AAAAAAAAAW0/CJm_wNogJ8c/s1600/hoplites.jpg
http://1.bp.blogspot.com/-zBodTfmlLHE/UJD92f5ZamI/AAAAAAAAHJg/y8JnJ3_m6Uo/s1600/hoplite+phalanx.jpg
But in this case Laura is not fighting in a formation and is not using the shield and is not using light one handed weapon that can only perform thrusting attacks. So her pose is weird for me.
I would prefer her handling her weapon like this (keep in mind that castigator could also make slashing attacks):
http://img691.imageshack.us/img691/9562/chbisento.gif
http://katorivietnam.org/en/wp-content/uploads/2013/02/naginata.jpg
Title: Re: New Warzone (merged thread)
Post by: Jase on March 13, 2013, 03:11:25 AM
It seems to me like Prodos has few motivation to realize
the original styles though they actually had appropriate skills.
Maybe they believe their variants gonna sell quite much better
simply because theyre completely new. That would though be
sad since the Mutant Chronicles kinda lives just through said
styles and not only the fiction. After all i saw i must seriously
doubt that the shown remixings can satisfy the minds of the
older players and also new interests will stay less.


If Warzone Ressurection is successful as a game and the miniatures to the standard that I am seeing in the renders, then I will happily put aside my old figures and buy as many new models as I can.
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 13, 2013, 03:39:54 AM
I have to say. Since they redesigned Bauhaus I have no doubts about the capabilities of Prodos to satisfy the crowd of player, including old and new fans.
Title: Re: New Warzone (merged thread)
Post by: Coil on March 13, 2013, 05:53:36 AM
I totally agree with both Jase and Micmellon.

The Brotherhood and DL are more or less unchanged stylewise(especially when they will have extra bits for the Undead). The sculpt quality is much higher (from what we have seen) than the old stuff. So this should be seen as an improvement by any sane person.

Bauhaus turned out really nice too so far. The last version of the Hussars is great and the Vulkans are good too. Cybertronic has changed a bit in style but far less than many people claim (in my opinion at least). All the Cybertronic models so far look great and for the first time I really feel like building a Cyber army. The changes in style they have done with Cybertronic are all for the better in my opinion.
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 13, 2013, 11:36:28 AM
Imho Prodos look like they're trying hard to please the crowd, and i am definitely supporting their project. MC is an awesome universe, but too many epic fails were done to it.

The sore spots so far, to my eyes, are two-fold:

a) the look and availability of weapons that are -so- iconic for the setting. I sure am happy to see the Nazgaroth back on track for the Razide, so i think it'll be fine, as long as they don't have humongous bore (that couldn't even fit ammo). 

b) Cybertronic:  they look a bit too close to necrotech to fit the bill of cybertronic. The armored chasseurs have pretty much the shape of the Golem of Darkness. Their shape and dark design make them look like they could have been produced by Tekrons.

The Immortal and Everassur do not have that feel, and reminds me more about robocop (although the guns bore is way out of proportion as far as i am concerned) than terminator. While they dont really feel like old Cybertronic, they at least don't look like dark legion troops.

At the risk of passing for a fluff addict, i'd say there was a reason why Cybertronic had the "smirk" attitude toward its weapons and soldiers. It's all about PR :). If you're a corporation that's almost on the black list of the Brotherhood, on the edge of being called heretic, you want to get your image as clean as possible, and carry a message that you're the good guy (even if you dabble with AI). You especially want to avoid any confusion in terms of public military engagement with the dark legion tech and your own, at least for official assets like cuirassiers, chasseurs and eradicators (the things that go on public TV).

What cybertronic does behind doors is another thing entirely.  So there's room for "dark" troopers in there, top secret projects and all, but it shouldn't replace the well-known and oh-so-awesome concepts. Cybertronic may want to pass for Dark Legion when they attack megacorporation assets, but they shouldn't bring the same units on the streets of Luna.
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 13, 2013, 12:06:24 PM
The new Erradicator

(https://s3.amazonaws.com/ksr/projects/457746/posts/427325/image-223603-full.jpg?1363204750)
Title: Re: New Warzone (merged thread)
Post by: semai99 on March 13, 2013, 12:22:25 PM
Now that is a nice looking figure identifiable with the old death egg but nicely modernized I'll have to add one of these to my pledge now I think one of the best ones they have done so far..  ;D ;D
Title: Re: New Warzone (merged thread)
Post by: brynolf on March 13, 2013, 01:19:06 PM
Not bad at all! The thing I never liked about the old Eradicator was the legs. And that's basically all they changed for this version! I like
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 13, 2013, 02:42:58 PM
Oh...yes.

Right on the nail for the eradicator.

They can do it right...arg, if only they went that road for cuirassiers and chasseurs :)

The Death Egg is back
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 14, 2013, 12:24:18 AM
http://www.youtube.com/watch?v=ksceqZ9_YyY (http://www.youtube.com/watch?v=ksceqZ9_YyY)

My video on the Everasseur... :)
Title: Re: New Warzone (merged thread)
Post by: Horned Owl on March 14, 2013, 05:20:36 AM
Imho Prodos look like they're trying hard to please the crowd, and i am definitely supporting their project. MC is an awesome universe, but too many epic fails were done to it.

The sore spots so far, to my eyes, are two-fold:

a) the look and availability of weapons that are -so- iconic for the setting. I sure am happy to see the Nazgaroth back on track for the Razide, so i think it'll be fine, as long as they don't have humongous bore (that couldn't even fit ammo). 

b) Cybertronic:  they look a bit too close to necrotech to fit the bill of cybertronic. The armored chasseurs have pretty much the shape of the Golem of Darkness. Their shape and dark design make them look like they could have been produced by Tekrons.

The Immortal and Everassur do not have that feel, and reminds me more about robocop (although the guns bore is way out of proportion as far as i am concerned) than terminator. While they dont really feel like old Cybertronic, they at least don't look like dark legion troops.

At the risk of passing for a fluff addict, i'd say there was a reason why Cybertronic had the "smirk" attitude toward its weapons and soldiers. It's all about PR :). If you're a corporation that's almost on the black list of the Brotherhood, on the edge of being called heretic, you want to get your image as clean as possible, and carry a message that you're the good guy (even if you dabble with AI). You especially want to avoid any confusion in terms of public military engagement with the dark legion tech and your own, at least for official assets like cuirassiers, chasseurs and eradicators (the things that go on public TV).

What cybertronic does behind doors is another thing entirely.  So there's room for "dark" troopers in there, top secret projects and all, but it shouldn't replace the well-known and oh-so-awesome concepts. Cybertronic may want to pass for Dark Legion when they attack megacorporation assets, but they shouldn't bring the same units on the streets of Luna.

Hear. I agree: the Cybertronic stuff should be sleeker. The Attila and Deathdroid models were a step in the right direction though.
Title: Re: New Warzone (merged thread)
Post by: luckyone on March 14, 2013, 08:21:53 AM
The new Erradicator

(https://s3.amazonaws.com/ksr/projects/457746/posts/427325/image-223603-full.jpg?1363204750)

Very nice indeed!
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 14, 2013, 12:47:20 PM
The first pictures of the Venusian Rangers

(https://s3.amazonaws.com/ksr/projects/457746/posts/428228/image-224274-full.jpg?1363290705)
Title: Re: New Warzone (merged thread)
Post by: kvaerne on March 14, 2013, 02:12:49 PM
They remind me of the Cuirassiers Attila  ???
Title: Re: New Warzone (merged thread)
Post by: brynolf on March 14, 2013, 03:54:29 PM
Yes, the mask might look a little bit too much like the new Attilla design. The hood is great though!
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 14, 2013, 03:59:18 PM
 2x cloaks and shoulder pads are separate

(http://img802.imageshack.us/img802/4627/80105078.jpg)
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 14, 2013, 05:53:53 PM
  ???

they need to fix that mask. Easy with max steiner's art.

 
Title: Re: New Warzone (merged thread)
Post by: Prodos on March 15, 2013, 01:29:38 AM
Mask design is being looked at! Thanks for the feedback
Title: Re: New Warzone (merged thread)
Post by: semai99 on March 15, 2013, 04:38:55 AM
I agree the Masks do look nice but a bit Cybertronic at the moment, but that latest picture of the two cloaks and shoulder pads is excellent especially as we are getting mult-ipart kits makes them very pose able looking forward to the next pictures.
Title: Re: New Warzone (merged thread)
Post by: MCmutant on March 15, 2013, 04:45:14 AM
The original skullmask i still upp to date imo and don't really need a change, so pls don't change it :) the new one looks to much necron from wh40k

The cloak options is really cool both the sleak one and the furry one and I guess you will add a hood as an option also? With this options you can really make different themes on your miniatures, winter (furry cloak), low harsh environment (sleak cloak option) or bad ass option (without cloaks) xD
Title: Re: New Warzone (merged thread)
Post by: semai99 on March 15, 2013, 04:54:44 AM
The original skullmask i still upp to date imo and don't really need a change, so pls don't change it :) the new one looks to much necron from wh40k

Now you come to mention it they do a bit but so do most grinning metal robots ;D

The cloak options is really cool both the sleak one and the furry one and I guess you will add a hood as an option also? With this options you can really make different themes on your miniatures, winter (furry cloak), low harsh environment (sleak cloak option) or bad ass option (without cloaks) xD

Exactly the old sculpts were just the same (limited poses) and now each person can choose the look they want for their rangers depending on which world they are basing there armies on ie if your Bauhaus mainly fight on Mars you dont want the fur cloak but the smooth cloak with camo painted on..  ;D
Title: Re: New Warzone (merged thread)
Post by: Coil on March 15, 2013, 05:32:01 AM
Having two different cloak options is awesome.
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 15, 2013, 09:08:34 AM
I agree, with the mask fix, they'll bring it closer to the original art and it'll be cool as hell.

Imho, the only faction that looks off target, for now, is cybertronic. It has too much gothic or grimdark elements.

Chasseurs: they seem ok, though i do hope that the AR3000 rifle will get the appearance it had in its original artwork.

Enhanced (Armored) Chasseurs: These guys show too much tubes and pipes, and not enough "human face". Give it armor plates to cover the internals, at least. Cybertronic would cover such weaknesses. Keep in mind that alot of necrotech shows exactly this kind of "extra tubes". This would perhaps fit for Reavers (units that are designed to secretly fight megacorporation and the brotherhood's light)

Cuirassiers: Too thin to represent attila III units. Those things are supposed to be massive and lift heavy weaponry, so they need hydrolic arms and suitable armor to believe their resilience.

Machinators: These guys are ok, although they look more massive than the attila 3 at the moment, which is a bit wrong.

Everasseur: It looks too cumbersome for cybertronic, and generally has the "dark machine" kind of feel, exactly like the enhanced/armored chasseur, perhaps due to the studs on the armor and tubing.

Immortal: this guy could be metroid? It has too much boobs anyway. There are alot of "wrist-weapons" so far in the new desings.

Eradicator Deathdroid: Spot on, this is the best cybertronic design so far.

Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 15, 2013, 10:05:25 AM
(http://img254.imageshack.us/img254/2333/everassurks.jpg)
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 15, 2013, 12:12:41 PM
A lot of skill in painting this miniature, that's for sure, so cheers to that.

That being said, i can't help thinking that the illustration shows what i meant by "too much tubes and studs" and too clunky to be cybertronic. The mechanical beast doesn't feel like it's from mutant chronicles to me, but rather a sci-fi/steampunk blend.
Title: Re: New Warzone (merged thread)
Post by: warzoneD on March 15, 2013, 02:02:38 PM
Say what you want, that is an AWESOMELY painted mini!!!
Title: Re: New Warzone (merged thread)
Post by: Durandal on March 15, 2013, 02:10:21 PM
To me, that thing is like someone took Peter Bergting's style of Cybertronic and actualized it.  The weathering on the paint scheme only makes the comparison easier.  Bergting's Cyber was always a lot more tarnished and industrial and I think this fits that style to a T.  Bergting's had a wonderful, dark and twisted vibe that he added to Mutant Chronicles.  Kind of like John Blanche for 40k/Fantasy.  Not everybody's taste, but very unique.  Bergting's Cybertonic stuff was always my favourite conceptualiztion of the faction.
Title: Re: New Warzone (merged thread)
Post by: shantaram on March 15, 2013, 03:48:03 PM
I need clarification on something

At one point there was this alternative model to the everasseur which now is called immortal on the ks-page. Now, is it still an alternative to the gorilla everasseur or is it a unit in its own rights? And will it be available only in the ks or always?

Honestly, i hope it is still an alternative model to the everasseur, since i plainly dont like the gorilla model. The best paint job (and this one truely is perfect) couldnt change that. I dont like that it looks like a hunchback gorilla aka pp warjack. Durandal, you may say what you will, but to me its neither cybertronic nor warzone at all. Oh and by the way, prodos, please dont make those bumps on the armour a standard for cyber.

Other than that i really love what prodos is doing and they surely will ruin me financially. Keep up the awesome work!!
Title: Re: New Warzone (merged thread)
Post by: shantaram on March 15, 2013, 04:13:58 PM
oh, and i a 100% agree with oakwolf's statements above on cybertronic as a whole!
Title: Re: New Warzone (merged thread)
Post by: brynolf on March 15, 2013, 04:15:37 PM
The Everasseur and Immortal will probably have different rules, but nothing's stopping you from using either as a proxy of the other.
Title: Re: New Warzone (merged thread)
Post by: shantaram on March 15, 2013, 04:19:36 PM
If i do that i will still have to use the both of them ;) but if you are right, i also will have no choice.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 16, 2013, 11:45:31 AM
Different rules. Also, the Immortal is an independent, named character. The Everassur is not exclusive, you will be able to field more than one.

Imagine, the Immortal as a 'Character' and the Everassur as a 'Hero'. Heroes can be generic.

The Immortal is armed in a similar way to the Everassur, so if you prefer the model and rules for the Everassur, and your opponent is happy, then you can use it as a proxy.
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 16, 2013, 10:17:24 PM
A new mask option for the rangers

(http://oi49.tinypic.com/4l6oaw.jpg)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 17, 2013, 12:04:30 AM
That's awesome!
Title: Re: New Warzone (merged thread)
Post by: Niart Gunn on March 17, 2013, 03:29:20 AM
The new Venusian Ranger Mask is a LOT better than the first one (which made them look really cybertronic).

I cannot stress enough how much I agree with Oakwolf tho. It kinda feels like Cybertronic just got the shaft with all the vastly different redesigns. While Cybertronic may have had some issues with a unified kind of look it's not to the extent some people are making it out to be, and the Everasseur and Machinators just don't look Cybertronic at all, more like Dark Legion if anything really. I have no clue who came up with those Dalek-bumps for Cybertronic armor, but they're exactly that: Dalek bumps, and don't fit the clean, polished look of Cybertronic from 1st and 2nd edition. This is not Doctor Who afterall. It's just too much of a steampunky there in general, while, at least in my opinion, Cybertronic can be allowed to look much more clean and futuristic than the rest of the factions.

And I said it a few times before, and the Chasseurs are probably more or less finished as they are, but please, PLEASE Prodos, bring the AR-3000 design back (and the Cybertronic weapon designs in general, which was about the most unified part about the faction in the past). They're just really missing, and the new Cybertronic ARs look too much like a child's plaything.

I also agree with Oakwolf that the Eradicator is the best Cybertronic design by far, mostly because everything that's important has been kept in line with the old model (as opposed to the new Cuirassier). The only thing I don't like about it is that the legs seem kind of edgy and could do with a round front.

TL;DR: Get rid of the ****ty bumps and bring back old Cybertronic weapon designs.

Title: Re: New Warzone (merged thread)
Post by: brynolf on March 17, 2013, 07:14:20 AM
I like the new Cybertronic look. It's more like Bergting's darker illustrations and less like Bonner's shiny chrome. It's not like Prodos took the design right out of the blue.

But yes, I wouldn't mind the AR-3000. Those were iconic!
Title: Re: New Warzone (merged thread)
Post by: Prodos on March 17, 2013, 08:37:22 AM
(http://img11.imageshack.us/img11/7056/dianaw.jpg) (http://imageshack.us/photo/my-images/11/dianaw.jpg/)
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 17, 2013, 08:40:53 AM
Thank you for bringing Warzone into the twenty-first century!
Title: Re: New Warzone (merged thread)
Post by: Niart Gunn on March 17, 2013, 09:05:15 AM
I like the new Cybertronic look. It's more like Bergting's darker illustrations and less like Bonner's shiny chrome. It's not like Prodos took the design right out of the blue.

But yes, I wouldn't mind the AR-3000. Those were iconic!

Except it isn't, really. For one thing, there's just not that many illustrations of Cybers made by Bergting, and second, they are just that, illustrations. This one here for example (http://www.mutantpedia.com/Immagini,%20Avatar%20e%20Video/Immagini%20Mutant%20Chronicles/Bergting/1733_1_46.jpg) may look darker, dirtier than Bonner's "shiny chrome" as you call it, but that's just because it's a black+white sketch which will just naturally look that way. If you look at colored illustrations by Bergting like this one (http://www.mutantpedia.com/Immagini,%20Avatar%20e%20Video/Immagini%20Mutant%20Chronicles/Bergting/19thsilent.jpg), or this one (http://www.mutantpedia.com/Immagini,%20Avatar%20e%20Video/Immagini%20Mutant%20Chronicles/Bergting/1734_1_38.jpg). You'll notice that they are actually much closer to Bonners designs than the new Prodos ones in terms of shapes and structures. In addition to that, it's not really only the illustrations which determine the style of a faction, but even moreso the miniatures, which in the past just always were that Bonner style "shiny chrome". The deciding factor here is for me if the new minis would look fitting next to the old ones (even if they were lacking), which just isn't the case with Cybertronic.
I mean, take a close look at the Everasseur (which is a nice model on it's own) and tell me where the Cybertronic is, Bergting, Bonner or whatever style. Can you honestly tell me that this design wasn't taken out of the blue?


As to Dr. Diana: I really, really dislike her robot-arm saw&guns thingies. First, it looks very unbalancing, and second, it just evokes memories of GW Techmarines too much. Also, what the hell is she gonna do with that drill-thing on her lower right robot arm? Why wouldn't she use the one arm that can actually grab things on the side where she doesn't have a hand? What use is a giant circular saw when repairing/healing stuff? And I have no idea what the last arm is supposed to be...
In the end, I do kinda like the mini, but would most likely just get rid of her robot arms.


Edit: I just noticed the absence of all Cybertronic logos etc. I really hope that's gonna be revised and the units actually get the logo of their corps in various places, because that already goes a long way in making Warzone Warzone-y.
Title: Re: New Warzone (merged thread)
Post by: Francesco on March 17, 2013, 09:29:27 AM
This is another piece I sculpted for Prodos
Title: Re: New Warzone (merged thread)
Post by: Topkick on March 17, 2013, 09:56:33 AM
Not a bad sculpt but my first thought when I saw it was 40K female techpriest.....I would prefer something less 40K. Perhaps her posed as a Dalek or her lower body as a treaded or multiwheeled ATV incorporating a work area and tool boxes...or more like her original Warzone sculpt - a simple tech with perhaps some bionics or a robotic multi-tool arm.

Title: Re: New Warzone (merged thread)
Post by: Durandal on March 17, 2013, 10:47:42 AM
Except it isn't, really. For one thing, there's just not that many illustrations of Cybers made by Bergting, and second, they are just that, illustrations. This one here for example (http://www.mutantpedia.com/Immagini,%20Avatar%20e%20Video/Immagini%20Mutant%20Chronicles/Bergting/1733_1_46.jpg) may look darker, dirtier than Bonner's "shiny chrome" as you call it, but that's just because it's a black+white sketch which will just naturally look that way. If you look at colored illustrations by Bergting like this one (http://www.mutantpedia.com/Immagini,%20Avatar%20e%20Video/Immagini%20Mutant%20Chronicles/Bergting/19thsilent.jpg), or this one (http://www.mutantpedia.com/Immagini,%20Avatar%20e%20Video/Immagini%20Mutant%20Chronicles/Bergting/1734_1_38.jpg). You'll notice that they are actually much closer to Bonners designs than the new Prodos ones in terms of shapes and structures.

Even looking at your coloured Bergting selections, you can already see the lumpier armour, the tubing, less emphasis on the shine and more grit.  The 19th Silent especially (the Surveiler is probably the only one that evokes Bonner a bit more).  But not seeing anything shiny or Bonner-esque in the 19th.  The corrugated armour and tubes put it right in the industrial-style wheelhouse for me.  It even has that asymmetric feeling you get from the Everasseur.  But for me the Everasseur evokes a lot of this image:

(http://i14.photobucket.com/albums/a334/error12/cyber1_zps34f9e907.png)

That piece right there is full of grit and industrial styling.  When I look at the painted Everasseur, I see that picture above evoked in its lines.  But even stuff like the 19th Silent, that departed pretty heavily from Bonner's style can be seen in there as well.  It even has some of the more dieselpunk elements of the 2nd Edition Machinators in there (like the smokestack).  The Everasseur is a neat little mashup of old Cybertronic design ethos (which makes sense, since its background is basically a cobbled together frankenmech).


Quote
In addition to that, it's not really only the illustrations which determine the style of a faction, but even moreso the miniatures, which in the past just always were that Bonner style "shiny chrome". The deciding factor here is for me if the new minis would look fitting next to the old ones (even if they were lacking), which just isn't the case with Cybertronic.

I actually think it is more important the Cybertronic line fits next to itself, personally.  The old miniatures are the old miniatures, they have some nostalgic value and I may still use them in the coming edition.  But the Cybertronic line of the day didn't even fit in with itself.  You had units trying to cop Bonner's style and failing (Vince, Attila III), you had units doing their own thing and never showing up in the actual artwork (the original Chasseur minis) and then you had the few 2nd Edition resculpts which completely changed the tone and the feel of Cybertronic (smoke-stacks on the new Machinators, the new-era Chasseur).

To me, it is better that Prodos use this reboot as a time to allow them to unify armies that had minis that didn't even look right sitting next to their own faction.  And they can evoke the lines of old by incorporating bits and pieces from all of Cybertronic's past aesthetic choices.  From Bonner's shiny-punk, to the black and white illos of Peter Bergting and Guilaume Fournier, the minis that never had artwork depicting them (such as the first Chasseur), the colour works of Bergting and everything in between.  So long as the NuCyber stuff has a unified look and feel, I could care less how my old minis look next to it; half the time, they didn't even look good next to each other.

Quote
I mean, take a close look at the Everasseur (which is a nice model on it's own) and tell me where the Cybertronic is, Bergting, Bonner or whatever style. Can you honestly tell me that this design wasn't taken out of the blue?

*takes a close look*

Oh look, there are some Cybertronic styles, and oh-my looking at the Bertingness™ of that bit!

*does cub scout salute*

I can honestly say those design aesthetics don't look out of the blue to me.

