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Chronopia => Game Questions => Topic started by: DogOWar on November 26, 2006, 10:08:42 AM

Title: WAIT a second?
Post by: DogOWar on November 26, 2006, 10:08:42 AM
     We had this come up last game and just not sure about it, and don't have my book handy.  Say a warband attacks and the first half use all their actions to kill the opponents, can the other half go on wait?  So in essence what I want to know is if some members of a warband can go on wait  while others are "done"?  I would say yes, but what an "official" ruling.

                                                                          Thanks
                                                                          Dog
Title: Re: WAIT a second?
Post by: Dragon62 on November 26, 2006, 10:20:10 AM
Yes just mark the models that are on wait.
Title: Re: WAIT a second?
Post by: DogOWar on November 26, 2006, 10:24:01 AM
      Thanks Dragon.  Thats what I thought but we ended having a "discussion" abut it.
Title: Re: WAIT a second?
Post by: Coil on November 26, 2006, 10:31:10 AM
Correct.

Models in a warband activate one at a time, each performing their actions. They do not all have to do the same thing.
Title: Re: WAIT a second?
Post by: Sylvas on December 02, 2006, 09:00:45 AM
Thats what I thought but we ended having a "discussion" abut it.

that's basically the same in Chronopia as it is in Warzone...

B...
Title: Re: WAIT a second?
Post by: DogOWar on July 13, 2007, 06:35:07 AM
OK.  S, I have been checking out the WAIT dicussion on the Warzone thread.  I am assuming (ouch!) that it would be the same for Chronopia?  By that I mean that one could use a models wait action on the following turn, as long as it (model) interrupted an opponent's action and used only the actions allowed by wait.  Is this a correct interpertation?  We tried this last game and it seemed to work fine.
Title: Re: WAIT a second?
Post by: Southpaw on July 13, 2007, 07:49:09 AM
A Wait may be used at ANY time, assuming the action is a valid one.

SP
Title: Re: WAIT a second?
Post by: DogOWar on July 13, 2007, 07:54:09 AM
Thanks southpaw.  You are a useful fellow. ;D  I really like this, it is a good fix from the 1st edition.  Makes WAIT much more useful.
Title: Re: WAIT a second?
Post by: Southpaw on July 13, 2007, 09:10:34 AM
Glad to be of service, as always.

Although it is important to note that most of the valid actions to perform from Wait require a visible action from an enemy model first (charging, countercharging, ranged attack, etc).

SP
Title: Re: WAIT a second?
Post by: DogOWar on July 13, 2007, 09:21:36 AM
Glad to be of service, as always.

Although it is important to note that most of the valid actions to perform from Wait require a visible action from an enemy model first (charging, countercharging, ranged attack, etc).

SP

Yes, I am clear about that.  I do appreciate your efforts though.
Title: Re: WAIT a second?
Post by: joshuaslater on July 13, 2007, 09:25:09 AM
Don't forget you may use a WAIT test to charge a model that has finished its movement/actions within your charge range.  You still have to make the test however......
Title: Re: WAIT a second?
Post by: DogOWar on July 13, 2007, 09:41:55 AM
Yes, that could be very useful.