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Warzone => Game Questions => Topic started by: Pollo on February 11, 2010, 07:33:30 AM

Title: Technomancy question (and my presentation!)
Post by: Pollo on February 11, 2010, 07:33:30 AM
Hi guys! Or, as I normally say, zao!
I am an Italian Mutant Chronicles fan, and an avid Warzone player! I live near Rome, and here there is a strong group of players (about 14). In Italy there are a lot of UWZ groups, and a really active community (Mutant Chronicles Italian Club, www.mcic.it) which supports all the game related to Mutant Chronicles. Some of its members have already written on this forum.
Now, the Italian MC community is trying to completely translate the manual of UWZ, and to find answers to some game questions that are still unresolved, or not so clear. I am pretty sure I can get from all of you the help I need!

So, this is the first question:

Does the second skill of the Technomancy ability cost any action? The other two skills require 1 action, but this one has no action requirement on the manual. Is this correct?

Thanks,

Pollo
Title: Re: Technomancy question (and my presentation!)
Post by: Dragon62 on February 11, 2010, 08:18:20 AM
Yes it takes 1 action.
Title: Re: Technomancy question (and my presentation!)
Post by: dmcgee1 on February 11, 2010, 09:19:52 AM
Does the second skill of the Technomancy ability cost any action? The other two skills require 1 action, but this one has no action requirement on the manual. Is this correct?

Welcome aboard, Pollo.

Technomancy is treated, in allrespects, like the Medic Special Ability (SA).  Therefore, as Dragon62 stated, it does, indeed, require one Action to perform the ability.  I cannot be attempted more than once per turn on the same model.

Does that clear it up?
Title: Re: Technomancy question (and my presentation!)
Post by: luckyone on February 11, 2010, 12:06:42 PM
Welcome aboard!
Title: Re: Technomancy question (and my presentation!)
Post by: Pollo on February 12, 2010, 12:06:08 PM
Thanks guys! I am really glad to talk with you!
But...
Technomancy is treated, in allrespects, like the Medic Special Ability (SA).  Therefore, as Dragon62 stated, it does, indeed, require one Action to perform the ability.  I cannot be attempted more than once per turn on the same model.

Maybe there is a little misunderstanding. I am talking about this ability:

Quote from: UWZ manual
Technomancy
[...]
- By re-tasking the microscopic nanites that reanimate flesh, the model may convert any three friendly necrorganic within 6'' into a single golem of darkness. Remove all three models, and replace the center one with the Golem. It will be considered a part of the squad in which the necrorganics beings belonged.
[...]

I hope you are not referring to Necromancy (that I know it's Necro-Medic ^___^)!
Title: Re: Technomancy question (and my presentation!)
Post by: Dragon62 on February 12, 2010, 12:20:31 PM
Yes Dave reffered to Necromancy but my answer was to your question. All 3 functions of Technomancy require an action to use.
Title: Re: Technomancy question (and my presentation!)
Post by: Pollo on February 13, 2010, 03:40:36 PM
Ok. Then I think it should be FAQed!
Title: Re: Technomancy question (and my presentation!)
Post by: dmcgee1 on February 13, 2010, 05:18:42 PM
Yes Dave reffered to Necromancy but my answer was to your question. All 3 functions of Technomancy require an action to use.

Oops   :-[
Title: Re: Technomancy question (and my presentation!)
Post by: Kaile_Bloodhammer on February 14, 2010, 09:42:39 PM
Yes Dave reffered to Necromancy but my answer was to your question. All 3 functions of Technomancy require an action to use.

Oops   :-[

Dave, sit down before you hurt yourself, and leave the questions about the Dark Legion to the professionals.
Title: Re: Technomancy question (and my presentation!)
Post by: dmcgee1 on February 18, 2010, 04:20:19 PM
Necromancy, Technomancy, Fancyschmancy...blech... ::)