Here is the post I made on Facebook after testing things out. I am sure the questions will be answered there soon enough.
So I got in a total of 4 games last night and I will begrudgingly say that the cards are definitely growing on me!
Not a total convert yet, but well on my way. Some advice for those that have not played a game yet; take at least 10-15 resource cards in your deck. It really helps get the combos out!
Some of the combos already available in this limited deck are great and it should get even more diverse as we see more army specific cards show up.
The only thing I feel needs a bit of spicing up is the Aim action, because I have been finding it more advantageous in a turn I don’t need to maneuver to shoot then hide for the bonus to cover. I think the lesser opportunity to hit is outweighed by the better defensive save IMHO.
I have a few general questions.
1 Will we be seeing some army specific units and cards before the end of the beta? I’d love to be able to build a small list myself that is not generic.
2 Will there be purchasable gear upgrades for squads more than just a heavy or special type weapon? Things like grenades, medics and the like, so everything isn’t dependant on a “gear” card.
3 Why limit Monsters to only one in a list like heroes? I can see the hero limit (not a complete fan of it, but understand), but don’t get the total clampdown on Monsters surely 2 would not ruin the game. I love Razides if you must know and only being able to take one makes me a sad panda.