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Author Topic: Chronopia 3rd ed boxed set.  (Read 638 times)
Cirith
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Cirith


« on: February 08, 2010, 03:22:42 PM »

One night when I could not sleep I was thinking about a Chronopia boxed set and what would be present.

My first thought was Stygian and Dwarves, mainly due to personal bias. With a little more thinking I decided the best armies for a boxed set would be ones that are more easly recognisable to a wider audience and with simpler play style. Stygian were out.

So then I was thinking about which Dwarves would be included, and I thought it would be between Dark Tusks or Horned Ones. They seem a little more Traditionally Drawfy to me.

So, if it was D T, there could be Legion, Dark Axes and a Fire Team.

H O could be Legion, Warshields...... and then I was later looking through the Dwarf Armory and I noticed the Heavy Repeater Crossbow, this is traditionally mounted on the Torkha, but I thougt this could be a new unit for the Horned ones, a Heavy Repeater Crossbow.


So in thinking about the other army I decided on Devout. Risen were a given, then something fast to contrast the Risen, Blood Hunters are cool!. The next unit was a bit more difficult, I was thinking putting Risen in a set is morally wrong unless there is a Necromancer to validate their inclusion, but putting in an Individual did not feel right.

So I put a little though into a Necromantic unit and I came up with the amazingly origional name Death Knight.
So the Death Knights would be in a unit of 4-6 (foot knights) and they would raise Skellies when they kill 1 wound creatures, but would only be allowed to use this effect with a action immediately following the kill. So with 3 Actions they would raise a max of 1 Skellie per turn.


So, Chronopia 3rd ed boxed set would be.

Horned Ones
5 Legion
5 Warshields
1 Fire Team
1 Heavy Repeater

Devout
8 Risen Warriors
8 Risen Archers
2 Blood Hunters
2 Death Knights

Any thoughts?

What are some other ideas for a 3rd ed boxed set, what armies and units would you choose.
Purely hypothetical of course.
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joshuaslater
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« Reply #1 on: February 08, 2010, 04:07:22 PM »

I like your idea!!  Strictly hypothetical, and in the realm of daydreaming, I would have Wolf Clan Dwarves, with newly sculpted models for the Axemen, some Desert Wolf Warriors and Scouts, and two, count'em two Totems, as they were never released.

To fight them, I'd go with unreleased Blackbloods like the Ogre Elite, some new sculpts of the Ogres, and then some Goblins to keep costs down.

Just my two cents, as I play the Wolf Clan so much, and usually fight the Blackbloods.
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aoi cobalt
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« Reply #2 on: February 09, 2010, 07:52:43 AM »

I would like to see Firstborn and Devout.

A small unit of Firstborn Swordsmen, a small unit of Macemen, a unit of Longbowmen, a Replusar Knight and a Chronomancer.

For the Devout, a small unit of Devout Swordsmen, a unit of Risen, one of the various demon units (Dark Eyes, Dusk Realm Warriors, or Wailers), a Necromancer and a big demon (say a nice Dusk realm Demon or the Dammed).

It would give you an interesting mix of troops to paint, as well as at least one big figure.

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Arthadan
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« Reply #3 on: February 09, 2010, 08:18:18 AM »

I'd go too for Firstborn and Devout, but only two units and one individual per faction so the starter wouldn't be too pricey. 

On the other hand, it could have brand new multipose plastic basic units (we're speaking about small units, so it wouldn't be so messy or time-consuming to glue them) so you get three plastic units of swordsmen/macemen, one of plastic archers and one metal individual. Then it could be one the Risen unit and two of Devout Swordmen (all plastic) and then an individual. This way you'll get just some core units to begin your army.
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« Reply #4 on: February 09, 2010, 10:11:36 AM »

 Great idea.

 I would go for four factions elves,dwarves,devout,blackblood's.Small basic units with a character each.This would be a good starter and give a feel as to how the different race play.

 It would be so cool to have new units for the game.Loads of potential still for this.
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Cirith
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« Reply #5 on: February 09, 2010, 02:44:11 PM »

I am liking the idea of 2 plastic units and 1 Metal individual per army.

The Devout seem like the most popular choice for inclusion.

I think plastic Risen would be great, especially with racialised skellies. Multi part skellies may be a little annoying, but a little poseability goes a long way, obviously though, too many small bits is tedious.

Plastic Firstborn Swords/Mace men would be great plastic multi parts as they are pretty much the same model apart from the weapon.

Overall I think Plastic Dwarf Legion, Devout Risen and Swordsmen, Elven Bowmen and Spearmen, Orc Swordmen and Goblin Archers, Firstborn Macemen/Swordmen and Bowmen, Stygian Warriors and Swamp Goblin Spearmen would be nice.
For some reason I can not picture plastic Sons of Kronos?

Arcane Legions has 3 different armies in their boxed sets, I like this idea and I think it would work well with Chronopia, 4 may be a little too much though.

I am now leaning towards

Firstborn (Swords/macemen, Bowmen and Repulsar Knight) versus Devout (Risen, Swordsmen and Death Knight)

or

Vulture Clan (Legion, Crossbows and Marksman) versus Elves (Spear, Bow and Warkiller) versus Blackbloods (Orc Swordsman, Goblin Archers and Troll). On a clear table I think the Elves would win.

