Welp, I'm sitting at a computer with nothing to do, and found there is no google group! That link is dead...
(And someone complained about these forums possibly going down?)
Anywho, I was going to start churning out ideas for roughly what some of the units would be/do. I'll just focus on Devout and SoK for the time being since they're the two I played.
Here's the basic ideas...
Unholy Champion - Waitasec...isn't that already done?
Bone Golem - I want to say this is done already too...
Charnal Golem - Or is it just this one that released and not the Bone one?
Bane Guard - I'm thinking converts who fight a little better against their seed race. Maybe just Human, Elf, Dwarf, and Blackblood options? Or possibly narrow it only to Humans because of their hatred for the One King.
Arch Necromancer - What to say? Better spells, maybe slightly better at fighting?
Visceramancer - Someone who has spells that affect opponent's bodies adversely and allies bodies positively, so long as they are not dead. I can see them being more of a "buffer" than an attacker.
Thralls - Like the brain-dead shields the Stygies use.
Vermin Swarms- What it sounds like. No attack roll, when the swarm covers a victim they must make a save to avoid being poisoned.
Abominations - Followers warped in body to be more effective warriors. Possibly immune to crits while still being Mortal, low Armor and low Def, two wounds, decent strikers with their hands replaced by warped bone blades?