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31
Events, Army Ideas, Battle Reports / Re: New meeting Chronopia Club Italy
« Last post by FCM on October 10, 2019, 05:37:28 AM »




32
Events, Army Ideas, Battle Reports / Re: New meeting Chronopia Club Italy
« Last post by FCM on October 10, 2019, 05:35:32 AM »




33
Events, Army Ideas, Battle Reports / Re: New meeting Chronopia Club Italy
« Last post by FCM on October 10, 2019, 05:33:49 AM »







34
Events, Army Ideas, Battle Reports / New meeting Chronopia Club Italy
« Last post by FCM on October 10, 2019, 05:32:07 AM »
On 29 September 2019 the new gathering of the Cronopia Club Italia took place!

On a beautiful sunny day, we were very good and in good company!

these are the deployments, divided into two shifts:

First round:

Matteo (Dwarf) vs Sam C (Stiggy)
WHARF OF THE DWARF

Mimmo (Obsidian) vs Teddy (Swamp G.)
Thick jungle.

Paolini (SOK Goddess) vs Buz (Crystal)
Classic plain.

Claudio (Devouts) vs Andrea (Dwarf)
Infernal.

Lele (Sok Goddess) vs Sam V (Devouts)
Winter.

----------------------------------
Round two:

Paolini (Crystal) vs Sam C (Stiggy)
Desert.

Lele (SOK Goddess) vs Claudio (Dwarf)
WHARF OF THE DWARF.

Matteo (Jade) vs Andrea (Dwarf)
Classic plain.

Teddy (Helios) vs Sam V (Devouts)
Infernal.

Buzzu (Swamp G.) vs Mimmo (Helios)
Thick jungle.




follow photos of the event.
35
Game Questions / Re: Gourd Spirit question
« Last post by FCM on October 08, 2019, 12:05:44 AM »
Thanks!
Let's wait.  :)
36
Game Questions / Re: Gourd Spirit question
« Last post by joshuaslater on October 04, 2019, 02:30:43 PM »
Good question.  I will chime in after I reread the rules.
37
Game Questions / Re: Gourd Spirit question
« Last post by Buzzu on October 04, 2019, 10:12:14 AM »
I play with FCM and others (we're a passionate and active group, here in Italy) and we discussed about it. We were considering the following:
- fluctuating is not flying (as FCM says) but you're moving suspended at level zero. This should mean you're not affected by sand, snow, water or rough terrain (allowing you even to run over such features) but you get the usual penalty when moving through jungle or forest and similar, because there are trees and bushes and you are not flying above such things.

As stated in another thread, you're just floating so you're normally affected by spells at ground level, such as the stygian greater desert wirm, the devout vortex, the ring of fire, the fire bomb, the chasm and so on.

We thought at it like a sort of Hovercraft. You can float on an air cushion, but if there's a hole you just fall into.

Do you think we are right?

By the way, can we make a list of the pieces affected by such rules? Because it's not only a matter of the Gourd spirit. Even the Giant skeleton or the Daughter of the Phoenix (when "flying" 12 inches) rise the same questions.

Thank you so much.
38
Game Questions / Gourd Spirit question
« Last post by FCM on October 04, 2019, 04:08:24 AM »
We have a doubt about the Gourd Spirit of the goblin swamps. (unit evoked)

Its movement is 3/4 this means that it fluctuates. If it moves by 4 (NOT HAVING FLYING SKILLS) is it affected by the terrain malus?

Thanks!
39
Open Discussion / Re: UNITS REVISION: The power of democracy!
« Last post by FCM on September 07, 2019, 04:37:27 AM »
upgrade.

We have fought several battles with the modified costs of the Swamp Goblins, we can say that the tests have all passed ... now the force Swamp G. is formidable!

everything can be official!
40
Game Questions / Re: Engaging two models.
« Last post by joshuaslater on August 24, 2019, 05:13:26 PM »
No worries everyone.  As long as both players are on the same page, this won’t break the game.
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