Author Topic: 1st edition - Sidearms  (Read 7370 times)

Offline Raga

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Re: 1st edition - Sidearms
« Reply #15 on: September 15, 2010, 06:47:00 AM »
According (strictly) to the rules (as I understand them) shots in close combat cannot be parried (becuse there was no parry in Rulebook) and no bonus or close combat skill affects them. So shotgun treated as a sidearm (Rulebook) cannot be parried.

In DoW they added parrying for "hand-to-hand close combat" (Bottom of page 11 - DoW) attacks (it means only melee attacks to me).

We had asumed that it was unbalanced (discussion above) and have changed it to:
- shots in close combat can be parried
- close combat training affects shots in close combat

Now we come to Shotgun and we have possibilities:
- strength test and no further parry
- no strength test and a parry roll
- shotgun cannot be fired in close combat (I vote for this solution, because if we allow shotgun then why we forbid rifle usage in close combat)?

(Extra: Have you noticed example on page 53 of rulebook where strength is added to chance to hit in close combat?)
« Last Edit: September 15, 2010, 07:55:33 AM by Raga »
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Offline Oakwolf

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Re: 1st edition - Sidearms
« Reply #16 on: September 15, 2010, 09:24:34 AM »
If you want to prevent shotguns from shooting in cc, you might have to check if there's some poor fools with only that for a valid cc weapon. (i don't have books with me atm, check those bauhaus oddities like hussar sgts and that kind).

They can switch to club mode of course.




Offline Raga

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Re: 1st edition - Sidearms
« Reply #17 on: September 15, 2010, 10:38:22 AM »
Ah... Bauhaus again.

I guess logical solutions usually do not come along 1st edition.
They messed up with new close combat rules.

I guess strength test and no further parry should remain.
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Offline Oakwolf

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Re: 1st edition - Sidearms
« Reply #18 on: September 15, 2010, 12:21:58 PM »
I would agree with the shotgun's ST test replacing the parry.


Offline Raga

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Re: 1st edition - Sidearms
« Reply #19 on: September 16, 2010, 04:53:34 AM »
We (our group) had some argument on shotguns and we came to final decision.

Basing on Rulebook and Dow we desided that shotgun is considered 2-handed sideram so:
- it can be fired in close combat
- it does not allow secondary attack (that is why it is 2-handed)
- it can be parried in close combat (parrying itself is affected by strength)
- close combat training affects shots in close combat
- (optional) damage in close combat is increased by (x1) (no template means the target absorbs whole impact)

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Offline Oakwolf

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Re: 1st edition - Sidearms
« Reply #20 on: September 16, 2010, 09:57:54 AM »
I think that's a good train of thought as well, and so far the most fleshed out one.

Shotguns to keep an eye on with the extra damage multiplier:

Mitch Hunter
Doomsday Proclaimer
Is the bio-giant weapon considered a shotgun?


Offline dmcgee1

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Re: 1st edition - Sidearms
« Reply #21 on: September 16, 2010, 10:44:20 AM »
In UWZ, the Behemoth's handcannon is listed as a Sidearm.

The Bio-Giant's weapon is a Cannon, in UWZ.
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Offline Raga

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Re: 1st edition - Sidearms
« Reply #22 on: September 16, 2010, 10:49:24 AM »
Oakwolf:

Mitch Hunter - he would have 14(x2) but he already has Sword of Honor 16(x2) so he would not use shotgun
Doomsday Proclaimer - he always levitates so he can never enter close combat
Bio Gigant - Yes he have a shotgun, but in close combat he wouldnt use shotgun 14(x2) if he also has chain blade 19(x3)
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Offline Oakwolf

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Re: 1st edition - Sidearms
« Reply #23 on: September 16, 2010, 06:59:45 PM »
Then i think that pretty much solves the issues for sidearms, as far as i am concerned :). Well done.

Offline Ulthir

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Re: 1st edition - Sidearms
« Reply #24 on: October 04, 2010, 01:23:19 AM »
Found this one in the Q&A of Chronicles No. 9 (Page 22) (1. Edition)

Q:Can sidearms/shotgung be parryed?
A: Yes, a parry could be as simple as knocking the attacker's arm away, just enough for the shot to blow past you.

Offline Raga

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Re: 1st edition - Sidearms
« Reply #25 on: October 04, 2010, 03:42:49 AM »
Thanks, this confirms our discussion.
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Drink to your brothers who are never to fall
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