Isn't taste and opinion on aesthetic leanings a weird thing?  Oh well, they already gave you guys the Immortal, so can we drop hating on the Everasseur already?  That seems so February 2013 now.  :P
Title: Re: New Warzone (merged thread)
Post by: Niart Gunn on March 17, 2013, 11:58:20 AM
I really don't want to argue the whole Bonner vs Bergting thing, and I actually don't think they condradict each other as much as people make them out to. The thing is, their (painting) styles are very different but they still don't really show a different kind of Cybertronic imo. Looking at your Bergtinger pic for example, the very first thing I notice is that it is quite obviously a Cuirassier in construction/maintenance (see the head armor, wires connected to the eye) and thus isn't an indicator of how a battleready cybertronic unit should look. This one, finished, would be very close to Bonners Cuirassier tbh. The difference is mostly that Bergtinger uses a much more rough, comic-y style of painting as opposed to Bonners almost very detailed, almost hyperrealistic way of painting.

I agree that the very most important thing is that the units fit next to each other, but I honestly think that the few greens that can be found of 19th Silents or the Surveiler you can actually buy fit a whole lot better with the 2nd edition Chasseurs, Shock Troops, Attilas, Scorpions and whatnot which were the face of Cybertronic for most of it's time, than the Everasseur fits with the Prodos Attila or even Immortal. I am seriously not hating on it, it's a nice model, but it just seems like it would fit better with Wyrd or something of the ilk.

Obviously it comes down to taste and aesthetics, which are always subjective, but that won't stop me from expressing my opinion.
And I really still don't get where you see the Cybertronic in the Everasseur, but yeah, taste and aesthetics...

And I'm only a scrubby Cybertronic lover that started with 2nd edition afterall v0v
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 17, 2013, 12:29:13 PM
Different rules. Also, the Immortal is an independent, named character. The Everassur is not exclusive, you will be able to field more than one.

Imagine, the Immortal as a 'Character' and the Everassur as a 'Hero'. Heroes can be generic.

The Immortal is armed in a similar way to the Everassur, so if you prefer the model and rules for the Everassur, and your opponent is happy, then you can use it as a proxy.

Should it be not the other way around? You need at least one or more Immortals to build an Everasseur. At least they mentioned the E is made from the rest(s) of  I(s). So the E should be a personality and the I should be a normal individual.
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 17, 2013, 12:33:54 PM
(http://img11.imageshack.us/img11/7056/dianaw.jpg) (http://imageshack.us/photo/my-images/11/dianaw.jpg/)


Diana looks great! The utility rucksack is a nice add on!
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 17, 2013, 01:14:51 PM
New video upp on Youtube

http://www.youtube.com/watch?v=TXtPebV6KAg (http://www.youtube.com/watch?v=TXtPebV6KAg)
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 17, 2013, 01:16:02 PM
This is another piece I sculpted for Prodos

Realy good sculpting Francesco!!! Will you be doing any more sculpts for Prodos and what other sculptor do thay use?
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 17, 2013, 01:29:38 PM
Francesco will be doing lots for Prodos! :)


As for the Immortal/Everassur comment, I believe the original idea may have changed. We will see in the end!
Title: Re: New Warzone (merged thread)
Post by: MadBrad on March 17, 2013, 08:24:19 PM
(http://img11.imageshack.us/img11/7056/dianaw.jpg) (http://imageshack.us/photo/my-images/11/dianaw.jpg/)


Some elements I like on this sculpt.  However, at first glance my reaction was "Golgatha?".   I do not like the utility arms.     

Perhaps a tech "kit" that fit on her upper arm, and maybe two shorter arms with tech tools that just extend over her shoulder?   

I look like the head options.   The reticule looks great.  Her body looks good as well.   The overall look of the figure is well proportioned, and I bet it paints up beautifully! 

Again, the huge arms distract from an otherwise nice figure.   

Thanks for the preview!   I hope that my critique is taken as honest feedback.   

Title: Re: New Warzone (merged thread)
Post by: Coil on March 17, 2013, 10:32:48 PM
This is another piece I sculpted for Prodos
It is a great piece.

I really like the calm or almost serene expression on her face. That more than the chrome or industrial debate really gives her a Cybertronic feel. She is just striding across the battle field showing no reaction to the horrors around her.

I think I will put her alternate head on Laura.
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 18, 2013, 04:45:37 AM
Personally i won't be using the techmarine backpack, but the model itself is nice and resembles the artwork rather well so that's a good attempt. So here’s my perspective so far.

Dark Legion

Good:
Necromutants
Legionnaires (pls fix the kratach triggers) note: Legionnaires don't need special weapons.

Ok:
Razide: (the legs are a bit too long)
Alakhai the Cunning

Bad:
Nothing so far

Bauhaus:

Good:
Hussars
Rangers (new mask!)

Ok:
Vulkan
Female Hero (sorry forgot the name, highly forgettable to me)

Bad:
Nothing so far

Brotherhood:

Good:
Troopers
Blessed Vestal Laura

Ok:
Cardinal Dominic (was this guy really needed? I mean there’s tons of other Brotherhood characters that would be more logical to fight against)

Bad:
Judicator (metroid gun, way too bulky)


Cybertronic:

Good:
Eradicator Deathdroid
Dr. Diana

Ok:
Chasseurs - they need AR3000
Machinators (they are just weird for cheap AI shock troops, they need a bit of tweaking)

Bad:
Armored Chasseur concept (dark legion Golem of Darkness/Hybrid)
Immortal (metroid meets robocop)
Everasseur (warmachine warjack)
Cuirassiers (too thin, too necron-like)


Note: Some people have said that the faction lacked unity before and hope that this is solved with the current new theme...well the renders presented so far also don't (no matter our aesthetic preference). The everasseur looks nothing like the immortal, nor do they fit with the eradicator and dr.diana, or in fact no other model apart, maybe, from the armored chasseur.

Mishima:

Good:
Tiger Dragon hero
Title: Re: New Warzone (merged thread)
Post by: Coil on March 18, 2013, 05:32:36 AM
Here is my take.

Dark Legion

Good:
Necromutants and Legionnaires - never been a big fan of the Undead types (in any game). The minis look nice though and with the now unlocked shoulder pads and extra bits will be very nice.
Razide - Always liked these guys and the sculpt looks quite nice and has a lot of nice details.
Ok:
Alakhai the Cunning - hard to say if he is great or not since we haven't seen close ups. I am sure he will be on the good side.

Bad:
Nothing so far

Bauhaus:

Good:
Hussars - the initial concepts were boring but the final look turned out very good.
Rangers (new mask!) - I am sure they will end up looking great as well.
Angelica Drachen - Looks quite nice and the extra arm and head options are great.

Ok:
Vulkan

Bad:
Nothing so far

Brotherhood:
Overall they look excellent and very true to the style I love only modernised and higher quali sculpts than e old stuff.
Good:
Troopers - No complaints at all especially with the addition of the extra heads and weapon options.
Blessed Vestal Laura - Not excellent in the first version but with some tweaks it will be.
Cardinal Dominic - Not my favourite character but a good sculpt
Mortificators - Love them. Would wish for a sculpted on symbol instead of smooth shoulder pads. A female mort in the squad would be cool too.
Sacred Warriors - the one sculpt we have seen looks great apart from the way he is holding the sword. A less ornate sword would be on my wish list too but is not a deal breaker.
Judicator - Big and bulky and I like it. It is about time the Hood got a battle suit.


Cybertronic:
Never been a huge fan before but whatbwe have seen makes me want to start an army.
Good:
Eradicator Deathdroid
Dr. Diana - Good sculpt overall and with optional back pack and head.
Chasseurs - Bring in a heavy weapon or two into the squad and I will be happy.

Ok+:
Machinators
Immortal
Everasseur
Cuirassiers

Too early to say:
Armored Chasseur

Mishima:

Good:
Tiger Dragon hero

Title: Re: New Warzone (merged thread)
Post by: Grinder on March 18, 2013, 07:22:24 AM
The Razide is nice but a little static, i would have liked a moore anatomic pose. Maby a bent leg and another way of holding the gun.
Title: Re: New Warzone (merged thread)
Post by: Niart Gunn on March 18, 2013, 08:00:37 AM
I love you Oakwolf. Fully agree with your view of things right there <3
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 18, 2013, 11:35:10 AM
This is sick!!!!!!

(http://img96.imageshack.us/img96/852/10extra.jpg)
Title: Re: New Warzone (merged thread)
Post by: semai99 on March 18, 2013, 12:32:25 PM
This is sick!!!!!!

Now that is a good deal especially as I'm at that level  ;D ;D very generous and I think it might push a few people up to that level and get Capitol out ...
Title: Re: New Warzone (merged thread)
Post by: brynolf on March 18, 2013, 02:22:33 PM
Yeah, now the Dark Legion pledge is the new sweetspot.
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 19, 2013, 12:29:15 AM
Its strange that it's the Razide pledge level that has increased the most since yesterday?
Title: Re: New Warzone (merged thread)
Post by: Prodos on March 19, 2013, 02:09:12 AM
The Cybertronic MegaCorporation's Armoured Chasseurs are available on Kickstarter at the special Kickstarter price of £11.40 as an 'Add-on' option:

http://www.kickstarter.com/projects/513277403/mutant-chronicles-warzone-resurrection

(http://img24.imageshack.us/img24/802/armouredchasseurs1.jpg) (http://imageshack.us/photo/my-images/24/armouredchasseurs1.jpg/)
Title: Re: New Warzone (merged thread)
Post by: Niart Gunn on March 19, 2013, 03:03:07 AM
Yay for no Dalek-Bumps!

Even more Yay for the Assault Rifle! Thanks for listening dudes!

They look a whole lot more Cybertronic than the concept art we have seen before, and I applaud the Armored Chasseurs, I really like them. Only the front part of the heavy weapon looks kind of misshapen and bulky, and could do with some trimming down.
Title: Re: New Warzone (merged thread)
Post by: shantaram on March 19, 2013, 03:29:06 AM
OMG, those are freaking awesome!! definitely heading in the right direction now, also with the design of the guns :D

Cybertronic:

Perfect:
Armored Chasseurs

Good:
Erradicator
Chasseurs (givem the new guns)
Machinators (the head could be shaped a little more humanoid imo)

Bad:
Everasseur (for known reasons)
Immortal (just a little better, too comic'y)
Cuirassier (make him bulkier, more hydraulics, more like a machine, not just sleek metal muscles, which makes no sense, since metal can not contract like muscles, change the head to a more humanoid version and give him similar SHOULDERPADS as the armored Chasseurs and then i guess we'll be perfectly good :) )

I dont know if prodos is going to change the Everasseur or the Immortal. But it would be cool if you could at least consider the changes i proposed for the Cuirassier, since i loved this unit and intend to keep loving it.

Title: Re: New Warzone (merged thread)
Post by: Jase on March 19, 2013, 04:07:16 AM
Very fine those cyborgs designs and sculpts!
Only what on earth have these to do with Warzone?

Really?  ::)
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 19, 2013, 04:53:35 AM
The new armored chasseurs are a total revamp of the old concept and i believe they are much, much better. The old concept could actually be re-used for Reavers (top secret troops developped to fight other mega-corps and the brotherhood).

When i look at my enhanced chasseur miniature, and the artwork painting from the italian series, this new drawing is much closer, and modernized nicely. So it gets my thumbs up.

The AR3000 is back, this should be good news for the regular chasseurs.

A few units left, and it's good to go.

Priority #1 : The Cuirassiers. This unit is the military face of the corporation to some extent. A gentle giant of a killing machine.

I doubt it's possible to revamp the immortals and everasseur by now, since the models have been seen already, but there is hope for the rest.

 


Title: Re: New Warzone (merged thread)
Post by: semai99 on March 19, 2013, 09:08:44 AM
Now they are really nice models as Oakwolf said they look a bit like the artwork for the reavers, but I'll definitely be getting some of these if the models turn out like the drawings thus far.

I think I'm going to need a bigger cupboard  ::)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 19, 2013, 09:40:06 AM
Very fine those cyborgs designs and sculpts!
Only what on earth have these to do with Warzone?

Well basically, the miniatures are going to be used in the Warzone Resurrection game, brought to you by Prodos Games who are faithfully restoring life into the aged Warzone License.

They are Cybertronic Chasseurs wearing heavier armour. This unit really brings together all of the Cybertronic designs.

It's great to see all the positive feedback from all the forums, I am really impressed by these minis!!!
Title: Re: New Warzone (merged thread)
Post by: Horned God on March 19, 2013, 02:05:35 PM
Here's a random thought I'm sure no person alive would care about (the 800 lb gorilla in the closet); sarcasm  ;D

I saw the podcast on the kickstarter and the MC Universe rpg is starting up too and will take parts that worked from prior games and it sounded like a stat blocks for other games. I assume that means other rpg games. I vote for a great Mutants and Masterminds 2e and 3e write up but if you have to pick, just include the latest 3e version.

Now for that Gorilla!!!

Can you please include a point system with Warzone Resurrection.  I know it can be done but honestly I feel in the past game producers purposely choose not to do that. Warlord includes a point system of sorts.

I might not be the ultimate point system guide, but a good solid core would be great. We know the models have a base stat line that costs 0 points, and then you add to them (or the base stat line costs 5 pts or whatever you want it to cost). We know 95% of all that is on the stat block and the special abilities is not that hard to point cost. It leaves that 5% of ethereal abilities like Stalk or Unseen Assailant or Shadow Walk. I like a standard cost increase, not using percentages, so +1 RC = +2 cost and +1 CC = +1 cost (as it should be stated clearly CC is only half as effective in a game based on long-range weapons). In fact, you might increase that to +1 RC = +3 or +4 cost and leave CC at +1 cost per point of CC.

Then for those ethereal abilities only (ethereal means hard to cost) you can make those percentage based. So a higher cost model with Stalk will cost more to field. If the model costs 100 points and has Stalk and another model has the same but only costs 62  points obviously if Stalk adds +25% cost to the model it will cost more based on the fact the base model costs more.

Weapons are simple to cost out you buy Range (or a range band category), and you buy Damage, and if it has template or other effects like Residual, then you buy all that. So a pimped out weapon like an Extreme range capable template blaster with both direct and indirect capable, and doing residual damage, well that obviously would be an expensive weapon as you buy all of that.

Verses a simple Assault Rifle, or a simple Sword. A sword would only need to buy the Damage, hence CC troops are inherently less costly. They are not as effective but they are much cheaper and you want that range and those uber template weapons, pay for them.

Such a system isn't really that complex, nor impossible to put on paper and print in the rules. AND it would only make the system more attractive to gamers.

I'm sure there are other approaches to costing out a model but that is how I saw it done in prior editions of chronopia/warzone (though they used this rather dumb percentage approach that gave oddball results, the percentage works for some things, but not as the standard base cost increase)

Best of all you can take that system and cost out official armies. One of the lamest parts of VOR was when they did a system and then the official armies included units that broke the printed system. The fix was to simply change those few units that did that and make them fit the system. So don't print the system and then give a particular unit or army some special break UNLESS that is their boon.

The other side of army construction force creation is each army has a boon or set of boons. A boon can be anything from 'force contains access to snipers' or spells, or cheap cannon fodder, or whatever you think is a boon. Each army has X number of boons. Now, this second part of army force construction doesn't have to be included, but the base model point costing should. The latter part takes more thought and involves building the standard MC forces off of it, for example I only remember one dark legion force with a sniper (the one based on madness) whereas most of the corps have one, though not equal access, capitol has much more than most.

Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 19, 2013, 02:11:35 PM
IIRC, there is going to be a balanced points system in place...
Title: Re: New Warzone (merged thread)
Post by: MadBrad on March 19, 2013, 03:36:38 PM
IIRC, there is going to be a balanced points system in place...

Comment on the point system.   Getting a truly balanced point system is not a science, but rather an art.   I have yet to see a game that the point system worked well in all cases.

Please, please, please find some good rules lawyers and min maxers and challenge them to find the best point bargain in the troop lists.   Don't let reasonable and gracious players do this.  Let the most brazen griefers take this one on.   If they cannot "break" it, then the chances are that the system was pretty well designed.   

Otherwise, you will end up with some players who buy armies they like, only to discover that they are always beaten by the easy "killer combo". 

Title: Re: New Warzone (merged thread)
Post by: Topkick on March 19, 2013, 05:44:56 PM
Very fine those cyborgs designs and sculpts!
Only what on earth have these to do with Warzone?

Perhaps we could be enlightened with respectful criticism instead of sardonic comments? If not perhaps you should simply admit you have a problem with Prodos and then allow others to comment while you simply ignore these posts with a stoic disdain.
Title: Re: New Warzone (merged thread)
Post by: Durandal on March 19, 2013, 06:38:43 PM
Well, those Armoured Chasseur have moved up on my must have list.  I fiddled around with the pledge budget, and I think I may be able to spring for them as freebies when all is said and done.  But they look awesome.  They put the 2nd Edition Chasseurs to shame and definitely have the feel I like in my Cybertronic units.  The appearance of the original weapons should also help some critics.

Part of me wants to convert one with two of the SMG-like guns from the original Chasseurs, add some ammo feeds and have the baddest looking Surveiler on the block.

I also love the re-imagining of the old-school Cyber shoulders.

I'm still a fan of the new-style stuff that is getting made, but these are a nice throwback as well.  I like them as a modernization effort more than the 2nd Edition Cybertronic range combined.

Can't wait to see how Prodos improve on Shock Troopers (generic gasmask dudes never did it for me).

I'm glad I'm using part of my pledge to beef up my Cybers, Prodos is doing a smashing job of 'em.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 20, 2013, 01:14:57 AM
MadBrad, trust Jarek. :)

He's been number-crunching and any rules that go in, only go in if there is a way to balance them. In the original playtests, we found that usually games came down to the last wound!!! It's a little different now, but it feels right.  :)
Title: Re: New Warzone (merged thread)
Post by: Prodos on March 20, 2013, 01:42:54 AM
Today we unlocked Capitol! Big Bob Watts and his forces from the starter set are being 3D rendered as I write! We should be able to share in a couple of days.

So now we can announce that Mitch Hunter will be our £85k Stretched Goal! He is a Warzone favourite and we are really looking forward to seeing him in action very soon!

And finally, please see the image of the Undead Legionnaires below. The new guns and shoulder pads will now come in the starter sets and their Add-on boxes. We hope you like them (the additions for the other starters will be announced later today....

(http://img545.imageshack.us/img545/3808/zombiesrd.jpg) (http://imageshack.us/photo/my-images/545/zombiesrd.jpg/)
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 20, 2013, 03:26:24 AM
I love the new shoulder pads, but what will be in the Weapon pack and what will be in the starter pack?

And if you look att Agis picture i wonder if the new legioneries will be upscaled a notch in the final plastic production?

(http://www.adpublishing.de/assets/images/Warzone_Undead_Legionnaire_Size.jpg)

(http://www.adpublishing.de/assets/images/Warzone_Undead_Legionnaire_and_Vince.jpg)

Title: Re: New Warzone (merged thread)
Post by: Topkick on March 20, 2013, 03:39:22 AM
Heh.....Brotherhood shoulder pads on the undead legionairres...love it  ;D
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 20, 2013, 04:58:17 AM
Definitely has good looks.

Not sure what the "special weapon" is, but it is ok, and i don't doubt tekrons could produce some small , almost one-use machine guns for the legionnaires.

One iconic unit leader is missing: the Centurion. We need them to field regular legion forces (as Razides are not that common, and Alakhai is..well, unique and on Venus :P)

Title: Re: New Warzone (merged thread)
Post by: Topkick on March 20, 2013, 05:29:45 AM
Interesting cross between a WWI Lewis machine gun and a modern chain gun.
Title: Re: New Warzone (merged thread)
Post by: semai99 on March 20, 2013, 09:05:35 AM
I like the look of the new undead with the extras and the old tech meets necrotech gun,  I wonder what unit the pledger for the Cardinal level is going to do?

I bet there will be 2 new levels as well all 5 fractions & all 5 fractions + cases.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 20, 2013, 11:02:21 AM
I'm pretty sure they said somewhere that they are working on some new pledge levels... ;D

All very exciting!
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 20, 2013, 11:49:45 AM
It is surprising. When I things are going well with the new WRZ it gets even better. The new Undead are awesome!
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 20, 2013, 01:53:44 PM
New stretch goals and a painted Razid. I really dig the model but the paint job is far from the Everassur.

(https://s3.amazonaws.com/ksr/projects/457746/posts/433246/image-228337-full.jpg?1363815212)

(http://sphotos-f.ak.fbcdn.net/hphotos-ak-snc7/458_141121229393447_306499467_n.jpg)

(http://www.coolminiornot.com/pics/pics16/img514a08adb1067.jpg)
Title: Re: New Warzone (merged thread)
Post by: luckyone on March 20, 2013, 05:24:48 PM
Today we unlocked Capitol! Big Bob Watts and his forces from the starter set are being 3D rendered as I write! We should be able to share in a couple of days.

So now we can announce that Mitch Hunter will be our £85k Stretched Goal! He is a Warzone favourite and we are really looking forward to seeing him in action very soon!

And finally, please see the image of the Undead Legionnaires below. The new guns and shoulder pads will now come in the starter sets and their Add-on boxes. We hope you like them (the additions for the other starters will be announced later today....

(http://img545.imageshack.us/img545/3808/zombiesrd.jpg) (http://imageshack.us/photo/my-images/545/zombiesrd.jpg/)

Those really look awesome. I always liked using other factions to populate the Legionnaires.
Title: Re: New Warzone (merged thread)
Post by: Durandal on March 20, 2013, 08:21:07 PM
I'm pretty sure they said somewhere that they are working on some new pledge levels... ;D

All very exciting!

Pretty good deal for an upgrade to.  I think that when I up my pledge near the end I will go that route.  Each of the additional starters over the Dark Legion work out to being less than £25.  Swapping out the one I'm already swapping out from my DL pledge as well as the t-shirt (and adding on a few important things) gives you a boat-load of credits to play with.  I ended up calculating it all out (because I'm anal like that) and I got me everything I was originally adding on straight from my current pledge at a pretty hefty discount with room to spare for more custom dice (and it already comes with the LE card pack I didn't think I was going to be able to spring for).

It is a great midway point between DL and Cartel levels.  Not quite a sweet spot like Razide and Dark Legion, but for people looking to splurge it offers a lot of flexibility.
Title: Re: New Warzone (merged thread)
Post by: Fremen on March 20, 2013, 09:13:28 PM
I am totally late to this party and just stumbled onto the Kickstarter from Tabletop Gaming News.  I've had my head down in other projects, and playing Reaper Warlord and Aberrant Game's Rezolution. 

Wow, I don't even know where to start, these guys came out of nowhere.  I guess I should read the 45 pages of posts here already, and given time I will, but what is the consensus?  Looks like the models are really good, and i love that this may pump new life into the Warzone Universe. 

I'm cursing myself for having no funds to speak of right now.
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 21, 2013, 12:49:08 AM
Welcome back! Take a loan or mortgage your house for Warzone is back ;D Dark Legion is a very nice entrance level. But if you want some more things the new level  "The Five" is really good.
Title: Re: New Warzone (merged thread)
Post by: semai99 on March 21, 2013, 03:24:28 AM
Welcome back! Take a loan or mortgage your house for Warzone is back ;D Dark Legion is a very nice entrance level. But if you want some more things the new level  "The Five" is really good.

