Excelsior Entertainment Forums

Warzone => Events, Army Ideas, Battle Reports => Topic started by: Lopis on March 18, 2009, 11:50:12 AM

Title: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: Lopis on March 18, 2009, 11:50:12 AM
Somewhere down the jungle on Venus:
+++++ ORDERS FROM HQ:
The River Kwai-bridge is our only possibility to keep our enemy´s from joining. Falling would lead to an overpowering Offensive of our Enemies.
This can´t be allowed under any circumstances. Furthermor we need this bridge for resupplies from our own allies.
We sent reinforcements, but ´til then you´ll have to manage alone. Our prayers with you. Over and out!+++++

Szenario:
4 players, Teams of 2.
Mission objective is to get control over the Bridge (3 strategic points).
As sonn as a team manages to control the three points for a whole round, meanig until reroll of initiative, the team wins.

Army:
Prebuilding of some forces is allowed; After Table-set-up and determination of the side you have to choose one of the forces.

Terrain:
-Jungle lvl 4; (12" LOS, Combat Fatigue -2)
  Terrain works over whole field, even in vegetationless spots through dense mist
-The river and the "representing canyon" (missing fieldpart) is either part of the river or swamp; however only passable with flyers or skimmers, naturally the bridge is passable...
-Middle field is prechosen (the one with the bridge)
the other four are randomly chosen and faced:

Deployment:

-Zones as in the sketch, the team-players on the same side of the long borders, but on different sides if the river.
-free deployment in these marked zones (no rule of  6" away from borders....)
-whole Template of the models has to be in the DZ
-Infiltrators no closer than 12" to next opponent AND no closer than 6" to Bridge-field green field B)

green: rstricted area for deployment
red: DZ of the players
blue: buildings of the Bridge-field
blue dots: control points
  -> the points are on the little island, in first storey of the little building, and in the first storey sniper nest on the bridge-field.
  -> the sniper nest gives hard cover and it is possible to shoot through the crenels
  -> an "inhabitant" is set as a proxy for facing on the roof  as marker
  -> entering: one action to climb the ladder; if controlled by opponnent there is no charge bonus, if the opponent has a waqit action he gets a free
      attack for the wait, no countercharge.
  -> only one model inside, excluding an unresolved CC

Victory conditions:

Controlling the three control points for a whole round with one model on a control point spending 3 actions there. The model can act normally, but has to stay on the point.
Only one mini per control-point; if panicked or killed in the meantime after spending the actions, conditions are NOT fulfilled

 -> altenative victory points: one point for controlling one point as written above, three points for fulfilling with two controlling-points.

LIMIT IS 8 WHOLE ROUNDS

Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: Lopis on March 18, 2009, 12:04:36 PM
here the Set-Up:

(http://i274.photobucket.com/albums/jj261/Lopis_bucket/Spiel-Aufbau.jpg)

to get an impression of what the 6 fields look like have a look at:http://forum54.oli.us/index.php?topic=4554.msg30566#msg30566 (http://forum54.oli.us/index.php?topic=4554.msg30566#msg30566)

the Squares are roughly 24" on a border
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: Veez on March 18, 2009, 05:40:31 PM
Nice!  Very nicely done!
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: luckyone on March 19, 2009, 11:46:50 AM
Very detailed!
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: joshuaslater on March 19, 2009, 12:14:20 PM
Cool scenario.
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: Lopis on April 20, 2009, 07:20:32 AM
Hey Guys,

we didnt´get to play on the last termination, so the report has to wait a bit longer.....

Next date for the try is the 2nd of May, so in the week following I should be able to give the outcome, army lists and a few pics ;-)

What has come out now is the follwing pairings for forces:

Capitol / Imperial vs. Mishima / Bauhaus

Any suggestions for the army building ?
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: luckyone on April 20, 2009, 08:16:15 AM
For the Capital/Imperial try to use Martian Banshees and Storm Trenchers. Fly in to secure the objective. Follow up Forces should include Assault Marines and Trenchers (both with Deadshot) to fire into the close combat these flying units will most likely be in by round 2.
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: micmellon on April 30, 2009, 02:50:00 AM
Stormtrenchers are para not jumpers/flyers like the Banshees or the UWZ is wrong. Imperial needs something else.
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battl
Post by: luckyone on April 30, 2009, 05:59:42 AM
Clan Murdoch - infiltrate.
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: Enker on May 06, 2009, 11:34:16 PM
Hi folks,

It was on last Saturday. What an amazing battle. First of all here are our forces.
(Maybe there are little mistakes. If so my comrades please send me an E-Mail so I can correct it.)
The Battlereport with some picture follows the next days. If you want you can first comment the forces.