2 units and and 1 individual each.

In 3rd ed, I would also like to see some rules simplified (like Jumping), and an overall condensing of the rulebook. Might even be a good idea to start with the core 5 armies with fewer troop options than 2nd, then release later rule sets with Sok, Stygian, Swamps and Jade along with the missing units from 2nd.

I am still dreaming I guess.




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aoi cobalt
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« Reply #6 on: February 09, 2010, 07:36:14 PM »

Looking at the usual box set from the "Other Company That Shall Not Be Named", if you go with plastics, you can include a number of minis. And all would be plastic, even the leader types (since we are now dreaming of plastic minis for Chronopia).
Heck, even the Warzone box set came with 80 plastic minis.
So putting in 3 units and 2 leaders per side is not a problem. It gives you a good start on your army.
And putting in a big guy (say, the Dusk Realm Demon or the Dammed) gives you a nice large fig to paint up and have fun with.

I can also see starter army box sets for all the factions in plastics, with a good set of starter troops to make a nice begining army out of.

I can see cutting back to the 5 original races for a rerelease, (because that would be 11 factions (3 elf and 5 dwarf) to play).  But give them their full army lists.
And then release the other 3 groups (6 factions, Stygian, 3 SoK, swamp goblins  and Jade elves) as seperate releases. And then continue with the other unreleased goodies that Thom has hinted about.

I'm really liking this dream.  Grin
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Arthadan
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« Reply #7 on: February 10, 2010, 02:21:54 AM »

I think I still stick to two races, but I'd add some nice plastic scenery to the box, probably Firstborn ones to give a deeper taste of the setting.
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joshuaslater
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« Reply #8 on: February 11, 2010, 02:08:35 PM »

Bye the bye, you can say "Games Workshop" and not be struck by lightning.  I know a lot of people who don't like their prices and business model, but I'd bet everyone on here has a model of theirs, or paint, or brushes, or glue, or somehow found something of theirs to further the hobby.
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« Reply #9 on: February 11, 2010, 03:01:06 PM »

Like Josh said, you can say Games Worksho-aaaaaaggggghhhhhhhh...I'm melting...melting......what a world....what a world
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insan0
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« Reply #10 on: February 13, 2010, 01:02:48 AM »

I have to agree that due to there prevalence in the 'fluff' Firstborn would need to be in  the first starter set. Devout would make an excellent pairing. The Triad forces could be the second-wave of miniatures released, assuming new plastics?/metals all around. Maybe include some rules for alternate armies, or perhaps using the 3 armies during and immediately after the formation of the Triad, Firstborn slaves and all. However I would hope and expect the core set to have detailed rules / army lists for the 5 key players [Black blood, Devout, Dwarves. Elves, Firstborn] .
Truth be told I really dislike the "Codex Creep" of WH40K and appreciate the fact that the Chronopia and Warzone armies are often presented together, at once and edited as one collective unit.
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Arthadan
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« Reply #11 on: February 15, 2010, 05:37:09 AM »

Quote
Like Josh said, you can say Games Worksho-aaaaaaggggghhhhhhhh...I'm melting...melting......what a world....what a world

We call them EE (Evil Empire) in another forum. I bet you can say that without melting Wink

Quote
Truth be told I really dislike the "Codex Creep" of WH40K and appreciate the fact that the Chronopia and Warzone armies are often presented together, at once and edited as one collective unit.

Me too! Supplements were great. An interesting on-going background story, new troop types for almost all the armies, sometimes a new faction and new rules for fighting in a new enviroment. My only complaint is the margination regarding new troop types for the not-core armies such SoK.

On the other hand, it could be interesting the codex approach, with tons of info about a single race. For example, Stygians are a mysterious race came out of nowhere from older times. But I guess an Stygian player would be interested to know the truth about them, why are they roaming the land who are their leaders and gods, secret cities and so on. So I guess a combination of both would work nicely (i.e. Devout as they are in the basic rules and then a "codex" with tons of background about each Prophet and tons of troops specific for each Prophet).

Also, I'm thinking about special characters. We already have individuals and some of them are pretty powerful, so I think there is no harm making soemthing as dangerous as a Repulsar Knight (for example) but with unique skills and give him a nice interesting background (we all know we buy the figs for the background also). In that line I think there was an Elven character with a funny face, but almost all of the Individuals were generic.
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Glenn M
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« Reply #12 on: February 27, 2010, 10:30:42 AM »

I always thought a great starter set for Chronopia would be Blackbloods vs Elves in multipart plastics.

Sure they may not be the BEST representative armies, but they are dang cool to look at and go most against the norm.
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insan0
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« Reply #13 on: February 27, 2010, 08:52:05 PM »

Sure they may not be the BEST representative armies, but they are dang cool to look at and go most against the norm.

You have a good point there.  The 'spin' or 'style' that Chronopia imposed upon the generic fantasy races is a strong feature.
The Blackblood civilization goes against every other fantasy version of orcs/goblins out there. I don't think the Elves vary a whole lot from the norm, but enough that they are not a generic cookie-cutter version of High/Dark/Wood Elves we see in 9 out of 10 games.
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Glenn M
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« Reply #14 on: March 03, 2010, 09:03:14 AM »

Hmm, drug addicted slavers, yeah, pretty different to me Cheesy
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