I thought the going rate was a kidney  ;D ::)
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 21, 2013, 04:21:17 AM
Haha i have sold my soul to the Dark Legion, and it was worth it.
Title: Re: New Warzone (merged thread)
Post by: joshuaslater on March 21, 2013, 06:44:24 AM
I am totally late to this party and just stumbled onto the Kickstarter from Tabletop Gaming News.  I've had my head down in other projects, and playing Reaper Warlord and Aberrant Game's Rezolution. 

Wow, I don't even know where to start, these guys came out of nowhere.  I guess I should read the 45 pages of posts here already, and given time I will, but what is the consensus?  Looks like the models are really good, and i love that this may pump new life into the Warzone Universe. 

I'm cursing myself for having no funds to speak of right now.

Welcome back.  Reaper's Warlord game is all I've been playing too. 
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 21, 2013, 06:48:29 AM
Snide or side remark on the Razide:

Why does it have a loin cloth? They are not mammals or ashamed of anything (lol at that notion  :D )  nor had any clothing in illustrations that i remember of. The legs are a bit long, but it'll pass no problem. Remove the loin cloth and it'll be perfect.

---

Cheers


Title: Re: New Warzone (merged thread)
Post by: Prodos on March 21, 2013, 08:56:59 AM
Snide or side remark on the Razide:

Why does it have a loin cloth? They are not mammals or ashamed of anything (lol at that notion  :D )  


Agreed, but we are and especially in certian countries and market demographics. With this pose it was felt appropriate. In time we hope to be able to fund alternative poses, in which case the 'skin from a flayed human' can be substituted by a well placed gun or alternative pose. Imagine 3 or 4 of these in a battle all with different poses, this one just happens to like the skin of a dead human around his crotch!   ;)
Title: Re: New Warzone (merged thread)
Post by: Melanieshaman on March 21, 2013, 11:28:13 AM
Heh.....Brotherhood shoulder pads on the undead legionairres...love it  ;D

SOOOOOOOOOOOOOOOOO wrong... just...
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 21, 2013, 11:42:20 AM
New pictures of the undead

(https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-ash3/577531_515514818490917_578287419_n.jpg)

(https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-snc6/5306_515514058490993_1822870353_n.jpg)

(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-ash4/483802_515514008490998_556660748_n.jpg)

(https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-ash3/599704_515513945157671_2102090615_n.jpg)

(https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-ash4/486590_515513941824338_964960343_n.jpg)

(https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-prn1/544129_515513911824341_249250256_n.jpg)

Title: Re: New Warzone (merged thread)
Post by: micmellon on March 21, 2013, 11:45:33 AM
Welcome back! Take a loan or mortgage your house for Warzone is back ;D Dark Legion is a very nice entrance level. But if you want some more things the new level  "The Five" is really good.

The Five? Have I missed the level?

Title: Re: New Warzone (merged thread)
Post by: Grinder on March 21, 2013, 11:56:26 AM
Yes Prodos have made a new pledge level.

This sculpt is MEAN! Just look at that face!

The legs feels a little small though and the pose needs to be in a fighting mode, but its only WIP so far. I wounder who the sculptor is?

(https://sphotos-b.xx.fbcdn.net/hphotos-ash3/576111_141511662687737_1949491790_n.jpg)
Title: Re: New Warzone (merged thread)
Post by: Jase on March 21, 2013, 03:03:04 PM
I know it's a work in progress; I feel that the underslung chainguns need to be braced a little more, maybe have a supporting rig for the guns, like the smart gun mounts the marines used in Aliens. So far though that is several steps above the original miniature.
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 21, 2013, 04:31:33 PM
Nice find Frazetta!
Title: Re: New Warzone (merged thread)
Post by: shantaram on March 21, 2013, 06:29:03 PM
Quote
The Five? Have I missed the level?

they havent adjusted the kickstarter page accordingly yet. you will find it under "mange your pledge" though. got me one, 30 left 8)


Big Bob is a beauty. Can the face be any cooler? i dont think so!


Quote
The legs feels a little small though and the pose needs to be in a fighting mode, but its only WIP so far.

This is definitely a after-the-fighting-pose and expression. Just imagine a field of dead undeads spreading in front of him and smoke coming from the barrels. ooow yeeah!
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 21, 2013, 10:17:00 PM
Big Bob Watts is great! I love him and I have only one suggestion.

At the moment he has two HMGs but it would be nice to have them somehow connected to one weapon to have them finally called the ATLAS.

Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 22, 2013, 01:05:22 AM
ATLAS weapon rack, perhaps? I dunno!

Everassur painted in traditional Cybertronic colours for you lot! :)

http://www.youtube.com/watch?v=DbzX2I_Vx4E (http://www.youtube.com/watch?v=DbzX2I_Vx4E)
Title: Re: New Warzone (merged thread)
Post by: luckyone on March 22, 2013, 08:42:15 AM
The new undead look really great!
Title: Re: New Warzone (merged thread)
Post by: Fremen on March 22, 2013, 11:09:48 AM
I'm a little sad that I've developed a fierce want that supplants the need for food for some of these new figs, because that means I've gotta figure out how to get in on these.  Some pretty exciting stuff, and I'm very glad to see all this energy breathed back into WZ!
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 22, 2013, 12:14:51 PM
Hi Thalon,
Just pop onto Kickstarter, have a look around and pledge what you can. Even if it is only £1 at the moment, every little helps.  ;D
Title: Re: New Warzone (merged thread)
Post by: MadBrad on March 22, 2013, 01:54:41 PM
I like how the paint job on the Everasseur turned out.   It is an impressive looking figure, and I look forward to getting him on my painting table.   

Title: Re: New Warzone (merged thread)
Post by: Coil on March 22, 2013, 11:38:10 PM
Rob, how would you say the size of the models is? The Everasseur is a large robot but in your comparison it wasn't that much bigger than the space marine. I am a bit worried about the undead legionaires. They look  small on the bases.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 23, 2013, 12:17:09 AM
I'd say it is more akin to a Space Marine Terminator, just with a heck of a lot more detail and more 'diesel-punk'.
Talking to the Prodos guys, that was their aim.

You'll understand why soon enough, it all links into the background.

The Undead Legionnaire can be seen up against a Space Marine on Agis Neugebaur's website. I unfortunately cannot photograph my Legionnaire as it was a 'scrap model' and should have gone in the bin!
Title: Re: New Warzone (merged thread)
Post by: Coil on March 23, 2013, 01:07:32 AM
Rob, I am totally ok with the design of the Everasseur.it is clearly a well designed mini with lots of nice details. It is just the size that potentially worries me. It cold be a bit bigger and so could the legionaire looking at Agis' comparison shot. Maybe the addition of a shoulder pad or two will bulk it up enough.
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 23, 2013, 03:27:59 AM
Tja Andreas. Samma sak oroar mig, dom ser verkligen små och sköra ut. Ruskigt snygga men genom att göra de så minimala kommer det bli svårt att måla upp dom till en riktigt hög standar.

only expressed the same concern as Coil, but in Swedish.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 23, 2013, 04:01:37 AM
(https://s3.amazonaws.com/ksr/projects/457746/posts/435378/image-229576-full.jpg?1364035165)

Dr. Diana - Commander. A new hero choice for Cybertronic, the battled wearied and scarred veteran of a hundred Warzones.

As the battle wearied commander studied the warzone via her uplink, her orderly approached. He didn’t wait for acknowledgement before placing the tablet in her hand. ‘What’s this?’ the commander asked, as she rubbed her shaven head.
 
‘Ma’am, the new batch of Diana neoclones are online.’ he stated blandly.

‘How many?’

‘532, Ma’am.’

‘What happened to the other 68?’ she asked with surprise.

‘42 were lost to cloning issues, 23 to cyborg enhancement failures’

‘And the other three?’

‘They were kept back by Dr. Diana DB72 to assist her’ he explained.

‘This will not do!’ she said angrily.

The commander’s optic blinked as she connected directly to the Cybertronic cloning lab leader. A second or two of static was replaced by a tinny voice in the Commander’s aural implant.

 ‘Ma’am?’ queried a voice.

 ‘Dr. Diana, explain to me why you have kept three of my units. Explain it now!’ she commanded.

 ‘Ma’am, as you may have seen the last batch had a higher than acceptable failure rate, I need assistance to resolve this.’ Dr. Diana DB72 said.

 ‘In future obtain permission before such a decision is made. However your request is retrospectively authorised’ the commander chastised her junior.

She cut the link before Dr. Diana DB72 could reply. The commander returned her gaze to her orderly.

‘When will the new units be ready?’ she asked.

 ‘They’re here now, ma’am. Shall I get two sent up as discussed?’

‘Yes!’

After a few minutes two twin-like women entered the command room. The orderly lead them to the commander and instructed them to report. ‘Diana Neoclone XQ27’, stated the first in monotone as the second gave her designation as ‘Diana Neoclone XQ34’. The commander studied them for a while with disdain  as she remembered back to her Neoclone days; days that seemed so long ago now. ‘Did I really used to look that beautiful?’ she asked herself, as she touched the long ugly scar on her age-wrinkled face.

‘I am Commander Dr. Diana B01’ the commander said ‘and you will assist me in the field tomorrow. If you survive you will be reassigned as Dr. Diana XQ27 and Dr. Diana XQ34 and become my permanent battlefield assistants. Report here for duty at 43:00 hours. You are dismissed!’.


There's also a whole load of new stretch goals. Mishima are now included too, along with a host of KS specials and extra units for the existing factions.
Title: Re: New Warzone (merged thread)
Post by: Prodos on March 23, 2013, 01:13:12 PM
The first of the £90k Stretched Goals: The Capitol MegaCorporation's Martian Banshees. The other four units will be released each day from tomorrow.

And Mitch and his dog, Pride are released.

http://www.kickstarter.com/projects/513277403/mutant-chronicles-warzone-resurrection

(http://img818.imageshack.us/img818/2502/90kstretchgoal.jpg) (http://imageshack.us/photo/my-images/818/90kstretchgoal.jpg/)
Title: Re: New Warzone (merged thread)
Post by: Doompup on March 23, 2013, 01:16:30 PM
Interesting. Not exactly classic Capitol, but interesting nonetheless. Not sure how I feel about the armor and the pointy protrusions off of the shoulderpads (unless those are actually part of the jetpack; can't really tell due to shadows). Kind of liking the formfitting leg and body armor style on this as well as Big Bob. Can't wait to see Mitch.
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 24, 2013, 01:14:27 AM
Can not wait to see them in detail!
Title: Re: New Warzone (merged thread)
Post by: Prodos on March 24, 2013, 06:50:07 AM
Today's Update: Today we add the Brotherhood's Inquisitors to the £90k Stretched Goal units.
Yesterday we announced the Capitol Martian Banshees
More tomorrow!

http://www.kickstarter.com/projects/513277403/mutant-chronicles-warzone-resurrection

(http://img27.imageshack.us/img27/4919/90kstretchgoal2.jpg) (http://imageshack.us/photo/my-images/27/90kstretchgoal2.jpg/)
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 24, 2013, 07:15:05 AM
just keep them true to the pic and they will be damm cool!
Title: Re: New Warzone (merged thread)
Post by: Coil on March 24, 2013, 09:10:09 AM
Frazetta. In a Kickstarter project products are sent out after the Kickstarter has ended. Making minis is expensive and what they are doing now is raising the money to be able to start producing the stuff. The minis will be ready in June.

I have done a bunch of Kickstarters and this is how they all work.
Title: Re: New Warzone (merged thread)
Post by: Coil on March 24, 2013, 11:30:19 AM
All Kickstarters I have been on so far (just 3 though) have reached more than their goal amount. Bombshell Babes for example had a goal of $20k and ended up at $140k.

Games & Gears brushes had a low goal of £1500 and ended up at £62k.

I would guess that Warzone Resurection will end up quite high too.
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 24, 2013, 12:11:48 PM
Successful is the KS already in anycase but let us hope they get an amount at the end that is high enough to release all fractions from the beginning. It would be a shame to have them all except of Imperial from the start on.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 24, 2013, 01:48:09 PM
Very different. Sedition wars was run by Studio McVey, owned by Mike McVey who has had loads of previous experience in the gaming industry. He also had a successful company with backing to achieve the boardgame. Mike has worked for GW, Privateer Press and Crocodile Games, 3 massively successful companies where it is easy to pick up contacts through networking. I congratulate Mike on his success, and I have a huge amount of respect for the guy. 

Warzone Resurrection is run by a smaller company, creating a larger product. They are having to pay for licensing (which is a large part that sedition wars does not have to), concepts, sculpts, resculpts, more resculpts, even more resculpts, printing, 3d printing, more 3d printing, sometimes more 3d printing, rendering, master molding, production molding, packaging, graphic design, marketing etc etc etc...

It's a huge project, with huge funding required. Currently everything is being funded by Prodos Games with the intention of breaking even and eventually making a profit.

Prodos has been sending out early products to people they feel will use the miniatures for marketing purposes (popular bloggers and youtubers) and also to people who have assisted in the success of the KS and Prodos Games on a whole.

Hopefully WZR will end really high, and they will be able to grow the company further to achieve goals faster in the future. However, when you consider it is currently 4 people and some freelancers, they are doing really, really well.
Title: Re: New Warzone (merged thread)
Post by: Topkick on March 24, 2013, 04:50:17 PM
Do peoples here at all receive some of their payd stuffs?
I understand when video games which are actually one product need such financial.
Only several miniatures should actually immediately be available!
(Design issues not counted in!)

Frazetta - I sincerely hope that this question is not being asked to cast aspersions on Prodos. You have seemed to have a problem with them since day one. IF I am reading more into this than is there I apologize but if you do have a problem with Prodos take it anywhere else but here. I don't know if Prodos wants drama on their forum but I KNOW the Admin here do not.
Title: Re: New Warzone (merged thread)
Post by: Prodos on March 25, 2013, 04:08:06 AM
Frazetta: Please let us know where you think we have been ignorant. Examples would be useful.
Title: Re: New Warzone (merged thread)
Post by: Prodos on March 25, 2013, 04:39:52 AM
I dont want to get into an argument on this great forum. But again examples would be really good to illustrate your views.
And we haven't deleted or banned the older art, minis or rules. So everyone has more choice! New or old (in every aspect listed), why is that bad?
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 25, 2013, 05:20:47 AM
Let's get back to the track!

What is the next squad?
Title: Re: New Warzone (merged thread)
Post by: Prodos on March 25, 2013, 05:31:58 AM
Thanks Micmellon.

We will be announcing the 3rd unit for the £90k stretch this evening! Its a new one!

And a big vehicle for the legion will be announced too!
Title: Re: New Warzone (merged thread)
Post by: luckyone on March 25, 2013, 08:28:55 AM
Your redesigns get worster and worster with each change - are you crazy or something?
Cashing all the poor fools who dream of the good old times - shame on you old boy!

This has got to stop.

I really think it is time for an admin to step in.

I know they (admins) are engaged with this.
Title: Re: New Warzone (merged thread)
Post by: joshuaslater on March 25, 2013, 09:05:33 AM
I dont want to get into an argument on this great forum. But again examples would be really good to illustrate your views.
And we haven't deleted or banned the older art, minis or rules. So everyone has more choice! New or old (in every aspect listed), why is that bad?


Prodos is handling themselves extremely well. 

Frazetta, you are getting on everyone's nerves.  I can delete the posts, or edit your posts as I have sometimes done before for language, or delete your account.  This is your last warning.  I will remove you from the forum if I see anything more attacking Prodos for not following your vision.  You can play their new game with your old models, or play any older edition, so I would chill out and either enjoy the ride, offer constructive criticism, or shut up.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 25, 2013, 09:58:40 AM
Warzone, like a human being has grown from infancy to adulthood, it is going through growing pains, but with the help of it's fans (using the kind of logical, constructive criticism you have to use when talking to difficult teenagers), it is getting past all of that and growing into a tall, dark and handsome game!

I quite like that analogy!!! hehe

Anyway, I am mega excited about the announcements today!!!!! eeeee! ;D
Title: Re: New Warzone (merged thread)
Post by: Prodos on March 25, 2013, 12:29:05 PM
Today's Update: Today we add the Bauhaus Vorreiters to the £90k Stretched Goal units. Previously, we announced the Capitol Martian Banshees and the Brotherhood's Inquisitors. More tomorrow!

(http://img42.imageshack.us/img42/9605/90kstretchgoal3.jpg) (http://imageshack.us/photo/my-images/42/90kstretchgoal3.jpg/)
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 25, 2013, 12:39:15 PM
That is a great model! Awesome!

If it would be UWZ I would expect a Recon unit but I do not know if something like this will be part of Resurrection.
Anyway a wheeled bike with LMGs are cool!  8)
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 25, 2013, 12:57:57 PM
I really like that you are bringing bigger minis into the game but im not a big fan of this model, it just looks strange and i cant put my finger on it. But hey you cant love ALL the minis in a Wargame. But i have to say you have really made a lot of super cool units and brought Warzone into the 21st century with a bang.
Title: Re: New Warzone (merged thread)
Post by: semai99 on March 25, 2013, 12:59:22 PM
A good new idea for the Bauhaus Warmachine, you can imagine them riding across the Martian Desert.  I'd also like the Dragoons mounted on dinos as well  ;D

Will the Bikes also have the option of a sidecar with a gunner, or a passenger on the back.
Title: Re: New Warzone (merged thread)
Post by: semai99 on March 25, 2013, 01:03:00 PM
I really like that you are bringing bigger minis into the game but im not a big fan of this model, it just looks strange and i cant put my finger on it. But hey you cant love ALL the minis in a Wargame. But i have to say you have really made a lot of super cool units and brought Warzone into the 21st century with a bang.

Maybe if it had wheels rather than tracks or it was a trike with the 2 wheels at the front that might be different.

I'm hoping for a sidecar with a gunner in it or I'll kit-bash one myself if they don't do it.  ;D
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 25, 2013, 01:07:11 PM
It reminds me of some other bike I saw somewhere but I cannot say where. I have to search for it.

But in anyway it is cool to have a tank like bike.
Title: Re: New Warzone (merged thread)
Post by: Prodos on March 25, 2013, 01:10:25 PM
It reminds me of some other bike I saw somewhere but I cannot say where. I have to search for it.

But in anyway it is cool to have a tank like bike.


http://www.retronaut.com/2013/03/caterpillar-track-motorcycle/
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 25, 2013, 01:19:41 PM
Funny I had more the Kettenmotorrad in my mind. That is very similar like the Sabretooth in the Bauhaus source book, but I like your source of inspiration, too!

A sidecar version as a single vehicle with an Autocannon is a need idea, too.
Title: Re: New Warzone (merged thread)
Post by: brynolf on March 25, 2013, 01:55:21 PM
Looks great! But somewhat difficult to steer, eh?
Title: Re: New Warzone (merged thread)
Post by: semai99 on March 25, 2013, 01:57:55 PM
Looks great! But somewhat difficult to steer, eh?

Now when has that ever stopped a petrol head   ;D  steer? Steeer never mind that how fast does it go  ;D
Title: Re: New Warzone (merged thread)
Post by: Durandal on March 25, 2013, 07:26:16 PM
I love it!  This thing jumped up the list to become a must-have.  We better reach £90k because I want these things riding alongside my Grizzly and Vulcan.  This is the perfect use of the dieselpunk aesthetics and it fits effortlessly in to the Bauhaus arsenal.  It's like it was here all along.
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 26, 2013, 03:11:53 AM
The new super heavy for the Dark Legion

(http://img687.imageshack.us/img687/4937/blackwidowy.jpg)

I was hoping for one of this, Hellhound, Ironclad or the Deathworms. Maby they will come in the future?

(http://www.mutantpedia.com/Immagini,%20Avatar%20e%20Video/Immagini%20Mutant%20Chronicles/Armi/Hellhound.jpg)

(http://www.mutantpedia.com/Immagini,%20Avatar%20e%20Video/Immagini%20Mutant%20Chronicles/Armi/Ironclad.jpg)

(http://oi50.tinypic.com/2u79fkl.jpg)
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 26, 2013, 07:49:57 AM
The new dark legion super-heavy is clearly based on the spider (please bear with me, i am captain obvious :D).

For an alien invading force, it currently looks a bit too close to the earth based creature...however, the paranoid fear that humans have of the spider is something Muawhije can certainly exploit. We already know that arachnids are found outside the solar system (Golgotha's little lover) As well, the physical properties of the spider is also something the Dark Legion could find inspiring and bring onward (because it will attempt to conquer other systems), just like Ilian did with Templars.

It needs more necro-tech details and biomechanical stuff. A blend of living and unliving material, like the Ezoghoul, would help it alot. Decayed stuff, muscles...tendons, disgusting tubings, etc.  

The new engine (or creature) would compete with Praetorian Behemoths, Mercurian Maculators and Bio Giants, and to an extent to Zenithian Slaughtermasters. So there are a -lot- of huge units for the Dark Legion already. It is, after all, the faction with the most unit types. In some way, i would have expected to see more of the well-known units rather than straight up new stuff, in order to safely secure the established fanbase.

Lastly, with the small numbers of miniatures available at release, are the Super-heavy  unit class going to be balanced?  8 troopers + cardinal Domnic vs 8 Legionnaires + Alakhai makes for a very short game dominated by the powerful characters (at least, it should given their stories). In the same way, i expect such spider to decimate normal troops easily. This basically asks: how many models should we see in a typical game?

Still, it is an interesting idea and with more "dark legion" details, it could perhaps be pulled off.



Title: Re: New Warzone (merged thread)
Post by: micmellon on March 26, 2013, 10:59:03 AM
This is not a new unit. The Black Widow was released during the days of the 1st edition.

The new version looks much better!
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 26, 2013, 12:11:32 PM
? I have all my books here, including mutant chronicles rpg and illustrated novels...I can't find anything about the black widow. Was it introduced in a magazine?
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 26, 2013, 12:33:18 PM
Just google for Black Widow Forgeworld Warzone....

The model was released like the Grizzly, the Copra, and the Jackal.



Armorcast offered some small Bauhaus vehicle and the DL Reaver.

The rules were inside the box.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 26, 2013, 01:20:14 PM
It also had a card in the DoomTrooper Card Game.  :)
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 26, 2013, 01:22:55 PM
Gees thanks guys, totally skipped the Armorcast parts. Glad I can still learn about this universe  :D

In any case, I was not offended at all by the concept, as I stated in my post. I'd just like to see more necrotech on it.
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 27, 2013, 07:09:46 AM
Which Cybertronic unit will be released as 5th of 5 for 90K?

