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Talaminiatures => General Discussions => Uncle Thom's Tradin Post => Topic started by: Topkick on October 28, 2006, 08:49:53 PM

Title: Topkick's Trades
Post by: Topkick on October 28, 2006, 08:49:53 PM
Updated 11 April 2007


I am consolidating my figures and filling out my armies at the same time. As I do I will be posting items I am looking for and what I have extra. I have cleared all the compledted trades and will be listing new stuff over the next few weeks.

Available items

Semai
2 Heretic Corruptors


Bauhaus
3 Metal Ducal Militia
1 Metal Ducal Militia Sgt
1 Hussar Grenadier (new style) (Hussar Kapitan?)
1 Konrad von Juntz
1 Pauldron Sgt  - closed helmet

Capitol
2 Purple Sharks (new style)
4 Sunset Strikers
2 Sunset Strikers Flamer Specs
1 Sunset Strikers Demo Spec
1 Sunset Strikers LMG
1 Sunset Strikers Sgt

Imperial
Wolfbane Necromower
Plastic Sean Gallagher from Seige of the Citadel
4 Wolfbane Commandos (w/ beard)
4 Wolfbane Commandos (w/o beard)
2 Wolfbane Commando Chieftains
1 Wolfbane Commando Hereo
1 Wolfbane Commando HMG Spec
3 Wolfbane Commandos w/ Shotguns
4 Warhounds
1 Warhound Chieftain
1 Berzerker Chieftain
4 Wolfbairn (2 gun in left hand pimp shooting/2 sword over head in right hand)
3 Wolfbairn HMG Specs


Dark Legion
Ezoghoul


Looking For

Bauhaus
4 Dragoons
2 Dragoon Snipers


Capitol

Cybertronic
3 Chausseur Sgts
Chausseur HMG

Sons of Rasputin
4 Northern Sons.

Misc Items I am Looking For
Old GW Bloodbowl Plastic Humans
15 plastic GW Space Marine Bikes

Color Codes
Green = New Additions to List
Brown = Trade Pending
Orange = Trade Completed
Red = Purchased
Title: Re: Topkick's Trades
Post by: dmcgee1 on November 12, 2006, 08:12:06 AM
1 Hussar Sgt (old style - visor down)
2 Hussar (old style)

Would these be Pauldron Hussars?


1 Hussar Grenadier (new style)

...and the Hussar Kaptain?
Title: Re: Topkick's Trades
Post by: Topkick on November 12, 2006, 09:22:02 AM
Yes they are the Pauldrons and if the Hussar Kaptain is holding a machine pistol and tossing a grenade then yes it is the Kaptain
Title: Re: Topkick's Trades
Post by: Veez on November 12, 2006, 10:03:17 AM
Is the Nasca razide the one with the shotgun (weapon pointing left) or the one with the ashnagaroth (rotary cannon pointing right)?  I can get you the one with the Ashnagoroth, and maybe convert you the other.
Title: Re: Topkick's Trades
Post by: dmcgee1 on November 12, 2006, 11:58:10 AM
I have two of each - who needs one?
Title: Re: Topkick's Trades
Post by: Topkick on November 12, 2006, 12:26:52 PM
I have two of each - who needs one?

uhm......That would be me
Title: Re: Topkick's Trades
Post by: dmcgee1 on November 12, 2006, 01:16:09 PM
Whoops - missed that one ::)
Title: Re: Topkick's Trades
Post by: Veez on November 13, 2006, 04:39:57 AM
After consulting the rulebook, I do indeed have what you are lookign for.
Title: Re: Topkick's Trades
Post by: Topkick on November 13, 2006, 06:32:39 AM
After consulting the rulebook, I do indeed have what you are lookign for.

Anything on my list catch your eye? If so PM me.
Title: Re: Topkick's Trades
Post by: Veez on November 13, 2006, 09:12:28 AM
I'd trade for a dissadent and/or Dark Huntsman.
Title: Re: Topkick's Trades
Post by: Topkick on November 21, 2006, 06:49:59 PM
Trade with Veez worked out perfectly. Karma and my thanks for your donation to my ever expanding Army of Darkness.
Title: Care and Feeding Instructiosn (enclosed in the package I sent to Topkick)
Post by: Veez on November 22, 2006, 04:55:05 AM
Care and feeding for your Nasca Razide.