Team 1:

Capitol:
Squad Freedom Brigs with LMG
Squad K9
Squad AM with HMG
AM Hero
Orcas with MK IV and three HMG Riders
Maj. Maria
B&G Col.

Imperial:
3x Squads Mastiffs
Squad Wolfbairn with HMG
Squad Warhounds
Packmaster
2x Squads Necromover


Team 2:

Bauhaus:
2x Squads Ducals
Squad Blitzer
Squad Jäger
Blitzer Captain
Jäger Captain
Strike Skimmer
Kommandant

Mishima:
4x Squads Faceless
1x Squads Tiger Dragons
Amaterasu
Toshiro
Yojimbo
2 x Dragon Bikes
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battl
Post by: luckyone on May 07, 2009, 05:12:11 AM
I really  like the Capital list. How did it work?
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: Enker on May 07, 2009, 09:47:57 AM
What an amazing battle, with a lot of surprises. Unfortunately the surprises mainly came from Bauhaus side not from our.
Bauhaus & Mishima took the victory, mainly due to a superb strategy.
But from the beginning.

Here is the overwiev
(http://i267.photobucket.com/albums/ii312/Enker_D/Warzone%20Bridge/Layout.jpg)

And the complete picture of the field (oh its turned around) please ignore the beer bottles
(http://i267.photobucket.com/albums/ii312/Enker_D/Warzone%20Bridge/CIMG0049.jpg)


Imperial and I (Capitol) advanced from the south side. Our strategy was that I took the cottage near the bridge and support my ally from the bank.
Imperial should take the point on the bridge with its close combat units and shot the enemy at the little Isle with its Necromowers,
so that they make no victory point.
Our strategy was not bad. If the enemy at my side would have thrown his units at me, no problem I could have handled them.
If the enemy stormed the bridge, I would put him into a hail of bullets from the bank.
But Bauhaus and Mishima put the finger into our only wound.
They nearly completely ignored me. Mishima was standing directly against Imperial. Bauhaus deployed his Jägers on Imperials side, too.
And (big surprise) landed his Blitzer Parachuters on the foot of the bridge on Imperials side in the first round, too.

So in round one I had only a few enemies at my side and my army was to slow to chance side over the bridge. Imperial had nearly both enemies against it.
I had only to handle two Squads Ducals and the Skimmer and stormed as fast as possible with move 3. Mishima advanced to Imperial troops.

The side were the action was
(http://i267.photobucket.com/albums/ii312/Enker_D/Warzone%20Bridge/CIMG0056.jpg)

In round two the Blitzer began to lay down a minefield on the foot of the bridge. What’s that for a  ****.
A parachuting Squad completely with Demolition Training?
Our luck was that the Blitzer Kaptain fall directly into the claws of the Mastiffs in round two.
If he would have landed half an inch closer to the landing point he would have burned a lot of Imperials.
But on the other side Bauhaus killed Major Maria and the B&G Col (both on the victory point location) with only a few bullets because of the dice god,
who was not really on our side. So we made no victory point in this round. Toshiro took the point on the Isle unthreatened.
They took the lead with one victory point. The Necromower were able to shot down some Jägers and Blitzers.

Advancing Capitol
(http://i267.photobucket.com/albums/ii312/Enker_D/Warzone%20Bridge/CIMG0065.jpg)

Round three. The Forces of Mishima advanced to Imperial. The Blitzers laid down more Mines. The Necromower were reduced by a Dragon Bike.
Imperial was moving his Wolfbairn in stealth to the bridge. The Jäger Kaptain climbed to the victory point location on the bridge. But my Assault Marines could kill him there, so no additional victory point for Bauhaus.
One of my Assault Marine took the place of the KIA Maj Maria in the cottage to make victory points.