I would like to see the Scorpion!
Title: Re: New Warzone (merged thread)
Post by: Durandal on March 27, 2013, 09:16:34 AM
Way too many different Cybertronic units that I would love to see for me to make a choice.  And it could also be something brand new as well, which I might also dig.  But part of me is hoping I wont like it, because so far every new unit revealed for Bauhaus and Cybertronic have been added to my "must have" list.  I don't know if my wallet can handle any more!
Title: Re: New Warzone (merged thread)
Post by: Jase on March 27, 2013, 10:46:17 AM
I'd like to see Prodos' version of the TA-6500 (that's what it was?). The original model is a bit clunky (so was its artwork), but there's a certain charm in an automated reconnaissance drone
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 27, 2013, 11:03:03 AM
I'd like to see Prodos' version of the TA-6500 (that's what it was?). The original model is a bit clunky (so was its artwork), but there's a certain charm in an automated reconnaissance drone

The idea has potential to get a cool model but I disliked the old concept, art work and model.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 27, 2013, 12:45:27 PM
Here's the new rules! Version 1.2!

http://warzonegame.com/info/rules.html (http://warzonegame.com/info/rules.html)
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 27, 2013, 01:17:26 PM
Ok guys now it's starting to happen a lot in the Youtube community

Chung is promoting WarZone

http://www.youtube.com/watch?v=9lqqyo7vA9A (http://www.youtube.com/watch?v=9lqqyo7vA9A)

And some reviews and painted minis

http://www.youtube.com/watch?v=AVBmWq4fH9s&list=UU18n_OLxAqovhPdwxGF0YeA&index=3 (http://www.youtube.com/watch?v=AVBmWq4fH9s&list=UU18n_OLxAqovhPdwxGF0YeA&index=3)

http://www.youtube.com/watch?v=xWVEgznbKyY&list=UU18n_OLxAqovhPdwxGF0YeA&index=2 (http://www.youtube.com/watch?v=xWVEgznbKyY&list=UU18n_OLxAqovhPdwxGF0YeA&index=2)

http://www.youtube.com/watch?v=if5q6kywHec (http://www.youtube.com/watch?v=if5q6kywHec)

http://www.youtube.com/watch?v=ekFMZAynum0 (http://www.youtube.com/watch?v=ekFMZAynum0)

http://www.youtube.com/watch?v=EkS_uR06Aic (http://www.youtube.com/watch?v=EkS_uR06Aic)

http://www.youtube.com/watch?v=DUz2Bf1r9WY (http://www.youtube.com/watch?v=DUz2Bf1r9WY)
Title: Re: New Warzone (merged thread)
Post by: Horned God on March 27, 2013, 06:17:09 PM
This one of the more crappy things about Warzone, VOR, VOID, Chronopia and the rest of those games of the 90's and early 2000's.

Very little You Tube videos and presence. Had these games come out later, like Infinity we would have seen more. I'd love to see some battle reports for Chronopia, UWZ, VOID, VOR, and the rest of those games. It is a shame that resource didn't really exist much, or at least in the YouTube type that it does today. It seems there is not a shortage of 40k presence on YouTube.

If you guys have any older sets of miniatures, consider a battle report. I don't care which game, ie not 40k but any others are fine.

I betcha if this new warzone has even 2 to 5 years of life before becoming a 'dead' game (that is still alive, but not produced, much like all those other games I just mentioned) and still perfectly viable and playable. We'll see a legacy of videos especially on YouTube.

So make some videos guys.

P.S. if it lasts the test of time and we see Prodos making this game 10 years from now. They need to do a 10 year anniversary game, and do something special.

if you guys at Prodos really want to increase your chances, make Origins and Gen Con a priority. Conventions like that do matter. I know your in England, and I think there is a Gen Con in Europe correct? If that is the one you do, then make your presence known. Support play at the convention, and if possible perhaps you can do a program so that those in the US who want to be crusaders (like the old Target Crusaders) can help make your game have a presence at the US Origins and Gen Con. If you have a booth, or partner with a good company to showcase your products, but unless you seriously have a presence at such a con, your game will remain obscure, and stores are less likely to invest in the warzone bandwagon again.

Perhaps you can make many official You Tube videos, via a channel. You can also gain mucho kudos if you partner with FFG (fantasy flight) and make at least one Warzone boardgame. They are a top-notch boardgame company. there are different types of board games, so pick the right kind. A good game would involve each player as a corporation faction and playing a larger scale political, financial, war game with laws, and other intrigue. Another more indepth game, like where we revolve around a single battlefield or even close up like those doomtrooper games. I'd buy a game like that, but so would many others who don't really know Warzone, and buying the boardgame will truly draw them into the world. That presence in the gaming market can help a game like Warzone Resurrection.
Title: Re: New Warzone (merged thread)
Post by: Jase on March 27, 2013, 10:41:23 PM
To be fair there are a couple of Warzone vids on Youtube, detailing conversions of the plastic minis. Need some Chronopia vids though
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 28, 2013, 12:42:16 AM
Horned God, there will be a lot more videos on Youtube.

It's become a very large part of wargaming now.  :)

As for shows, give them a chance! They need to get some money behind them first. Going to America is a huge undertaking! As for Europe, the biggest wargames show is Salute, much higher footfall of people willing to spend money on wargames than any other event in Europe. Following that, I would say the Games EXPO in Birmingham. Euro Gencon actually stopped existing in 2008.

As for FFG, I'm not sure Paradox would let them, given what FFG did last time. I'd prefer to see what Prodos Games could do (if anything), but atm, I'd imagine their focus is on getting WZR out!
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 28, 2013, 12:50:02 AM
A new render today, in the form of 'Golgotha', a Dark Legion Hero. The miniature will retail at £9.99 after Kickstarter.

(https://s3.amazonaws.com/ksr/projects/457746/posts/439445/image-231916-full.jpg?1364459780)
Title: Re: New Warzone (merged thread)
Post by: Prodos on March 28, 2013, 12:50:34 AM
Golghota will be approximately 37mm high and will have a RRP of £9.99 after Kickstarter.
 
We have also updated the main page with some tables to make it easier to work out all your extras and what each add-on is worth for the case of trade in.
 
http://www.kickstarter.com/projects/513277403/mutant-chronicles-warzone-resurrection


(http://img541.imageshack.us/img541/9743/golgothaaddon.jpg) (http://imageshack.us/photo/my-images/541/golgothaaddon.jpg/)
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 28, 2013, 12:56:27 AM
The new desin of Golgatha is released. She is a real bad ass!

I like the new version!

And YEAH! The Scorpions are on some list on the KS page in the WZ Kickstarter Credits section!
Not offical mentioned somewhere but I think that is it! 5th of 5!
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 28, 2013, 03:40:42 AM
Yes, but if I compare the pictures I found by Google I am not impressed.

The new Golgotha kicks ass!
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 28, 2013, 03:59:35 AM
That picture shows the work of Prodos is great!

The FFG minis are large and still they are missing the awesome details and cool style of the Prodos minis.
If FFG would have been my first contact with MC I never became a fan.
Title: Re: New Warzone (merged thread)
Post by: Horned Owl on March 28, 2013, 05:02:33 AM
Missing the characteristic Nepharite horns?
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 28, 2013, 06:29:34 AM
(http://sphotos-d.ak.fbcdn.net/hphotos-ak-frc1/733813_10152699827370707_1218681512_n.jpg)

Just a rough comparison shot I took today.

Old Ducal Militia miniature compared to the new Everassur.
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 28, 2013, 06:32:16 AM
The bases are bigger but the actual minis are much smaller then the old.  :-\

That is a pitty, because it looks less nice if you have to mix them (if minis still missing in the new design or you want to use them as proxies in the old system).

But thank you Rob, that is so far the best comparison we got.
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 28, 2013, 06:47:39 AM
Really like the painting scheme you have chosen, very Cybertronic!
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 28, 2013, 07:11:47 AM
Cheers Grinder, that was the aim!

Keep in mind, the legs on the Everassur are bent quite significantly.

My zombie actually matches up pretty well to the Ducal Militia Sgt, but I cannot photograph him, because he is a 'scrap' model. :(

If I get any more figs, I will do a better lineup.  ;)
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 28, 2013, 07:15:20 AM
Anyway I looking forward to see more work from you!

Maybe a whole Cybertronic force  :D
Title: Re: New Warzone (merged thread)
Post by: luckyone on March 28, 2013, 09:12:27 AM
A new render today, in the form of 'Golgotha', a Dark Legion Hero. The miniature will retail at £9.99 after Kickstarter.

(https://s3.amazonaws.com/ksr/projects/457746/posts/439445/image-231916-full.jpg?1364459780)

Really looking great!
Title: Re: New Warzone (merged thread)
Post by: semai99 on March 28, 2013, 11:03:35 AM
I like the new look as well as bit more scary than comic book villian that the old one was.

The Brotherhood level looks very nice at the moment with an extra starter, hero & 2 troop boxes.  ;D
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on March 28, 2013, 11:28:20 AM
I agree, she does look alot like Kerrigan. The new art is a good start, but needs tweaking imho.

In order to help make it different, she could use more muscle (arms, shoulders, thighs) and be sexier (notice how form-fitting the original clothing is) at the same time.  She's kind of a Dominatrix on steroids.

And yes...Nepharite horns are be pretty much mandatory on Golgotha.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 28, 2013, 01:14:31 PM
Maybe a whole Cybertronic force  :D

Well, I have pledged for one of each Starter and I plan on doing Cybertronic first! :)
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 28, 2013, 01:38:24 PM
It's just isn't getting any cooler than this

(https://s3.amazonaws.com/ksr/projects/457746/posts/439957/image-232246-full.jpg?1364505327)
Title: Re: New Warzone (merged thread)
Post by: semai99 on March 28, 2013, 01:57:28 PM
It's just isn't getting any cooler than this

(https://s3.amazonaws.com/ksr/projects/457746/posts/439957/image-232246-full.jpg?1364505327)

Stooopppp I've only got 2 Kidneys well one I've just got a buyer for the 1st  ;D ;D
Title: Re: New Warzone (merged thread)
Post by: MCmutant on March 28, 2013, 02:00:12 PM
Wow.........I got no words....I APPROVE THIS! The Scorpion is a real piece of art :D
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 28, 2013, 02:07:34 PM
Gawwwwwjus! That's gonna look ace! I really like the link to the Armoured Chasseurs...  :)
Title: Re: New Warzone (merged thread)
Post by: Doompup on March 28, 2013, 02:35:16 PM
I like the new streamlined look for Golgotha.
She does remind me a lot of some of the old H.R. Giger art.
Title: Re: New Warzone (merged thread)
Post by: MadBrad on March 28, 2013, 03:12:57 PM
Golgatha... Perfect!   It is a nice looking figure, and I cannot really find anything, even small stuff, to critique.

Scorpion.. Let me think about it for the next couple of days.   I think the model may be a bit over the top.    However, The Everasseur is slowly growing on me...so maybe I just need to let the design settle into my mind.   

Since I am re-employed, I think I can actually swing a pledge to the KS program.   So good to see the new game is generating buzz, and the figures are looking excellent.

Title: Re: New Warzone (merged thread)
Post by: Grinder on March 28, 2013, 03:34:53 PM
The first pictures of the Necromutants

(http://img571.imageshack.us/img571/6564/necromutant.jpg)
Title: Re: New Warzone (merged thread)
Post by: Raga on March 28, 2013, 11:45:13 PM
I do not like the new Golgotha at all.
I agree that Golgotha resembles Kerrigan too much. Kerrigan was an agile ghost specialised in firearms so she can look like that.
Golgotha on the other hand is the ONLY Dark Legion character that that did not "Bulk Up" after the mutation.
As far I remember Golgotha was supposted to be a Valkyrie in "previous life" so she should have some muscles (additionally enhanced by mutation).

Prodos:
Golgotha is suposed to be both killer and seductress but now is only skinny female clothed in arachnid carapace.
Keep the old idea, but make it more polished and it will be perfect.
Title: Re: New Warzone (merged thread)
Post by: Niart Gunn on March 29, 2013, 03:27:38 AM
Yikes!

I'm kinda surprised by all that enthusiasm for the Scorpion.

I mean, I really approve of the torso and its shoulder pads, very Cybertronic, and I also see the link to the description of the Cancer MMG from UWZ, but it just looks kinda stuck together randomly. I think the scorpion-body could use some tweaking, so it doesn't look like a torso stuck on an ordinary scorpion anymore, but more like proper leg replacements. Maybe even ditch the claws and/or some of the legs.
I'll probably end up using this as conversion material anyways, because i never liked that scorpion-king centaur kinda thing (but I love the torso).

The Necromutant on the other hand looks just perfect tbh. They're some of the old models I never really liked, but I love this take on them, really awesome.

I also agree with most of the comments about Golgotha. It's a good start, but could use some tweaking. Get her a bit more pumped up, Nepharite horns, and go over the hands again (look at them, they're weird. she's not a crab, is she?)* and it's fine.


*it's mainly the stumpy thumbs I guess. they seem really aweful to have in daily life, even of a nepharite I'd imagine.
Title: Re: New Warzone (merged thread)
Post by: Horned Owl on March 29, 2013, 09:59:10 AM
If the plastic mould is the issue with Nepharite spikes (they might warp or break in the mould, I suppose), you could mould them flush with her hair-do.
Title: Re: New Warzone (merged thread)
Post by: micmellon on March 29, 2013, 11:51:15 AM
The Scorpion is different then I imagined. It is not as close to the original design as I expected but I like the new design a lot!

Very Cybertronic!
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 29, 2013, 01:05:41 PM
(https://s3.amazonaws.com/ksr/projects/457746/posts/440802/image-232738-full.jpg?1364590088)
(https://s3.amazonaws.com/ksr/projects/457746/posts/440802/image-232739-full.jpg?1364590105)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on March 30, 2013, 12:36:21 PM
(https://s3.amazonaws.com/ksr/projects/457746/posts/441233/image-232983-full.jpg?1364653777)
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 30, 2013, 04:37:00 PM
Just love the Nam feel but the gasmask must go or be optional. As this set is going to be plastic i guess we will gett a lot of head options. And wy not just use the old shoulder pads, these wood patches just look strange.
Title: Re: New Warzone (merged thread)
Post by: Jase on March 31, 2013, 01:51:18 AM
You know, these would also make good generic near-future marines or some such for other games. I was going for Cybertronic and Brotherhood starter sets, but based on those renders now I'm leaning towards Cyb and Capitol.
Title: Re: New Warzone (merged thread)
Post by: MadBrad on March 31, 2013, 07:46:57 AM
I really like the Capitol Infantry.

After a couple of day, I am not "coming around" to the new Scropion.  I like the torso and head, and the portion of the tail with the gun looks fine.   The 8 legs and huge claws are too much, however.    I'd urge you to re-think this one.   

Again, I am liking so much more than I dislike.  The Scorpion is trying to do too much with the name, and less towards getting the lines right, and the troops to have a consistent feel.   

My .02... Feel free to take it or leave it.   If you end up staying with the current render, I'll probably buy one and kit bash something that looks more like the classic figure...but with the cool new tail and torso.   



Title: Re: New Warzone (merged thread)
Post by: Cirith on March 31, 2013, 07:56:06 AM
I am liking the new Capitol look...

I would hope that there would also be some WW1 stye Rangers to back these guys up.
Title: Re: New Warzone (merged thread)
Post by: kwegibu on March 31, 2013, 06:13:05 PM
Forgive me if this has been covered as I am late to this and I just have been skimming all the various posts and threads here and on the kickstarter / prodos website over the past few days. Also, been unable to get into the Prodos forums (my account is waiting to be moderator approved).

Does anyone know how stats are going to be released for this game? From what I have seen there is 2 books. 1 Rule book and 1 fluff book. Where are the force stats? All these models being offered in the kickstarter, are the stats all included in some sort of core forcebook thats part of the rules? Are the stats on cards distributed with the models?  I've mostly finished reading the rules but haven't been able to play any test skirmishes yet. The rules are clearly a work in progress :) Everything I have seen so far gives me high hopes.

As theorized on a previous thread, I have now confirmed that my  local game store is not likely to carry it unless they see a demand and it becomes widely played. They are still bitter about the last few times they carried it :(
Title: Re: New Warzone (merged thread)
Post by: Grinder on March 31, 2013, 10:34:00 PM
I dont know if the stats will be on cards or in the book, i dont think this has been confirmed yet? But it will only be one book with fluff and rules.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on April 01, 2013, 01:52:11 AM
There is ONE, only ONE book being released in Kickstarter! I don't know where people are getting the 2 book idea from!  :P

It's a book that contains Rules and Background, thus named a 'Rules and Background Book', if it was multiple, it would be 'A rules and a Background book', or 'the rules and background books'...
Strange language is ours and easy to misinterpret. :)

Anywho!

All I can confirm for certain is that each miniature will come with a stat card. This will contain all the information you need to use that character. As for being in the rulebook, I have no confirmation on that.

Do try the rules, I hope you like them! They are a bit rough around the edges, but I believe Jarek has done a great job. Equally, the community has been great in getting involved with sending out constructive feedback.

There is also no confirmation as to whether this product will be available to LGS (that does not mean it will not, it just means it may not, especially not straight away). Your best bet would be to encourage gamers with demos of the Beta test rules, show off the new miniatures etc. Get people to pledge, even a small one for a faction and rulebook. Once they have them, play it at the LGS.
Title: Re: New Warzone (merged thread)
Post by: micmellon on April 01, 2013, 03:43:15 AM
The confusion about the book comes most likely because of the phrase used in the Chasseur level.
It sounds like you get rules and a background book. It sounds like two books especially because in the lower levels they mention that they will get the basic rules as PDF.

I do understand that people gets confused by it.

I would love to see the stats in the book, too. Especially because a lot of my friends are skeptical and will give the new game a chance to play test the final version with the existing models.
If they are convinced they will start to buy the minis and to play the new game.

What does LGS mean? I could not find any translation of it. Do you mean retail?
Title: Re: New Warzone (merged thread)
Post by: semai99 on April 01, 2013, 05:49:40 AM
What does LGS mean? I could not find any translation of it. Do you mean retail?


I think he means "Local Games Store" or Brick & Mortar as the US usually says.

Enjoying the project thus far, but my wallet isn't  ;D
Title: Re: New Warzone (merged thread)
Post by: kwegibu on April 01, 2013, 06:04:55 AM
The confusion about the book comes most likely because of the phrase used in the Chasseur level.
It sounds like you get rules and a background book. It sounds like two books especially because in the lower levels they mention that they will get the basic rules as PDF.

I do understand that people gets confused by it.

I would love to see the stats in the book, too. Especially because a lot of my friends are skeptical and will give the new game a chance to play test the final version with the existing models.
If they are convinced they will start to buy the minis and to play the new game.

What does LGS mean? I could not find any translation of it. Do you mean retail?


Semai99 is correct, I meant Local Game Store.

From a couple of pictures I've seen it was looking like faction stats are on stat cards. All though there are some advantages to this, I liked having them in a force book. Especially since you can play with them before their models get made :) Or proxy them for a game to see if you want to invest in that squad/unit. Not to mention the hundreds (actually, probably thousands) of dollars of mutant chronicles figures I already have could be used for play testing easier.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on April 01, 2013, 03:09:06 PM
These special Extra add-on packs are only available on Kickstarter. Some parts will be available on the plastic sprues (but these extras shown will be resin), such as legion shoulder pads, other things may be offered seperately as upgrade packs in the future (walker arm variants). Whereas other parts of the set may not be released again (e.g. head variants)

As with the other special dice, the capitol ones will be included in the first run of the appropriate starter sets and for a limited time as an add-on. Each design will be limited to 2000 dice. Once they have gone they've gone!
(https://s3.amazonaws.com/ksr/projects/457746/posts/442984/image-234013-full.jpg?1364854245)
(https://s3.amazonaws.com/ksr/projects/457746/posts/442984/image-234015-full.jpg?1364854263)
(https://s3.amazonaws.com/ksr/projects/457746/posts/442984/image-234016-full.jpg?1364854292)
(https://s3.amazonaws.com/ksr/projects/457746/posts/442984/image-234017-full.jpg?1364854311)
(https://s3.amazonaws.com/ksr/projects/457746/posts/442984/image-234018-full.jpg?1364854339)
Title: Re: New Warzone (merged thread)
Post by: Durandal on April 01, 2013, 09:01:57 PM
Definitely happy to be picking two packs up now.  I am so happy to have a source for ARG-17s, the only time those ever surfaced in mini-form was Ducal Militia and Dragoons.  It will be nice to spice up some of my squads.  I almost want to grab an extra box each of V-Rangers and Hussars so that I can have equipment choices for every occasion now.

This also makes me excited to find out what extras we are getting in the new plastic sprues.  There are a lot of weapons from every army that got way too little love in model form so it will be nice to see options like that.
Title: Re: New Warzone (merged thread)
Post by: Grinder on April 02, 2013, 01:28:55 AM
I just love these Weapon Packs, im love to convert models and these fit me perfectly. I will get one to to each of the factions i choose.

Just look att that lovely Nazgaroth :D
Title: Re: New Warzone (merged thread)
Post by: Prodos on April 02, 2013, 02:16:22 AM
Indeed impresivo - only i still cant understand the new scale.
Because one thing i always liked about the old figures that they
looked way more toylike with their kinda fatness of 32mms.

We, Prodos and the IP holder both strongly believe that the market for SciFi miniatures demands a 28mm scale. Many people like to incorporate minis from different companies in their games (or maybe even old versions of new models  ;) ). From what I understand scale was not that consistent in older models for WZ, but our intent and understanding is and was that the ability to use old minis in WZR was wanted and from the minis I have from the old range I believe the new are scale-comparable, with at least the old minis that are not particully under or over sized.
Title: Re: New Warzone (merged thread)
Post by: micmellon on April 02, 2013, 02:32:13 AM
As younger the models as smaller they got or the old models are bigger.  ::)

The last Bauhaus and Imperial figures were tiny in compare to the Brotherhood minis from the 1st edition. It was pretty much a mess regarding size in the old versions causes by the different editions.
Title: Re: New Warzone (merged thread)
Post by: Grinder on April 02, 2013, 03:29:06 AM
Now, when using different types of computer programs like Zbrush etc. Prodos will be able to maintain a consistent size level of all minis they release. From the pictures you have seen, this game will not be heroic 28mm like the old WZ and with new lipped bases. I like the GW / Heroic size of miniatures but i also like the new approach. It feels fresh, something new.
Title: Re: New Warzone (merged thread)
Post by: kwegibu on April 02, 2013, 06:36:04 AM
If 3 or 4mm is the most people can find to complain about, things must be looking pretty darn good :) My least favorite was that Bahaus bike but then when prodos shared their inspiration for it I changed my mind. This has been very distracting. And will probably be very expensive. Especially when you take opportunity cost into account; I'll probably have to quit my second job to free up some time to play :) And find some opponents......
Title: Re: New Warzone (merged thread)
Post by: semai99 on April 02, 2013, 06:48:36 AM
Ohh I like the contents of the bits packs especially as some of the units are plastic/multi-part so will make conversion a lot easier than before.

A question about the cards in the Starters are they all the same for each starter deck? or is each starter deck slightly different for each force?
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on April 02, 2013, 11:26:13 AM
Side note on necromutants: I can't see for sure if the Belzarach has its signature hand grip on top. Does it also come with the sectionner bayonet?

It is a very iconic weapon, so please don't modify it too much :)

---

The scorpion has a necron ring to it somehow. The torso is quite fine and has shoulder plate that would be fit for a Cuirassier...but the lower body doesn't ring right to me. I agree with the above that it feels over the top.


