Author Topic: Tanks?  (Read 39806 times)

Offline ImperialGlory

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Tanks?
« on: September 20, 2005, 09:06:54 AM »
Does anyone else wish they could see tanks in Warzone on the Horizon?  Not the little buggies we already have, mind you, but nice big tanks, a la that other Imperial Army from that other Miniatures Game I'm not mentioning.  I think it would add a great new dynamic to Warzone, and I'd love to see the Bauhaus Bully as a Miniature, or at least have official rules so I could make a kitbash out of a model kit for a WWII Panzerjager.
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Offline TwoGunBob

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Re: Tanks?
« Reply #1 on: September 20, 2005, 09:23:47 AM »
You know a lot of people I tried to convert to Warzone lamented the lack of AFV's. I personally hate seeing large artillery shucking vehicles at 28mm scale. They seem a bit too much in comparison to the suggested size of a UWZ battle. I know I'm in the minority on that but I keep my AFV's for 15mm WWII rather than at the larger scales. An 8' X 4' table just doesn't seem to handle the big boys that well.
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Offline Topkick

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Re: Tanks?
« Reply #2 on: September 20, 2005, 10:42:01 AM »
If you're in the minority Two Gun then it is a minority of at least two because I am in total agreement with your views on tanks in Warzone.
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Offline PFC joe

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Re: Tanks?
« Reply #3 on: September 20, 2005, 10:50:22 AM »
Tanks?

YOU'RE WELCOME!

> badum-ching <

and I agree, while APC's and light light vehicles of the ilk are acceptable and not over powering, the Huge rolling fortresses are usually outta scope for a game that revolves mostly around infantry.
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Offline TwoGunBob

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Re: Tanks?
« Reply #4 on: September 20, 2005, 11:11:19 AM »
Now, you give me Warzone in 6mm, 10mm, or 15mm and I'll be first in line for tanks, artillery, air strikes, oribital bombardments. I know UWZ has all that with the firemissions but they are incredibly toned down for balance reasons. I mean, I'd love to see an armored column heading for a Dark Legion citadel but just not in 28mm. 28mm is the infantry man's game.


Dear Thom,

If you make a large scale warfare game for Warzone in 10mm I will buy it.

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Offline Topkick

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Re: Tanks?
« Reply #5 on: September 20, 2005, 11:14:41 AM »
Feels like a Vulcan mind meld - your thoughts are my thoughts  : :)
Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind. - Dr. Seuss (1904 - 1991)

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Offline mchiao

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Re: Tanks?
« Reply #6 on: September 20, 2005, 11:15:10 AM »
I dunno about you guys...

I want stats for my Grizzly, Jackal, Cobra and Black Window...

Pretty pretty please?

Offline Rorik36

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Re: Tanks?
« Reply #7 on: September 20, 2005, 11:18:22 AM »
On our terrain tables there would be no way you could drive a tank farther than 5" before it was bogged down by a building or wall.  Warzone really does fit the skirmish idea and allowing larger vehicles would bog it down.

Now, big tanks as terrain.  That is a different story.  :D

And, I have to say, you make a 15mm version and tanks would be very cool.

Rorik
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Offline PFC joe

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Re: Tanks?
« Reply #8 on: September 20, 2005, 11:23:35 AM »
While I feel that MBT's have no place in a skirmish level game, for scenario play they could work rather well.  and they are really fun models

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Offline Topkick

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Re: Tanks?
« Reply #9 on: September 20, 2005, 11:29:01 AM »
For those who like tanks I hope you get some stats - I just hope those stats don't change the balance of the game. Most games I have tried in 28 mm that have tanks usually end up with multple tanks being a necessity to keep from getting slaughtered. I would hate for that to happen to Warzone.
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Offline PFC joe

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Re: Tanks?
« Reply #10 on: September 20, 2005, 11:32:27 AM »
Don't forget, most conflicts in the UWZ universe are Corporation vs Corporation over some sort of terrain or military/economic objective.  Other than full scale War, ie against the DL, the escalation level required to necessitate MBT's is just not present.

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Offline ImperialGlory

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Re: Tanks?
« Reply #11 on: September 20, 2005, 02:21:38 PM »
Well, just because they could be added to the game doesn't mean they should unbalance it.  Realistically, an AFV in extremely tight terrain is just an armored box waiting to be taken advantage of, but I'd like to see them included because it would be interesting and it would flesh out the universe, as well as introduce new tactical options. 
Some talk of Alexander, And some of Hercules
Of Hector and Lysander, And such great names as these.
But of all the world's great heroes, There's none that can compare
With a tow, row, row, row, row, row,
To the British Grenadier!

Offline Topkick

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Re: Tanks?
« Reply #12 on: September 20, 2005, 03:56:56 PM »
Ving -

You play battles of 3000 per side on a regular basis? I own between 2 and 3 thousand in most of my armies but rarely play more than 1250 - 1500 points and usually only between 500 and 750. I'd like to see some pix and a report of one of those monster-fests
« Last Edit: September 20, 2005, 03:58:28 PM by Topkick »
Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind. - Dr. Seuss (1904 - 1991)

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Offline PFC joe

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Re: Tanks?
« Reply #13 on: September 20, 2005, 04:10:36 PM »
honestly, if you were fielding 3000+ points, i wouldn't mind having armor at all and there was that gigantic Chronopia game with  thousands of points per side....

if UWZ proves to be that scalable, then sure go ahead and toss in a grizzley or two.

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Offline Alpha

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Re: Tanks?
« Reply #14 on: September 20, 2005, 05:46:24 PM »
I really love tanks as far as appearance goes - the problem is that on a typical WZ table they are really "out of scale". They are already effectively at point blank range and as has been noted are restricted in their meneuverability.

I like APCs, Bikes, Walkers and light vehicles - I'd even like to see more. I only really see using large MBTs as part of a scenario etc.
For example - I wrote up a mission where a Grizzly had broken down and the crew with a few supporting units had to reach the objective (a factory building) and get the parts they needed to repair it. The defenders had to stop them from getting the parts back to the tank...

It was fun - a lot of close in building to building fighting....but if they actually got the tank running....well it was a Bauhaus victory. If they were killed and the vehicle captured...then it was a win for the defenders.
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