Advancing Mishima
(http://i267.photobucket.com/albums/ii312/Enker_D/Warzone%20Bridge/CIMG6347.jpg)

Imperial Defense
(http://i267.photobucket.com/albums/ii312/Enker_D/Warzone%20Bridge/CIMG6351.jpg)

Round four: The Mastiffs tried to cross the bridge, but there was the mine field. The two dogs didn’t activate the mines. Puh, has luck chanced?
No, because the Handler stepped on the claymore and didn’t make his save. So the Mastiffs were useless, Arghhh.
The Wolfbairn chanced their tactic and charged into the storming Tiger Dragoons where they stroke down plenty of them.
Yeaha, action for me. May Orca flamed down the Strike Skimmer, because I had the first initiative.

Wolfbairn
(http://i267.photobucket.com/albums/ii312/Enker_D/Warzone%20Bridge/CIMG6395.jpg)

Round five. Another victim for my Orca? A Dragon Bike was standing in front of it.
But this time I lost initiative and the Dragon Bike made some holes in my Orca, to many holes.
The Packmaster and the Warhounds tried to get to the point on the bridge.

Uh I forgot the victory points. Bauhaus/Mishima were one point in the lead because of the kill of Maj. Maria in the second round.
Since that each side could hold its position and couldn’t make a point in the middle of the bridge. So we needed one additional point on the bridge.
The Packmaster and two Warhounds were ready to make the points.

Round six. The Packmaster didn’t get there. But one Warhound made its way between the mines into the bridge building. So we still had a chance.
Beside that Bauhaus had not much troops left. Imperial did a good job on them and my people had no problem to decimate them at my side
(but they were not many Bauhaus troops as I mentioned).
Imperial had not much troops left, too. The advancing Mishima stroke many of them down.
Back to the Warhound, our only hope. He had to make a Panic check and failed.
No, not now! Because if you are at the victory point location but in panic, you get no victory points!

Sideplace Freedom Brigs vs. Ducals
(http://i267.photobucket.com/albums/ii312/Enker_D/Warzone%20Bridge/CIMG6369.jpg)

Round seven. Our last chance to make a tied game was that the Warhound rallied itself.
A bad chance. To make it short, he didn’t make it. So Mishima and Bauhaus won with one point in the lead.

Applause to their strategy to ignore me and put everything against Imperial. Luck for them that I was on the “ignore” side (which they didn’t know before deployment), because my army was to slow. If Imperial had been on the “ignore” side the match would have been very different because Imperial had a fast army and my force could have handled the mass of enemies better I think.
But we are preparing revenge and it will be tremendous.
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: Veez on May 07, 2009, 09:59:37 AM
Very nice recap with graphics!

Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: micmellon on May 07, 2009, 12:20:04 PM
Nice review. It matches with my memories. Nice choice of pics, too.

The wraiths of my wolfbanes cries for REVENGE  :D
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: luckyone on May 07, 2009, 05:56:38 PM
Damn that looked like alot of fun. Great job on the report. Kharma to you my friend!
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: Lopis on May 08, 2009, 03:51:34 AM
So I can add a few peices to the report from the Bauhaus/Mishima side of view ;-).

Yes, the game was ours only through superior tactic for the lay-out of the field.
I had a little bag o´surprises, which Enker quoted already. Dropped Blitzers which they thought I wouldn´t field and had a Jaeger Squad as backup for them.
They thought we would go for JungleKomms and Mounted Hussars, heheheh ;-)
Our tactic worked their didn´t. Sounds easy, but it got a bit hard in the third round when my dice didn´t want what I wanted and the advancing Capitolians felled man after man....
But on the other hand: We had planned it a bit that way. our goal was to delay the reinforcements as long as possible and to deny them the bridge a whatever cost. It did cost me my whole army with a remainig Kommandant and a single Jaeger at the end of battle.
But Imperial was crunched as well and we ha Capitol starved out on the long arm by giving him few targets and delaying him.
On the Capitol/Bauhaus side was nearly only a little by-play....
We could stop Capitol from gaining points pretty long by killing Maria del Torres and her guard the B&G LtCol.
He had to change tactics by using an AssMarine for the task with the cover of the remaining dog-soldier Sgt as seen below:
(http://i274.photobucket.com/albums/jj261/Lopis_bucket/Bridge-B-Island/PunktbesetztCap.jpg)

By this we had the opportunity to pin down the AssMarines to this location and keep them there without storming the Bridge.
The Orcas tht covered them could be annihilated by the now (I think 4th round) arriving Dragonbike, which reinforced my position.