Last comment on unit name:  Chasseur is french means Hunter. Cybertronic picked that for its infantry class. That's all cool, but...i wonder what the name Everasseur refers to. Shouldn't it be Everchasseur to keep the meaning?
Title: Re: New Warzone (merged thread)
Post by: Grinder on April 02, 2013, 11:54:11 AM
Found some cool pictures on Dakka

(http://img854.imageshack.us/img854/388/wzone02.jpg)

(http://img268.imageshack.us/img268/5760/morebits.jpg)

(http://img23.imageshack.us/img23/1788/orcamr.jpg)
Title: Re: New Warzone (merged thread)
Post by: micmellon on April 02, 2013, 09:17:08 PM
 :D  :D  :D
Title: Re: New Warzone (merged thread)
Post by: Prodos on April 03, 2013, 03:00:01 AM
Organisation of Offensive Forces in WZR


http://www.kickstarter.com/projects/513277403/mutant-chronicles-warzone-resurrection/posts
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on April 03, 2013, 04:04:12 AM
Suggestion:

There could be a skirmish level game where you have a hero lead basic troops, rather than a warlord present in every game.

My point of view for this is that in smaller games with only 2 troop choices, super-heroes like Alakhai should probably wipe the floor with anything (just like Cardinal Dominic, for example). A normal hero like a Razide would perhaps be more balanced in comparison to the troops.

As well, having a warlord in every game will make it repetitive to some extent, so allowing heroes to lead smaller battles could help with that.

There's nothing wrong with the current charts posted, but i thought i'd suggest some variation.

Lastly but not least, from a setting point of view, it makes little sense to have Cardinal Dominic lead a 2-squad patrol on Venus, while a judicator would be a much more likely leader for such group.
Title: Re: New Warzone (merged thread)
Post by: Prodos on April 03, 2013, 04:13:02 AM
Okenwolf, the Warlord is a designation. It can and often will be a mini that could be a hero in another game. And equally Alakhai for example could be a designated 'Hero', where another model is allocated 'Warlord'. The Warlord and hero are in effect hero/character slots, 1 of your 3 leader/heros will be the warlord. If you only have 1 then it will automatically be the forces warlord.

And also you can design your own heros/warlord, so you could use Dominic's mini to represent (e.g. Cardinal Bob, who has the same stat line as Dominic or Cardinal Bob who has your designed stat and equipment lines)
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on April 03, 2013, 04:35:34 AM
Thanks for the precisions on the "warlord" and "hero" slots...makes sense for me and is more interesting too.

I like the return of custom characters like in the first edition. This brings alot of tabletop RPG elements.

---

Any chances of seeing a tweaked up Golgotha? Like Raga mentionned, she lacks physical and sensual presence in the current render. Not to say it's not nice, but it doesn't "feel" like it's golgotha. The normal reaction when seeing her should be "oh ****". Comparing the 3d render with the artpiece, there is quite a difference in character. For now at least, i would consider using the original miniature over the new one, although it would definitely be leagues away from the plastic miniature that was done recently (tentacley stuff ).
Title: Re: New Warzone (merged thread)
Post by: Prodos on April 03, 2013, 08:35:09 AM
Purple Sharks:

http://www.kickstarter.com/projects/513277403/mutant-chronicles-warzone-resurrection/posts/444651#comments
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on April 03, 2013, 08:53:01 AM
The model looks amazing, no question asked.

If i remember correctly they used to be 2-seaters though? It doesn't really matter to me, personally...but i was not a capitol player.

Title: Re: New Warzone (merged thread)
Post by: micmellon on April 03, 2013, 10:35:26 AM
Yes, there is a driver and a grenade guy.

In most cases the second guy was not much in use so I do not care if they will add him or not.
Title: Re: New Warzone (merged thread)
Post by: aoi cobalt on April 03, 2013, 01:58:47 PM
The last set of rules (3rd Ed) the second guy made a great deal of difference.
One of you selections would make the Purple Shark not take the vehicle crits, as all your wounds became safe wounds.
Title: Re: New Warzone (merged thread)
Post by: Raga on April 03, 2013, 10:22:37 PM
The model looks amazing, no question asked.
If i remember correctly they used to be 2-seaters though? It doesn't really matter to me, personally...but i was not a capitol player.

I agree, the model is very good.

Prodos:
I am a Capitol player and I do not like 1-seater Purple Shark.
I am still playing Mutant Cronicles RPG and it just does not fit.
I would sooner accept 2-model squadrons of Great Grays than 1-seater Purle Shark.
Summary: Change the name to Great Gray and it will be okay :)

Golgotha really needs modification.
Important must-haves for Golgotha:
- Her figure should reseble ie. Sheeva from Mortal Kombat: http://images3.wikia.nocookie.net/__cb20121115012006/mk/images/6/66/300px-Sheevamk9rendermki.png (http://images3.wikia.nocookie.net/__cb20121115012006/mk/images/6/66/300px-Sheevamk9rendermki.png)
- She does not need carapace armor - just thorns growing from her skin in several places
- Her clothes - rags covering her skin very tight but only on "necessary spots"
- Right hand from an elbow replaced by Necrotech Claw
- Horitsa's Spine on her back

Title: Re: New Warzone (merged thread)
Post by: micmellon on April 03, 2013, 10:48:11 PM
That could be a nice option. Call them Great Grey or offer a two seated version.

I prefer the Great Grey solution because the design is awesome!
The endless long front is just too cool to kill  8)
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on April 04, 2013, 05:05:59 AM
Indeed, calling the model Great Grey would solve the issue entirely.

I agree with everything Raga said about Golgotha, even the linked pic would serve as better inspiration than Blizzard's Kerrigan (without the 4 arms of course :) ). Oh and she needs the Nepharite horns.
Title: Re: New Warzone (merged thread)
Post by: Prodos on April 04, 2013, 06:32:01 AM
The Brotherhood Icarus:

http://www.kickstarter.com/projects/513277403/mutant-chronicles-warzone-resurrection/posts/445383#comments
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on April 04, 2013, 06:43:49 AM
amazing...although it does look like it will move 80" a turn :D
Title: Re: New Warzone (merged thread)
Post by: kwegibu on April 04, 2013, 07:09:36 AM
Yea, very cool new BH vehicle. Can't wait to see how it fields.
Title: Re: New Warzone (merged thread)
Post by: Grinder on April 05, 2013, 01:40:46 PM
Any chances of seeing a tweaked up Golgotha? Like Raga mentionned, she lacks physical and sensual presence in the current render. Not to say it's not nice, but it doesn't "feel" like it's golgotha. The normal reaction when seeing her should be "oh ****". Comparing the 3d render with the artpiece, there is quite a difference in character. For now at least, i would consider using the original miniature over the new one, although it would definitely be leagues away from the plastic miniature that was done recently (tentacley stuff ).

You want something more like this?

(http://i46.tinypic.com/mtumtl.jpg)
Title: Re: New Warzone (merged thread)
Post by: Grinder on April 05, 2013, 02:23:02 PM
Something to drool over. The mask, shoulder pads and the Deathlockdrum is spot on.

(https://s3.amazonaws.com/ksr/projects/457746/posts/446914/image-236204-full.jpg?1365200469)
Title: Re: New Warzone (merged thread)
Post by: Prodos on April 05, 2013, 02:36:11 PM
Chance to vote on the £100k Stretch Goal Character Unlock.

Be a pledger and place your vote here:

http://www.kickstarter.com/projects/513277403/mutant-chronicles-warzone-resurrection/posts/446914
Title: Re: New Warzone (merged thread)
Post by: Durandal on April 05, 2013, 03:17:21 PM
Max is perfect, completely and utterly perfect.  You may have just produced my favourite mini ever (and not even just for Warzone).  It oozes character, it oozes style, it is perfect.

They should have sent a poet!
Title: Re: New Warzone (merged thread)
Post by: Horned God on April 05, 2013, 07:15:40 PM
I'm a good judge of proportion. The head is actually just fine. Some of the pieces of the armor are 'big', but that is the style. Just like in 40k when they were that space marine armor, it is purposely oversized in some places. Same goes with warzone style armor. The art is fine and the model, if made to that proportion, is fine. I have seen models with heads too small, and that is not one of them.

Title: Re: New Warzone (merged thread)
Post by: Grinder on April 06, 2013, 12:26:03 AM
His right leg position seems a bit odd, but i guess its just the angle of the render.
Title: Re: New Warzone (merged thread)
Post by: micmellon on April 06, 2013, 07:09:55 AM
I love the new Max!
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on April 06, 2013, 01:42:19 PM
Frazetta, those miniatures have been designed with GW proportions. The guy knows what he is talking about.
I am also studying a degree in Fine Art, in which part of it I have to specialise in understanding human proportions.
I agree that when you convert something into a miniature, you do have to change the proportions in order to make it look correct. Prodos have done this on a few occaisions, when necessary (i.e. the original Cybertronic Chasseurs had small looking heads originally).
Trust that the guys will make changes as required.

I agree Micmellon, I really like the new Max. I am massively surprised that Frazetta hasn't posted anything positive about the lack of design changes... Ahh well, it's impossible to please some people!!!
Title: Re: New Warzone (merged thread)
Post by: Topkick on April 06, 2013, 07:18:41 PM
Sorry Fraz.....your examples made me think of Big Helmet from Spaceballs. The schwartz is not with you
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on April 07, 2013, 07:39:50 AM
Big Helmet from Spaceballs. The schwartz is not with you

Oh yeah!

(http://scrapetv.com/News/News%20Pages/Science/images-4/spaceballs.jpg)
Title: Re: New Warzone (merged thread)
Post by: Grinder on April 07, 2013, 02:13:46 PM
New stretch goals, dont know if i like the rider, the beast looks lika a shark but i guess it just a sketch so far?? But the head with the sign is cool.

(https://s3.amazonaws.com/ksr/projects/457746/posts/448157/image-236983-full.jpg?1365371678)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on April 07, 2013, 03:15:27 PM
I think the Necrobeast looks really, really cool. :)

I'd like to see some variation with them, perhaps some necrotechy tubing and protuding spikes?

Even if they don't have that, I still think they are awesome designs and would prefer less change than too much!  :)
Title: Re: New Warzone (merged thread)
Post by: MadBrad on April 07, 2013, 04:39:30 PM
I think the Necrobeast looks really, really cool. :)

I'd like to see some variation with them, perhaps some necrotechy tubing and protuding spikes?

Even if they don't have that, I still think they are awesome designs and would prefer less change than too much!  :)

Rob,

My opinion:  Focus on the basic and "existing" troop types, first.   I think the guys will sell lot of new style Kadavers, Screaming Legionaires, Ducal Militia, Trenchers, Regulars...and so on. 

On the new figure concepts.   I like the Mirromen concept art.   Pretty much dead on!   Valkyries and Sea Lions - Especially due to having the named hero for both these units...these are good ideas.   The Necrotech Beastrider looks good, but I think adding a bunch of new troop types might be pre-mature.   The Armored Hussars...are those the replacement for the Vulkans?   If not, you have two troop types that are pretty much the same.   It would make more sense to release a new "basic" troop type, than to release another Bauhaus walker.   

Offered in the spirit of constructive criticism...

Oh, and Max looks pretty good. 
Title: Re: New Warzone (merged thread)
Post by: Grinder on April 07, 2013, 10:34:15 PM
I'd like to see some variation with them, perhaps some necrotechy tubing and protuding spikes?

This seems like a good i idea and a small adjustment to the shark nose.
Title: Re: New Warzone (merged thread)
Post by: Durandal on April 07, 2013, 11:36:38 PM
I think the Necrobeast looks really, really cool. :)

I'd like to see some variation with them, perhaps some necrotechy tubing and protuding spikes?

Even if they don't have that, I still think they are awesome designs and would prefer less change than too much!  :)

Rob,

My opinion:  Focus on the basic and "existing" troop types, first.   I think the guys will sell lot of new style Kadavers, Screaming Legionaires, Ducal Militia, Trenchers, Regulars...and so on. 

On the new figure concepts.   I like the Mirromen concept art.   Pretty much dead on!   Valkyries and Sea Lions - Especially due to having the named hero for both these units...these are good ideas.   The Necrotech Beastrider looks good, but I think adding a bunch of new troop types might be pre-mature.   The Armored Hussars...are those the replacement for the Vulkans?   If not, you have two troop types that are pretty much the same.   It would make more sense to release a new "basic" troop type, than to release another Bauhaus walker.   

Offered in the spirit of constructive criticism...

Oh, and Max looks pretty good. 

Eh, I like that they are still adding their own touches.  Warzone isn't a museum piece, it is a game, it is here and now.  Target created new units from scratch when they had it, Prodos has it now and so that is their right.  It's not like the units they've produced so far are incongruous with the game either.  Vorreiter play up the dieselpunk and weird-tech aspects of the setting (and are so awesome I'm down for two boxes).  The new land-shark riders echo a lot of things evoked by Dark Eden and go to a very pulpy place that Warzone and Mutant Chronicles are very comfortable in.  It gives me hope that I may one day have proper Cossacks for my Sons of Rasputin.  And the new Juggernaut/Armoured Hussar is a nice unit that fits pretty well with Bauhaus (I'm already pledged in hopes of them getting to £105).  Bauhaus was certainly a fan of powered armour in previous editions, and big clunky exo-suits are a big element of dieselpunk.

I think we should encourage Prodos to expand and elaborate on the setting and do their own thing.  It reassures me to know that they are treating it like their game instead of walking on egg-shells and making sure everything is as they left it.  Time to rip the plastic off of the furniture and start living it up.

For me at the very least, every time they have shown a new unit I've been ecstatic about it.  Most of my pledge increases have been justified on the backs of getting some of the brand new stuff.  And this has a lot to do with how good Prodos seem to be at integrating new additions to the line.  The new stuff and old stuff not only looks fantastic, but also cohesive.  This is the big upside to a reboot, it lets you breath some new life in to things without it looking like it was tacked on.

So as much a fan as I am of the old stuff (and they are still re-producing more of it than they are creating new units from scratch, mind you) I feel better knowing that they aren't terrified of making Warzone their's.  Because Target isn't resurrecting any decade soon and if Prodos isn't willing to expand the line then its fate is stagnation.  So throwing out a mix of new and old as they are currently doing is, to me, ideal.

Note:  Not harping on you or anything, just offering my own two cents on it.  Your opinion is more than valid, I just happen to like the direction they're taking.
Title: Re: New Warzone (merged thread)
Post by: micmellon on April 07, 2013, 11:38:07 PM
The shark head is most likly by purpose. A land shark is an "old" concept in a lot of fantasy RPGs. I am no DL player so I do not care too much but I like the concept.
A nasty predator.

Regarding the Jugganaut. I do understand that they want to use the concept. They put already work into it and as a No-Vulkan it could be nice to have it back.
It woud be important really to offer a different set of weapon options to have them clearly seperated. They still have to close the back which was too open but I don't mind that they offer new units as long they keep the balance between new and old units.
Title: Re: New Warzone (merged thread)
Post by: Grinder on April 07, 2013, 11:42:36 PM
The new land-shark riders echo a lot of things evoked by Dark Eden

I think this quote nailed what i couldn't put my finger on.
Title: Re: New Warzone (merged thread)
Post by: Grinder on April 07, 2013, 11:45:19 PM
The heavy armoured hussars is a nice addition, im really looking forward to se the renders on this one.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on April 08, 2013, 12:11:15 AM
Rob,

My opinion:  Focus on the basic and "existing" troop types, first.   I think the guys will sell lot of new style Kadavers, Screaming Legionaires, Ducal Militia, Trenchers, Regulars...and so on. 

On the new figure concepts.   I like the Mirromen concept art.   Pretty much dead on!   Valkyries and Sea Lions - Especially due to having the named hero for both these units...these are good ideas.   The Necrotech Beastrider looks good, but I think adding a bunch of new troop types might be pre-mature.   The Armored Hussars...are those the replacement for the Vulkans?   If not, you have two troop types that are pretty much the same.   It would make more sense to release a new "basic" troop type, than to release another Bauhaus walker.   

Offered in the spirit of constructive criticism...

Oh, and Max looks pretty good. 

Hi Madbrad. :)
I can completely understand where you are coming from. However, it is really important to remember this is a license and as such, Prodos Games wants to add things to the license to prove how much they will use it. License-holders are normally keen to see their property being developed, but with complete control of how that happens. So far, it would seem, Paradox Entertainment are very happy with how things are going.

Nothing will be left out, nothing whatsoever. However, it is really important for Prodos to continue creating new ideas and concepts, but ensuring each one has the feel of Mutant Chronicles.

The Juggernaughts are not replacements for the Vulkan Walker. The Vulkan Battlesuit is already a strong part of the MC background and there is a model that had some serious design work put into it. The Juggernaughts are an example of Prodos Games using their concept art, as it was still good to use, but with a slightly different purpose in mind. These will be armoured Hussars, purpose built for particular battlefields.

The Mirrormen art is actually old! There is a chance they will see some updating to bring them in line with the modern range of Cybertronic units.

As for the Necrobeast, I really like the idea of the stalking, predatory landshark... Can't wait to paint some!!!!
Title: Re: New Warzone (merged thread)
Post by: Durandal on April 08, 2013, 07:17:46 AM
Just had to share these.  Prodos has managed to do the impossible and come up with some Etoiles that I actually like.  I hope others like the new ones as much as I do, because I think they hit it out of the part with these ones.  I'm glad they didn't stick to the art assets on these and went their own way.  Since the concepts by Bonner, Bisley and Studio Parente all left me cold for various reasons.  But these?  These look pretty damn bad arse.  I was originally just grabbing a unit for head swaps, now I think I want two units to actually use in play.

(http://i14.photobucket.com/albums/a334/error12/donevj_zps032bd0c0.jpg)
Title: Re: New Warzone (merged thread)
Post by: Durandal on April 08, 2013, 08:14:52 AM
Actually, folds would be weird if they are trying to mimic kevlar vests.  Those things are stiff enough that they don't crease too much as you move.  My guess is it is a slightly stretchy ballistic material instead of a form-fitting rubber body-stocking.

(http://www.bulletproofbodyarmorhq.com/images/bullet_proof_vest.jpg)
Title: Re: New Warzone (merged thread)
Post by: semai99 on April 08, 2013, 09:35:54 AM
I must admit I like the newer Etoiles they look better without the boob tubes it looks more like they are wearing body armour now, and puckers what not to like  ;D

I also like the new units especially the necrobeast riders will be good for jungles or the Dark Eden warzone. Would be cool if they do some details of necrotech pipes etc on the beast

The armoured hussars, I looked at these and at 1st thought they would be good Sons of Rasputin early vulkan suits, will be interesting as to how they unfold... weaponwise etc

Nice to see they are trying to put there own stamp on the game by added there own units and feel.

So many options so little money  ::) pot noodles for the next month  ;)
Title: Re: New Warzone (merged thread)
Post by: Grinder on April 08, 2013, 09:46:32 AM
Here is the new pic of the EM

(https://s3.amazonaws.com/ksr/projects/457746/posts/448801/image-237405-full.jpg?1365442931)
Title: Re: New Warzone (merged thread)
Post by: Durandal on April 08, 2013, 10:07:00 AM
Well, still using at least one of the heads for my V-Rangers...  but now the choice is a lot harder.  The shaved head and scarred one are both so awesome.

The punisher combo looks great as well and I like the stylized should pads on a few of 'em.

This unit managed to finally get me to like the Etoiles and actually gives them a proper, iconic look.  They have a silhouette that makes them hard to mistake while still looking like a proper military unit.  These ladies will definitely see table time in my army.
Title: Re: New Warzone (merged thread)
Post by: Grinder on April 08, 2013, 10:16:41 AM
I cant wait anymore, i want my minis and rulebook NOW!!!

What are you guys going to play? Im getting a Dark Legion army for myslf and also a Cybertronic army so i can make demos to my friends.
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on April 08, 2013, 02:17:12 PM
I cant wait anymore, i want my minis and rulebook NOW!!!

What are you guys going to play? Im getting a Dark Legion army for myslf and also a Cybertronic army so i can make demos to my friends.

I likely will keep playing with the tweaked 1st edition rules I had, and take in the new miniatures I like from Prodos. As always, Dark Legion - typically Semai or Algeroth (Golgotha's legion, but of course she doesn't show every game). Opposition will probably be Imperial or Bauhaus (although I don't like the new EM at all, but that's opinion).
Title: Re: New Warzone (merged thread)
Post by: MadBrad on April 08, 2013, 04:30:59 PM
Rob,

My opinion:  Focus on the basic and "existing" troop types, first.   I think the guys will sell lot of new style Kadavers, Screaming Legionaires, Ducal Militia, Trenchers, Regulars...and so on. 

On the new figure concepts.   I like the Mirromen concept art.   Pretty much dead on!   Valkyries and Sea Lions - Especially due to having the named hero for both these units...these are good ideas.   The Necrotech Beastrider looks good, but I think adding a bunch of new troop types might be pre-mature.   The Armored Hussars...are those the replacement for the Vulkans?   If not, you have two troop types that are pretty much the same.   It would make more sense to release a new "basic" troop type, than to release another Bauhaus walker.   

Offered in the spirit of constructive criticism...

Oh, and Max looks pretty good. 

Hi Madbrad. :)
I can completely understand where you are coming from. However, it is really important to remember this is a license and as such, Prodos Games wants to add things to the license to prove how much they will use it. License-holders are normally keen to see their property being developed, but with complete control of how that happens. So far, it would seem, Paradox Entertainment are very happy with how things are going.

Nothing will be left out, nothing whatsoever. However, it is really important for Prodos to continue creating new ideas and concepts, but ensuring each one has the feel of Mutant Chronicles.

The Juggernaughts are not replacements for the Vulkan Walker. The Vulkan Battlesuit is already a strong part of the MC background and there is a model that had some serious design work put into it. The Juggernaughts are an example of Prodos Games using their concept art, as it was still good to use, but with a slightly different purpose in mind. These will be armoured Hussars, purpose built for particular battlefields.

The Mirrormen art is actually old! There is a chance they will see some updating to bring them in line with the modern range of Cybertronic units.

As for the Necrobeast, I really like the idea of the stalking, predatory landshark... Can't wait to paint some!!!!

The Prodos guys have a plan, and I certainly hope it is successful.   

My outlook is based on the belief that people want to build armies that they see as having a solid base of good looking basic troopers, and then adding heroes, support and specialty troops after they get the core of their army built.   

Of course, they may be under pressure from Paradox to expand the line with new troop types.  And, there may also be pressure to develop as much "new" stuff as possible to try and put distance between the WZ game and the hobby sotre owners who felt they were burned by Target's demise, and then burned again when Excelsior was blind-sided with the license being yanked.   

Durandel also makes the point that he is representative of a group of people who like the new stuff, and want to see even more.   His comment at WZ is a game, and not a museum piece is dead on.   My opinion is that you need to start out with the basics, first.

As for the future, I do want to see some new unit types, and I am mostly thrilled with the current re-vamp of the current troop types, and think there will be some new types that will appeal to me as well.   

Anyway, enough of my rambling.   I have stated my opinion, and either Prodos will follow my omniscent and perfect ability to see the future....oh, wait...that's not actually true. :D   But, it did sound impressive!    ...or they will go in their own direction.   Either way, I do hope for their success.   

Cheers!

Title: Re: New Warzone (merged thread)
Post by: rob_alderman on April 09, 2013, 07:13:27 AM
haha awesome. :)

Totally agree with your points there.  :)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on April 09, 2013, 03:10:37 PM
Been a while since I updated, so...