Welcome brother of darkness.  Your being entrusted with a Nasca Razide shows that our masters have emplaced great trust in your abilities to cast down the humans that hold your shackles and bring humanity forth into the arms of the Dark Soul.
The Nasca Razide is a powerful tool that will help you do your part to achieve this goal, or be damned forever should you fail.  There are certain steps one must take when one has first been entrusted with a Nasca Razide.  The tragic and embarrassing loss of Gorthark the Vile’s hidden temple in Heimburg illustrates this clearly.   
Nasca Razides were originally bred for combat on Dark Eden where our master has already made deep inroads (except for some minor setbacks in the northern arctic region).  That said, the Nasca Razide is adapted to a highly toxic atmosphere, and has found itself to be comfortable in environments most living or necrotecnologically enhanced creatures would prefer not to reside in for extended periods of time.  This has made adaptation to the conditions found in the rest of this despised Solar System somewhat challenging. 
First, upon transportation (most likely via Dark Portal since crates and other shipping containers make them uncontrollably violent) it is important to remember that your Nasca Razide will be disoriented.  This has a tendency to make them uncontrollably homicidal so ensure they are placed in a room devoid of excessive light, darkness, blunt or sharp objects that can be used to induce injury.  Do not, under any circumstances, hand them their Ashnagaroth, either loaded or unloaded as this will invoke their primary urges, making them uncontrollably homicidal.  They will need a period to calm down ranging from ten minutes to fifteen days (standard Luna).  Since their facial expressions are subtle and extremely difficult to read, you will not know until someone has entered the room and either established communication with the Nasca Razide or been torn to shreds in an act of homicidal rage.  Also, when threatened, they have a tendency to stay motionless.  This may be mistaken for passivity and acceptance of their new surroundings.  Whomever you send in to establish communication, ensure their loss is of no consequence to the smooth operation of your cell/citadel/dark temple.  Also, ensure this individual has no facial hair as the Nasca Razide has none and does not trust those who do.  Have them enter the room slowly with their palms up but facing backwards.  Ensure their palms are at a precise 30 degree angle, for anything else is a symbol that the gesticulator is untrustworthy.  An individual that the Nasca Razide finds untrustworthy in these circumstances (it is important to consider that they are generally mild of temperament and forgiving unless provoked) will result in the offending individual being torn limb from limb and their bloody parts used to draw arcane symbols on the walls of the Nasca Razide’s enclosure (interestingly, the Tekrons are at a loss to explain this behavior-I am sure it will be studied in generations to come!).  If handy, have the first (or second at this point) contactee splash oil in the Nasca Razide’s face (avoiding the eyes however) as this will remind it of Dark Eden where it was created.  Ensure that the oil is not too heavy or light, and that the stains it makes are pleasing to the Razide.  This has a tendency to make them uncontrollably homicidal as well.  Sometimes, the Nasca Razide will pretend to go along with the ruse of acceptability until it reaches a larger party of individuals.  At this point it will attack the first person it came in contact with and use them as a club against any others, assuming there are no other significant weapons available.  Caution by higher echelon temple members is advised-we know you are excited by your recent acquisition but there will be plenty of time to get to know your new team member after it recovers from transition shock (although statistically, 28% never fully adapt despite numerous attempts-so give up at attempt number five or so).  Ensure that everyone involved avoids eye contact as this too has a tendency to make them uncontrollably homicidal.  Should the Nasca Razide go into a homicidal rage, back off and give it 10 minutes to 15 days to calm down again.  Ensure that you feed it during this time as hunger has a tendency to make Razides in general testy.