But here is how it all began:

Here ist the overwiev in rotated form (as above please ignore the beer-bottles):
(http://i274.photobucket.com/albums/jj261/Lopis_bucket/Bridge-B-Island/Aufbau.jpg)

And adding to that the tactics lay out as we made our Plan for Bauhaus/Mishima. Please remember we did this without knowing the layout of the field by this time, but it worked out pretty nice.
We had long discussions about what could work best and that´s what were our final thoughts (and we had hell of discussions, because we hadn´t much of knowledge what the opponents would field):
(http://i274.photobucket.com/albums/jj261/Lopis_bucket/Bridge-B-Island/TakticsBridgeB-Islandenglisch.jpg)

Perhaps Enker can add the planning of their tactics, I think they have made a similar one......

Started pretty well for us, because we could go through our lay-out as we had planned it and hoped for. A problem was that we didn´t know if the other side would bring out Infiltrators who would come into our way with the deployment of our forces. Our infiltrators were thought to cover the storming troops and give them time to reach combat-distances by catching the opposing forces until the reinforcements come through.
The Blitzer´s dropped pretty well on the Bridgehead and could start to lay out the minefiled for area denial:
(http://i274.photobucket.com/albums/jj261/Lopis_bucket/Bridge-B-Island/BltzerDrop-Zone.jpg)

It was a bit risky with the pretty small area to land on, but it worked!
They were thought for Area denial for the advancing forces, in this case the imperals. They were packed to teeth with mines. Three guys with Claymores and two with Anti-Tanks.
Was a good choice because there were the 4 Necros that were advancing. Half of them covered behind the building an backed up with the stealth-moving Warhounds and a squad of Mastiffs in a way that we could shoot at them early enough due to LOS of 12" and the cover. Even my Jaegers couldn´t do much even if standing about 8" away. But they were separated by the walls of the building:
(http://i274.photobucket.com/albums/jj261/Lopis_bucket/Bridge-B-Island/ImperialerSturm.jpg)

My Ducals had resistance a bit earlier than thought, so they dug in a bit far of their assigned destination, but had a goo view and shooting point in a trench and they had a funny shooting-contest with the Freedom Brigs about 7 inches away in the next Trench.
On the Mishiman/Imperial side of the battle the Faceless advanced and were lucky to get to the Mastiff-Handler and finally all the Mastiff-Squads were taken out by killing their handler.
The Mastiffs got one of my Jaegers first though.
And the Necros got one or two in addition I think.
Had a pretty funny shooting contest between the Necros and the advancing DragonBikes which was won by the Dragon Bikes through annihilation of most of the Necros. I think one remained, because it moved in total cover.

It didn´t come out that good for the Blitzer Kaptain.... He dropped a bit too close to the storming Imperials an was captured, but see what he had to flame had he dropped just one inch shorter:

(http://i274.photobucket.com/albums/jj261/Lopis_bucket/Bridge-B-Island/BlitzerKpt.jpg)

In the second round the StrikeKommando riding the Skimmer was set as planned near the victory point and crouched in to get points the next turn.
Unfortunately he was killed before....
Ok, the Jaeger Kaptain had to do it now, got to the point and hoped to get points the following round.
As you can gues: he was killed and couldn´t contribute any longer to victory...

With the advancing Dragonbikes of Mishima we could stall the Imperials and the minelaying went on to this wonderful piece of area-denial.
I knew which mines were which, but micmellon got a bit crazy with the amount of mines and it forced him to just run through them and hope for the best.
His Mastiff-leader was felled by a claymore and his warhound had a pretty funny time by wandering through the mines in advancing my remaining Blitzer Sgt.
This was the mine-field after the fall of the Mastiff leader; waiting for more to come....Nasty piece of work:
(http://i274.photobucket.com/albums/jj261/Lopis_bucket/Bridge-B-Island/Minenfeld.jpg)

The warhounds didn´t only have to run through the mine-field, but also they had to do it while being shot by the advancing TigerDragons and Amaterasu, which assumed command over the Tigers for gaining the possibility to spot them with her high LD and the Tigers getting them into their graves...