Brotherhood Icarus Jetfighter
(https://s3.amazonaws.com/ksr/projects/457746/posts/448519/image-237257-full.jpg?1365423570)
Capitol Sgt. Big Bob Watts
(https://s3.amazonaws.com/ksr/projects/457746/posts/448519/image-237256-full.jpg?1365423557)
Warzone Resurrection Templates (Lasercut, clear acrylic)
(https://s3.amazonaws.com/ksr/projects/457746/posts/448519/image-237254-full.jpg?1365423411)
Bauhaus Etoiles Mortant
(https://s3.amazonaws.com/ksr/projects/457746/posts/448801/image-237405-full.jpg?1365442931)
Dark Legion Pretorian Stalkers (Some correction on the Ammunition Clip will be occuring before these are printed)
(https://s3.amazonaws.com/ksr/projects/457746/posts/450021/image-238120-full.jpg?1365540597)
Title: Re: New Warzone (merged thread)
Post by: dmcgee1 on April 09, 2013, 04:31:16 PM
Max is perfect, completely and utterly perfect.  You may have just produced my favourite mini ever (and not even just for Warzone).  It oozes character, it oozes style, it is perfect.

They should have sent a poet!

I concur
Title: Re: New Warzone (merged thread)
Post by: Durandal on April 09, 2013, 04:49:32 PM
Damn, every time I look at those Etoiles I like 'em more and more.  It is amazing that Prodos managed to take a unit I barely even rated due to my dislike of their aesthetics to something that actively rivals V-Rangers.  It helps that this means Bauhaus now has a great unit to mine for awesome head swaps for our V-Rangers and Hussars.  Co-ed units hear I come!

And the smooth V-Ranger helms make perfect generic special forces helmets as well (the skull design being the default for most of our special forces according to the RPG sourcebook).

I think I'll swap one head out to make a V-Ranger squad leader and use my masked Angelika head to make one of my Etoiles a Templar (Order of the Flaming Sword would fit here).

So many great bits!
Title: Re: New Warzone (merged thread)
Post by: Prodos on April 10, 2013, 12:08:00 AM
Rob,

My opinion:  Focus on the basic and "existing" troop types, first.   I think the guys will sell lot of new style Kadavers, Screaming Legionaires, Ducal Militia, Trenchers, Regulars...and so on.  

On the new figure concepts.   I like the Mirromen concept art.   Pretty much dead on!   Valkyries and Sea Lions - Especially due to having the named hero for both these units...these are good ideas.   The Necrotech Beastrider looks good, but I think adding a bunch of new troop types might be pre-mature.   The Armored Hussars...are those the replacement for the Vulkans?   If not, you have two troop types that are pretty much the same.   It would make more sense to release a new "basic" troop type, than to release another Bauhaus walker.  

Offered in the spirit of constructive criticism...

Oh, and Max looks pretty good.  

Hi Madbrad. :)
I can completely understand where you are coming from. However, it is really important to remember this is a license and as such, Prodos Games wants to add things to the license to prove how much they will use it. License-holders are normally keen to see their property being developed, but with complete control of how that happens. So far, it would seem, Paradox Entertainment are very happy with how things are going.

Nothing will be left out, nothing whatsoever. However, it is really important for Prodos to continue creating new ideas and concepts, but ensuring each one has the feel of Mutant Chronicles.

The Juggernaughts are not replacements for the Vulkan Walker. The Vulkan Battlesuit is already a strong part of the MC background and there is a model that had some serious design work put into it. The Juggernaughts are an example of Prodos Games using their concept art, as it was still good to use, but with a slightly different purpose in mind. These will be armoured Hussars, purpose built for particular battlefields.

The Mirrormen art is actually old! There is a chance they will see some updating to bring them in line with the modern range of Cybertronic units.

As for the Necrobeast, I really like the idea of the stalking, predatory landshark... Can't wait to paint some!!!!

The Prodos guys have a plan, and I certainly hope it is successful.    

My outlook is based on the belief that people want to build armies that they see as having a solid base of good looking basic troopers, and then adding heroes, support and specialty troops after they get the core of their army built.  

Of course, they may be under pressure from Paradox to expand the line with new troop types.  And, there may also be pressure to develop as much "new" stuff as possible to try and put distance between the WZ game and the hobby sotre owners who felt they were burned by Target's demise, and then burned again when Excelsior was blind-sided with the license being yanked.  

Durandel also makes the point that he is representative of a group of people who like the new stuff, and want to see even more.   His comment at WZ is a game, and not a museum piece is dead on.   My opinion is that you need to start out with the basics, first.

As for the future, I do want to see some new unit types, and I am mostly thrilled with the current re-vamp of the current troop types, and think there will be some new types that will appeal to me as well.  

Anyway, enough of my rambling.   I have stated my opinion, and either Prodos will follow my omniscent and perfect ability to see the future....oh, wait...that's not actually true. :D   But, it did sound impressive!    ...or they will go in their own direction.   Either way, I do hope for their success.  

Cheers!



Brad a bit of both, best way to describe the 5 year plan: all that has gone before and what is yet to come! As such, both will come throughout the time!
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on April 10, 2013, 12:21:48 AM
And the smoot V-Ranger helms make perfect generic special forces helmets as well (the skull design being the default for most of our special forces according to the RPG sourcebook).

I think I'll swap one head out to make a V-Ranger squad leader and use my masked Angelika head to make one of my Etoiles a Templar (Order of the Flaming Sword would fit here).

So many great bits!

You are a gorram genius, consider it stolen!!! :)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on April 10, 2013, 12:26:01 AM
Through the ever changing mists of dark symettry, the shaky visage of a creature, greater in stature than any man Bob Watt's had seen before began to work its way into a terrifying visual reality...

Updates a bit later on for this one!  :D
Title: Re: New Warzone (merged thread)
Post by: Niart Gunn on April 10, 2013, 01:21:11 AM
I have been really happy with most of the stuff we've seen recently, but these Praetorian Stalkers make my heart ache. I do like that you kept the design largely the same, but it's implemented really, really badly. They have these really ugly clowns lips, but the worst part is their figure: they are WAY too bulky and clumsy, I'm not sure how they're supposed to stalk anywhere. Especially the legs need to be a lot thinner (and stalkier). In my opinion, the Stalkers should almost be gracile, in an evil, dark legionish kind of way.

Also their guns. The guns are seriously that bad, you might as well redo them entirely. They're horribly disproportionate, really fat and unhandy, and just look kind of ridiculous. I mean, how many bullets of that caliber would fit into the mag? probably not even one, since the magazine is really slimmer than the muzzle.

I'm sorry if I come across a bit mad, but the Praetorian Stalkers are one of my all-time favourite units and amongst the best miniatures ever in my opinion, and these just don't live up to anywhere near the old models.


Edit: Big Bob Watts is looking pretty good so far, but i would like some handling mechanism like the smartgun (http://esensja.pl/magazyn/2001/07/img/ilustr/16_01c.jpg) from aliens (http://1.bp.blogspot.com/-Dsudw8iOYmQ/TVrawP1AxuI/AAAAAAAAXxo/eWsUAjU23Bs/s1600/m56-smart-gun-aliens.jpg) has, maybe connecting the miniguns to his ammo backpack. As it is, they're kind of floating in the air, and man they must be heavy on the long run.
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on April 10, 2013, 04:01:43 AM
Praetorian stalkers (and many dark legion models) don't have lips, actually.They should look like the lips have been torn off, giving a really mean and scary sneer. Imho that is the key to make those models really complete and it's quite simple. It's one of the dark legion's horde traits (legionnaires, necromutants, some nepharites)


As a side note, the praetorian stalkers were always bulky, they are not infiltrators like a callistonian intruder would be. I don't know what the above poster is talking about, but the Scythe of semai is a large weapon, combining Lmg, flamer and grenade launcher as well as a vicious close combat attachment, and humans would be hard-pressed to actually lift the thing. He is right about the magazine size, though...the stalkers would have a hard time firing for more than a few bursts.

I don't see them as actually sneaking...but rather just completely outsmart the opponent and go through ways that they can't think of. Their most powerful weapon is actually the link they share through each other (they are always paired...not sure why Prodos goes for 3).


That would be easy to fix.
Title: Re: New Warzone (merged thread)
Post by: Raga on April 10, 2013, 05:11:42 AM
Their bulkiness is okay.
- the magaizne needs to be resized - I totally agree
- do something with their feet armor - I have the feeling that they have metal stirrups (the loops used for horseriding) and they will slip and fall on the ground - please cut the greaves and end them near the ankle)
Title: Re: New Warzone (merged thread)
Post by: Niart Gunn on April 10, 2013, 09:37:46 AM
You're not quite getting me there, I guess that wasn't the most fortunate choice of words. I do not mean that they shouldn't be huge, but as you said, outsmarting and outmaneuvering their prey, and look like they can do that. My main problem with the render as it is stems from the legs, which just look too fat for me. They look like they're mindlessly stomping across the field. If you compare them to the old model, which was bulky too, the old one just had much more human proportions (which is what they used to be, afterall). I think they just don't fit with the upper body together very well. Torso and arms look really good on the other hand, and the head's cool too as soon as the lips are gone.

I also don't disagree that their gun should be huge, it always was, but it should be proportionate. Not even necessarily to the model, but just in and of itself. Most of the weapon designs we've seen from Prodos look a bit too thick for me, but these just look kind of weird and toylike. A (much) larger magazine would probably already go a long way in fixing that.

Title: Re: New Warzone (merged thread)
Post by: micmellon on April 10, 2013, 09:57:21 AM
The face has something of a Clown. Clowns are scary but it doesn't fit to the Stalker.
The magazine is tiny in compare of the weapon and looks lost.

Please change these details.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on April 11, 2013, 01:41:35 AM
Praetorian Behemoth...
(http://sphotos-b.ak.fbcdn.net/hphotos-ak-prn1/s480x480/71481_10152352855602195_251908363_n.jpg)
(https://s3.amazonaws.com/ksr/projects/457746/posts/451441/image-238995-full.jpg?1365670282)

Sneak peek at the stats...

(https://s3.amazonaws.com/ksr/projects/457746/posts/451441/image-238997-full.jpg?1365670308)

Necromutants (Squad) - These are slightly different from the Necromutant 'heroes'/sqaud leaders.
(https://s3.amazonaws.com/ksr/projects/457746/posts/451441/image-238998-full.jpg?1365670325)
Title: Re: New Warzone (merged thread)
Post by: micmellon on April 11, 2013, 02:31:17 AM
These are nicely done!

Is it offending to call a Dark Legion unit nice? But horrible could be confusing...

Let's say they are nicely horrible!  ::)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on April 11, 2013, 03:21:54 AM
Hiya mate, glad you like them too. :)

The behemoth is just one of those models that I lok at and IMAGINE painting. I am more of a painter than a gamer and this one totally does it for me. I seriously think this game is going to have some of the nicest miniatures available on the market.
Title: Re: New Warzone (merged thread)
Post by: Oakwolf on April 11, 2013, 04:07:17 AM
The necromutants look good enough, just one thing:

Please give the Belzarach it's iconic look with the top handle. Currently they look a bit like Kratach'es, which they definitely aren't.  And the look is unmistakable on the field.

Those two rifles represent the dark legion's ability to produce mass cheap material as well as some surprisingly good quality weapons for their elite troopers.


Lastly: DL need a Centurion :D
Title: Re: New Warzone (merged thread)
Post by: Grinder on April 11, 2013, 04:38:10 AM
Here is the firs pictures of the Armoured Chasseurs in Resin

(https://s3.amazonaws.com/ksr/assets/000/507/879/683e5cde1824a587b8bd3301a2c1295c_large.jpg?1365680892)

(http://i16.photobucket.com/albums/b44/timdps/1295c_large_zpsdf539a1c.jpg)
Title: Re: New Warzone (merged thread)
Post by: MadBrad on April 11, 2013, 04:27:03 PM
Love the Praetorian Behemoth.  It has a very dynamic feel.  The old one looked blocky and very posed.   Necromutants are looking great, and I want a pack of Chasseurs to paint...right now!

Latest round of stuff is looking great!
Title: Re: New Warzone (merged thread)
Post by: Prodos on April 13, 2013, 03:32:18 AM
http://www.kickstarter.com/projects/513277403/mutant-chronicles-warzone-resurrection

£120k - Capitol Heavy Infantry - UNLOCKED

£125k - KS Limited Mishima Doomtrooper Tatsumoto becomes a playable hero, with the addition of four cards including a stat card.

£130k - Imperial Doomtrooper Blood Beret, (name to be confirmed). This model can be bought in multiple copies and will come with two weapon options (close and ranged). He will be fully playable in the game and can join any human faction as a hero. He can even pair up with Tatsumto or as a pair of Imperial Doomtroopers. He will come with rule cards, including stat lines.

We will make at least 1000 copies of this model, but if demand outstrips this we will meet the demand. He will cost £6.65 per copy, you can buy as many copies as you want.

(http://img571.imageshack.us/img571/8375/120kstretchgoal.jpg) (http://imageshack.us/photo/my-images/571/120kstretchgoal.jpg/)

(http://img132.imageshack.us/img132/8831/125kgoal.jpg) (http://imageshack.us/photo/my-images/132/125kgoal.jpg/)

(http://img825.imageshack.us/img825/4664/130kmini.jpg) (http://imageshack.us/photo/my-images/825/130kmini.jpg/)

Title: Re: New Warzone (merged thread)
Post by: Durandal on April 13, 2013, 08:08:19 AM
Love the re-designed Heavy Infantry.  I love that they aren't just slightly improved Infantry but look like they actually have their own role on the battlefield.  The two-tier infantry designs were always rather "blah" to me because they were basically just incremental improvements in stats.  I am liking the concept of them being different troop types with different roles and looks.  Though I think I like them having exclusively hand-held weapons a bit more.  But as I am not a Capitol player, don't give my thoughts on it too much weight.  Though those heavies are kind of tempting.

Also, I love that the helmet seems to be a re-design on the 2nd Edition full-helm a lot of Capitol troops wore.  It looks really good.

And thanks for the Imperial Doomtrooper, upped my pledge in anticipation of it (and a good idea, considering we are less than £1k off of it now).

Title: Re: New Warzone (merged thread)
Post by: Prodos on April 14, 2013, 02:59:10 AM
(https://imageshack.us/scaled/large/443/140ko.jpg) (http://imageshack.us/photos/my-images/443/140ko.jpg/)
Title: Re: New Warzone (merged thread)
Post by: semai99 on April 14, 2013, 12:09:18 PM
Will we make it to the Mishima Box set?  I hope so I'd love to see there take on the Mishima especially the Meka.
Title: Re: New Warzone (merged thread)
Post by: Horned God on April 14, 2013, 02:10:31 PM
I'm confused. Until we hit 125k that Mishima Doomtrooper could be bought but he wasn't playable? Why sell him then? That seems a bit odd to me.

I really do not like the idea of a kickstarter limited edition model. If you want this game to really take off, and people to commit. You will at some point at least a year after the game launches to re-produce any limited edition models or else create new sculpts for them so that if that unit exists in the game people have access to it and not saying "gee I wish I had this I would love to field it".

That is the incredible sin committed by Target and other produces of models. They would make us wait for like 10+ years for a Repulsar Marksman model, or many other models that seem to take years or over a decade to finally see. And some never produced. That is a SIN of miniature gaming companies you should not seek to copy.

Title: Re: New Warzone (merged thread)
Post by: Doompup on April 14, 2013, 04:03:10 PM
I'm confused. Until we hit 125k that Mishima Doomtrooper could be bought but he wasn't playable? Why sell him then? That seems a bit odd to me.

I really do not like the idea of a kickstarter limited edition model. If you want this game to really take off, and people to commit. You will at some point at least a year after the game launches to re-produce any limited edition models or else create new sculpts for them so that if that unit exists in the game people have access to it and not saying "gee I wish I had this I would love to field it".

That is the incredible sin committed by Target and other produces of models. They would make us wait for like 10+ years for a Repulsar Marksman model, or many other models that seem to take years or over a decade to finally see. And some never produced. That is a SIN of miniature gaming companies you should not seek to copy.



Yeah, that kind of got me too. I thought the Mishima Doomtrooper was playable from Day 1.

As for the Limited Edition figures, eh; most mini/game companies have some variation of this. Perhaps a convention exclusive card or figure, or something like that. It's a nice bonus for the people who supported the KS project. I'd rather it was some new character or generic than a named character with huge popularity, like Valerie Duval or Mitch Hunter. Or then again, it might have been cool for the exclusives to be a variant/new sculpt of one of the popular named characters.
Title: Re: New Warzone (merged thread)
Post by: Prodos on April 14, 2013, 10:04:23 PM
(https://imageshack.us/scaled/large/707/brotherhoodvalkyries.jpg) (http://imageshack.us/photos/my-images/707/brotherhoodvalkyries.jpg/)
Title: Re: New Warzone (merged thread)
Post by: Prodos on April 15, 2013, 03:23:51 AM
When one has an Afro, such a style is a very good idea (in my view at least)  ;)
Title: Re: New Warzone (merged thread)
Post by: semai99 on April 15, 2013, 08:37:26 AM
The new Banshees are really nice, also congrats on getting the 2nd extra fraction starter funded it will be interesting to see what you do with the Mshima and especially the Meka.

(https://s3.amazonaws.com/ksr/projects/457746/posts/454747/image-240895-full.jpg?1366037253)  (https://s3.amazonaws.com/ksr/projects/457746/posts/454747/image-240896-full.jpg?1366037269)
Title: Re: New Warzone (merged thread)
Post by: micmellon on April 15, 2013, 11:20:02 AM
The masks of the Valkyries look really a little bit odd.
It looks more like Vultures then Valkyries  ;D
Title: Re: New Warzone (merged thread)
Post by: Doompup on April 15, 2013, 01:50:00 PM
The Banshees look deadly! Love'em!
Title: Re: New Warzone (merged thread)
Post by: Grinder on April 15, 2013, 05:01:46 PM
(https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-frc1/904256_10200489889985656_744862287_o.jpg)
Title: Re: New Warzone (merged thread)
Post by: Durandal on April 15, 2013, 07:56:57 PM
Man, those are so good I almost want to buy in to a Capitol army just for them.  If they ever release a Banshee character that allows a pure army of them then I think I may go in for that.

But for now it is Bauhaus, Cybertronic and Mishima for this guy.  Can't wait to see how the Mishima stuff works out. :D
Title: Re: New Warzone (merged thread)
Post by: micmellon on April 16, 2013, 12:57:05 AM
The Banshees are spot on!
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on April 16, 2013, 12:35:26 PM
These Martian Banshees are absoloutely gorgeous!!!!
Title: Re: New Warzone (merged thread)
Post by: luckyone on April 17, 2013, 09:03:16 AM
I really like the Martian Banshees.

Title: Re: New Warzone (merged thread)
Post by: Brother Jim on April 17, 2013, 01:07:17 PM
I almost got the Banshees instead of the Valkyries.
Title: Re: New Warzone (merged thread)
Post by: Prodos on April 21, 2013, 08:09:51 AM
Here is the Concept art for the new Capitol Heavy Tank, The AFT 210 Leviathan.

It is available to you all at the special pre-order price of £55 (add it via the pledge questionare we will release shortly.

And we now have the shop open at: http://warzonegame.com/categories-list.html


(https://imageshack.us/scaled/large/11/leviathanh.jpg) (http://imageshack.us/photos/my-images/11/leviathanh.jpg/)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on May 04, 2013, 01:22:45 PM
So, this is now a thing! :)

(http://warzonegame.com/images/produkty/big/82aa4b0af34c2313a562076992e50aa3.jpg)
Title: Re: New Warzone (merged thread)
Post by: Melanieshaman on May 05, 2013, 09:25:34 PM
So, this is now a thing! :)

(http://warzonegame.com/images/produkty/big/82aa4b0af34c2313a562076992e50aa3.jpg)


It disturbs me deeply how good the Cap stuff looks :(
Title: Re: New Warzone (merged thread)
Post by: Jase on May 06, 2013, 12:27:33 AM
The render of Mitch seems a little "off"- but I can't figure out why.
Title: Re: New Warzone (merged thread)
Post by: micmellon on May 06, 2013, 10:01:28 AM
Most likely something with the face. But I cannot put my finger on it, too.
Title: Re: New Warzone (merged thread)
Post by: MadBrad on May 06, 2013, 04:59:18 PM
The render of Mitch seems a little "off"- but I can't figure out why.

The new styling takes a little getting used to.  The proportions are less uber super steroid enhanced.

Now, he just looks like a bada$$!   

However, I think his dog should be resculped as a Corgi!   :)    OK, J/K.

Title: Re: New Warzone (merged thread)
Post by: Prodos on May 09, 2013, 01:32:32 PM
New renders of the Bauhaus Juggernauts:
(https://imageshack.us/scaled/large/211/93467160.jpg)
Title: Re: New Warzone (merged thread)
Post by: Grinder on May 10, 2013, 02:07:25 AM
This models are so freakin cool.

Prodos if you have time can you please add som high res pictures of the Machinators, the pictures in the uppdate is so small.
Title: Re: New Warzone (merged thread)
Post by: micmellon on May 10, 2013, 02:24:00 AM
I had my doubts about the Juggernauts but they are just great!
Title: Re: New Warzone (merged thread)
Post by: semai99 on May 10, 2013, 07:11:41 AM
I do like the new Juggernauts a nice upgrade from there original concept looking forward to getting some of these as they look very Bauhaus.
Title: Re: New Warzone (merged thread)
Post by: Horned God on May 11, 2013, 03:18:10 PM
I would like to see the point system included with the beta. I see the stats for Necromutants and they have a stat line and a cost of 20 points. Ok, so how was that determined? I assume there is a base line (minimum numbers you get for 0 points) and then a way to calculate up so that what the necromutant is costed at is 20 points. I assume that includes buying his weapon (s), any range that weapon has, and any 'special abilities'. I further assume since warzone allows base CC weapons to use ST, that when you pay for ST your already buying your base close combat damage via a weapon like a sword, and thus then only pay for the bonus damage a weapon adds to it.

Can someone from prodos post an example of a model, say the necromutant or some other basic model and a break down of the cost.

Title: Re: New Warzone (merged thread)
Post by: rob_alderman on May 14, 2013, 07:33:54 AM
Unfortunately the Points Calculation System is an asset of Prodos Games and I am sure they wouldn't want to post it publically.

I am afraid you will just have to wait and see!  ;)
Title: Re: New Warzone (merged thread)
Post by: Grinder on May 15, 2013, 12:28:00 AM
(http://s.cghub.com/files/Image/522001-523000/522457/856_large.jpg)

Nice close upp pictures of the Beast

http://cghub.com/images/view/522457/ (http://cghub.com/images/view/522457/)
Title: Re: New Warzone (merged thread)
Post by: semai99 on May 15, 2013, 03:15:29 AM
I like the look of those renders looking forward to seeing the finished minis
Title: Re: New Warzone (merged thread)
Post by: Durandal on May 15, 2013, 06:26:32 PM
Looks like the pledge calculator is out of beta and dropping for the general public.  Just finalized my order.  Now I can rest easy and start thinking about where I will get the time to paint all of it!
Title: Re: New Warzone (merged thread)
Post by: Horned God on May 18, 2013, 05:44:29 PM
Why little to no mention of UWZ in the beta rules discussion for Prodos new rules. I see lots of mention of 1e or 2e warzone, but little for UWZ.

