http://www.heresyminiatures.com/shop/index.php?main_page=popup_image&pID=272Dark Brethren of the Devout (4--12)
CC: 9 RC: 8 PW: 0 LD: 10 AC: 2 WD: 1 ST: 4 MV: 4 AR: 14 Def: 0 SZ: 2 Cost: 20
Special Rules:
Blindfighting
Steadfast
Throw: A Brethren may hurl a giant slug up to 10'' away at his enemies. They must be in base to base contact initially, and throwing takes one action.
Equipment:
Polearm Damage 9 (STR + 5) Reach Weapon
Brethren Standard Bearer and Drummer. (Optional for the squad.)
CC: 9 RC: 8 PW: 0 LD: 10 AC: 2 WD: 1 ST: 4 MV: 4 AR: 14 Def: 0 SZ: 2 Cost: 16
Special Abilities:
Blind Fighting
Steadfast
May purchase a Standard or Drum from the Armory list.
Equipment: Dagger Damage 4 Str + 0
Brethren Leader (1)
CC: 10 RC: 8 PW: 0 LD: 12 AC: 2 WD: 2 ST: 4 MV: 4 AR: 14 Def: 0 SZ: 2 Cost: 32
Special Abilities:
Blind Fighting
Steadfast
Equipment:
DarkSword Damage 9
Brethren Priest 1 optional
CC: 10 RC: 8 PW: 10 LD: 12 AC: 2 WD: 2 ST: 4 MV: 4 AR: 14 Def: 0 SZ: 2 Cost: 45
Special Abilities:
Blindfighting
Steadfast
Summon Giant Slugs: By spending an action, the Brethren Priest may summon up to four giant slugs with a successful power check at -1 per slug.
Dark Brethren Giant Slugs--you may field one per Dark Brethren warrior
CC: 8 RC: 10 PW: 0 LD: 8 AC: 2 WD: 1 ST: 3 MV: 3 AR: 12 Def: -2 SZ 1 Cost: 14
Special Abilities:
Blind Fighting
Steadfast
Cannot Run
When thrown, the slug spends one action in its' landing
Equipment:
Acid Spit--range 6" Damage 8
Bite--Damage 5
A model bitten by the slug with a successful hit, not necessarily a wound, it must spend one action to remove the slug, or take an automatic hit requiring an armor save.
Classification: Infernal