Good luck with your struggles against the humans and may the Dark Soul empower you with his endless blessings.
Title: Re: Topkick's Trades
Post by: Dr. Nick on November 22, 2006, 05:07:07 AM
lol   :D

no seriously, that text should be in a story thread..
Title: Re: Topkick's Trades
Post by: masherking on November 22, 2006, 06:14:44 AM
Thats funny :D
karma
Title: Re: Topkick's Trades
Post by: Topkick on November 22, 2006, 06:19:13 AM
Veez -

I told you it would be a hit on the forums  :D
Title: Re: Topkick's Trades
Post by: PhillySniper on November 22, 2006, 08:11:48 AM
OMG I just spit out my Fruit Loops!!!!  ;D

Karma to you good man!
Title: Re: Topkick's Trades
Post by: Coil on November 22, 2006, 08:50:08 AM
Somebody, please make another trade with Veez. :D
Title: Re: Topkick's Trades
Post by: Sylvas on November 22, 2006, 03:14:02 PM
now that was funny Veez...

I had to give you Karma for that...

B...
makes the Razide seem like a Gremlin...
Title: Re: Topkick's Trades
Post by: Veez on November 22, 2006, 04:06:22 PM
They are testy at first.  I regret not including similar instructions in Wmerideth's Mercurian Maculator.  I fear I have not heard from him since it arrived. :-[
Title: Re: Topkick's Trades
Post by: Sylvas on November 22, 2006, 05:13:36 PM
They are testy at first.  I regret not including similar instructions in Wmerideth's Mercurian Maculator.  I fear I have not heard from him since it arrived. :-[

well, things to remember for the future...

B...
vital information deseminated from this site...
Title: Re: Topkick's Trades
Post by: wmeredith on November 22, 2006, 10:04:50 PM
They are testy at first.  I regret not including similar instructions in Wmerideth's Mercurian Maculator.  I fear I have not heard from him since it arrived. :-[

It has arrived, and I am eagerly awaiting instruction on it's care and maintanance. By the way is it normal for it to growl then rip peoples arms off prior to being feed.

wmeredith(9390william)
Title: Re: Topkick's Trades
Post by: Sylvas on November 23, 2006, 08:28:34 AM

It has arrived, and I am eagerly awaiting instruction on it's care and maintanance. By the way is it normal for it to growl then rip peoples arms off prior to being feed.


I wouldn't worry just yet...when it gets truly annoyed, it doesn't growl...

just throw it a little turkey, or a small dog...

B...
Title: Re: Topkick's Trades
Post by: Veez on November 23, 2006, 11:56:31 AM
Paperwork lost in the Dark Symmetirc Mail:


Blessed of Illian, rejoice in this day as the Dark Mistress has seen fit to bless you with one of her favorite creatures of war. 
Mercurian Maculators are one of the most popular attack beasts of Illian obtained from her Dark Majesty today. This dimensional import can grow anywhere from 14-16 feet in length, reaching a maximum weight of 500-1000 pounds. On average, they live 12-15 years in captivity, however they can live up to 20 years if taken care of properly. Ironically, in the wilds of Mercurian caves, they tend to live up to 30 years, if not hunted down by corporate or Brotherhood forces.  Mercurian Maculators come from a hot and humid environment, however, they are more active during nighttime hours. They can become territorial and will not hesitate to use their strong and powerful jaws, nails, or Gorgaroth Mounted Machineguns.
Indoor Housing
A juvenile Mercurian  Maculator can reside in a 50-200 gallon aquarium, however, their rapid growth will cause them to outgrow this enclosure within a few weeks. Enclosures come in many different sizes, shapes, and styles and are made out of wood, glass, plexiglass, or foucused Dark Symmetric matter weaves. The substrate should be easy to clean to help you out. Newspaper works well and is most cost efficient, however, artificial grass, the bones of prisoners and slaves, indoor-outdoor carpeting, or linoleum are excellent choices as well. Avoid sand, soil, and bark, as these substrates can lead to obstruction or impaction if your Maculator ingests them. Shallow food and water dishes should be provided, and thoroughly cleaned and disinfected at least twice a week. It is also important to provide your Mercurian  Maculator with climbing materials such as branches, pieces of bark, rocks, damaged vehicles, cathedral ruins, broad limbs, or drift wood.  Also, Maculators like their privacy so do not house them with other creatures, no matter how short on space you are.  If your minions are going to place bets in the winner, the Maculators are a 2 to 1 bet against anything smaller than a Praetorian Behemoth.  Plus they rarely make their beds and roommates are prone to complain about the smell.
Water
Mercurian Maculators need water to survive and should have it readily available. Mercurian Maculators obtain most of their water intake through the plant or animal matter they consume, however, some Mercurian Maculators enjoy drinking out of water dishes, or lapping water off leaves or wood in the cage. Misting your Mercurian  Maculator with cave or sewer water and it’s environment daily will help keep it hydrated and provide it water droplets to drink. Some Mercurian Maculators who are provided water dishes may train themselves to eliminate in their water. Their dishes need to be regularly and thoroughly cleaned and disinfected to prevent internal bacterial infections.  Also, if you find your Mercurian Maculator is not using its proper waste elimination area, feel free to rub its nose in any fresh wastes.  Ensure that you are out of arms’ reach immediately following.
Bathing your Mercurian  Maculator is another good way for your friend to obtain water, and is a good habit to get your Maculator use to. Bathing should be offered in shallow, lukewarm water, 2-3 times weekly. Always supervise your Mercurian  Maculator to prevent any accidents. Remember, not all Mercurian Maculators enjoy bath time. Some will swim around and enjoy it, others will panic and attempt to kill anyone or thing in reach.
Handling
Mercurian Maculators need frequent and regular handling to help tame them. Mercurian Maculators can learn to show affection to those who own them and handle them frequently. Juveniles should be held at least 2-3 times daily for approximately fifteen minutes. Stroke the back and neck while holding, and get your Mercurian  Maculator accustomed to picking them up and handling them. MERCURIAN MACULATORS CAN BE TERRITORIAL AND AGGRESSIVE BY NATURE. ALWAYS USE EXTREME CAUTION WHEN HANDLING ANY MERCURIAN  MACULATOR.  Also, ensure that they are unarmed when you do so.
Feeding
Mercurian Maculators are omnivores and should only be offered a variety of fruits and vegetables and freshly bloodied kills. Mercurian Maculators should be fed on a daily basis, and enjoy hunting for themselves.  Be careful when releasing prisoners into their enclosure.  In general, the habit leads to them hunting any creature that sets foot in their territory, which has led to some embarrassing moments when various Nepharites find their favorite Templars snatched up and eaten prior to setting off for battle.  Also, doomtroopers and certain Brotherhood and corporate warriors have a bad habit of killing the Mercurian Macualtor, so it is best to simply shoot and kill them or cut their heads off.  Plus, Mercurian Maculators don’t like being watched when they eat.
Now, go forth and do great things for our Mistress, or have your soul hunted for all eternity.
Title: Re: Topkick's Trades
Post by: Sylvas on November 23, 2006, 12:02:53 PM
you have a lot of time on your hand...

B...
Title: Re: Topkick's Trades
Post by: Dr. Nick on November 23, 2006, 01:51:30 PM
that is great! very nice ironic+not serious = grotesque fluff <- fun!

maj. anderson inspired me in the BR.

plz. continue, at least sometimes.
Title: Re: Topkick's Trades
Post by: Topkick on November 25, 2006, 09:29:27 PM
New additions to list.
Title: Re: Topkick's Trades
Post by: Veez on November 26, 2006, 05:27:10 AM
In my package I sent to Aldren, there is a prototype Machinator MK II HMG unit for copy.  You may wish to talk to him about getting a copy for yourself.
Title: Re: Topkick's Trades
Post by: Dr. Nick on November 26, 2006, 06:06:07 AM
I will do the gun that came with vince diamond. perhaps with some greenstuff that could be a smg for future reavers (nice blades, but the guns.. the figs lack cybertronic touch..)
or even for machinator HMGs. the 3(?) barreled long gun doesn´t do it too well..
-> it is basically a maschII with added cut down 3-barreld MG.

