Excelsior Entertainment Forums
Warzone => Game Questions => Topic started by: Gravel on November 13, 2007, 11:29:16 PM
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I have just recieved the UWZ rulebook (bought it here - http://www.boardgames.ca/index.asp?PageAction=VIEWPROD&ProdID=12038 for those looking for a hardcopy) and currently I'm just flipping through the rules not really studying it yet. I cannot seem to find a page that explains to you what these different stats on a weapon profile mean like PB or SR. I assume DM is damage?
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NVM I found it. So I'm assuming these modifiers are for the model's RC stat? If MR= 3 that means + 3 to the model's RC? And -3 means subtract 3 from the model's RC?
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totally right.
there is, for example, also: -3 for hard cover, -2 for the guille suit (for snipers), -x for smoke (depends on lvl of smoke), and aiming for +3
the other things (rending, ballistic,..) are nowhere explained together. just some effects of the game use them, very few.
example: extra ablative armor: protects only against ballistic. a gun with ballistic+rending would ignor the extra armor..
radiant damages the vulcan suits more.
read the book carefully and complete!!
then read the FAQ´s / Errata !!!
then play ;)
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NVM I found it. So I'm assuming these modifiers are for the model's RC stat? If MR= 3 that means + 3 to the model's RC? And -3 means subtract 3 from the model's RC?
P. 121 - right under section 7.
Weapon Effects effect DM, not CC/RC. Special abilities, Cover, Aim, Weapon Bonus/Penalties, etc. affect RC/CC. (CC 1, SR 1/2, etc.).
The effects are rather easy to understand. Certain models take extra damage from certain effects. If a weapon has more than one effect, it ignores effects that would stop it, unless all effects are affected; i.e.: If a Ballistic, Rending attack hits Ablative Armor, the Ablative effect is cancelled, because the Rending effect still exists. However, if that Ablative Armor is struck by a Ballistic round, the Ablative Armor decreases the DM by 1.