So we went through this whole battle and the final Lay-out was the following:
(http://i274.photobucket.com/albums/jj261/Lopis_bucket/Bridge-B-Island/Endstand.jpg)

What was left:

Bauhaus: A wounded Kommandant and a single Jaeger
Imperial: A wounded, panicked Warhound
Mishima: A trplewounded DragonBike with double steering damage, half a squad of TigerDragons, a singlewounded DragonBike on the Bauhaus side, Amaterasu wounded, Toshiro flawless
Capitol: Half a squad of Freedom Brigs, A dog handler, most of the AssMarines, a wounded Orca, One HMG-rider, An AssMarine Captain

Statistics:

Laziest guy on field: Toshiro, only ran through the victory point and stood there to watch the massacre
Hardest front appearance: the remaining Jaeger Trooper, hails of gunfire , attacking mastiffs, Wolfbairn, Necros advancing on him and dutyfully he does his job and survives
Most saves in a row: Packmaster, I shoot you - hit -I save on and on and on.... He survived a whole Squad of TigerDragon fire and my Jaeger and fell after the Dragon bike assisting the whole thing....
Shortest appearance: Blitzer Kaptain, "There´s the enemy", drop, "Damn, tooo far", captured......
Had about 35 beers with noone getting ****ed....
OK, was nearly 8 hours of concentrated gameplay
Approximately 3 packs of cigarettes....
Lots of minis ion the field, I had only 2 left, a single Jaeger and a wounded Kommandant
And for the end-toast a good Whiskey

All in all a very funny game and a very good evening!
Thanks for playing!
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: T Prime on May 08, 2009, 07:09:09 AM
Wonderful.  I loved the visuals. 
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: joshuaslater on May 08, 2009, 08:23:43 AM
One of the best battle reports on any forum, for any game.  Pictures, diagrams and writing, all top notch!!

I hope you post this elsewhere too.  It really shows off the game.

Cheers.
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battl
Post by: luckyone on May 08, 2009, 09:13:08 AM
G D that was great! Love the frowning faces - nice touch.
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: Enker on May 08, 2009, 09:26:54 AM
Thanks for the candy.
I hope our pictures of always the same battlefield in every report are not getting boring, we have only this field.
But as you can see it consist of six pieces each 24"x24" so you can rearange them every time and
build a lot of differnt situations.
And for the next time we have to paint a few more minis  ::) .
But time, you know?
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: Lopis on May 08, 2009, 09:38:30 AM
Jep painting the minis is extremely time consuming...
Especially if you set up a whole new army.....

But hey: the more fun afterwards....

BTW @ joshuaslater:

We (?, can´t speak for the other three...) aren´t active in other miniatures-game forums, but feel free to link to this thread if you think there is a good spot to place it !
If you like the frowning faces we ar two on the same side. Thought it would do a nice effect as mine-counter.

If anyone wants them just email or pm me, I´ll send the document around. It´s not pretty, but after cutting them out you get some anti-smileys for your opponents  :D
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: Lopis on May 08, 2009, 09:52:58 AM
Just found my sketch of the layout with distances, so you can get a better feeling for the board: 1 Zoll = 1"
(http://i274.photobucket.com/albums/jj261/Lopis_bucket/Bridge-B-Island/Entfernungsskizzet.jpg)
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: Enker on May 08, 2009, 09:55:25 AM
Ahhh, I have found our strategy plan, too.

It actually discribes how the game went.

(http://i267.photobucket.com/albums/ii312/Enker_D/Warzone%20Bridge/Maybefunny.jpg)
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: Lopis on May 08, 2009, 09:58:42 AM
Hey you always come up with these funny little picto´s.
Damn good, hilarious and Karma to you!
Title: Re: Upcoming Battle Szenario: River-Kwai-Bridge B - Report following after Battle
Post by: luckyone on May 08, 2009, 05:49:16 PM
The hits keep on coming more Kharma to you.