On July 2nd, the 4-State Militia got together for a great day of gaming. We started around 12:30 in the afternoon and went to about 10:00, with many smoke breaks, runs for booze, and pizza/dinner break. We played 2 games: Well O Ages (this BATREP), and Pyramid: A Game of Death.
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MotivesIn the Land of Two Rivers, if you follow the river Sippar, heading east of the Plain of Bones for 7 days or more, you arrive at a little trading town. In this town is a well that has never gone dry, it is known as the Well Of Ages. Whom so ever controls this well controls the SE trade routes into the Blackblood Empire. # opposing factions decide to take it. One arrived much sooner than the others and with a larger force, the Vulture Clan. The Firstborn and the House Crystal Lotus arrive a day after the town was conguered by the Vulture. Short on water both attack to sieze the source of water in a weeks journey. Let the battle begin.
# of PlayersThere are 3 players for this scenario:
Troy-the-just----House Crystal Lotus
Canonball----The Firstborn
DogOWar----Vulture Clan Dwarves (the dwarves last hope for empire)
PointsVulture Clan=1340
House Crystal Lotus=1000
The Firstborn=1000
Victory ConditionsWhoever has the most points worth of models within 3 inches of the Well, marked by a sundial, by the end of turn 10, wins.
SetupDefender will setup in the town. There will be multiple, goodsized, openings in the walls for the attackers to use.
DeploymentAs the Vulture clan recently took this town, they get to defend. FB ans CL will take opposing sides of the board and can place up to 8 inches in.
The Scoop I foolishly forgot to take pics the first 3-4 turns, so bear with me. THe game opened up with the Fb moving his crossbowmen toward an opening. Unfortunately, for him, what he took to be dwarf legion, were actually dwarf crossbows. The vultures promptly decimate the Crossbows, while Canonball sheds a tear of saddnes, and then howls words of vengence at the Vulture's leader (ME)! What follows is the general advancement of the FB forces into the town. On the FB side of the board the vultures hold in the face of the FB, sxcept, for a Legion band that stars a leisurely retreat for the well. On the Elf side the Elven Militia with a crystal knight in tow, advance to wall. The rest of the elves, deciding this would be a good time to practice their "River Dance" lessons, do nothing but dance.
Turn 2 invloved more advances by the FB, except the remaining Crossbows were killed. The Vultures hold the line instead of retreating as planned. The Elven Militia, wondering at the madness of their kin, hug the outside wall. The Lotus eater casts a spell at the Vulture Totem, but it saves. THe rest of the elves, even though they dance forward a little bit.
Turn 3 the Elven Militia attack the Vulture Legion, the remaining elves dance to the wall ans hug it. Vultures hold line instead of retreating as planned. In hte process the vulture crossbows fail to wound a Repulsar Knight with aimed shots. Continued general advance by the FB.
Start of turn 4(?)Turn 4 sees the FB advance into Vulture Crossbows and Legion, with keeper in support. The Sistahs' head towards the middle of the board, while swordmen head for the big brawl in the middle of their side. Elven militia do not break but the Vulture legion does, leaving the Vultre Crossbows on their side cut off. Vuture Crossbows kill several militia, which never panics the whle game. The rest of the elves stop their dance lessons and makes a break for the opening. The Vulture's leader cursing not following his original battle plan while he still had the chance, now begins a gneral drift towards the well, trying desperatly to contain the FB on the left and protect 2 exposed flanks on the Elf side.
Beginning of Turn 5Canonball on the left and Troy-the-just on the right
Turn five sees the real action begin. On the FB sid of things, a great ruckus erupts in the middle of the board. The vultures begin to fall to FB warriors. The Keeper "Totem's up" this turn and waits for the final battle to begin. On the elf side, the Crystal knight slays 2 crossbows and they break. Militia follows Legion, slaying one, and catching a flamethrower burst in the process, losing 3-4 combatants. The Elves advance the Dream Warriors into city with sky chariot.
Turn 6-7 are a little hazy, and I forgot to take pics so I'll try to fill in the balnk areas. The FB/Vulture ruckus gets into full swing. FB begin to harvest the Vultures, the keeper gives a great cry and slams into the swordsmen, killing some. Keeper goes down under sword strokes, Vulture crossbows die. Totem slams into Repulsar knights, killing 1 in the process and putting a wound on another. On the Elf side of the board, the Crystal knight finishes off retreating Vulture Crossbows and heads toward well. Elven Axemen round the corner of a house and take a blast from the other Crossbow unit, losing several in the process, before mixing it up with them. Not sure about the Flying Dragonbane, I'll let Troy talk about him.
Beginning Turn 8By turn 8 it was apparent I (Vulture) was in trouble. The FB had won the ruckus and were advancing. Once again, vultures begin to fall. The vultures don't go down without a fight though. On the Elf side, the Vultures/Elves exchange casualties to the whoa of all concerned, but make good progress towards the well.
Beginning of turn 9Everybody begins the last trek to the well. Talon Lord slams into Elves and, slaying several, and then falls. I can't remember how I lost totem? Its hard to believe but true. I'm sure one of the other guys will fill us in. FB/Elves/Vulture brawl it out, but its obvious the Elves will have most points and the game is called.
Clan RunesI'll have to come back and put this in, as I need to get ready for a BBQ with the family. This BATREP eats up time.