Author Topic: Off-board Artillery  (Read 10029 times)

Offline Pietia

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Re: Off-board Artillery
« Reply #15 on: November 01, 2006, 06:58:30 AM »
(Ad polish rules: One Czech player played Fire missions with Muawijhe on Polish Championship - he asked some judges and they gave him different answers (one model can block / one model can't block) - finaly it was decided that one model block LOS ://)
He asked a player and then a judge (me, to be more specific). There were 5 judges on the tournament and the only ones in the general area were Wokrze (the guy he was playing with) and me.

Offline Toshiro

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Re: Off-board Artillery
« Reply #16 on: November 02, 2006, 12:56:45 AM »
And the judge was right. LOS means a line between two objects. No line, no LOS. The rules are clear on this one - "If there are no FO in LOS of the target during the next round, the communication link is considered broken, and the strike aborted." (p.58). The template of the off-board artillery can't be considered as a "target". Read this section in the rulebook again.

Maybe its clear, but totaly unplayable. If you look at the logic of the bombardment its ridiculous that one guy steping forward can stop it. We have that clarification with LOS to the template and it seems playable.

He asked a player and then a judge (me, to be more specific). There were 5 judges on the tournament and the only ones in the general area were Wokrze (the guy he was playing with) and me.

Ok, sorry. I had wrong information.

Offline Pietia

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Re: Off-board Artillery
« Reply #17 on: November 02, 2006, 03:51:57 AM »
Maybe its clear, but totaly unplayable. If you look at the logic of the bombardment its ridiculous that one guy steping forward can stop it. We have that clarification with LOS to the template and it seems playable.
Well, this is one of the cases when we followed the original UWZ rules to the letter - the rules require FO to have LOS to the target point (not template) and state that models block LOS...
The rules for fire missions clearly indicate, that they were intended as an area-denial weapon*, used to prevent the enemy from claiming advantageous positions (or strategic points, like in the case of our tournaments). They can still be used in this capacity - it just requires careful calculation and positioning. We did not want to change the FM rules in any way that would make them mass-destruction weapons - especially since Dark Legion would be boosted by any such change much more than corporations (better FMs, better FOs, Force Commanders are easier to field in Legion) and it does not really need any additional advantages.

* - low maximum range, the fact, that aiming point must be no further than the closest enemy model etc.

Offline jjdodger

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Re: Off-board Artillery
« Reply #18 on: November 02, 2006, 05:07:24 AM »
a way around this is to have multiple FOs with LOS.. the rules say that any FO with LOS can bring it in.. not just the primary FO. Multiple FO's also make it easier to bring it in anyway, adding 2 to the role for each that added a chit to the pile.

Offline Pietia

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Re: Off-board Artillery
« Reply #19 on: November 02, 2006, 05:14:27 AM »
Of course. Or you can try and kill the guys blocking LOS with your FOs squadmates before calling in the strike... Or mark a point that is difficult to reach... There are many possibilities, you just have to discover them - using FMs is now just not as simple as in 2nd edition Capitol ;-)

Offline Topkick

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Re: Off-board Artillery
« Reply #20 on: November 02, 2006, 05:21:15 AM »
Unless you assume the FO is painting the target with a laser designator the insertion of a fig between the FO and the target means nothing once the round is sent down range in real life. That being said - the game is not life so everyone is free to play it any way they see it. Making a fig block los gives a unique twist to the flavor of the rules. Personally a sniper or a couple troops on wait to cancel the blocking troop solves the problem as good as any other method.
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