Why do you think that is? If you find it on their forum, point it out to me. I would like to read it.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on May 18, 2013, 11:44:55 PM
I think that's because it's a less common publication. I don't think that many copies made a journey across the pond. :(

It's unfortunate, because I do look at it pretty regularly for inspiration. It's an awful lot of work in one big ol' tome of a book.  :)
Title: Re: New Warzone (merged thread)
Post by: Horned God on May 19, 2013, 03:10:57 PM
I assume the guys at prodos own a copy and seriously consider it. I invite them to view on this forum discussion about specific rules regarding UWZ. For example, how was it done in UWZ for a specific rule, like pinning or para-deploy and then how did the 'fans' and players react. Read their posts and see. Because there lies a lot of playtesting wisdom.

The UWZ thus should get an equal share of voice at the playtesters discussion table as people coming at Prodos from 1e warzone memories and liking certain things that were changed in 2e and perhaps that were addressed in UWZ allowing that same person to feel satisified with how it was.

Perhaps some of you guys on the forum can lend your voice to the Prodos boards, especially guys like Topkick who has experience with UWZ. Lots of you do, probably more than me, though I too own a copy and have played it.

Do you like how UWZ handled cover? how about other aspects of the game. If you have a comment either negative or positive post it here. That way someone might not have to dig through all the comments. If something you thought in UWZ sounded good but after trying it out over time  you found you wish Exclesior had tried otherwise, now might be a good time to voice your opinion. Same goes for good decisions in the rules.

Keep the army lists decisions separate from rules. Sure you can make them but realize the new warzone will be its own beast and they are not taking the direction like including as many or all produced warzone minis. If you want that approach, then find a copy of UWZ as it really is the best game for you.

Title: Re: New Warzone (merged thread)
Post by: rob_alderman on May 20, 2013, 05:51:54 AM
Mark actually paid upwards of 80 quid getting a copy over here.

That is a quarter of my monthly pay packet, so I cannot possibly afford it at that price.

It's the same as anything, if people feel strongly about something, feedback is great. However, it's too late in the game now to change the mechanics or presentation of the system.
Title: Re: New Warzone (merged thread)
Post by: Prodos on May 29, 2013, 03:00:40 AM
Rob's right I do have the UWZ book, at great cost, but it is a great source material so I am happy to have blown over $120 to get it. All the old versions of WZ and the RPG have been sources of inspiration for us at Prodos, as have the fans on here, (so of which have authorship rights in WZR) the WZR forum, FB and Dakkadakka. I have to say we have been very lucky to have such a collective mind of inspiration behind us. That said we aren't making WZ1st or 2nd or UWZ part 2 instead WZR.

And WZR will pay homage to what has gone before, but not be solely driven by it. all new models, all new rules, all newly written fluff, new art work (to complement what is available or obtainable of old). All set in the MC world that we have all loved for the last 20 odd years.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on May 29, 2013, 07:40:21 AM
I'll drink to that! :D
Title: Re: New Warzone (merged thread)
Post by: Lancelot on June 03, 2013, 02:07:54 PM
"Rob's right I do have the UWZ book, at great cost, but it is a great source material so I am happy to have blown over $120 to get it"

Next time try asking round these parts first guys. Chances are someone will have what you are looking for for cheaper than out in the world.
 I myself try to give folks on forum price breaks and first cracks on stuff i sell off.  Cheers!
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on June 03, 2013, 03:11:47 PM
We've done that! :P
Title: Re: New Warzone (merged thread)
Post by: Lancelot on June 03, 2013, 07:07:01 PM
We've done that! :P

And answered LOL :D
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on June 09, 2013, 12:00:24 PM
It's biotech mate, it's not anatomical at all. It's a flipping alien!  ::)

Anyway!

(http://i71.photobucket.com/albums/i133/eisenhorn001/IMG_3663.jpg) (http://s71.photobucket.com/user/eisenhorn001/media/IMG_3663.jpg.html)
(http://i71.photobucket.com/albums/i133/eisenhorn001/IMG_3662.jpg) (http://s71.photobucket.com/user/eisenhorn001/media/IMG_3662.jpg.html)
(http://i71.photobucket.com/albums/i133/eisenhorn001/IMG_3661.jpg) (http://s71.photobucket.com/user/eisenhorn001/media/IMG_3661.jpg.html)
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(http://i71.photobucket.com/albums/i133/eisenhorn001/IMG_3637.jpg) (http://s71.photobucket.com/user/eisenhorn001/media/IMG_3637.jpg.html)
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(http://i71.photobucket.com/albums/i133/eisenhorn001/IMG_3613.jpg) (http://s71.photobucket.com/user/eisenhorn001/media/IMG_3613.jpg.html)
Title: Re: New Warzone (merged thread)
Post by: micmellon on June 10, 2013, 08:34:49 AM
That is much more than a small peek or a sneak preview!

Great paint job and awesome boards. The example pages are nice, too.
But is it by purpose that the center technical parts have a weird similarity with a Futurama robot Roberto?  ;D

I am looking forward to get my copy of the rulebook and to test the final version!
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on June 10, 2013, 12:29:04 PM
Micmellon, not sure I follow about the Roberto reference! Do you mean the armoured chasseurs? I can assure you that any similarity was not intentional! Funny though!  :D

Frazetta, yes indeed! Missions are a core aspect of WZR, they have been devised so that no two games are the same.
You are also welcome to proxy your much loved old miniatures, using the new rules, in WZR. However, we had an overwhelming response of positivity at the show from fans both old and new. One remembered the stuff coming to the UK for the very first time in the early 90's!
Title: Re: New Warzone (merged thread)
Post by: micmellon on June 11, 2013, 12:38:19 PM
(http://i777.photobucket.com/albums/yy56/micmellon/Roberto.png)

That is Roberto from Futurama and the industria parts of the pages.
Maybe it is only me but the first thing I got into my mind when I saw the pages was Roberto...  ::)l
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on June 12, 2013, 06:35:01 AM
Haha! That's quite funny!

No, not intentional at all!
Title: Re: New Warzone (merged thread)
Post by: Horned God on September 29, 2013, 07:52:12 PM
Where did you get those character profiles? I assume that is the rules pdf printed and laminated? Can we get a copy. The rules I've seen so far from the site don't really include much in the way of stats or it 'top secret'.

Do the owners still have the attitude that their point system is a secret not to be published with the rules? I think that is a mistake. I thought about it. I'd rather ignore the official points if that is the case, and just create my own point system that closely or exactly aligns. That way I can play with a point system. I've gamed enough to know that is a mandatory requirement and could care less if someone said 'but then its not official'. Fact is, every game we play as gamers is 'official' as long as we have a pre-stated set of rules and a logical point system that (to our best knowledge) has a high degree of balance. Yet, it would be grand if they'd just publish one with the rules, saving me the effort. Plus, if and when the game goes to game heaven years from now, unlike most dead games this game will have a point system that future gamers will use. Take the long view. Think about it this way, first edition and second edition Warzone died, so did a lot of other games, and yet some still play it and eventually the fact that a point system was never done becomes a thorn in the side of those gamers. They either create one, or in the case of VOR, tweak it so its fixed.

Warzone Resurrection isn't published and thus it is not too late to include it, or even once it is, you an always release it later, for free or for a price. Sale it if that is what you want to do. Those who care about such things will pay for it, say 5 dollars for a pdf.

When I see a model is listed as 210 points. I want to know why? If the points reflect his stat profile, weapons and damage, abilities and any special model status (ie spell caster, vehicle) then it should be easy to see why its 210. It would be great to have a little set of model profiles in the back of the game book with a math breakdown of each model profile and their cost.

The game proports to be a game for the 21st century, but without such additions your really just pimping a 20th century idea and a backward bad one at that). Step up and put your mouth where your money is give gamers what they truly want and need, that includes a point system. It is highly useful for players present and future.

The model and terrain in the battle look nice. You should make a You Tube video series. That is another thing, back in the day companies like Excelsior and Target didn't have resources like You Tube. One key thing I like about Infinity is you can see awesome tutorials and other videos about that. If Warzone Resurrection is truly a game for the 21st century then you WILL follow and make such a you tube series, otherwise your ignoring a great resource and again making a 20th century game and I remember reading that isn't what your stated goal is. If it takes time and effort to do that, and that is your plan all along kudos to you.

I assume the game rules book will be out by next summer (Gen Con perhaps?).

I am interested in the game templates. I saw a template pack somewhere on the official prodos site? Got any created? will they be made of that plexi-glass material? much like Infinity, Metropolis games had?

Will you make a long skinny 'light' and long fat 'heavy flamer template? 

Title: Re: New Warzone (merged thread)
Post by: Prodos on September 29, 2013, 11:35:35 PM
Hello!

The WZR book will be out by the end of the month250 ish pages, with all the rules, missions and stat lines for all the minis we have released and 10 further.

In the book one also has the opportunity to create their own heroes!

Points like in any game is integral. The system we use is based on mathematical principle! Hence the Everassur is 210 and legionnaires 10 for example!

Templates: there will be a shotgun, LE/SE and small flames / big flames so 3 in total covering 5 weapon types. They are and will be made out of acrylic.

Our kick starter pledgers received PDFs of all the stats and full rules. They are preorder able in book form on warzonegame.com

Title: Re: New Warzone (merged thread)
Post by: Horned God on October 03, 2013, 05:05:58 PM
Thank you. I look forward to all these neat warzone things. If it is possible, try and make a Prodos appearance at Gen Con next year. That might really help the game out in the US and the US had a lot of warzone supporters.

Perhaps you guys can do a little YouTube video about the experience and game at Gen Con 2014. It would help launch the game here in the US.
Title: Re: New Warzone (merged thread)
Post by: Horned God on October 08, 2013, 09:23:29 AM
Can someone explain the following from the new rules:

AVV

I see this is a value, for example, 3

What is A (armor) 16 (12) mean? is that 12 somehow a vehicle armor? and would AVV reduce it? Does that mean 12 would become 9?

How do range bands work. If something has a range of 18" is there point blank (6"), short (12"), medium (18") and thus 3 range bands with a set modifier, or one specific to the weapon?

Title: Re: New Warzone (merged thread)
Post by: Durandal on October 08, 2013, 09:22:38 PM
Can someone explain the following from the new rules:

AVV

I see this is a value, for example, 3

What is A (armor) 16 (12) mean? is that 12 somehow a vehicle armor? and would AVV reduce it? Does that mean 12 would become 9?

How do range bands work. If something has a range of 18" is there point blank (6"), short (12"), medium (18") and thus 3 range bands with a set modifier, or one specific to the weapon?



AVV is the anti-vehicle value.  This value is subtracted from a vehicle's armour (Strength isn't used against vehicles anymore; strictly vs. infantry/monsters/etc.).

When a unit has a parenthetical armour value, that means the one in parentheses is the minimum it can be dropped to.  Basically saved for tough units with very heavy armour who will always have a good chance to save against damage.

The game, as it stands, does not have range bands.  Instead the difficulty of a shot tends to ramp up naturally as cover stacks.  If more than three pieces of terrain intervene between you and the target, then only a natural '1' will hit.  So like most previous versions of WZ cover is of great importance but it has also basically made long shots on boards with dense terrain a tough prospect (should help close-range factions shine if they can keep cover stacked in their favour).  This is probably one of the largest changes between the new edition and previous ones.  Though as I was a fan of the twin range-bands of 1st Edition, I'm finding this iteration's simplicity to be refreshing.

Of course, some or all of this may be subject to change.  We will have to wait for them to release the final PDFs that incorporate the rules updates that went to print.  Should be interesting.
Title: Re: New Warzone (merged thread)
Post by: Horned God on October 26, 2013, 02:21:29 PM
I just noticed the devout rider model is perfect for being a Blood Hunter for the devout (minus the gun which you cut off and replace, add a javelin and shield, easy to do considering its all resin bits)

So I see many models have been painted (by professionals no doubt) and it looks like they are ready or almost ready to start making real, eye candy demos they can stick on videos as I want to see the game in action. I really do.

Someone review this game and break it down, poor over the mechanics and explain things like AVV and show in a video. That might be the best way to do it.
Title: Re: New Warzone (merged thread)
Post by: Horned God on October 28, 2013, 04:24:49 PM
I noticed that the book above states: Armor Type and then lists as Light Armour

That is English English right? I get that guys from England helped make the game, but please just use American English it is better. This is not Games Workshop.

Be consistent: use Armor in all cases you write the word.
Title: Re: New Warzone (merged thread)
Post by: Horned Owl on October 29, 2013, 07:13:55 AM
(...) but please just use American English it is better. (...)

I´d ask you for evidence to support your assumption, sir?
Title: Re: New Warzone (merged thread)
Post by: Durandal on October 29, 2013, 06:42:27 PM
Umm, a guy from the UK didn't help make it.  It is a product made in the UK (though I believe two of the staffers outside of Mark are ex-pats from other parts of Europe that live in the UK).  The KS was even one of the few to be done in GBP(£) since they have no North American staff to handle things on this side of the pond.

But while I agree that consistency would be nice, it is really easy for it to creep in to a project in this day and age.  Most software defaults to US English and sometimes this will futz up something written in a program that has been switched to an UK English setting (or worse yet had UK English added to a US English dictionary; or vise versa).

Neither is really superior of course (I mean, the o vs. ou difference isn't even the big one and I much prefer re to er in most cases; most US spellings don't cut down on letters, they just swap positions).  Then again maybe Prodos are using the lesser known Canadian English.  We will spell things either way when it suits are purposes because our dictionaries default to one or the other at random.  

As a Canadian I can manoeuvre for a better defensive position to get more mileage out of my armor.  Then when they have labored against my superior position and overextended themselves I can go on the offence having gained a sizeable advantage.  And I don't have to feel bad about any of that (even if my spell check is barking at half the bloody words in it; and hilariously enough it isn't consistent about 'em either, flagging some US and some UK spellings as wrong  ;D ).
Title: Re: New Warzone (merged thread)
Post by: dmcgee1 on November 03, 2013, 08:00:00 PM
I noticed that the book above states: Armor Type and then lists as Light Armour

That is English English right? I get that guys from England helped make the game, but please just use American English it is better. This is not Games Workshop.

Be consistent: use Armor in all cases you write the word.

Hey, look...a nit!  ;)
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on November 05, 2013, 03:31:39 AM
I feel massively insulted!!!

The game is manufactured and written by Prodos Games, a company registered and entirely based in the HEART OF ENGLAND.
Therefore we use English! All references to Armour in the rulebook are referenced as such.

Even 2nd edition was in English, because the head office was in Edinburgh, Scotland.

As for superiority, don't even go there. One is not better than the other. Sure you may have preference, I know my Polish colleagues prefer to use American pronunciation, but in terms of writing, they use 'proper' English.
Title: Re: New Warzone (merged thread)
Post by: Horned God on November 05, 2013, 07:37:15 PM
Just be consistent is all I Ask, as it is reasonable to ask. The book format looks good by the way.
Title: Re: New Warzone (merged thread)
Post by: pinksuezo on November 10, 2013, 05:32:59 PM
hello all,
been busy with school so haven't followed the relaunch well, but i checked out their website and a lot of the minis have tags that say it will be shipped out ASAP.  does this mean those figures have not been cast yet?  that receiving orders is spotty?  im curious because theres a few minis id love to have even though I don't plan on fully getting into the new game.  a second question: are the minis the same size as our beloved warzone minis (28mmish?) or is the size off like the ffg game?   thanks all.
Title: Re: New Warzone (merged thread)
Post by: Brother Jim on November 10, 2013, 10:04:57 PM
When I get my new Valkyries and Laura I'll let you know.
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on November 11, 2013, 02:30:20 AM
Hi there, people are on waiting lists, we are focusing on earlier orders at the moment, but we simply didn't anticipate how popular this game was going to be.  :)

Waiting for dispatch should be no longer than 2 weeks now.
Title: Re: New Warzone (merged thread)
Post by: pinksuezo on November 11, 2013, 11:08:24 PM

Waiting for dispatch should be no longer than 2 weeks now.

for all the figures on the site then? or just the ones with pics of actual minis? (the ones with only digital design pictures are not available at all i'm assuming??)  I don't want to place an order to find out the mini will be sent out some day in the distant future so...
Title: Re: New Warzone (merged thread)
Post by: rob_alderman on November 12, 2013, 02:52:56 PM
Everything except for the Heavy Vehicles is ready for dispatch.
Title: Re: New Warzone (merged thread)
Post by: pinksuezo on November 12, 2013, 11:40:32 PM
THANKS. my wallet doesn't thank you.
Title: Re: New Warzone (merged thread)
Post by: MadBrad on November 20, 2013, 11:57:32 PM
hello all,
been busy with school so haven't followed the relaunch well, but i checked out their website and a lot of the minis have tags that say it will be shipped out ASAP.  does this mean those figures have not been cast yet?  that receiving orders is spotty?  im curious because theres a few minis id love to have even though I don't plan on fully getting into the new game.  a second question: are the minis the same size as our beloved warzone minis (28mmish?) or is the size off like the ffg game?   thanks all.

I believe that the WZR figures are a bit smaller.  Rob, can you confirm this?   UWZ and Classic WZ are 28mm +.  WZR are supposedly true 28mm.  

I remember reading this somewhere, but might also be suffering from a long work week...

Title: Re: New Warzone (merged thread)
Post by: Durandal on November 21, 2013, 05:19:09 PM
Now that I have my minis, I can confirm that they are "true-scale" 28mm for the most part (some non-human/vehicle stuff works either way).  If you have anything for Infinity, they scale pretty well with that.

Next to 1st Edition figs they will look really skinny.  They may look a bit small next to some 2nd Edition stuff (though they scale well with the plastics from the boxed set).

Either way, they look fantastic so far.  I love 'em.
Title: Re: New Warzone (merged thread)
Post by: Grinder on December 18, 2013, 03:45:07 PM
Everything except for the Heavy Vehicles is ready for dispatch.

And i guess the sculpture is left?
Title: Re: New Warzone (merged thread)
Post by: Horned God on December 27, 2013, 12:55:56 AM
http://www.kickstarter.com/projects/513277403/mutant-chronicles-warzone-resurrection/posts?page=1

The new templates are one of those rare 'wow' moments in being a gamer. They are truly awesome.....

I sort of what to see what their normal clear templates look like.
Title: Re: New Warzone (merged thread)
Post by: Spoon_Para on January 04, 2014, 02:15:09 AM
Actually, the new minis are 38mm (true-scale or how you call it) but nowhere close to 28mm. Which means they are higher and skinnier than 1st edition minis (which are mostly 33mm) and much, much higher than 2nd edition minis (which are mostly 28-30mm).
There are some comparison pictures here....

http://ganymede-english.weebly.com/1/post/2013/12/warzone-resurrection-1st-batch.html
Title: Re: New Warzone (merged thread)
Post by: Kratach on January 05, 2014, 06:47:16 PM
Actually, the new minis are 38mm (true-scale or how you call it) but nowhere close to 28mm. Which means they are higher and skinnier than 1st edition minis (which are mostly 33mm) and much, much higher than 2nd edition minis (which are mostly 28-30mm).
There are some comparison pictures here....

http://ganymede-english.weebly.com/1/post/2013/12/warzone-resurrection-1st-batch.html


I was kinda shocked to see how much larger the figures in the post were. Not only do they tower over the original guys they look to me to be very slender and downright stretched. The Valkyries as shown in the photo at the end are pretty shocking too. I don't know if resin can be easily straightened but hopefully the casting QC will improve.
Title: Re: New Warzone (merged thread)
Post by: Spoon_Para on January 07, 2014, 01:17:08 PM
People say they can be easily straightened under hot water.....others say the spear bend at room temperature....I cant really comment on that as I do not have "hands on" experience with Valkyries yet.
Regarding the dimensions....it is not only the look, they really tower over them and are slender as they seem to be....which is the "true-scale" ... I guess? I will try to write more and make more photos as soon as I get my KS order with Brotherhood...
Title: Re: New Warzone (merged thread)
Post by: Horned Owl on January 08, 2014, 01:58:50 PM
Mildly hot water and careful bending will work pretty well if it´s the same material as the Sedition Wars miniatures. You can also pose arms and legs in this way if you´re looking for variety.
Title: Re: New Warzone (merged thread)
Post by: Durandal on January 08, 2014, 07:09:11 PM
I ended up doing some hot-water bending with my new Machinators for pose-tweaks.

It works beautifully.  Just crank the temperature up on the tap, run the pieces under for a bit.  It will get to the bend-ability of underdone noodles.  Then just dip it in some cold water (I put an ice cube or two in to cold tap water) and it sets instantly.

Wonderful material to work with.

A little on the flash-heavy side, but after having wrestled with some of my restic deadzone stuff today, I will take a bit flashy over having invincible mould lines any day of the week (oh and I can file it, that's a plus!).
Title: Re: New Warzone (merged thread)
Post by: Horned God on January 10, 2014, 04:02:47 PM
Some of the best figs to use are things like ORCA which probably should have been large, but I'd say use a more updated set of stats, so they come in a support squad of 1 (and are larger and tougher essentially), make it like Mark 1 and Mark 2 Orca if you had both types.

In other words, the smaller normal troops are one thing, but the larger models and vehicles are another. The praetorian behometh is an awesome figure. Even if it were slightly big, so what, it would still fit.
Title: Re: New Warzone (merged thread)
Post by: pinksuezo on January 12, 2014, 10:16:05 PM
well gentlemen i caved in.

over the past two days i've ordered: ronin, chasseurs, ranged pretorian stalkers, an eradicator, a behemoth, laura, max, and the imperial doomtrooper. 
so expensive! but so pretty! makes me glad no girlfriend right now lol.
dont think ill try the new ruleset quite yet but do hope most of these minis fit in well enough with my old wz figs.  hope to hear everyone's opinions of the new ruleset once you've had enough experience with it.
Title: Re: New Warzone (merged thread)
Post by: Spoon_Para on January 13, 2014, 02:12:21 AM
Some of the best figs to use are things like ORCA which probably should have been large, but I'd say use a more updated set of stats, so they come in a support squad of 1 (and are larger and tougher essentially), make it like Mark 1 and Mark 2 Orca if you had both types.

In other words, the smaller normal troops are one thing, but the larger models and vehicles are another. The praetorian behometh is an awesome figure. Even if it were slightly big, so what, it would still fit.


Sort of my plan....converting Grizzly, Leviathan, Orca (XM2) :), etc. to UWZ using new stats so they can expand my good old UWZ armies
Title: Re: New Warzone (merged thread)
Post by: Horned God on January 18, 2014, 03:26:21 PM
What I would like is a discussion of the rules. When you see reviews of the new book you get a paultry of a few pics, mostly vague and general statements like 'rules are solid' and 'the play feels epic'. Which of course are meaningless statements. That is why I don't like game reviews in general nor book reviews. I play Mutants and Masterminds for example and I can tell you the 'book reviews' for 2e or 3e rules are rather pathetic compared to someone truly breaking the rules down, telling you true insights into the game.

