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Warzone => Game Questions => Topic started by: fuko on October 20, 2005, 04:41:16 AM

Title: Strike Skimmer
Post by: fuko on October 20, 2005, 04:41:16 AM
Can Strike Kommandos jump of it? (leave it like in Purple Shark case?)If so, how is this resolved?
Title: Re: Strike Skimmer
Post by: PFC joe on October 20, 2005, 07:02:45 AM
Yes, the Strike Skimmer behaves like a Troop Transport in regards to the Kommandos, check the relative pages in the book for further info.

-PFC joe
Title: Re: Strike Skimmer
Post by: fuko on October 20, 2005, 07:33:25 AM
Thanks, but there aren't any rules in book for those commandos (in 2nd ed. there were), so the question is : how to treat those guys when they disembark (as individuals ?).
Title: Re: Strike Skimmer
Post by: Dragon62 on October 20, 2005, 08:42:44 AM
At Dreamation January 2005 I believe it was stated that the strike commando's had to maintain command distance to the skimmer and that they did'nt become a seperate squad. This may have changed since then ,but that was the way they were used then.
Title: Re: Strike Skimmer
Post by: Sylvas on October 20, 2005, 04:16:54 PM
If it behaves like a troop transport, I woudl think that you could use the rules for disembarking from a vehicle and then you would have a squad of Strike Kommandos and the Skimmer.

If that is the case, it would be just like using the Fore Fireteam SA to split a Trencher HMG from the rest of the squad.

B...

or am I just totally off base here...my rulebook is in the car and it's cold and rainy tonight...
Title: Re: Strike Skimmer
Post by: T Prime on October 24, 2005, 10:43:06 AM
The Strike Commandos are considered part of the vehicle while they ride on it (per normal rules involving transport vehicles). They may disembark (as per the rules) and when they do so they are considered a small squad. They must all disembark at the same activation of course. Ultimately the skimmer only hosts two commandos at a time in this manner.
Title: Re: Strike Skimmer
Post by: chribu on November 30, 2006, 09:19:49 AM
When they are onboard, can the strike kommandos be shot normally?
Title: Re: Strike Skimmer
Post by: Dragon62 on November 30, 2006, 09:38:40 AM
As Prime stated when onboard they are part of the Skimmer. So no you target the vehicle.
Title: Re: Strike Skimmer
Post by: Veez on November 30, 2006, 12:30:17 PM
In second edition they made great ablative armor. :-[
Title: Re: Strike Skimmer
Post by: Lopis on March 30, 2009, 09:09:45 AM
So, do I get it right that the Strike skimmer is a transport following the rules?
Or ist it a "special transport" only for the Strike Kommandos deployed with it ?
Title: Re: Strike Skimmer
Post by: Lopis on March 30, 2009, 09:34:47 AM
And the next....

Does a Purple Shark qualify also as a transport for his flight offiicer?
Can he disembark on purpose?
Title: Re: Strike Skimmer
Post by: Veez on March 30, 2009, 09:41:42 AM
I believe he cannot; he is a part of the crew.
Title: Re: Strike Skimmer
Post by: jjdodger on March 30, 2009, 02:44:45 PM
Oddly enough, the Flight Officer is the only crew member that cannot be "off-loaded", as the rest have Form Fireteam, though he IS a Division Commander. Does the ability to Join a squad, also enable it to Leave?
Title: Re: Strike Skimmer
Post by: Archer on March 30, 2009, 07:33:38 PM
He is there to act as a commander for armies
.
I believe he can count towards off-board as he has the commander skill.
Title: Re: Strike Skimmer
Post by: Enker on March 30, 2009, 11:26:08 PM
And the next....

Does a Purple Shark qualify also as a transport for his flight offiicer?
Can he disembark on purpose?

I think he can leave the vehicle. why?
Rulebook page 181. "Special Rules: ...While on board..."
This rule applies while he is on board. So if he is not on board the rule does not apply.
So the Flight officer can go offboard.
For what would he be usefull if he cannot go offboard?
So I rather would ask if the form fireteam SA is missing here?
 
 
Title: Re: Strike Skimmer
Post by: Lopis on March 31, 2009, 12:58:00 PM
Why the Flight officer hasnīt the SA Form Fireteam is perfectly clear.
Heīs an officer! and a division Commander!
Naturally he operates alone. Thereīs no individual with FormFireteam..... doesnītn make sense.... If he wants to form a fireteam he simply assumes command!
Title: Re: Strike Skimmer
Post by: dmcgee1 on March 31, 2009, 04:32:48 PM
He is there to act as a commander for armies
.
I believe he can count towards off-board as he has the commander skill.

