Someone recently taught me how to play WarZone. I liked the game very much, bought and read the rules, and am getting ready to teach some friends, but there are a few rules I either cannot find or don't understand.
When we played, we assessed a -2 RC penalty to shots against targets with Minimized Presence. That seems reasonable, but I cannot find this in the book. Was this a house rule?
Similarly, we observed 4 trooper per specialist limit, but I can't find this in the rule book. Instead I see limits expressed with statements like "up to 2 per squad". (I've seen the FAQ entry on this, which also mentions the 3 trooper per spec. limit for elite squads, but as the rule book does not seem to mention this and has its own limits, I can't help but wonder if this is house rule? There is nothing wrong with a good house rule, but I like to know which are which.
The example in the spotting section of the fire missions rules says that forward observer is needed for speculative fire when no friendy model has LOS and is in command distance of the mortar squad. Does that mean that any friendly model (assuming it could call out coordinates, e.g. not a mastiff) with LOS to the target and within command range of the shooter can act as the forward observer?
Many of the army lists seem to have limits on who you can ally with, for example, the Brotherhood may not bolster it's troops with the forces of Dark Eden. Bauhaus has limits on its consultants and advisors. I can't seem to find the section that explains who you can ally with, and in what porportions, or what a consultant or advisor is. Could you direct me to where that is covered?