Nice stuff...
One of the next items up for testing out here is the following..
Colonel Michael Hoare and the Irregulars
Colonel Hoare is a professional Mercenary, employed by Cartel and Corporation alike. He does not care where his money comes from, just that he gets paid the right amount and paid on time.
No job is too risky for this merc leader- just more expensive to purchase his services...
His men are no better, being the sort one finds in a cheap Capitol dive bar or seedy Imperial pub. As such, they are some pretty ruthless individuals, looking for that extra Crown or other buck so they can by another round.
Colonel Mike Hoare :Linked Individual, 1 per army
Cc9 rc10 pw4 ld14 ac3 wd4 st5 mv4 ar20
Gear: Imperial Mandible Shotgun, Punisher Pistol
abilities: Unit leader, Deadshot, Inspiration 5
The Irregulars
grunt unit- 4 to 12 troopers plus sergeant; up to 3 specialists
Trooper: cc7 rc7 pw4 ld10 ac3 w1 s4 mv4 ar17 pc 18
Gear: Various Assault Rifles (stats of M50 but may take loadout), bowie knife
Sergeant: cc8 rc8 pw4 ld13 ac3 w1 s4 mv4 ar18 pc 23
Gear: as trooper and punisher pistol
Shotgun Spec: stats as trooper, pc 20
Gear: m516, bowie knife
LMG Specialist (stats as trooper) pc 24
Gear: bowie, Capitol M606 or Bauhaus LMG
Grenade Launcher Specialist: as trooper, pc30
Gear: Capitol GL, m13 Pistol
Abilities: Unscrupulous. Sgt: As trooper plus Tactical Sense
***
In theory, one could field Hoare and three squads of these guys, some Dark Slayers and a small unit of Field Agents as an Observer Team... and have a fluffy neat army.