Author Topic: The Charnel Golem Stats!!  (Read 26653 times)

Offline Southpaw

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Re: The Charnel Golem Stats!!
« Reply #15 on: July 30, 2008, 11:22:46 AM »
I personally like the Tendril rules as written. It's simple, easy to remember, and effective at relaying the text of the ability. I think that adding bonuses to it's CC, which is already respectable at 13, and a bonues to DEF, which stands at zero, would need it to be increased in points somewhat, as that would seem to make it a bit undercosted, and as previous posters mentioned it would bring up another issue with Feint. So I think the +4/-4 to the opponents DEF/CC is the better option, as it reflects the opponent getting worse, as opposed to the Golem getting better.

And, as the Absorption goes, as I read it, the Golem would absorb the original wounds of the model, so it would absorb all wounds of a multi-wound model. Powerful, yes, but not overly so, and it does have a bit of a precedent in Soul Consumption, as I recall.

Another thing that may be worth mentioning is whether or not the Golem, if it splits, can continue to split, and if the Golems that split off can themselves also split.

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Offline joshuaslater

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Re: The Charnel Golem Stats!!
« Reply #16 on: July 30, 2008, 12:11:39 PM »
Having played it, the splitting is great, but it will really only happen if you play the Golem and it's supporting units correctly, and have a bit of luck.  It should be able to split as often as it can, if the Devout player gets that fortunate. 

Even with a -4 to the CC and +4 to the Def of the attackers, one Deathseeker can still take this out in one turn, or a squad can do likewise.  I've found it to be costed pretty accurate, and like the Tendrils as written.

I haven't played it enough yet to decide on the absorption.

The model is as disgusting as it looks.  I can barely bring myself to touch it to move it!!  Yuck.
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Offline DogOWar

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Re: The Charnel Golem Stats!!
« Reply #17 on: July 31, 2008, 10:22:27 AM »
I am really looking forward to playtesting this one.  Looks very interesting, and dangerous. 8)
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Offline joshuaslater

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Re: The Charnel Golem Stats!!
« Reply #18 on: July 31, 2008, 10:26:35 AM »
Enjoy it!!  I'm just happy to have finally convinced Thom to post the dang thing.  Please post your feedback from your playtesting here, and always feel free to post battle report pics too!!

I know some of you bought the model and may have even painted it, so I'd like to see what you do with this one.  Yuck.
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Offline troy-the-just

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Re: The Charnel Golem Stats!!
« Reply #19 on: July 31, 2008, 06:09:46 PM »
how much does this thing cost?  the devout already have great individuals, this thing is terrfiying, come one, lets balance this out

Offline Veez

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Re: The Charnel Golem Stats!!
« Reply #20 on: August 01, 2008, 03:29:35 AM »
More importantly-where is there a picture of this Chuthloid nastybad?
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Offline Southpaw

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Re: The Charnel Golem Stats!!
« Reply #21 on: August 01, 2008, 06:59:13 AM »
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Offline Veez

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Re: The Charnel Golem Stats!!
« Reply #22 on: August 01, 2008, 07:02:33 AM »
VeezCon products:  Not as good as if they had been actually produced by a real figure company, but better than using your shoe to proxy with...sort of!

Offline Southpaw

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Re: The Charnel Golem Stats!!
« Reply #23 on: August 01, 2008, 07:20:33 AM »
how much does this thing cost?  the devout already have great individuals, this thing is terrfiying, come one, lets balance this out

90 points.

SP
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Topkick's Trading Post

The one truth of the Dark Lord is this: death is inevitable, flesh decays, and power commands...

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Negral Zar'akin

Offline joshuaslater

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Re: The Charnel Golem Stats!!
« Reply #24 on: August 01, 2008, 12:13:01 PM »
Thom was telling me the intent of the absorption, so I'll share with you some of his thoughts, until he chimes in after reading everyone's playtesting notes.

The intent of the absorption is not to be abused by having the Golem and a unit of Devout Swordsmen bring down a Dark Tusk Totem, only to have the Golem deliver the killing blow and then absorb five wounds of Totem.  That would be cheesy!!  So the thinking is that if the Charnel Golem kills a model, it gets one wound from taking the flesh, bones, guts, and essence of the victim.  Thom will explain better later.

We don't want the absorption to be so over the top as to make this model broken, hence the thread.

Now get Charnelizing, and report back.  I'm scheduling a game with Dodger this week to really kick the tires on it.  I have to remember to take some pics!!
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Offline Coki

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Re: The Charnel Golem Stats!!
« Reply #25 on: August 01, 2008, 02:08:58 PM »
More importantly-where is there a picture of this Chuthloid nastybad?

http://www.kerlin.de/chronopia/img/galerie/greens/DVT-G1.jpg

SP

Itīs a old version.

This is the Charnel Golem Version where goes in production :


Greetings,

Coki

Offline joshuaslater

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Re: The Charnel Golem Stats!!
« Reply #26 on: August 02, 2008, 10:01:09 AM »
Playtesting pdf sent to you, Coki. 
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Offline Coki

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Re: The Charnel Golem Stats!!
« Reply #27 on: August 03, 2008, 12:07:18 AM »
Playtesting pdf sent to you, Coki. 

I didn't have a mail :(

Coki

Offline joshuaslater

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Re: The Charnel Golem Stats!!
« Reply #28 on: August 03, 2008, 09:46:59 AM »
I just sent it again, hopefully it takes!!  Post here if it's okay.   ;D

Joshua
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Offline troy-the-just

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Re: The Charnel Golem Stats!!
« Reply #29 on: August 04, 2008, 09:37:48 AM »
if i charge it from the air with a flier, is their still the charge penalty?  i.e. no charge bonus?