Author Topic: Cartel Spec.  (Read 4092 times)

Offline wmeredith

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Cartel Spec.
« on: May 01, 2007, 02:17:58 PM »
 Hello.

I would like to see a sqaud support Spec for the cartel peace keepers. I understand they have limitations in the fluff but a LMG spec should at least be doable . I am still feeling out warzone, but a unit that is going to see combat should have some level of squad support. I am thinking of something  like this.

Cartel Peace Keeper LMG Spec.
CC RC PW LD AC WD ST MV AR SZ PC
 8   10  4   11  3    1    4   3   20  2  24
Special abilities Fast Shot.

Just an idea but I think it is workable.

wmeredith.
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Offline Dragon62

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Re: Cartel Spec.
« Reply #1 on: May 01, 2007, 02:35:10 PM »
I post a simialer one a while back only it was a LMG for the Security Police.
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Offline wmeredith

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Re: Cartel Spec.
« Reply #2 on: May 01, 2007, 02:39:44 PM »
Hello.

I just see more of a need for a Spec support for the Peace Keepers, I know the police are part of the cartel list. But it just seems more appropriate for the Peace Keepers to have a LMG Spec.

wmeredith.
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Offline PhillySniper

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Re: Cartel Spec.
« Reply #3 on: May 01, 2007, 08:15:36 PM »
I actually agree with Dragon. A LMG would be perfect for an infiltrating unit. A little extra something to help hold the line until reinforcements can get there.

I think the Field Agents should have a Tazer Spec. Something along the lines of if you fail your armor save by x amount you are incapacitated for 1 activation or something to that effect. Just an idea
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Offline masherking

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Re: Cartel Spec.
« Reply #4 on: May 02, 2007, 02:50:37 AM »
I actually agree with Dragon. A LMG would be perfect for an infiltrating unit. A little extra something to help hold the line until reinforcements can get there.

I think the Field Agents should have a Tazer Spec. Something along the lines of if you fail your armor save by x amount you are incapacitated for 1 activation or something to that effect. Just an idea

never ever bring a tazer to a gun fight  :P
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Iron Panda

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Re: Cartel Spec.
« Reply #5 on: May 02, 2007, 04:06:17 AM »
Quote
never ever bring a tazer to a gun fight

Amen.  That's just asking for..

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« Last Edit: May 02, 2007, 04:16:57 AM by Iron Panda »

Offline Dragon62

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Re: Cartel Spec.
« Reply #6 on: May 02, 2007, 04:30:24 AM »
I see the Peace Keepers Sgt having an UBGL and maybe a medic specalist. I'd like to see the security police have a LMG, A UBGL for Sgt, and even a RL. I think the Agents should get there FT back, and also I personally feel that the Doomtroopers should be Elite squad picks and support should be grunt squads from BH or Corps, but thats just IMHO.
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Offline Archer

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Re: Cartel Spec.
« Reply #7 on: May 02, 2007, 06:35:45 AM »
Hello.

I would like to see a sqaud support Spec for the cartel peace keepers. I understand they have limitations in the fluff but a LMG spec should at least be doable . I am still feeling out warzone, but a unit that is going to see combat should have some level of squad support. I am thinking of something  like this.

Cartel Peace Keeper LMG Spec.
CC RC PW LD AC WD ST MV AR SZ PC
 8   10  4   11  3    1    4   3   20  2  24
Special abilities Fast Shot.

Just an idea but I think it is workable.

wmeredith.

  Very workable.  The points are a little off though- I'd say two points more.

  A Security Cop version would be six points more than a standard Cop, based on some extensive notes I have.

  I could see GL's with Peace Keepers too...  A little CS anyone?  A GL would make the model 10 points more, I think.
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