btw, the survailor is really nice! perhaps I could add a ammo feed from a backpack and he is perfect.
Title: Re: Topkick's Trades
Post by: Topkick on November 26, 2006, 09:00:58 PM
I was thinking of using Brakkar the Avenger's MG from Necromunda and either repositioning the arms or sculpting it as a lower arm replacement like the machines in LoS if the fig had not been made. If there is no HMG Spec made then I need 2 more Machinator Mk II's
Title: Re: Topkick's Trades
Post by: Veez on November 27, 2006, 04:01:13 AM
What you can do (and this is how I made the prototype) is cut the arms off the Machinator Mk II leaving the shoulder pads then use the extra arms from your catechan jungle fighers (you'll need to cut the tops off to make them fit) then place/pin the hmg in the arms.  It is easier than it sounds.

BTW I think Prince August is seling MKIIs right now.
Title: Re: Topkick's Trades
Post by: Topkick on November 27, 2006, 06:21:08 AM
Thanks for  the tips - I'm hoping (longshot) that someone has some for trade but I may just buy them.
Title: Re: Topkick's Trades
Post by: Topkick on November 27, 2006, 05:11:50 PM
Added a few things. If you are looking for a particular item - ask. If I do not have it - I may know how or where to get it.
Title: Re: Topkick's Trades
Post by: Topkick on November 30, 2006, 05:57:35 PM
Received figs from wmeredith and MadBrad today. Thanks and karma to you both
Title: Re: Topkick's Trades
Post by: Topkick on December 09, 2006, 11:40:42 PM
Added new items for Imperial
Title: Re: Topkick's Trades
Post by: Veez on December 10, 2006, 04:27:57 AM
4 Wolfbairn (2 gun in left hand pimp shooting/2 sword over head in right hand)

The pimp shooting figure is extremely rare.  I think it comes with "ho cannon".
Title: Re: Topkick's Trades
Post by: Topkick on December 14, 2006, 05:47:41 PM
I apologize to those who were expecting trades in the mail from me. I was called out on a business trip this week and have been monitoring the site from various locations. However I was not able to follow up on my trades until now.

Coil - I have your boosters and they will go out tomorrow.

JoshuaSlater - Project Chanakuh is nearly complete. I will be double checking for the Dark Stars but cannot promise anything. They will go out priority mail tomorrow. As of now, you will be receiving the following:

-  1 Dark Tusk Legion Leader
-  1 pack Dark Tusk Swordsmen
-  1 pack Dark Pick Axes
-  1 Fire Thrower
-  2 packs of Vulture X-bows

I will assemble the other trades and post their status before bed tonight. Those I can I will mail tomorrow. The rest should go out Saturday.
Title: Re: Topkick's Trades
Post by: Topkick on January 07, 2007, 07:36:53 PM
Okay -

I've cleared all the old stuff and will be posting new wants over the next few weeks. I will continue posting Warzone figs but will expand into Chronopia as well.
Title: Re: Topkick's Trades
Post by: PhillySniper on January 11, 2007, 05:49:54 PM
I was thinking of using Brakkar the Avenger's MG from Necromunda and either repositioning the arms or sculpting it as a lower arm replacement like the machines in LoS if the fig had not been made. If there is no HMG Spec made then I need 2 more Machinator Mk II's

Heres a great proxy for MKIIs
http://www.black-tree-design.com/productpicture.php?prodcode=sb1003.jpg
Title: Re: Topkick's Trades
Post by: Topkick on January 20, 2007, 09:39:55 PM
Added some new wants and available for trade items
Title: Re: Topkick's Trades
Post by: Topkick on March 04, 2007, 05:52:37 PM
Added a new item to the things I am looking for.
Title: Re: Topkick's Trades
Post by: Sylvas on March 05, 2007, 05:06:39 PM
might have the plastic humans from the Blood Bowl set that aren't too abused...have to check...

get back to you on that...

B...
Title: Re: Topkick's Trades
Post by: Topkick on April 12, 2007, 05:15:22 PM
Updated list today. took all completed deals off and aded new items in green so they will stand out. Also, someone posted they were looking for Sunset Strikers - check my list I have a bunch including the hard to find Demo Spec. As stated previously, if you don't see something on my list you need - ask. I may know where/how to track it down.