Must be a Force Commander, not a Divisional Commander or lower.
Title: Re: Strike Skimmer
Post by: dmcgee1 on March 31, 2009, 04:34:25 PM
Why the Flight officer hasnīt the SA Form Fireteam is perfectly clear.
Heīs an officer! and a division Commander!
Naturally he operates alone. Thereīs no individual with FormFireteam..... doesnītn make sense.... If he wants to form a fireteam he simply assumes command!

Excellent interpretation, Lopis.  I tend to agree with you.
Title: Re: Strike Skimmer
Post by: Enker on March 31, 2009, 11:18:17 PM
Ok the Flight Officer is a Devision Commander.
So he can leave the Squad (the Purple Shark) by spending one Action.
By doing so he is no longer part of the Squad, but he is still sitting on the Purple Shark because he hasn't spend an action to go offbaord.

Ok next round. I activate the Purple Shark. Move 3 times.
After my enemy activates a unit I activate the Filght Officer, who is still sitting on the Purple Shark, but no longer part of the Squad.
He spends one Action to go offboard and has two actions left. Nasty.

Or does leaving the Squad imply that he also goes offboard. Both in this one action?




Title: Re: Strike Skimmer
Post by: Lopis on April 01, 2009, 09:22:51 AM
Nope Enker, as you put it it doesnīt work.....

He canīt leave the squad simply by using an action.

Thereīs a substantial crux in this whole thing....
I asked myself nearly the same questions.
Anmd one problem is exactly the squad coherency. You donīt buy optional crew memebers, meaning an extra squad to man the Shark.
You have  buy a rider, you get only to choose which one you like. Following this the rider is part of the squad.....

So itīs clear for the riders with Form Fire Team.
They hop off and leave command distance of the vehicle. They are per SA squad members as long as they are in command distance, at least until next activation because in this activation they activated as crew members! OK getting out of CD isnīt that hard... One move of the shark and one of the rider, et voilā.

So now to the Flight officer:

He activates as crew member, which is the essential fault in your reasoning.
The commanders can assume command with an action, but they canīt abandon their squads that easy.....
To leave the squad he has to disembark at least, because by this he leaves the original crew and following this the order of activation in this particular squad.
As long as being in the crew he has to activate as that.
He abandons command with an action.
And then on his next activation he could act as an individual again.
Title: Re: Strike Skimmer
Post by: Enker on April 01, 2009, 11:18:04 PM
The Fight Officer is actually not really covered by the rules.
You have two ways to interpret it.
One conclsuion is that he can leave the squad and the purple shark.
The other one ist that he cannot.

If the Flight Officer cannot leave the Shark the unit is so senseless to me.
If he can leave the unit maybe makes sense in some capture the flag scenarios.

"Great Grey, the better way to fly."

Let's wait for the FAQ team.
Title: Re: Strike Skimmer
Post by: dmcgee1 on April 02, 2009, 03:43:57 PM
The flight officer is covered by the rules.  Specifically, he is a Heavy Infantry Captain, is granted the ability of having a Command Helmet while onboard the shark, and activates as a crewmember.

The Flight Officer may disembark (I see no reason why he cannot), but cannot leave the "squad" - no model has this ability without Form Fireteam.  If he disembarks, he may then use hiw weapon, but the Shark must stay within Command Distance.
Title: Re: Strike Skimmer
Post by: Enker on April 02, 2009, 11:05:39 PM
The Flight Officer may disembark (I see no reason why he cannot), but cannot leave the "squad" - no model has this ability without Form Fireteam.  If he disembarks, he may then use hiw weapon, but the Shark must stay within Command Distance.

Doesn't a Devisional Commander have the ablility to leave a squad?
I mean if a Dev Commander joins a Squad he can also leave it, right?
What is so different with this Flight Officer as Devisional Commander?
Title: Re: Strike Skimmer
Post by: dmcgee1 on April 05, 2009, 07:39:59 PM
Per the book, "They will for all intents and purposes be considered a member of the squad in question, and act as the squad leader for so long as they are attached."

No other member of any squad may leave a squad, unless that model has the Form Fireteam SA.  The Commander has no such ability, therefore, cannot leave the squad after joining it.

Perhaps someone else has a differing interpretation?  It could be argued that the last bit of the statement implies the ability to detach from the unit.