So the new Warzone (WZR) uses no range modifiers right? Let me know I have the pdf of the rules, but not the new rulebook since I'm waiting for the new templates to come out and that might be a while. Unfortunately the rules and book are not sold many places and the few rules reviews don't really get into it.

One thing that I have seen is a couple battle reports that have started to show the look/feel of the game which is good. What are the cards like in play for example?

Back to the fact the game doesn't seem to have range modifiers? Do you think that it means high RC models tend to hit a lot more but are other factors in play to reduce the lethality of weapons or is that by design how it is suppose to be: more than likely you'll hit if a model is in range, barring some factor like cover, but if you really look at cover often it doesn't provide the benefit needed, either the model is out of LOS or has no cover.

The printed rule book seems to have a few differences in from what I can tell through written comments on the forum, plus all the various stats for models which give the game its real differences in play.

So please post your thoughts on elements of the game mechanics and if/how they might differ from UWZ, and your feelings on if you think it works well or is problematic? I think this type of discussion is better suited for this forum than the official Prodos one since a) many on there haven't played UWZ and b) you can speak your mind openly without fear of limiting your freedom of speech. No trolling, just honest dialogue and opinions here please. I'm sure in the end, if someone chooses to play WZR it will be for the right reasons but they should go in with eyes open. If there are issues with the rules list possible tweaks. Remember house rules are not evil, and in the end I view the printed rule book Prodos put out as nothing more than a first printing and a Delta rule set (a beta rule set published and put out for general public playtest, which ultimately will lead to errata and updating/clarifying and possibly a new edition of the rules). At the very least, it is a good assumption the rule book you bought from the KS from Prodos will be reprinted within the year, and more than likely since at the time it was not feasible to have pics of actual models in the rules (though the art and book seem to be amazing looking). I'd suspect the second printing will have a number of images of the miniatures added, PLUS any errata and other changes/clarifications of the rules (such as I read about issues with Sentry needing more clarification) will be printed.

I want to buy the Prodos book but I know it will be obsolete by the second printing. The same thing has happened many times with many other games so its like a 99% chance of happening as it just how things work.

I bet you whatever comments are put here Prodos will eventually read them and might decide to modify something needing modifying before a new printing (you never know). List your feedback with an ear toward positive criticism, kudos of rules you love or how they did something in the game.

Try and stick with the rules themselves, card play, an element of game play like markers or stat-cards, etc. rather than the models themselves. So if you like the objective markers and found them useful say so, but don't descend into bitching about the type of plastic or resin used on models, if you want that you can find it on other forums (its out there trust me). Instead lets here the unique perspective on WZR by UWZ players. If you love UWZ (and I do) it is ok to love both games simultaneously. If you choose one or the other game that is ok too as it does not magically mean the other game sucks or is not worth playing.

The key issue I see with WZR though is it skips a lot of evolution in game mechanics I've seen develop over the years from WZ1, WZ2, UWZ, Void, VOR, Infinity, Dark Age, War Machine, and others as like it or not game designers know and often play these games and use the insights into them to improve the new game they work on. That is how VOID was created. The designers, many from Target, specifically wanted to make a faster play mechanic yet keep many key elements you see in Warzone. If you look the games are structure similar. You have an imperial faction (Junkers), and other factions with blended elements you see in warzone factions, plus a non-human menace army (koralon). My point is, these games are all inter-related, and feed off each other as they are not made in a vacuum. The designers of WZR didn't seem to know much about UWZ but my guess is they did know about many other games.

So then, how did they do as whatever they made as far as mechanics go address key questions about how they want game play to do. Obviously the idea was not to make a pure low model count game, a true skirmish game, and if you want that, Infinity is probably your best choice for mechanics. You don't really need more than 10 or so models per side. Unless I'm wrong about what the term skirmish means. Personally, I think most of us want a scalable game. One where you can play small if you want, but use more models if you have them or want to. I'd say 40k is designed for large scale battles, and VOID was an attempt to mix the two approaches together.

With all that said then, lets here about your thoughts on the mechancis of Warzone Resurrection (WZR) and if you want to give thoughts about how it relates to other games, please do so. It only adds insight into the game mechcanics and rules of WZR itself.

Title: Re: New Warzone (merged thread)
Post by: Durandal on January 20, 2014, 07:59:54 PM
What I would like is a discussion of the rules. When you see reviews of the new book you get a paultry of a few pics, mostly vague and general statements like 'rules are solid' and 'the play feels epic'. Which of course are meaningless statements. That is why I don't like game reviews in general nor book reviews. I play Mutants and Masterminds for example and I can tell you the 'book reviews' for 2e or 3e rules are rather pathetic compared to someone truly breaking the rules down, telling you true insights into the game.

For the most part, it is both hard and time consuming to do an intimate rules review.  Most folks doing WZR reviews right now are doing a general review of the beginnings of the line and so are splitting attention between miniatures, overall production values and the general feel of things.  That said, with the rules now being free to the whole community reviews of the rules lose a bit of their use.  Now anyone and everyone can just download them, play a few test games and make up their own minds.

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So the new Warzone (WZR) uses no range modifiers right? Let me know I have the pdf of the rules, but not the new rulebook since I'm waiting for the new templates to come out and that might be a while. Unfortunately the rules and book are not sold many places and the few rules reviews don't really get into it.

Eh, I wouldn't say the rules aren't solid myself, they have their shaky bits (such as morale), but I own few games that don't have at least one questionable mechanic (and I own plenty that have far more than that).  Every game needs some FAQ and Errata work out of the box and the game is bound to see more work between now and when the full retail release goes live.  The KS limited edition rulebook is, in many ways, a first draft of things meant to get backers in to the action.  Later on there will be a new core book and individual faction books (of which Imperial will be the first).  But overall I think it is a good showing for a rule set and the games I've played with it have been fun and very reminiscent of my 1st Edition days (without the squad-killing nimrod-toting, command helmet wearing army commanders, that is).

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One thing that I have seen is a couple battle reports that have started to show the look/feel of the game which is good. What are the cards like in play for example?

The card-play may take a bit of time to suss out.  First, all of us are only aware of the card-pools we ordered so a decent compare and contrast hasn't really been possible for most of us who only went in for some of the factions.  Second, most of the folks doing tutorial games for their friends to start growing the community haven't been using them (since they offer a lot of depth in army-building terms).  So all in all, we haven't had a lot of chance to do an in-depth analysis of the cards.  These things are still pretty brand new, and in my stuff I've only paid a great deal of attention to the Bauhaus deck which seems to mostly be stocked with large, splashy strategic effects.  In fact, with most of their deck being composed of Strategy cards instead of gear and tactics, it means that their card play tends to be more monolithic and less flexible, but it is geared towards making its effects known.  They prefer area denial in general play (a lot of terrain effect cards) but also have some interesting interaction with economy denial against the enemy (their, to put it in Magic the Gathering terms, "counterspell" forces their opponent to spend all their resources in one go rather than when they want to use it).

I'm at work, so I can't give an in-depth card analysis (I was in the process of doing one for the WZR forums, but got sidetracked a month ago).  But in general, the way Bauhaus's deck felt seemed to fit the faction.

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Back to the fact the game doesn't seem to have range modifiers? Do you think that it means high RC models tend to hit a lot more but are other factors in play to reduce the lethality of weapons or is that by design how it is suppose to be: more than likely you'll hit if a model is in range, barring some factor like cover, but if you really look at cover often it doesn't provide the benefit needed, either the model is out of LOS or has no cover.

Range modifiers tend to be less necessary in general for a few reasons.  First thing to remember, is that in general (outside of funnelling resources in to a force) you will be making less shots than you have in any other edition of Warzone, so you can't rely on weight of dice to make up for the swingyness of shot attempts.  Since you cannot double up on actions, this mean Ranged Skill is a bit higher than it was in 1st Edition (and much higher than 2nd, though I always felt 2nd made them abysmally low for most purposes).  Second thing, is that cover modifiers stack instead of merely taking the highest.  Models out in the open are fairly easy to hit, but on most boards a model is rarely in the open.  And with models able to provide cover to those behind them, it is very easy to take an RS12 and force it down to almost nothing.  In most cases, during games I've played, RS mods of -6 to -8 were fairly common affairs at longer ranges, while shorter ranges tended to see less intervening cover and thus provide easier shots.

Also note, that in a lot of ways, the range of engagement has also come way down.  24" is considered long range now (with a few outliers that shoot further) and I think this has had a pretty good effect on making close combat quite viable as a general tactic (which is nice for all those Mishima and eventual Wolfbane players).

Overall I like that all modifiers have been shuffled in to things like Cover and Stealth and that range is now a fairly binary yes/no question.  Now the difficulty of a shot is based on how much cover they're in and whether they are camouflaged further.

Unless I had screwed up positioning royally, my enemy was usually hitting me on 5's and 6's.  The system reads oddly to those used to 2nd and UWZ's multi-tiered range system.  But as someone more used to simplistic tierless or even just two-tier (ala 1st Edition) I quite like the simplicity it brings.  Mixed with punishing cover mechanics and the lessened amount of shots fired, I feel the game has a good degree of deadliness to it.  Not too high, not too low.

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The printed rule book seems to have a few differences in from what I can tell through written comments on the forum, plus all the various stats for models which give the game its real differences in play.

This is mostly because the PDF includes errata and clarifications from the players who have had the books since November.  Not sure exactly what has changed (haven't gone through the PDF in depth yet).

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So please post your thoughts on elements of the game mechanics and if/how they might differ from UWZ, and your feelings on if you think it works well or is problematic? I think this type of discussion is better suited for this forum than the official Prodos one since a) many on there haven't played UWZ

Probably less true than you might think.  A lot of familiar faces over there.  Though for many of us old hats, other editions are our favourites and so our experiences will be in those terms.  Even the designers of WZR are long time players (including UWZ).

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b) you can speak your mind openly without fear of limiting your freedom of speech. No trolling, just honest dialogue and opinions here please. I'm sure in the end, if someone chooses to play WZR it will be for the right reasons but they should go in with eyes open.

Again, I don't think you'll be drummed out of the WZR forums for discussing other editions and they certainly haven't ever shirked from criticism of the rules or models (they were quite receptive to suggestions at all points during and after the KS).  But hey, as this is another WZ community, no harm in discussing it here, there are anywhere for that matter.  I just don't think anyone should be any more hesitant to talk about previous edition of Warzone over there as they were here, back when Excelsior was still licensing the rights and producing their own version.  The Prodos guys grabbed Warzone's license because they love the property and wanted it to live, we're not talking FFG over here.  ;D

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If there are issues with the rules list possible tweaks. Remember house rules are not evil, and in the end I view the printed rule book Prodos put out as nothing more than a first printing and a Delta rule set (a beta rule set published and put out for general public playtest, which ultimately will lead to errata and updating/clarifying and possibly a new edition of the rules). At the very least, it is a good assumption the rule book you bought from the KS from Prodos will be reprinted within the year, and more than likely since at the time it was not feasible to have pics of actual models in the rules (though the art and book seem to be amazing looking). I'd suspect the second printing will have a number of images of the miniatures added, PLUS any errata and other changes/clarifications of the rules (such as I read about issues with Sentry needing more clarification) will be printed.

I want to buy the Prodos book but I know it will be obsolete by the second printing. The same thing has happened many times with many other games so its like a 99% chance of happening as it just how things work.

Yup, Prodos have never said anything different.  The limited edition KS book is mostly a treat for those folks who wanted a physical book to play from.  Honestly, if you weren't a backer and are good with reading from PDF's, I'd stick with that until we see the final core book released for retail and the faction books.  To me, the KS book is more of a pretty physical artifact full of background material and nice art.  There is a reason I never bothered buying the 2nd Edition updated rules for Infinity.  I already have the original (and the art and background is the same) and the PDF rules for the subsequent edition were free online.

Either way, the printed rulebook from the KS was cheap, so I don't mind if it gets a replacement down the road.  It will still be a limited run book, signed by the team at Prodos and full of lovely art, new and old.  Still one of the top 5 in my collection in terms of production values.

But for new players, use the PDFs and spend the dosh you save on minis if you end up enjoying the rules.  This is what I love about free rules, it is such a nice way of lowering the barrier for entry.

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I bet you whatever comments are put here Prodos will eventually read them and might decide to modify something needing modifying before a new printing (you never know). List your feedback with an ear toward positive criticism, kudos of rules you love or how they did something in the game.

They've been very (very) receptive to well thought out criticisms of the system and have had a great level of communication with the community.  In the end, they are the designers and it is their job to design things, but they have never shut down discussion or criticism of the rules and you can see a lot of info from the Alpha and Beta tests taken to heart in the current rules.  And I have no doubt we will see changes down the line based on wider community use when the final rules and army lists show up.  I wouldn't call the current game a beta/delta/test.  What we have is as playable as any other game on the market, but Prodos are very willing to change and tweak rules to make things work.  We knew the KS rulebook would kind of just be a stopgap limited print for backers and early adopters.  I have no doubt that the data we pass on to Prodos will make the second printing an even better game.

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The key issue I see with WZR though is it skips a lot of evolution in game mechanics I've seen develop over the years from WZ1, WZ2, UWZ, Void, VOR, Infinity, Dark Age, War Machine, and others as like it or not game designers know and often play these games and use the insights into them to improve the new game they work on.

Interesting that you say that.  I personally get a much different feel.  To me, if I were to come up with a short description of how the mechanics feel in play it would be this.  Warzone Resurrection is a love letter to Warzone 1st Edition written through the esception-based lense of Warmachine.  The resource management, simple ranged combat mechanics and focus on interesting abilities and interactive play manage to make the game feel a whole lot like Warmachine (and the added options in hand-to-hand drive the feel even more by giving models of various sizes a bevvy of interesting actions beyond just swinging their claws/swords).  But its core kernel is still very much 1st Edition Warzone with a few modernizations and tweaks.

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With all that said then, lets here about your thoughts on the mechancis of Warzone Resurrection (WZR) and if you want to give thoughts about how it relates to other games, please do so. It only adds insight into the game mechcanics and rules of WZR itself.

First, the things I think it did very right:

- It brought back characters as quintessential pulp heroes but managed to make them feel more like working parts of the army rather than the main movers and shakers they were in 1st.  I was never a fan of them being shifted to low-key individuals in 2nd Edition and I like them feeling a little more larger than life.  In a lot of ways, this is one thing that really drives the WZ1 by way of Warmachine feel.  The Warlord is a central feature of your force (and I hope to see great things from future tweaks of the custom character system; the current one is fun if a bit bare bones).  It provides the bulk of the resources you manage in play and determines how your force will function (often deciding what upgrades your force can take).

- I like the greater focus on passive and active special rules and how it meshes with the resource mechanics.  It gives each unit a unique feel and purpose in the list and adds a lot of variation.

- I like the greater focus on army customization.  It feels like it is a step between 1st Editions free wheeling nature and Ultimate's more measured stance on squad upgrades.  But what I love the most is that the method and kind of upgrades are determined by faction.  From Capitol's regimental rules to Bauhaus's flexible doctrines and Mishima's Ki Schools.  All of the forces have a very unique flavour to them.  This allows two forces from the same faction to do wildly different things depending on exact upgrades.  And like Warmachine, something as simple as changing up the central character you use can greatly effect the list.

- I like the general simplicity and balance of the action system.  I enjoy the move toward 2AP as standard as this subtly speeds things up without trading out too much of the feel of choice.  Further, balancing actions around not being able to double up (and providing Advanced actions to fill in some key gaps) allowed them to fix some of the internal action economy problems in the previous systems (why aim when firing 2-3 times was a better accuracy booster that came with more potential damage?).  Now they have shuffled those avenues of play in to a resource-limited system.  So you can still have a squad pour fire in at a higher rate than normal, but it becomes an opportunity cost that may screw you later.  At the very least, it has finally succeeded in making aim a worthwhile action to take.  Overall, the action economy of the game feels more vibrant and less stagnant with fewer objectively correct choices to make which, in turn, leads to more rewarding turn to turn tactical analysis.

- I like the overall buff to assault.  The reduction in reaction fire (and proviso that it occurs only at the beginning of an action you witness) means that assault armies can now storm hard-points without it always resulting in pure slaughter (unless they have some kind of special rule to prevent it).  Realistic or no, it always felt odd how many previous editions punished assault despite it featuring heavily in the lore.  It now feels like Mishima can do crazy banzai charges and not find themselves wiped out when they round a corner in to a waiting flame thrower.  In addition, the additional combat options depending on the base size is a neat pseudo-WM mechanic (reminiscent of Power Attacks).  It makes your medium-based characters feel sufficiently pulpy when they can throw their weight around, and it makes large monsters feel truly monstrous when they can bowl through your lines like enraged beasts.

- I like the change of the ranged system.  It feels quite Warmachine-esque with no range bands and only cover and other incidental modifiers altering the difficulty of a shot.  It seems balanced against the lower general ROF of weapons, the availability and stacking of cover penalties and general shorter range of everything.  Positioning and cover use remain quite important and range control becomes more a question of CQB troops now being truly nasty in their own right than something to get extra incidental positives and negatives.  You now manoeuvre to deny cover than to try to keep yourself in that ranged sweet spot.  It also reduces lookup quite a bit.  Once you know your weapon ranges you wont have to deal with remember if you're in point blank, short range, medium, etc.  And this can really help speed things up in larger games with a variety of units.

Main thing I am still not sold on:

- Morale feels kind of like an afterthought and (as I've mentioned over on the forums) the break points of when a squad tests for Pinning or Broken tend to mean that I squad may only test for broken once, and then be immune to the condition forever more.  This is one case where the game would probably do well to mimic Warmachine if they are going to test for 50% casualties from the squad's start-of-turn numbers.  In general practice, you will only see a squad lose 75% of its starting numbers once, and after that point, whatever remains will not be enough to test for being Broken.  This is the one system I hope they change quite a bit whenever the next iteration rolls around (that said, I haven't checked it in the PDF, is it still the same or am I ranting at ghosts with this one?).  Either way, I am hoping for a fairly simple morale system to keep things loose and playable at higher point levels.

I wont comment much on card play right now since I haven't gotten in a game that has used them since early beta, during the Kickstarter (back when you played a mirror match between two forces with a generic warlord, two generic troop units and a generic monster).  But in general I like what I have seen of the card mechanics in the three card-pools I own.  I've only gone in to any great depth with Bauhaus, but the flavour fit them nicely.  I'll be able to say more when I get a game in with cards.
Title: Re: New Warzone (merged thread)
Post by: Prodos on January 24, 2014, 08:15:52 AM
Thank you both very much for this.

We are often here on this great forum, and read every post. And will definitely absorb all the suggestions made.

We are working hard on Imperial and can happily state great things are coming, especially more on custom heroes!

Mark
Title: Re: New Warzone (merged thread)
Post by: dave kufner on January 24, 2014, 05:02:56 PM
Thank you both very much for this.

We are often here on this great forum, and read every post. And will definitely absorb all the suggestions made.

We are working hard on Imperial and can happily state great things are coming, especially more on custom heroes!

Mark

Mark, 

I really like the new figures  I am an old Capitol player.  I will probably pick up the new figs and I love the look of the new Machima and will definitely pick them up.  My only complaint is the lack of female figures in the Capitol line.  I would suggest getting some new artwork for the awesome sculpts for your website.

I think my favorite Capitol figs so far are the Sea Lions.

Dave
Title: Re: New Warzone (merged thread)
Post by: Prodos on January 26, 2014, 11:25:40 PM
Thanks Dave

Agree we need more ladies for sure, especially for the 2 factions you mention.
And they will come. As you know we have started with all new models and so have only a percentage of what we plan in this first wave (for example no Imperials, 1 fifth of the legion and no dark Eden), the rest will come with time

We do though have ladies already, with the Valkyries, Mortants and then Dr Diana at 3 levels, Valerie Duval, Blessed Laura and Angelika Draken.
Some of the vehicles are arguably driven by either men or women (I know, doesn't really count does it?). The Guardio Oblato, Judicator and Icarus are definately cases where the male female split is near 50:50.

In time we hopes to have female heavy troopers, free marines and kunshu dragon riders. As well as blood berets and trenchers. There will hopefully also be 2 all female unit types and a warlord in the Imperial faction.

On a side note, my cyber force (and legionnaires) also include females, using mortants as conversion parts! Not sure how to post but pm me and I can send you a photo or 2
Title: Re: New Warzone (merged thread)
Post by: pinksuezo on February 16, 2014, 05:25:19 PM
Some of the vehicles are arguably driven by either men or women (I know, doesn't really count does it?). 

whaat? women behind the wheel? not in my army!
Title: Re: New Warzone (merged thread)
Post by: Horned God on April 01, 2014, 09:52:21 AM
The Models for WZR are great, but what do you think of the rules.

One of the biggest changes from UWZ seems to move the system to where it seems to be in WZ2 with its damage system that for lack of a better term 'base 10' (correct me if you know the actual term), mixed with a WZ1 approach.

One thing I noticed is they use ST (strength) for both the ST stat and the damage for weapons so weapons have an ST too. I like this as you then use the same term for both.

A model then has 12 Armor (A) and someone deals a ST 12 attack then the model makes an armor save needing a 10 or below (suffers a -2 Armor save since the ST 12 is 2 above 10)

It could be noted for damage as just ST -4 but then for the actual strength stat (ST) for a model you can't do. The strength stat is a number you roll under to succeed or a number you add to your roll to achieve a target number greater than your opposing players strength roll.

The question is: Do you like how the damage/ST thing works in WZR. It does seem simpler just to have 12 Damage, and a model with 12 armor would thus have a 22 Armor and then subtract 22 - 12 = 10 or below.

Do you like the WZR approach (which you could say is the WZ2 approach) or do you like the WZ1/UWZ approach? since that seems to be one of the biggest differences.

There are benefits to both approaches. 
Title: Re: New Warzone (merged thread)
Post by: dmcgee1 on April 03, 2014, 04:37:59 AM
Not sure how to post but pm me and I can send you a photo or 2

Upload the photos to an image hosting site (such as photobucket, et al.), then post the links as images.
Title: Re: New Warzone (merged thread)
Post by: Durandal on May 23, 2014, 07:35:32 PM
I find the armour system tracks fairly intuitively.  Your brain can grok the  ST-based mod on the weapon pretty easily (especially as most weapons are greater than 10 in strength).

So the stat-lines have a nice "higher is better" progression, but weapons convert easily to a single digit modifier to the model's armour value.

The time it takes your brain to look up the effective mod and then apply the small number to your base armour is surprisingly quick.  Even though it is mathematically the same as adding 10 to armour and subtracting the full value, the latter tends to cause a noticeable pause, even amongst folks with a lot of math background.

In a lot of ways, shunting the strength conversion to a table lookup in the brain seems to help a bit with allowing the brain to parallel process that info at the same time it pulls the subtraction action.

It seems a bit counter-intuitive at first, but the combination of this system allowing stats to progress in similar ways (less need for odd-man-out stats that progress on different scales) and the simplicity of the table look-up actually means that the game flows even a few hours (and beers) in to games night.

All in all, I don't prefer any one approach of any of the games, but I've found WZR's to be fairly fast and intuitive despite initial appearances otherwise.